How to use branches method in hypothesis

Best Python code snippet using hypothesis

game_server_banshu.spec

Source:game_server_banshu.spec Github

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1{2"money": {"description": "货币配置表", "output": "../../doc/branches/banshu/game_server/data_money.config", "workbook": "../../doc/branches/banshu/RE0_item.xlsm", "sheet": "data_item", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}3, "section": {"description": "关卡配置表", "output": "../../doc/branches/banshu/game_server/data_section.config", "workbook": "../../doc/branches/banshu/RE0_section.xlsm", "sheet": "data_section", "label": 5, "begin": 6, "primkey": "section_id", "syntax": "off"}4, "chapter": {"description": "章节配置表", "output": "../../doc/branches/banshu/game_server/data_chapter.config", "workbook": "../../doc/branches/banshu/RE0_chapter.xlsm", "sheet": "data_chapter", "label": 5, "begin": 6, "primkey": "chapter_id", "syntax": "off"}5, "monster": {"description": "怪物配置表", "output": "../../doc/branches/banshu/game_server/data_monster.config", "workbook": "../../doc/branches/banshu/RE0_monster.xlsm", "sheet": "data_monster", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}6, "drop": {"description": "掉落配置表", "output": "../../doc/branches/banshu/game_server/data_drop.config", "workbook": "../../doc/branches/banshu/RE0_drop.xlsm", "sheet": "data_drop", "label": 5, "begin": 6, "primkey": "drop_id", "syntax": "off"}7, "role": {"description": "角色配置表", "output": "../../doc/branches/banshu/game_server/data_ger.config", "workbook": "../../doc/branches/banshu/RE0_role.xlsm", "sheet": "data_role", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}8, "role_break": {"description": "角色突破配置表", "output": "../../doc/branches/banshu/game_server/data_ger_breakout.config", "workbook": "../../doc/branches/banshu/RE0_role_break.xlsm", "sheet": "data_role_break", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}9, "role_uplevel": {"description": "角色强化配置表", "output": "../../doc/branches/banshu/game_server/data_ger_uplevel.config", "workbook": "../../doc/branches/banshu/RE0_role_uplevel.xlsm", "sheet": "data_role_uplevel", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}10, "equip_uplevel": {"description": "装备强化配置表", "output": "../../doc/branches/banshu/game_server/data_equip_uplevel.config", "workbook": "../../doc/branches/banshu/RE0_equip_uplevel.xlsm", "sheet": "data_equip_uplevel", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}11, "equip_break": {"description": "装备突破配置表", "output": "../../doc/branches/banshu/game_server/data_equip_breakout.config", "workbook": "../../doc/branches/banshu/RE0_equip_break.xlsm", "sheet": "data_equip_break", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}12, "role_upskill": {"description": "角色技能强化配置表", "output": "../../doc/branches/banshu/game_server/data_ger_upskill.config", "workbook": "../../doc/branches/banshu/RE0_role_upskill.xlsm", "sheet": "data_role_upskill", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}13, "card": {"description": "强化卡配置表", "output": "../../doc/branches/banshu/game_server/data_card.config", "workbook": "../../doc/branches/banshu/RE0_qianghuacard.xlsm", "sheet": "data_qianghuacard", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}14, "lucky_bastard": {"description": "抽卡配置表", "output": "../../doc/branches/banshu/game_server/data_box.config", "workbook": "../../doc/branches/banshu/RE0_lucky_bastard.xlsm", "sheet": "data_lucky_bastard", "label": 5, "begin": 6, "primkey": "pool_id", "syntax": "off"}15, "role_intimacy": {"description": "好感度配置表", "output": "../../doc/branches/banshu/game_server/data_intimacy.config", "workbook": "../../doc/branches/banshu/RE0_role_intimacy.xlsm", "sheet": "data_role_intimacy", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}16, "achieve_sub": {"description": "子成就配置表", "output": "../../doc/branches/banshu/game_server/data_achieve_sub.config", "workbook": "../../doc/branches/banshu/RE0_achieve_sub.xlsm", "sheet": "data_achieve_sub", "label": 