How to use addSignal method in wpt

Best JavaScript code snippet using wpt

tft.js

Source:tft.js Github

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1var teamSize = 0; //number of current selected champs.2var champStatus = [] ; // creates and a array to take mode of all selectable champ. On/Off3for(var i=0; i<59;i++)4 champStatus[i]= '0' ;5var membersID = ['memb1','memb2','memb3','memb4','memb5','memb6','memb7','memb8','memb9']; //img to add cto the teams6var teamComboID = ['teamCombos1','teamCombos2','teamCombos3','teamCombos4','teamCombos5','teamCombos','teamCombos7','teamCombos8','teamCombos9']; // p to write to7var teamEffectIndex = 0;8//in alphabetical order, tracks number of group members : academy ,christmas ,coven ,galaxy ,gentleman9// ,halloween ,king in the north ,lover ,mafia ,military ,police , prehistoric ,royalty ,zombie.10var teamMembersClassTracker = [0,0,0,0,0,0,0,0,0,0,0,0,0,0]; 11var teamMembersOriginTracker = [0,0,0,0,0,0,0,0,0,0,0,0,0]; 12// Bandle City ,Bilgewater ,Demacia ,Freljord ,Ionia ,Ixtal ,Noxus ,Piltover ,Shadow Isles ,Shurima ,Targon ,Void ,Zaun13function clicked(clickedID,imgSrc){14 var addSignal = 0; // 0 if removed , 1 if added15 clickedOn = document.getElementById(clickedID); //get id of clicked img16 if(champStatus[clickedID-1] == '0'){// if a champ got selected 17 if(teamSize<9 && teamSize >= 0){ //add hcamp to team18 champStatus[clickedID-1] = '1';19 clickedOn.style.borderColor = "blue"; 20 21 addToTeam(imgSrc);22 teamSize++; 23 addSignal++;24 }25 else //team is full. can add champ26 alert('your team is full!');27 28 }29 else{ // if user unselect a champ30 31 champStatus[clickedID-1] = '0';32 clickedOn.style.borderColor = "white"; 33 34 removeFromTeam(imgSrc); //remove champ35 teamSize--;36 } 37 accessData(addSignal,clickedID);38 39 addSignal = 0;40}41function addToTeam(imgSrc,){ //add function42 var addChamp = document.getElementById(membersID[teamSize]);43 addChamp.src = imgSrc;44}45function removeFromTeam(imgSrc){ //remove function46 if(check(imgSrc)){ //checks if it's not the last champ , then need to reload in the new order of the team47 48 reload(imgSrc); //reload team49 }50 else{51 var removeChamp = document.getElementById(membersID[teamSize-1]); //the champ that needs to be remove is the last on so no reload is needed.52 removeChamp.src = '/champions/unknown.jpg';53 }54}55function check(imgSrc){ // check if relaod is needed56 57 if(teamSize == 1 || (imgSrc == document.getElementById(membersID[teamSize-1]).src )) //if team contains only one or its the last one58 return 0;59 return 1;60}61function reload(imgSrc){62 63 var position = 064 while(position<teamSize-1){ //find location of the unselect champ in the team.65 if(document.getElementById(membersID[position]).src ==(imgSrc))66 break; 67 position++;68 }69 var timesToMove = teamSize - position;70 for(var i=0;i<timesToMove;i++){ //move,push and over writeב71 72 if( position + i == 8 ){73 document.getElementById(membersID[position+i]).src = '/champions/unknown.jpg';74 break;75 }76 document.getElementById(membersID[position+i]).src = document.getElementById(membersID[position+i+1]).src;77 }78}79function accessData(addSignal,clickedID){80 var xhttp = new XMLHttpRequest(); // will only run on a server, so the json file can ber read.81 xhttp.onreadystatechange = function() { // open the server on the command pro. in the html file location,82 if (this.readyState == 4 && this.status == 200) { // then the whole file of the TFT will be up as a server, through that83 var response = JSON.parse(xhttp.responseText); // you'll be able to access the page and it will recogngize the json fille as well.84 championsFromjson=response.champions; 85 86 champClass = championsFromjson[clickedID-1].class;87 champOrigin = championsFromjson[clickedID-1].origin;88 var tableClassIndex = 0;89 var tableOriginIndex = 0;90 91 92 switch(champClass) {93 case "Academy":94 if(addSignal)95 teamMembersClassTracker[0]++;96 else97 teamMembersClassTracker[0]--;98 tableClassIndex = 0; 99 break;100 case "Christmas":101 if(addSignal)102 teamMembersClassTracker[1]++;103 else104 teamMembersClassTracker[1]--;105 tableClassIndex = 1; 106 break;107 case "Coven":108 if(addSignal)109 teamMembersClassTracker[2]++;110 else111 teamMembersClassTracker[2]--;112 tableClassIndex = 2; 113 break;114 case "Galaxy":115 if(addSignal)116 teamMembersClassTracker[3]++;117 else118 teamMembersClassTracker[3]--;119 tableClassIndex = 3; 120 break;121 case "Gentleman":122 if(addSignal)123 teamMembersClassTracker[4]++;124 else125 teamMembersClassTracker[4]--;126 tableClassIndex = 4; 127 break;128 case "Halloween":129 if(addSignal)130 teamMembersClassTracker[5]++;131 else132 teamMembersClassTracker[5]--;133 tableClassIndex = 5;134 break;135 