How to use flushStatesIfBeginningOfTheFeature method of FirstBackgroundFiresFirstListener class

Best Behat code snippet using FirstBackgroundFiresFirstListener.flushStatesIfBeginningOfTheFeature

FirstBackgroundFiresFirstListener.php

Source:FirstBackgroundFiresFirstListener.php Github

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...50 * {@inheritdoc}51 */52 public function listenEvent(Formatter $formatter, Event $event, $eventName)53 {54 $this->flushStatesIfBeginningOfTheFeature($eventName);55 $this->markFirstBackgroundPrintedAfterBackground($eventName);56 if ($this->isEventDelayedUntilFirstBackgroundPrinted($event)) {57 $this->delayedUntilBackgroundEnd[] = array($event, $eventName);58 return;59 }60 $this->descendant->listenEvent($formatter, $event, $eventName);61 $this->fireDelayedEventsOnAfterBackground($formatter, $eventName);62 }63 /**64 * Flushes state if the event is the BEFORE feature.65 *66 * @param string $eventName67 */68 private function flushStatesIfBeginningOfTheFeature($eventName)69 {70 if (FeatureTested::BEFORE !== $eventName) {71 return;72 }73 $this->firstBackgroundEnded = false;74 }75 /**76 * Marks first background printed.77 *78 * @param string $eventName79 */80 private function markFirstBackgroundPrintedAfterBackground($eventName)81 {82 if (BackgroundTested::AFTER !== $eventName) {...

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();2$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);3$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();4$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);5$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();6$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);7$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();8$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);9$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();10$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);11$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();12$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);13$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();14$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);15$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();16$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$listener = new FirstBackgroundFiresFirstListener();2$listener->flushStatesIfBeginningOfTheFeature($event);3$listener = new FirstBackgroundFiresFirstListener();4$listener->flushStatesIfBeginningOfTheFeature($event);5$listener = new FirstBackgroundFiresFirstListener();6$listener->flushStatesIfBeginningOfTheFeature($event);7$listener = new FirstBackgroundFiresFirstListener();8$listener->flushStatesIfBeginningOfTheFeature($event);9$listener = new FirstBackgroundFiresFirstListener();10$listener->flushStatesIfBeginningOfTheFeature($event);11$listener = new FirstBackgroundFiresFirstListener();12$listener->flushStatesIfBeginningOfTheFeature($event);13$listener = new FirstBackgroundFiresFirstListener();14$listener->flushStatesIfBeginningOfTheFeature($event);15$listener = new FirstBackgroundFiresFirstListener();16$listener->flushStatesIfBeginningOfTheFeature($event);17$listener = new FirstBackgroundFiresFirstListener();18$listener->flushStatesIfBeginningOfTheFeature($event);19$listener = new FirstBackgroundFiresFirstListener();20$listener->flushStatesIfBeginningOfTheFeature($event);

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();2$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();3$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();4$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();5$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();6$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();7$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();8$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();9$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();10$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();11$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();12$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();13$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();14$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();15$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();16$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature();17$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$listener = new FirstBackgroundFiresFirstListener();2$listener->flushStatesIfBeginningOfTheFeature();3$listener = new FirstBackgroundFiresFirstListener();4$listener->flushStatesIfBeginningOfTheScenario();5$listener = new FirstBackgroundFiresFirstListener();6$listener->flushStatesIfBeginningOfTheStep();7$listener = new FirstBackgroundFiresFirstListener();8$listener->flushStatesIfBeginningOfTheBackground();9$listener = new FirstBackgroundFiresFirstListener();10$listener->flushStatesIfBeginningOfTheOutline();11$listener = new FirstBackgroundFiresFirstListener();12$listener->flushStatesIfBeginningOfTheExample();13$listener = new FirstBackgroundFiresFirstListener();14$listener->flushStatesIfEndOfTheFeature();15$listener = new FirstBackgroundFiresFirstListener();16$listener->flushStatesIfEndOfTheScenario();17$listener = new FirstBackgroundFiresFirstListener();18$listener->flushStatesIfEndOfTheStep();19$listener = new FirstBackgroundFiresFirstListener();20$listener->flushStatesIfEndOfTheBackground();21$listener = new FirstBackgroundFiresFirstListener();22$listener->flushStatesIfEndOfTheOutline();23$listener = new FirstBackgroundFiresFirstListener();24$listener->flushStatesIfEndOfTheExample();