5, "begin": 6, "primkey": "sub_achieve_id", "syntax": "off"}17, "player_level": {"description": "玩家等级配置表", "output": "../../doc/branches/banshu/game_server/data_player_level.config", "workbook": "../../doc/branches/banshu/RE0_player_level.xlsm", "sheet": "data_player_level", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}18, "achieve": {"description": "成就系统配置表", "output": "../../doc/branches/banshu/game_server/data_achieve.config", "workbook": "../../doc/branches/banshu/RE0_achieve.xlsm", "sheet": "data_achieve", "label": 5, "begin": 6, "primkey": "achieve_id", "syntax": "off"}19, "mail_template": {"description": "邮件系统配置表", "output": "../../doc/branches/banshu/game_server/data_mail_template.config", "workbook": "../../doc/branches/banshu/RE0_mail_template.xlsm", "sheet": "data_mail_template", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}20, "intimacy_addattr": {"description": "好感度升级加属性配置表", "output": "../../doc/branches/banshu/game_server/data_intimacy_addattr.config", "workbook": "../../doc/branches/banshu/RE0_intimacy_addattr.xlsm", "sheet": "data_intimacy_addattr", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}21, "sensitive_words": {"description": "敏感词配置表", "output": "../../doc/branches/banshu/game_server/data_sensitive_words.config", "workbook": "../../doc/branches/banshu/RE0_sensitive_words.xlsm", "sheet": "data_sensitive_words", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}22, "intimacy_uplevel": {"description": "好感度升级配置表", "output": "../../doc/branches/banshu/game_server/data_intimacy_uplevel.config", "workbook": "../../doc/branches/banshu/RE0_role_intimacy_uplevel.xlsm", "sheet": "data_role_intimacy_uplevel", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}23, "intimacy_gift": {"description": "好感度礼物配置表", "output": "../../doc/branches/banshu/game_server/data_intimacy_gift.config", "workbook": "../../doc/branches/banshu/RE0_role_intimacy_gift.xlsm", "sheet": "data_role_intimacy_gift", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}24, "scene": {"description": "场景配置表", "output": "../../doc/branches/banshu/game_server/data_scene.config", "workbook": "../../doc/branches/banshu/RE0_scene.xlsm", "sheet": "data_scene", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}25, "collection": {"description": "cg动画音乐资源配置表", "output": "../../doc/branches/banshu/game_server/data_collection.config", "workbook": "../../doc/branches/banshu/RE0_collection.xlsm", "sheet": "data_collection", "label": 5, "begin": 6, "primkey": "type_id", "syntax": "off"}26, "shop": {"description": "商店配置表", "output": "../../doc/branches/banshu/game_server/data_shop.config", "workbook": "../../doc/branches/banshu/RE0_shop.xlsm", "sheet": "data_shop", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}27, "goods": {"description": "商品配置表", "output": "../../doc/branches/banshu/game_server/data_goods.config", "workbook": "../../doc/branches/banshu/RE0_goods.xlsm", "sheet": "data_goods", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}28, "intimacy_section": {"description": "好感度剧情配置表", "output": "../../doc/branches/banshu/game_server/data_intimacy_section.config", "workbook": "../../doc/branches/banshu/RE0_role_intimacy_section.xlsm", "sheet": "data_role_intimacy_section", "label": 5, "begin": 6, "primkey": "section_id", "syntax": "off"}29, "inform": {"description": "公告配置表", "output": "../../doc/branches/banshu/game_server/data_inform.config", "workbook": "../../doc/branches/banshu/RE0_inform.xlsm", "sheet": "data_inform", "label": 5, "begin": 