case "King-in-the-north":136 if(addSignal)137 teamMembersClassTracker[6]++;138 else139 teamMembersClassTracker[6]--;140 tableClassIndex = 6; 141 break;142 case "Lover":143 if(addSignal)144 teamMembersClassTracker[7]++;145 else146 teamMembersClassTracker[7]--;147 tableClassIndex = 7;148 break;149 case "Mafia":150 if(addSignal)151 teamMembersClassTracker[8]++;152 else153 teamMembersClassTracker[8]--;154 tableClassIndex = 8;155 break;156 case "Military":157 if(addSignal)158 teamMembersClassTracker[9]++;159 else160 teamMembersClassTracker[9]--;161 tableClassIndex = 9;162 break;163 case "Police":164 if(addSignal)165 teamMembersClassTracker[10]++;166 else167 teamMembersClassTracker[10]--;168 tableClassIndex = 10;169 break;170 case "Prehistoric":171 if(addSignal)172 teamMembersClassTracker[11]++;173 else174 teamMembersClassTracker[11]--;175 tableClassIndex = 11; 176 break; 177 case "Royalty":178 if(addSignal)179 teamMembersClassTracker[12]++;180 else181 teamMembersClassTracker[12]--;182 tableClassIndex = 12;183 break; 184 default: //zombie185 if(addSignal)186 teamMembersClassTracker[13]++;187 else188 teamMembersClassTracker[13]--; 189 tableClassIndex = 13; 190 }191 switch(champOrigin) {192 case "Bandle city":193 if(addSignal)194 teamMembersOriginTracker[0]++;195 else196 teamMembersOriginTracker[0]--;197 tableOriginIndex = 0; 198 break;199 case "Bilgewater":200 if(addSignal)201 teamMembersOriginTracker[1]++;202 else203 teamMembersOriginTracker[1]--;204 tableOriginIndex = 1;205 break;206 case "Demacia":207 if(addSignal)208 teamMembersOriginTracker[2]++;209 else210 teamMembersOriginTracker[2]--;211 tableOriginIndex = 2;212 break;213 case "Freljord":214 if(addSignal)215 teamMembersOriginTracker[3]++;216 else217 teamMembersOriginTracker[3]--;218 tableOriginIndex = 3;219 break;220 case "Ionia":221 if(addSignal)222 teamMembersOriginTracker[4]++;223 else224 teamMembersOriginTracker[4]--;225 tableOriginIndex = 4;226 break;227 case "Ixtal":228 if(addSignal)229 teamMembersOriginTracker[5]++;230 else231 teamMembersOriginTracker[5]--;232 tableOriginIndex = 5;233 break;234 case "Noxus":235 if(addSignal)236 teamMembersOriginTracker[6]++;237 else238 teamMembersOriginTracker[6]--;239 tableOriginIndex = 6;240 break;241 case "Piltover":242 if(addSignal)243 teamMembersOriginTracker[7]++;244 else245 teamMembersOriginTracker[7]--;246 tableOriginIndex = 7;247 break;248 case "Shadow isles":249 if(addSignal)250 teamMembersOriginTracker[8]++;251 else252 teamMembersOriginTracker[8]--;253 tableOriginIndex = 8;254 break;255 case "Shurima":256 if(addSignal)257 teamMembersOriginTracker[9]++;258 else259 teamMembersOriginTracker[9]--;260 tableOriginIndex = 9;261 break;262 case "Targon":263 if(addSignal)264 teamMembersOriginTracker[10]++;265 else266 teamMembersOriginTracker[10]--;267 tableOriginIndex = 10;268 break;269 case "Void":270 if(addSignal)271 teamMembersOriginTracker[11]++;272 else273 teamMembersOriginTracker[11]--;274 tableOriginIndex = 11;275 break; 276 default: //zuan277 if(addSignal)278 teamMembersOriginTracker[12]++;279 else280 teamMembersOriginTracker[12]--;281 tableOriginIndex = 12; 282 }283 284 updateEffects(addSignal,tableClassIndex,tableOriginIndex);285 }286 287 };288 xhttp.open("GET", "champData.json", true);289 xhttp.send();290}291function updateEffects(addSignal,tableClassIndex,tableOriginIndex){292 textChange1 = document.getElementById("teamCombos1");293 294 if(teamSize == 0){ //reset erffects if team is empty then text box should be reset295 textChange1.innerHTML = "Chose champions for your team.... ";296 return;297 }298 299 // check clickedID move at table300 301 switch(tableClassIndex) {302 case 0:303 if(teamMembersClassTracker[0] == 3 && addSignal == 1 ){ //academy304 //then need to write new effect305 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');306 307 }308 else if(teamMembersClassTracker[0] == 2 && addSignal == 0){309 //need to remove effect310 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');311 }312 else313 {314 console.log('Do nothing!!!')315 }316 break;317 case 1:318 if(teamMembersClassTracker[1] == 2 && addSignal == 1 ){ //christmas319 320 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');321 }322 else if(teamMembersClassTracker[1] == 1 && addSignal == 0)323 {324 //need to remove effect325 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');326 }327 else328 {329 console.log('Do nothing!!!')330 }331 break;332 case 2:333 if(teamMembersClassTracker[2] == 3 && addSignal == 1 ){ //coven334 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');335 }336 else if(teamMembersClassTracker[2] == 2 && addSignal == 0)337 {338 //need to remove effect339 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');340 }341 else342 {343 console.log('Do nothing!!!')344 }345 break;346 case 3:347 if(teamMembersClassTracker[3] == 1 && addSignal == 1 ){ //galaxy348 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');349 350 } 351 else if(teamMembersClassTracker[3] == 0 && addSignal == 0)352 {353 //need to remove effect354 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');355 }356 else{357 console.log('Do nothing!!!')358 } 359 break;360 case 4:361 if(teamMembersClassTracker[4] == 1 && addSignal == 1 ){ //gentleman362 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');363 364 }365 else if(teamMembersClassTracker[4] == 0 && addSignal == 0)366 {367 //need to remove effect368 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');369 }370 else{371 console.log('Do nothing!!!')372 }373 break;374 case 5:375 if(teamMembersClassTracker[5] == 3 && addSignal == 1 ){ //halloween376 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');377 378 }379 else if(teamMembersClassTracker[5] == 2 && addSignal == 0)380 {381 //need to remove effect382 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');383 }384 else{385 console.log('Do nothing!!!')386 }387 break;388 case 6:389 if(teamMembersClassTracker[6] == 1 && addSignal == 1 ){ //king in the north390 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');391 }392 else if(teamMembersClassTracker[6] == 0 && addSignal == 0)393 {394 //need to remove effect395 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');396 }397 else{398 console.log('Do nothing!!!')399 }400 break;401 case 7:402 if(teamMembersClassTracker[7] == 3 && addSignal == 1 ){ //lover403 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');404 }405 else if(teamMembersClassTracker[7] == 2 && addSignal == 0)406 {407 //need to remove effect408 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');409 }410 else{411 console.log('Do nothing!!!')412 } 413 break;414 case 8:415 if(teamMembersClassTracker[8] == 2 && addSignal == 1 ){ //mafia416 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');417 }418 else if(teamMembersClassTracker[8] == 1 && addSignal == 0)419 {420 //need to remove effect421 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');422 }423 else{424 console.log('Do nothing!!!')425 }426 427 break;428 case 9:429 if(teamMembersClassTracker[9] == 3 && addSignal == 1 ){ //military430 431 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');432 }433 else if(teamMembersClassTracker[9] == 2 && addSignal == 0)434 {435 //need to remove effect436 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');437 }438 else{439 console.log('Do nothing!!!')440 }441 break;442 case 10:443 if(teamMembersClassTracker[10] == 3 && addSignal == 1 ){ //police444 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');445 }446 else if(teamMembersClassTracker[10] == 2 && addSignal == 0)447 {448 //need to remove effect449 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');450 }451 else{452 console.log('Do nothing!!!')453 }454 break;455 case 11:456 if(teamMembersClassTracker[11] == 3 && addSignal == 1 ){ //prehistoric457 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');458 }459 else if(teamMembersClassTracker[11] == 2 && addSignal == 0)460 {461 //need to remove effect462 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');463 }464 else{465 console.log('Do nothing!!!')466 }467 break; 468 case 12:469 if(teamMembersClassTracker[12] == 2 && addSignal == 1 ){ //royalty470 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');471 }472 else if(teamMembersClassTracker[12] == 1 && addSignal == 0)473 {474 //need to remove effect475 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');476 }477 else{478 console.log('Do nothing!!!')479 }480 481 break; 482 default: //zombie483 if(teamMembersClassTracker[13] == 2 && addSignal == 1 ){ 484 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');485 }486 else if(teamMembersClassTracker[13] == 1 && addSignal == 0)487 {488 //need to remove effect489 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');490 }491 else{492 console.log('Do nothing!!! got to default')493 }494 }495 switch(tableOriginIndex) {496 case 0:497 if(teamMembersOriginTracker[0] == 3 && addSignal == 1 ){ //academy498 //then need to write new effect499 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');500 501 }502 else if(teamMembersOriginTracker[0] == 2 && addSignal == 0){503 //need to remove effect504 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');505 }506 else507 {508 console.log('Do nothing!!!')509 }510 break;511 case 1:512 if(teamMembersOriginTracker[1] == 2 && addSignal == 1 ){ //christmas513 514 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');515 }516 else if(teamMembersOriginTracker[1] == 1 && addSignal == 0)517 {518 //need to remove effect519 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');520 }521 else522 {523 console.log('Do nothing!!!')524 }525 break;526 case 2:527 if(teamMembersOriginTracker[2] == 3 && addSignal == 1 ){ //coven528 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');529 }530 else if(teamMembersOriginTracker[2] == 2 && addSignal == 0)531 {532 //need to remove effect533 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');534 }535 else536 {537 console.log('Do nothing!!!')538 }539 break;540 case 3:541 if(teamMembersOriginTracker[3] == 1 && addSignal == 1 ){ //galaxy542 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');543 544 } 545 else if(teamMembersOriginTracker[3] == 0 && addSignal == 0)546 {547 //need to remove effect548 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');549 }550 else{551 console.log('Do nothing!!!')552 } 553 break;554 case 4:555 if(teamMembersOriginTracker[4] == 1 && addSignal == 1 ){ //gentleman556 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');557 558 }559 else if(teamMembersOriginTracker[4] == 0 && addSignal == 0)560 {561 //need to remove effect562 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');563 }564 else{565 console.log('Do nothing!!!')566 }567 break;568 case 5:569 if(teamMembersOriginTracker[5] == 3 && addSignal == 1 ){ //halloween570 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');571 572 }573 else if(teamMembersOriginTracker[5] == 2 && addSignal == 0)574 {575 //need to remove effect576 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');577 }578 else{579 console.log('Do nothing!!!')580 }581 break;582 case 6:583 if(teamMembersOriginTracker[6] == 1 && addSignal == 1 ){ //king in the north584 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');585 }586 else if(teamMembersOriginTracker[6] == 0 && addSignal == 0)587 {588 //need to remove effect589 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');590 }591 else{592 console.log('Do nothing!!!')593 }594 break;595 case 7:596 if(teamMembersOriginTracker[7] == 3 && addSignal == 1 ){ //lover597 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');598 }599 else if(teamMembersOriginTracker[7] == 2 && addSignal == 0)600 {601 //need to remove effect602 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');603 }604 else{605 console.log('Do nothing!!!')606 } 607 break;608 case 8:609 if(teamMembersOriginTracker[8] == 2 && addSignal == 1 ){ //mafia610 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');611 }612 else if(teamMembersOriginTracker[8] == 1 && addSignal == 0)613 {614 //need to remove effect615 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');616 }617 else{618 console.log('Do nothing!!!')619 }620 621 break;622 case 9:623 if(teamMembersOriginTracker[9] == 3 && addSignal == 1 ){ //military624 625 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');626 }627 else if(teamMembersOriginTracker[9] == 2 && addSignal == 0)628 {629 //need to remove effect630 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');631 }632 else{633 console.log('Do nothing!!!')634 }635 break;636 case 10:637 if(teamMembersOriginTracker[10] == 3 && addSignal == 1 ){ //police638 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');639 }640 else if(teamMembersOriginTracker[10] == 2 && addSignal == 0)641 {642 //need to remove effect643 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');644 }645 else{646 console.log('Do nothing!!!')647 }648 break;649 case 11:650 if(teamMembersOriginTracker[11] == 3 && addSignal == 1 ){ //prehistoric651 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');652 }653 else if(teamMembersOriginTracker[11] == 2 && addSignal == 0)654 {655 //need to remove effect656 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');657 }658 else{659 console.log('Do nothing!!!')660 }661 break; 662 case 12:663 if(teamMembersOriginTracker[12] == 2 && addSignal == 1 ){ //royalty664 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');665 }666 else if(teamMembersOriginTracker[12] == 1 && addSignal == 0)667 {668 //need to remove effect669 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');670 }671 else{672 console.log('Do nothing!!!')673 }674 675 break; 676 default: //zombie677 if(teamMembersOriginTracker[13] == 2 && addSignal == 1 ){ 678 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' add effect from the text box');679 }680 else if(teamMembersOriginTracker[13] == 1 && addSignal == 0)681 {682 //need to remove effect683 console.log('what div to deal with : '+teamComboID[teamEffectIndex]+' ,remove effect from the text box');684 }685 else{686 console.log('Do nothing!!! got to default')687 }688 }689 // print out new effects. ->if the amount of the group member will becom in effect (such as 3/3 or 6/6 or 1/1) and effecr, some coloring or something for that acknowledgment....