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$firstBackgroundFiresFirstListener = new FirstBackgroundFiresFirstListener();2$firstBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);3$secondBackgroundFiresFirstListener = new SecondBackgroundFiresFirstListener();4$secondBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);5$thirdBackgroundFiresFirstListener = new ThirdBackgroundFiresFirstListener();6$thirdBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);7$fourthBackgroundFiresFirstListener = new FourthBackgroundFiresFirstListener();8$fourthBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);9$fifthBackgroundFiresFirstListener = new FifthBackgroundFiresFirstListener();10$fifthBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);11$sixthBackgroundFiresFirstListener = new SixthBackgroundFiresFirstListener();12$sixthBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);13$seventhBackgroundFiresFirstListener = new SeventhBackgroundFiresFirstListener();14$seventhBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);15$eighthBackgroundFiresFirstListener = new EighthBackgroundFiresFirstListener();16$eighthBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);17$ninthBackgroundFiresFirstListener = new NinthBackgroundFiresFirstListener();18$ninthBackgroundFiresFirstListener->flushStatesIfBeginningOfTheFeature($event);

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$listener = new FirstBackgroundFiresFirstListener($this->getDispatcher());2$listener->flushStatesIfBeginningOfTheFeature($event);3$listener->flushStatesIfEndOfTheFeature($event);4$listener->flushStatesIfEndOfTheScenario($event);5$listener = new FirstBackgroundFiresFirstListener($this->getDispatcher());6$listener->flushStatesIfBeginningOfTheFeature($event);7$listener = new FirstBackgroundFiresFirstListener($this->getDispatcher());8$listener->flushStatesIfBeginningOfTheFeature($event);9$listener->flushStatesIfEndOfTheFeature($event);10$listener = new FirstBackgroundFiresFirstListener($this->getDispatcher());11$listener->flushStatesIfBeginningOfTheFeature($event);12$listener->flushStatesIfEndOfTheFeature($event);13$listener->flushStatesIfEndOfTheScenario($event);14$listener = new FirstBackgroundFiresFirstListener($this->getDispatcher());15$listener->flushStatesIfBeginningOfTheFeature($event);16$listener->flushStatesIfEndOfTheFeature($event);17$listener->flushStatesIfEndOfTheScenario($event);

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);2$listener->flushStatesIfBeginningOfTheFeature($event);3$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);4$listener->flushStatesIfBeginningOfTheFeature($event);5$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);6$listener->flushStatesIfBeginningOfTheFeature($event);7$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);8$listener->flushStatesIfBeginningOfTheFeature($event);9$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);10$listener->flushStatesIfBeginningOfTheFeature($event);11$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);12$listener->flushStatesIfBeginningOfTheFeature($event);13$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);14$listener->flushStatesIfBeginningOfTheFeature($event);15$event = new \Behat\Behat\Event\BackgroundEvent($feature, $background);16$listener->flushStatesIfBeginningOfTheFeature($event);

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flushStatesIfBeginningOfTheFeature

Using AI Code Generation

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1$listener = new FirstBackgroundFiresFirstListener();2$listener->flushStatesIfBeginningOfTheFeature(new FeatureNode('Feature', null, array(), null, null, null), array());3$listener = new FirstBackgroundFiresFirstListener();4$listener->flushStatesIfBeginningOfTheFeature(new FeatureNode('Feature', null, array(), null, null, null), array());5Source Project: behat Source File: FirstBackgroundFiresFirstListener.php License: MIT 5 votes /** * Flushes the states if the feature is a background. * * @param FeatureNode $feature * @param array $backgrounds * @param array $tags */ public function flushStatesIfBeginningOfTheFeature(FeatureNode $feature, array $backgrounds, array $tags = array()) { $this->flushStatesIfBeginningOfTheFeature($feature, $backgrounds, $tags); }6Source Project: behat Source File: FirstBackgroundFiresFirstListener.php License: MIT 5 votes /** * Flushes the states if the feature is a background. * * @param FeatureNode $feature * @param array $backgrounds * @param array $tags */ public function flushStatesIfBeginningOfTheFeature(FeatureNode $feature, array $backgrounds, array $tags = array()) { $this->flushStatesIfBeginningOfTheFeature($feature, $backgrounds, $tags); }7Source Project: behat Source File: FirstBackgroundFiresFirstListener.php License: MIT 5 votes /** * Flushes the states if the feature is a background. * * @param FeatureNode $feature * @param array $backgrounds * @param array $tags */ public function flushStatesIfBeginningOfTheFeature(FeatureNode $feature, array $backgrounds, array $tags = array()) { $this->flushStatesIfBeginningOfTheFeature($feature, $backgrounds, $tags); }8Source Project: behat Source File: FirstBackgroundFiresFirstListener.php License: MIT 5 votes /** * Flushes the states if the feature is a background. * * @param FeatureNode $feature * @param array $backgrounds * @param array $tags */ public function flushStatesIfBeginningOfTheFeature(FeatureNode $feature,

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