6, "primkey": "primkey", "syntax": "off"}30, "player_head": {"description": "玩家头像配置表", "output": "../../doc/branches/banshu/game_server/data_head.config", "workbook": "../../doc/branches/banshu/RE0_player_head.xlsm", "sheet": "data_player_head", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}31, "pay": {"description": "充值配置表", "output": "../../doc/branches/banshu/game_server/data_pay.config", "workbook": "../../doc/branches/banshu/RE0_pay.xlsm", "sheet": "data_pay", "label": 5, "begin": 6, "primkey": "pay_id", "syntax": "off"}32, "task": {"description": "任务配置表", "output": "../../doc/branches/banshu/game_server/data_task.config", "workbook": "../../doc/branches/banshu/RE0_task.xlsm", "sheet": "data_task", "label": 5, "begin": 6, "primkey": "task_id", "syntax": "off"}33, "boss": {"description": "世界boss配置表", "output": "../../doc/branches/banshu/game_server/data_boss.config", "workbook": "../../doc/branches/banshu/RE0_boss.xlsm", "sheet": "data_boss", "label": 5, "begin": 6, "primkey": "boss_id", "syntax": "off"}34, "robot": {"description": "机器人配置表", "output": "../../doc/branches/banshu/game_server/data_robot.config", "workbook": "../../doc/branches/banshu/RE0_robot.xlsm", "sheet": "data_robot", "label": 5, "begin": 6, "primkey": "role_id", "syntax": "off"}35, "train": {"description": "特训配置表", "output": "../../doc/branches/banshu/game_server/data_train.config", "workbook": "../../doc/branches/banshu/RE0_train.xlsm", "sheet": "data_train", "label": 5, "begin": 6, "primkey": "train_id", "syntax": "off"}36, "sign": {"description": "签到配置表", "output": "../../doc/branches/banshu/game_server/data_sign.config", "workbook": "../../doc/branches/banshu/RE0_sign.xlsm", "sheet": "data_sign", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}37, "skill": {"description": "技能配置表", "output": "../../doc/branches/banshu/game_server/data_skill.config", "workbook": "../../doc/branches/banshu/RE0_skill.xlsm", "sheet": "data_skill", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}38, "card_pool": {"description": "抽卡产出配置表", "output": "../../doc/branches/banshu/game_server/data_card_pool.config", "workbook": "../../doc/branches/banshu/RE0_card_pool.xlsm", "sheet": "data_card_pool", "label": 5, "begin": 6, "primkey": "draw_id", "syntax": "off"}39, "clientconfig": {"description": "客户端杂项配置表", "output": "../../doc/branches/banshu/game_server/data_clientconfig.config", "workbook": "../../doc/branches/banshu/RE0_clientconfig.xlsm", "sheet": "data_clientconfig", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}40, "buy_gold": {"description": "购买金币配置表", "output": "../../doc/branches/banshu/game_server/data_buy_gold.config", "workbook": "../../doc/branches/banshu/RE0_buy_gold.xlsm", "sheet": "data_buy_gold", "label": 5, "begin": 6, "primkey": "count", "syntax": "off"},41"rehearse": {"description": "演练所配置表", "output": "../../doc/branches/banshu/game_server/data_drillroom.config", "workbook": "../../doc/branches/banshu/RE0_rehearse.xlsm", "sheet": "data_rehearse", "label": 5, "begin": 6, "primkey": "npc_id", "syntax": "off"},42"rehearse_time": {"description": "演练所阶段配置表", "output": "../../doc/branches/banshu/game_server/data_drillroom_period.config", "workbook": "../../doc/branches/banshu/RE0_rehearse_time.xlsm", "sheet": "data_rehearse_time", "label": 5, "begin": 6, "primkey": "time_id", "syntax": "off"}43, "global": {"description": "全局变量配置表", "output": "../../doc/branches/banshu/game_server/data_global.config", "workbook": "../../doc/branches/banshu/RE0_global.xlsm", "sheet": "data_global", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}44, "whitelist": {"description": "玩家白名单配置表", "output": "../../doc/branches/banshu/game_server/data_whitelist.config", "workbook": "../../doc/branches/banshu/RE0_whitelist.xlsm", "sheet": "data_whitelist", "label": 5, "begin": 6, "primkey": "id", "syntax": "off"}...