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2_testSignalComp.js

Source:2_testSignalComp.js Github

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...43 test.done();44 },45 'condition multiples adding': function (test) {46 let cond = new signalComp("a > 10 && b > 4 && c < 5 && d < 10", []);47 cond.addSignal(new Signal(100, "a"));48 cond.addSignal(new Signal(10, "b"));49 cond.addSignal(new Signal(2, "c"));50 cond.addSignal(new Signal(0, "d"));51 test.done();52 },53 'condition multiples adding-2': function (test) {54 let cond = new signalComp("a > 10 && b > 4 && c < 5 && d < 10");55 cond.addSignal(new Signal(100, "a"));56 cond.addSignal(new Signal(10, "b"));57 cond.addSignal(new Signal(2, "c"));58 cond.addSignal(new Signal(0, "d"));59 test.done();60 },61 'condition multiples adding-3': function (test) {62 let cond = new signalComp("a > 10 && b > 4 && c < 5 && d < 10");63 cond.addSignal(new Signal(100, "a"));64 cond.addSignal(new Signal(10, "b"));65 cond.addSignal(new Signal(2, "c"));66 cond.addSignal(new Signal(0, "d"));67 test.equal(cond.evaluate(), true);68 test.done();69 },70 'condition different signals': function (test) {71 let s1 = new Signal(0, "a");72 let s2 = new Signal(11, "a");73 let s3 = new Signal(5, "a");74 let activation;75 let cond = new signalComp("a > 10");76 cond.on(function (r) {77 test.equal(cond.value, activation);78 });79 activation = false;80 cond.addSignal(s1);81 activation = true;82 cond.addSignal(s2);83 activation = false;84 cond.addSignal(s3);85 test.done();86 },87 'counting condition signal-1': function (test) {88 let count = 0;89 let s = new Signal(0, "b");90 let cond = new signalComp("a > 10", [s]);91 cond.on(function () {92 test.equal(cond.value, false);93 ++count;94 });95 s.value = 5; //don't change the condition96 s.value = 10; //don't change the condition97 s.value = 45;98 test.equal(count, 1);...

