How to use scroll_by method of Selenium.WebDriver.WheelActions Package

Best Selenium code snippet using Selenium.WebDriver.WheelActions.scroll_by

action_builder_spec.rb

Source:action_builder_spec.rb Github

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...223 checkbox = driver.find_element(name: 'scroll_checkbox')224 expect(in_viewport?(checkbox)).to eq true225 end226 end227 describe '#scroll_by', only: {browser: %i[chrome edge]} do228 it 'scrolls by amount provided' do229 driver.navigate.to url_for('scrolling_tests/frame_with_nested_scrolling_frame_out_of_view.html')230 footer = driver.find_element(tag_name: 'footer')231 y = footer.rect.y232 driver.action.scroll_by(0, y).perform233 expect(in_viewport?(footer)).to eq true234 end235 end236 describe '#scroll', only: {browser: %i[chrome edge]} do237 context 'when origin is offset from viewport' do238 it 'scrolls by amount provided' do239 driver.navigate.to url_for('scrolling_tests/frame_with_nested_scrolling_frame.html')240 iframe = driver.find_element(tag_name: 'iframe')241 origin = WheelActions::ScrollOrigin.viewport(10, 10)242 driver.action.scroll(0, 200, origin: origin).perform243 driver.switch_to.frame(iframe)244 checkbox = driver.find_element(name: 'scroll_checkbox')245 expect(in_viewport?(checkbox)).to eq true246 end...

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wheel_actions.rb

Source:wheel_actions.rb Github

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...51 # The origin source is the upper left corner of the viewport52 #53 # @example Scroll by the provided amount54 #55 # driver.action.scroll_by(0, 1000).perform56 #57 # @param [Integer] x horizontal offset. A negative value means scrolling left.58 # @param [Integer] y vertical offset. A negative value means scrolling up.59 # @param [Symbol || String] device Optional name of the WheelInput device to scroll with60 # @return [ActionBuilder] A self reference.61 #62 def scroll_by(x = 0, y = 0, device: nil)63 scroll(x, y, origin: ScrollOrigin.viewport(0, 0), device: device)64 end65 #66 # Scrolls the viewport based on a ScrollOrigin.67 #68 # This method is needed instead of #scroll_to or #scroll_by69 # when what needs to be scrolled is only in a portion of the viewport.70 # The origin can be thought of as where on the screen you put the mouse when71 # executing a wheel scroll, or where you put your cursor when swiping a touch pad, etc.72 #73 # The offset for the origin is referenced to either the upper left of the viewport or the center of the element74 # The methods ScrollOrigin.viewport and ScrollOrigin.element are provided to ensure correct syntax75 #76 # @example Scroll by the provided amount originating from a source offset from upper left of the viewport77 #78 # el = driver.find_element(id: "some_id")79 # driver.action.scroll(0, 100, ScrollOrigin.viewport(400, 200)).perform80 #81 # @example Scroll by the provided amount originating from a source offset from the center of the provided element82 #...

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wheel_actions_spec.rb

Source:wheel_actions_spec.rb Github

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...45 builder.scroll_to(element)46 expect(builder).to have_received(:scroll).with(0, 0, origin: {origin: element, x: 0, y: 0}, device: nil)47 end48 end49 describe '#scroll_by' do50 it 'calls scroll' do51 allow(builder).to receive(:scroll).and_call_original52 builder.scroll_by(20, 20)53 expect(builder).to have_received(:scroll).with(20, 20, origin: {origin: :viewport, x: 0, y: 0}, device: nil)54 end55 end56 describe '#scroll' do57 it 'gets wheel input' do58 allow(builder).to receive(:wheel_input).and_call_original59 builder.scroll 5, 5, device: wheel.name60 expect(builder).to have_received(:wheel_input).with(wheel.name)61 end62 it 'calls create_scroll with origin element offset' do63 allow(wheel).to receive(:create_scroll).and_call_original64 origin = WheelActions::ScrollOrigin.element(element, 10, 10)65 builder.scroll 5, 5, origin: origin, device: wheel.name66 expect(wheel).to have_received(:create_scroll).with(duration: duration,...

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scroll_by

Using AI Code Generation

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1driver.find_element(:name, 'q').send_keys('Selenium')2driver.find_element(:name, 'btnK').click3driver.action.scroll_by(0, 500).perform

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scroll_by

Using AI Code Generation

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1driver.action.wheel(0, 100).perform2driver.action.wheel(0, -100).perform3driver.action.wheel(-100, 0).perform4driver.action.wheel(100, 0).perform5driver.action.wheel(0, 100000).perform

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scroll_by

Using AI Code Generation

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1driver.manage.window.resize_to(500, 500)2driver.manage.window.move_to(0, 0)3element = driver.find_element(:name, 'q')4driver.action.move_to(element).perform5driver.action.scroll_by(0, 100).perform6driver.action.move_to(element).perform7driver.action.scroll_by(0, -100).perform8driver.action.move_to(element).perform9driver.action.scroll_by(0, 100).perform10driver.action.move_to(element).perform11driver.action.scroll_by(0, -100).perform12driver.action.move_to(element).perform13driver.action.scroll_by(0, 100).perform14driver.action.move_to(element).perform15driver.action.scroll_by(0, -100).perform16driver.action.move_to(element).perform17driver.action.scroll_by(0, 100).perform18driver.action.move_to(element).perform19driver.action.scroll_by(0, -100).perform20driver.action.move_to(element).perform21driver.action.scroll_by(0, 100).perform22driver.action.move_to(element).perform23driver.action.scroll_by(0, -100).perform24driver.action.move_to(element).perform25driver.action.scroll_by(0, 100).perform26driver.action.move_to(element).perform27driver.action.scroll_by(0, -100).perform28driver.action.move_to(element).perform29driver.action.scroll_by(0, 100).perform30driver.action.move_to(element).perform31driver.action.scroll_by(

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