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data.py

Source:data.py Github

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...33_ft_Classification = feature_test("Classification")34#manually encode greedy ID tree for classifying trees35def get_tree_tree():36 tree = IDTNode(_ft_tt)._ssc(tree_classifiers[0], tree_data)37 branches = tree.get_branches()38 branches["Glossy"].set_node_classification("Oak")39 branches["Smooth"].set_node_classification("Maple")40 subnode = branches["Furrowed"]._ssc(tree_classifiers[3], tree_data_furrowed)41 subbranches = subnode.get_branches()42 subbranches["Yes"].set_node_classification("Maple")43 subbranches["No"].set_node_classification("Oak")44 return tree45def get_tree_tree_impossible():46 tree = IDTNode(_ft_tt)._ssc(tree_classifiers[0], tree_data)47 branches = tree.get_branches()48 branches["Glossy"].set_node_classification("Oak")49 branches["Smooth"].set_node_classification("Maple")50 subnode = branches["Furrowed"]._ssc(tree_classifiers[2], tree_data_furrowed)51 subbranches = subnode.get_branches()52 subbranches["Rounded"].set_node_classification("Oak")53 return tree54tree_classifiers_reverse = [\55 feature_test("has_leaves"),56 feature_test("leaf_shape"),57 feature_test("orange_foliage"),58 feature_test("tree_type"),59]60tree_test_point = {"name":"Tree7", "has_leaves":"Yes", "orange_foliage":"Yes", "leaf_shape":"Rounded", "bark_texture":"Furrowed"}61# Test what happens if it's not possible to complete the tree62tree_classifiers_impossible = [\63 feature_test("bark_texture"),64 feature_test("has_leaves"),65 feature_test("leaf_shape"),66]67# 2012 Q2: Angel or Not Angel?68angel_data = [\69 {"name":"Statue1", "Classification":"Angel", "Height":7, "Shape":"Human", "Material":"Stone"},70 {"name":"Statue2", "Classification":"Angel", "Height":2.5, "Shape":"Human", "Material":"Stone"},71 {"name":"Statue3", "Classification":"Not Angel", "Height":7, "Shape":"Human", "Material":"Copper"},72 {"name":"Statue4", "Classification":"Not Angel", "Height":3, "Shape":"Animal", "Material":"Copper"},73 {"name":"Statue5", "Classification":"Not Angel", "Height":8, "Shape":"Animal", "Material":"Stone"},74 {"name":"Statue6", "Classification":"Angel", "Height":305, "Shape":"Human", "Material":"Copper"},75]76angel_classifiers = [\77 feature_test("Shape"),78 threshold_test("Height", 7),79 feature_test("Material"),80]81_branches_yesno = ["No","Yes"]82# manually encode greedy ID tree83def get_angel_tree():84 tree = IDTNode(_ft_Classification)._ssc(angel_classifiers[0], angel_data)85 branches = tree.get_branches()86 branches["Animal"].set_node_classification("Not Angel")87 branches = branches["Human"].set_classifier_and_expand(angel_classifiers[2], ["Stone","Copper"]).get_branches()88 branches["Stone"].set_node_classification("Angel")89 branches = branches["Copper"].set_classifier_and_expand(angel_classifiers[1], _branches_yesno).get_branches()90 branches["No"].set_node_classification("Not Angel")91 branches["Yes"].set_node_classification("Angel")92 return tree93# 2013 Q2: Numeric ID tree94numeric_pre_data = {\95 "A": [(0.5, 1.5), (1.5, 0.5), (1.5, 1.5), (2.5, 0.5), (2.5, 2.5), (3.5, 0.5)],96 "B": [(0.5, 3.5), (2.5, 1.5), (3.5, 2.5)]97}98numeric_data0 = [[{"name":str((x,y)), "class":A_or_B, "X":x, "Y":y}99 for (x,y) in points]100 for (A_or_B, points) in [("A", numeric_pre_data["A"]), ("B", numeric_pre_data["B"])]]101 # Don't dare try to use .items() because the order is not guaranteed102numeric_data = numeric_data0[0] + numeric_data0[1]103numeric_classifiers = [\104 threshold_test("X", 1),105 threshold_test("X", 2),106 threshold_test("X", 3),107 threshold_test("Y", 1),108 threshold_test("Y", 2),109 threshold_test("Y", 3),110]111# manually encode greedy ID tree112def get_numeric_tree():113 tree = IDTNode(_ft_class)._ssc(numeric_classifiers[3], numeric_data)114 branches = tree.get_branches()115 