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sequenceDb.js

Source:sequenceDb.js Github

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...87 case 'addActor':88 addActor(param.actor, param.actor, param.description)89 break90 case 'activeStart':91 addSignal(param.actor, undefined, undefined, param.signalType)92 break93 case 'activeEnd':94 addSignal(param.actor, undefined, undefined, param.signalType)95 break96 case 'addNote':97 addNote(param.actor, param.placement, param.text)98 break99 case 'addMessage':100 addSignal(param.from, param.to, param.msg, param.signalType)101 break102 case 'loopStart':103 addSignal(undefined, undefined, param.loopText, param.signalType)104 break105 case 'loopEnd':106 addSignal(undefined, undefined, undefined, param.signalType)107 break108 case 'optStart':109 addSignal(undefined, undefined, param.optText, param.signalType)110 break111 case 'optEnd':112 addSignal(undefined, undefined, undefined, param.signalType)113 break114 case 'altStart':115 addSignal(undefined, undefined, param.altText, param.signalType)116 break117 case 'else':118 addSignal(undefined, undefined, param.altText, param.signalType)119 break120 case 'altEnd':121 addSignal(undefined, undefined, undefined, param.signalType)122 break123 case 'setTitle':124 setTitle(param.text)125 break126 case 'parStart':127 addSignal(undefined, undefined, param.parText, param.signalType)128 break129 case 'and':130 addSignal(undefined, undefined, param.parText, param.signalType)131 break132 case 'parEnd':133 addSignal(undefined, undefined, undefined, param.signalType)134 break135 }136 }137}138export default {139 addActor,140 addMessage,141 addSignal,142 getMessages,143 getActors,144 getActor,145 getActorKeys,146 getTitle,147 clear,...

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Using AI Code Generation

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1var wpt = require('wpt');2var wpt = new WebPageTest('www.webpagetest.org');3wpt.addSignal('testId', 'signalName', 'signalValue', function(err, data) {4 if (err) {5 console.log("Error: " + err);6 } else {7 console.log("Data: " + data);8 }9});10var wpt = require('wpt');11var wpt = new WebPageTest('www.webpagetest.org');12wpt.getLocations(function(err, data) {13 if (err) {14 console.log("Error: " + err);15 } else {16 console.log("Data: " + data);17 }18});19var wpt = require('wpt');20var wpt = new WebPageTest('www.webpagetest.org');21wpt.getLocations(function(err, data) {22 if (err) {23 console.log("Error: " + err);24 } else {25 console.log("Data: " + data);26 }27});28var wpt = require('wpt');29var wpt = new WebPageTest('www.webpagetest.org');30wpt.getTesters(function(err, data) {31 if (err) {32 console.log("Error: " + err);33 } else {34 console.log("Data: " + data);35 }36});

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Using AI Code Generation

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1wpt.addSignal('test1', 'test2');2wpt.addSignal('test1', 'test3');3wpt.addSignal('test1', 'test4');4wpt.addSignal('test1', 'test5');5wpt.addSignal('test1', 'test6');6wpt.addSignal('test1', 'test7');7wpt.addSignal('test1', 'test8');8wpt.addSignal('test1', 'test9');9wpt.addSignal('test1', 'test10');10wpt.addSignal('test1', 'test11');11wpt.addSignal('test1', 'test12');12wpt.addSignal('test1', 'test13');13wpt.addSignal('test1', 'test14');14wpt.addSignal('test1', 'test15');15wpt.addSignal('test1', 'test16');16wpt.addSignal('test1', 'test17');