branches["No"].set_node_classification("A")116 branches = branches["Yes"].set_classifier_and_expand(numeric_classifiers[2],_branches_yesno).get_branches()117 branches["Yes"].set_node_classification("B")118 branches = branches["No"].set_classifier_and_expand(numeric_classifiers[5],_branches_yesno).get_branches()119 branches["Yes"].set_node_classification("B")120 branches = branches["No"].set_classifier_and_expand(numeric_classifiers[1],_branches_yesno).get_branches()121 branches["No"].set_node_classification("A")122 branches = branches["Yes"].set_classifier_and_expand(numeric_classifiers[4],_branches_yesno).get_branches()123 branches["No"].set_node_classification("B")124 branches["Yes"].set_node_classification("A")125 return tree126# toy data for ID trees127toy_data_1 = [\128 {"name":"toypoint1", "class":1, "attr1":2, "attr2":4, "attr3":6},129 {"name":"toypoint2", "class":-1, "attr1":3, "attr2":5, "attr3":7}130]131toy_classifiers_1 = [\132 feature_test("attr2"),133 feature_test("attr1"),134 feature_test("attr3"),135]136toy_data_2 = [\137 {"name":"p1", "class":"A", "flavor":"vanilla"},138 {"name":"p2", "class":"B", "flavor":"vanilla"},139 {"name":"p3", "class":"C", "flavor":"vanilla"},140 {"name":"p4", "class":"D", "flavor":"chocolate"},141 {"name":"p5", "class":"A", "flavor":"chocolate"},142 {"name":"p6", "class":"B", "flavor":"chocolate"},143]144toy_classifiers_2 = [feature_test("flavor")]145# binary XOR data and trees146binary_pre_data = [\147 (1,0,0,0,0),148 (2,0,0,0,1),149 (3,1,0,1,0),150 (4,1,0,1,1),151 (5,1,1,0,1),152 (6,1,1,0,1),153 (7,0,1,1,0),154]155binary_data = [{"name":"point"+str(i), "Classification":s, "A":a, "B":b, "C":c}156 for (i,s,a,b,c) in binary_pre_data]157binary_classifiers = [feature_test("A"), feature_test("B"), feature_test("C")]158(bcA, bcB, bcC) = binary_classifiers159_branches_01=[0,1]160def get_binary_tree_1():161 tree = IDTNode(_ft_Classification)._ssc(bcB, binary_data)162 branches = tree.get_branches()163 branches[1].set_node_classification(1)164 branches = branches[0].set_classifier_and_expand(bcA,_branches_01).get_branches()165 branches[0].set_node_classification(0)166 branches[1].set_node_classification(1)167 return tree168def get_binary_tree_2():169 tree = IDTNode(_ft_Classification)._ssc(bcA, binary_data)170 branches = tree.get_branches()171 branches0 = branches[0].set_classifier_and_expand(bcB,_branches_01).get_branches()172 branches1 = branches[1].set_classifier_and_expand(bcB,_branches_01).get_branches()173 branches0[0].set_node_classification(0)174 branches0[1].set_node_classification(1)175 branches1[0].set_node_classification(1)176 branches1[1].set_node_classification(0)177 return tree178def get_binary_tree_3():179 tree = IDTNode(_ft_Classification)._ssc(bcC, binary_data)180 branches = tree.get_branches()181 branches0 = branches[0].set_classifier_and_expand(bcA,_branches_01).get_branches()182 branches1 = branches[1].set_classifier_and_expand(bcA,_branches_01).get_branches()183 branches0[1].set_node_classification(0)184 branches00 = branches0[0].set_classifier_and_expand(bcB,_branches_01).get_branches()185 branches00[0].set_node_classification(0)186 branches00[1].set_node_classification(1)187 branches1[1].set_node_classification(1)188 branches10 = branches1[0].set_classifier_and_expand(bcB,_branches_01).get_branches()189 branches10[0].set_node_classification(0)190 branches10[1].set_node_classification(1)191 return tree192binary_tree_1 = get_binary_tree_1()193binary_tree_2 = get_binary_tree_2()194binary_tree_3 = get_binary_tree_3()195################################################################################196############################# k-NEAREST NEIGHBORS ##############################197################################################################################198# 2014 Q2: Oak or Maple?199knn_tree_data = [\200 Point((10,5), "Oak"),201 Point((20,15), "Oak"),202 Point((20,40), "Oak"), #outlier...

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data.js

Source:data.js Github

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1const servicesTable = [{2 "id": 51, // key : value3 "service": "Tres-Zap",4 "trademark": "Skynoodle",5 "branches": 63,6 "country": "Indonesia",7 "status": false8 }, {9 "id": 41,10 "service": "Duobam",11 "trademark": "Jabbersphere",12 "branches": 88,13 "country": "Russia",14 "status": true15 }, {16 "id": 27,17 "service": "Y-find",18 "trademark": "Jamia",19 "branches": 12,20 "country": "Luxembourg",21 "status": false22 }, {23 "id": 74,24 "service": "Tin",25 "trademark": "Youopia",26 "branches": 12,27 "country": "Sweden",28 "status": false29 }, {30 "id": 59,31 "service": "Tampflex",32 "trademark": "Flashdog",33 "branches": 23,34 "country": "China",35 "status": false36 }, {37 "id": 93,38 "service": "Fintone",39 "trademark": "Youspan",40 "branches": 43,41 "country": "Indonesia",42 "status": false43 }, {44 "id": 47,45 "service": "Temp",46 "trademark": "Skipstorm",47 "branches": 24,48 "country": "Palestinian Territory",49 "status": true50 }, {51 "id": 26,52 "service": "Sonsing",53 "trademark": "Flashset",54 "branches": 42,55 "country": "China",56 "status": false57 }, {58 "id": 98,59 "service": "Biodex",60 "trademark": "Vinder",61 "branches": 97,62 "country": "Philippines",63 "status": true64 }, {65 "id": 17,66 "service": "Pannier",67 "trademark": "Topicblab",68 "branches": 86,69 "country": "China",70 "status": true71 }, {72 "id": 95,73 "service": "Overhold",74 "trademark": "Realcube",75 "branches": 15,76 "country": "Russia",77 "status": true78 }, {79 "id": 5,80 "service": "Fixflex",81 "trademark": "Twimbo",82 "branches": 52,83 "country": "Brazil",84 "status": true85 }, {86 "id": 62,87 "service": "Alpha",88 "trademark": "Realbuzz",89 "branches": 23,90 "country": "Czech Republic",91 "status": true92 }, {93 "id": 33,94 "service": "Y-Solowarm",95 "trademark": "Voonder",96 "branches": 19,97 "country": "Colombia",98 "status": false99 }, {100 "id": 66,101 "service": "Aerified",102 "trademark": "Blogspan",103 "branches": 75,104 "country": "Portugal",105 "status": true106 }, {107 "id": 62,108 "service": "Veribet",109 "trademark": "Mynte",110 "branches": 11,111 "country": "Bulgaria",112 "status": false113 }, {114 "id": 15,115 "service": "Fix San",116 "trademark": "Minyx",117 "branches": 12,118 "country": "Poland",119 "status": false120 }, {121 "id": 42,122 "service": "Sub-Ex",123 "trademark": "Devify",124 "branches": 8,125 "country": "United States",126 "status": true127 }, {128 "id": 21,129 "service": "Voyatouch",130 "trademark": "Twitterbeat",131 "branches": 80,132 "country": "Belarus",133 "status": true134 }, {135 "id": 33,136 "service": "Voltsillam",137 "trademark": "Skyba",138 "branches": 6,139 "country": "France",140 "status": false141 }, {142 "id": 25,143 "service": "Voyatouch",144 "trademark": "Wordpedia",145 "branches": 62,146 "country": "China",147 "status": false148 }, {149 "id": 22,150 "service": "Andalax",151 "trademark": "Kayveo",152 "branches": 35,153 "country": "China",154 "status": false155 }, {156 "id": 3,157 "service": "Cookley",158 "trademark": "Browsecat",159 "branches": 39,160 "country": "China",161 "status": true162 }, {163 "id": 48,164 "service": "Mat Lam Tam",165 "trademark": "Vitz",166 "branches": 69,167 "country": "Ukraine",168 "status": true169 }, {170 "id": 52,171 "service": "Greenlam",172 "trademark": "Demivee",173 "branches": 25,174 "country": "United States",175 "status": false176 }, {177 "id": 97,178 "service": "Konklux",179 "trademark": "Mymm",180 "branches": 46,181 "country": "Philippines",182 "status": false183 }, {184 "id": 41,185 "service": "Matsoft",186 "trademark": "Plajo",187 "branches": 12,188 "country": "Georgia",189 "status": false190 }, {191 "id": 26,192 "service": "Toughjoyfax",193 "trademark": "Meetz",194 "branches": 100,195 "country": "Poland",196 "status": true197 }, {198 "id": 85,199 "service": "Fixflex",200 "trademark": "Divanoodle",201 "branches": 34,202 "country": "China",203 "status": false204 }, {205 "id": 82,206 "service": "Konklab",207 "trademark": "Skimia",208 "branches": 48,209 "country": "Indonesia",210 "status": false211 }, {212 "id": 14,213 "service": "Holdlamis",214 "trademark": "Aimbu",215 "branches": 63,216 "country": "Japan",217 "status": true218 }, {219 "id": 81,220 "service": "Andalax",221 "trademark": "Yakitri",222 "branches": 89,223 "country": "Indonesia",224 "status": false225 }, {226 "id": 68,227 "service": "Tresom",228 "trademark": "Zooveo",229 "branches": 19,230 "country": "Indonesia",231 "status": false232 }, {233 "id": 13,234 "service": "Sub-Ex",235 "trademark": "Zoomlounge",236 "branches": 45,237 "country": "France",238 "status": false239 }, {240 "id": 10,241 "service": "Flowdesk",242 "trademark": "Devpoint",243 "branches": 57,244 "country": "Mexico",245 "status": false246 }, {247 "id": 4,248 "service": "Biodex",249 "trademark": "Topiclounge",250 "branches": 80,251 "country": "Indonesia",252 "status": false253 }, {254 "id": 90,255 "service": "Flexidy",256 "trademark": "Eidel",257 "branches": 14,258 "country": "Sweden",259 "status": true260 }, {261 "id": 60,262 "service": "Toughjoyfax",263 "trademark": "Wikizz",264 "branches": 26,265 "country": "China",266 "status": true267 }, {268 "id": 12,269 "service": "Fixflex",270 "trademark": "Miboo",271 "branches": 24,272 "country": "Thailand",273 "status": true274 }, {275 "id": 93,276 "service": "Y-find",277 "trademark": "Browsebug",278 "branches": 17,279 "country": "Canada",280 "status": true281 }, {282 "id": 37,283 "service": "Zaam-Dox",284 "trademark": "Jaxbean",285 "branches": 28,286 "country": "Serbia",287 "status": true288 }, {289 "id": 79,290 "service": "Flexidy",291 "trademark": "Oba",292 "branches": 61,293 "country": "Iran",294 "status": true295 }, {296 "id": 56,297 "service": "Sub-Ex",298 "trademark": "Mudo",299 "branches": 67,300 "country": "Bangladesh",301 "status": false302 }, {303 "id": 8,304 "service": "Quo Lux",305 "trademark": "Meevee",306 "branches": 99,307 "country": "China",308 "status": false309 }, {310 "id": 20,311 "service": "Vagram",312 "trademark": "Flashpoint",313 "branches": 67,314 "country": "Poland",315 "status": true316 }, {317 "id": 51,318 "service": "Subin",319 "trademark": "Dabjam",320 "branches": 72,321 "country": "Colombia",322 "status": true323 }, {324 "id": 69,325 "service": "Temp",326 "trademark": "Topiczoom",327 "branches": 6,328 "country": "Palestinian Territory",329 "status": true330 }, {331 "id": 57,332 "service": "Flowdesk",333 "trademark": "Flipopia",334 "branches": 28,335 "country": "Russia",336 "status": true337 }, {338 "id": 28,339 "service": "Tres-Zap",340 "trademark": "Kwinu",341 "branches": 15,342 "country": "Indonesia",343 "status": true344 }, {345 "id": 35,346 "service": "Wrapsafe",347 "trademark": "Roomm",348 "branches": 55,349 "country": "Indonesia",350 "status": false351 }, ]...

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items-array.service.ts

Source:items-array.service.ts Github

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1import {Injectable} from '@angular/core';2import {Branch, CommonCategory, Contacts, Item, ItemsService, MenuCategory, SoldItem} from './items.service';3import {BehaviorSubject, Observable} from 'rxjs';4import {environment} from './environments/environment';5import {map} from 'rxjs/operators';6import {HttpClient} from '@angular/common/http';7@Injectable({8 providedIn: 'root'9})10export class ItemsArrayService implements ItemsService {11 contacts: Contacts;12 branches$ = new BehaviorSubject<Branch[]>([]);13 items$ = new BehaviorSubject<MenuCategory[]>([]);14 items;15 constructor(private http: HttpClient) {16 this.GetContacts().subscribe(17 res => {18 this.contacts = res;19 }20 );21 this.http.get<Branch[]>(`${environment.apiUrl}/api/branches`).subscribe(22 res => {23 this.branches$.next(Object.assign([], res));24 }25 );26 this.http.get<[]>(`${environment.apiUrl}/api/items`).subscribe(27 res => {28 this.items$.next(Object.assign([], res));29 }30 );31 }32 AddItem(item: Item, categoryName: string): Observable<Item> {33 this.items = this.items$.value;34 const category = this.items.find(c => c.categoryName === categoryName);35 category.products.push(item);36 return this.http.put<Item>(`${environment.apiUrl}/api/items/${category.id}`, category);37 }38 DeleteItem(item: Item): Observable<boolean> {39 this.items = this.items$.value;40 const category: MenuCategory = this.items.find(c => item.menuCategory === c.categoryName);41 const itIndx = category.products.findIndex(i => (i.prodId) === (item.prodId));42 category.products.splice(itIndx, 1);43 return this.http.put<MenuCategory>(`${environment.apiUrl}/api/items/${category.id}`, category).pipe(map(44 res => {45 if (res) {46 this.items$.next(this.items);47 return true;48 }49 }50 ));51 }52 EditItem(item: Item): Observable<Item> {53 this.items = this.items$.value;54 const category: MenuCategory = this.items.find(c => item.menuCategory === c.categoryName);55 const idx = category.products.findIndex(i => i.prodId === item.prodId);56 category.products[idx] = item;57 return this.http.put<MenuCategory>(`${environment.apiUrl}/api/items/${category.id}`, category).pipe(map(58 res => {59 if (res) {60 this.items$.next(this.items);61 return item;62 }63 }64 ));65 }66 GetContacts(): Observable<Contacts> {67 return this.http.get<Contacts>(`${environment.apiUrl}/api/contacts/0`);68 }69 EditContacts(instagram, facebook, email, phone1, phone2, phone3, address): Observable<Contacts> {70 return this.http.patch<Contacts>(`${environment.apiUrl}/api/contacts/0`, {instagram, facebook, email, phone1, phone2, phone3, address}).pipe(map( res => {71 if (res) {72 this.contacts.instagram = res.instagram;73 this.contacts.facebook = res.facebook;74 this.contacts.email = res.email;75 this.contacts.phone1 = res.phone1;76 this.contacts.phone2 = res.phone2;77 this.contacts.phone3 = res.phone3;78 this.contacts.address = res.address;79 }80 return res;81 }, err => {82 console.error('error from server', err);83 }84 ));85 }86 DeleteBranch(branch): Observable<boolean> {87 return this.http.delete<boolean>(`${environment.apiUrl}/api/branches/${branch.id}`).pipe(map(88 res => {89 const branches = this.branches$.value;90 const brIndx = branches.findIndex(b => b.id === branch.id);91 branches.splice(brIndx, 1);92 this.branches$.next(branches);93 return true;94 }, err => {95 return false;96 }97 ));98 }99 GetBranches(): Observable<Branch[]> {100 return this.branches$.asObservable();101 }102 EditBranch(branch): Observable<Branch> {103 return this.http.patch<Branch>(`${environment.apiUrl}/api/branches/${branch.id}`, {address: branch.address, desc: branch.desc, photo: branch.photo}).pipe(map(104 res => {105 const branches = this.branches$.value;106 const brIndx = branches.findIndex(b => b.id === branch.id);107 branches[brIndx] = res;108 this.branches$.next(branches);109 return branch;110 }111 ));112 }113 ChangeBranchStatus(branch: Branch, newStatus: boolean): Observable<boolean> {114 return this.http.patch<boolean>(`${environment.apiUrl}/api/branches/${branch.id}`, {popular: newStatus}).pipe(map(115 res => {116 const branches = this.branches$.value;117 const brIndx = branches.findIndex(b => b.id === branch.id);118 if (!branch.popular) {119 branch.popular = true;120 this.branches$.next(branches);121 return true;122 }123 branches[brIndx].popular = !branches[brIndx].popular;124 this.branches$.next(branches);125 return true;126 }127 ));128 }129 AddNewBranch(newBranch: Branch): Observable<boolean> {130 return this.http.post<Branch>(`${environment.apiUrl}/api/branches`, newBranch).pipe(map(131 res => {132 const branches = this.branches$.value;133 branches.push(res);134 this.branches$.next(branches);135 return true;136 }, err => {137 return err;138 }139 ));140 }141 GetCommonCategories(): Observable<CommonCategory[]> {142 return this.http.get<CommonCategory[]>(`${environment.apiUrl}/api/common_categories`);143 }144 GetAllTheItems(): Observable<MenuCategory[]> {145 return this.items$.asObservable();146 }147 getBranchById(id: number): Observable<Branch> {148 return this.http.get<Branch>(`${environment.apiUrl}/api/branches/${id}`);149 }150 GetPromoItems(): Observable<Item[]> {151 return this.http.get<Item[]>(`${environment.apiUrl}/api/promoItems`);152 }153 GetNewItems(): Observable<Item[]> {154 return this.http.get<Item[]>(`${environment.apiUrl}/api/newItems`);155 }156 SoldTheItem(sItem: SoldItem): Observable<boolean> {157 return this.http.post<boolean>(`${environment.apiUrl}/api/sold`, sItem);158 }...

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