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Using AI Code Generation

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1addSignal("mySignal", "test", "test", "test");2addSignal("mySignal", "test", "test", "test");3addSignal("mySignal", "test", "test", "test");4addSignal("mySignal", "test", "test", "test");5addSignal("mySignal", "test", "test", "test");6addSignal("mySignal", "test", "test", "test");7addSignal("mySignal", "test", "test", "test");8addSignal("mySignal", "test", "test", "test");9addSignal("mySignal", "test", "test", "test");10addSignal("mySignal", "test", "test", "test");11addSignal("mySignal", "test", "test", "test");12addSignal("mySignal", "test", "test", "test");13addSignal("mySignal", "test", "test", "test");14addSignal("mySignal", "test", "test", "test");15addSignal("mySignal", "test", "test", "test");16addSignal("mySignal", "test", "test", "test");17addSignal("mySignal", "test", "test", "test");18addSignal("mySignal", "test", "test", "test");19addSignal("mySignal", "test", "test", "test");20addSignal("mySignal", "test", "test", "test");21addSignal("mySignal", "test", "test", "test");22addSignal("mySignal", "test", "test", "

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Using AI Code Generation

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1var wpt = require('wpt');2wpt.addSignal('test', 'test', 'test', 'test', function (err, data) {3 console.log(data);4});5var wpt = require('wpt');6wpt.addSignal('test', 'test', 'test', 'test', function (err, data) {7 console.log(data);8});9var wpt = require('wpt');10wpt.addSignal('test', 'test', 'test', 'test', function (err, data) {11 console.log(data);12});13var wpt = require('wpt');14wpt.addSignal('test', 'test', 'test', 'test', function (err, data) {15 console.log(data);16});17var wpt = require('wpt');18wpt.addSignal('test', 'test', 'test', 'test', function (err, data) {19 console.log(data);20});21var wpt = require('wpt');22wpt.addSignal('test', 'test', 'test', 'test', function

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Using AI Code Generation

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1var wpt = require('wpt');2var wpt = new wpt('API_KEY');3test.addSignal('onload', 'onload', 'onload', 'onload');4test.run(function(err, data) {5 if (err) {6 console.log('Error: ' + err);7 } else {8 console.log(data);9 }10});11var wpt = require('wpt');12var wpt = new wpt('API_KEY');13test.addSignal('onload', 'onload', 'onload', 'onload');14test.run(function(err, data) {15 if (err) {16 console.log('Error: ' + err);17 } else {18 console.log(data);19 }20});21var wpt = require('wpt');22var wpt = new wpt('API_KEY');23test.addSignal('onload', 'onload', 'onload', 'onload');24test.run(function(err, data) {25 if (err) {26 console.log('Error: ' + err);27 } else {28 console.log(data);29 }30});31var wpt = require('wpt');32var wpt = new wpt('API_KEY');33test.addSignal('onload', 'onload', 'onload', 'onload');34test.run(function

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Using AI Code Generation

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1var wptdriver = require('./wptdriver');2wptdriver.addSignal('test', function(data, callback) {3 console.log('test signal received');4 callback();5});6var wptdriver = require('./wptdriver');7wptdriver.sendSignal('test', {a:1}, function() {8 console.log('test signal sent');9});10var signals = [];11module.exports = {12 addSignal: function(name, fn) {13 signals[name] = fn;14 },15 sendSignal: function(name, data, callback) {16 if (signals[name]) {17 signals[name](data, callback);18 }19 }20};

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Using AI Code Generation

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1var wpt = require('wpt');2var wpt = new Wpt('your wpt key');3test.addSignal('test', function(){4 console.log('test signal');5});6test.removeSignal('test');7test.triggerSignal('test');8test.triggerAllSignals();9test.addSignal('test', function(arg1, arg2){10 console.log('test signal with arguments', arg1, arg2);11});12test.triggerSignal('test', 'arg1', 'arg2');13test.addSignal('test', function(arg1, arg2){14 console.log('test signal with arguments and context', this, arg1, arg2);15}, 'my context');16test.triggerSignal('test', 'arg1', 'arg2');17test.addSignal('test', function(arg1, arg2){18 console.log('test signal with arguments, context and once', this, arg1, arg2);19}, 'my context', true);20test.triggerSignal('test', 'arg1', 'arg2');21test.addSignal('test', function(arg1, arg2){22 console.log('test signal with arguments, context and once', this, arg1, arg2);23}, 'my context', true);24test.triggerSignal('test', 'arg1', 'arg2');25test.triggerSignal('test', 'arg1', 'arg2');26test.addSignal('test', function(arg1, arg2){27 console.log('test signal with arguments, context, once and priority', this, arg1, arg2);28}, 'my context', true, 1);29test.triggerSignal('test', 'arg1', 'arg2');

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