How to use EnchantingTableMock class of be.seeseemelk.mockbukkit.block.state package

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.EnchantingTableMock

Source:BlockStateMock.java Github

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...307 return new ComparatorMock(block);308 case CONDUIT:309 return new ConduitMock(block);310 case ENCHANTING_TABLE:311 return new EnchantingTableMock(block);312 case JIGSAW:313 return new JigsawMock(block);314 case JUKEBOX:315 return new JukeboxMock(block);316 case SPAWNER:317 return new CreatureSpawnerMock(block);318 case DAYLIGHT_DETECTOR:319 return new DaylightDetectorMock(block);320 case COMMAND_BLOCK:321 case CHAIN_COMMAND_BLOCK:322 case REPEATING_COMMAND_BLOCK:323 return new CommandBlockMock(block);324 case CAMPFIRE:325 case SOUL_CAMPFIRE:...

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Source:EnchantingTableMockTest.java Github

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...7import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;8import static org.junit.jupiter.api.Assertions.assertInstanceOf;9import static org.junit.jupiter.api.Assertions.assertNotSame;10import static org.junit.jupiter.api.Assertions.assertThrowsExactly;11class EnchantingTableMockTest12{13 private WorldMock world;14 private BlockMock block;15 private EnchantingTableMock enchantTable;16 @BeforeEach17 void setUp()18 {19 this.world = new WorldMock();20 this.block = world.getBlockAt(0, 10, 0);21 this.block.setType(Material.ENCHANTING_TABLE);22 this.enchantTable = new EnchantingTableMock(this.block);23 }24 @Test25 void constructor_Material()26 {27 assertDoesNotThrow(() -> new EnchantingTableMock(Material.ENCHANTING_TABLE));28 }29 @Test30 void constructor_Material_WrongType_ThrowsException()31 {32 assertThrowsExactly(IllegalArgumentException.class, () -> new EnchantingTableMock(Material.BEDROCK));33 }34 @Test35 void constructor_Block()36 {37 assertDoesNotThrow(() -> new EnchantingTableMock(new BlockMock(Material.ENCHANTING_TABLE)));38 }39 @Test40 void constructor_Block_WrongType_ThrowsException()41 {42 assertThrowsExactly(IllegalArgumentException.class, () -> new EnchantingTableMock(new BlockMock(Material.BEDROCK)));43 }44 @Test45 void getSnapshot_DifferentInstance()46 {47 assertNotSame(enchantTable, enchantTable.getSnapshot());48 }49 @Test50 void blockStateMock_Mock_CorrectType()51 {52 assertInstanceOf(EnchantingTableMock.class, BlockStateMock.mockState(block));53 }54}...

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Source:EnchantingTableMock.java Github

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...6import org.bukkit.block.BlockState;7import org.bukkit.block.EnchantingTable;8import org.jetbrains.annotations.NotNull;9import org.jetbrains.annotations.Nullable;10public class EnchantingTableMock extends TileStateMock implements EnchantingTable11{12 private Component customName;13 public EnchantingTableMock(@NotNull Material material)14 {15 super(material);16 checkType(material, Material.ENCHANTING_TABLE);17 }18 protected EnchantingTableMock(@NotNull Block block)19 {20 super(block);21 checkType(block, Material.ENCHANTING_TABLE);22 }23 protected EnchantingTableMock(@NotNull EnchantingTableMock state)24 {25 super(state);26 this.customName = state.customName;27 }28 @Override29 public @NotNull BlockState getSnapshot()30 {31 return new EnchantingTableMock(this);32 }33 @Override34 public @Nullable Component customName()35 {36 return this.customName;37 }38 @Override39 public void customName(@Nullable Component customName)40 {41 this.customName = customName == null ? Component.text("") : customName;42 }43 @Override44 public @Nullable String getCustomName()45 {...

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EnchantingTableMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import static org.junit.Assert.assertEquals;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.EnchantingTable;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock;11{12 private EnchantingTableMock table;13 public void setUp()14 {15 table = new EnchantingTableMock();16 }17 public void testEnchantingTable()18 {19 assertEquals(Material.ENCHANTING_TABLE, table.getType());20 }21 public void testGetInventory()22 {23 Inventory inventory = table.getInventory();24 assertEquals(2, inventory.getSize());25 }26 public void testGetLocation()27 {28 Block block = table.getBlock();29 assertEquals(table.getLocation(), block.getLocation());30 }31 public void testGetBlock()32 {33 Block block = table.getBlock();34 assertEquals(table.getLocation(), block.getLocation());35 assertEquals(table, block.getState());36 }37 public void testGetItem()38 {39 ItemStack item = table.getItem(0);40 assertEquals(Material.DIAMOND, item.getType());41 assertEquals(1, item.getAmount());42 }43 public void testSetItem()44 {45 ItemStack item = new ItemStack(Material.EMERALD, 2);46 table.setItem(1, item);47 assertEquals(item, table.getItem(1));48 }49 public void testGetLapis()50 {51 ItemStack item = table.getLapis();52 assertEquals(Material.LAPIS_LAZULI, item.getType());53 assertEquals(1, item.getAmount());54 }55 public void testSetLapis()56 {57 ItemStack item = new ItemStack(Material.EMERALD, 2);58 table.setLapis(item);59 assertEquals(item, table.getLapis());60 }61 public void testGetEnchantPowerBonus()62 {63 assertEquals(0, table.getEnchantPowerBonus());64 }65 public void testSetEnchantPowerBonus()66 {67 table.setEnchantPowerBonus(5);68 assertEquals(5, table.getEnchantPowerBonus());69 }

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EnchantingTableMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock; 2import be.seeseemelk.mockbukkit.block.state.BlockStateMock;3import be.seeseemelk.mockbukkit.block.BlockMock; 4import org.bukkit.Material;5import org.bukkit.block.Block;6import org.bukkit.block.BlockState;7import org.bukkit.inventory.ItemStack;8{9 public static void main(String[] args)10 {11 EnchantingTableMock enchantingTableMock = new EnchantingTableMock(Material.ENCHANTING_TABLE, 1);12 enchantingTableMock.setItem(0, new ItemStack(Material.DIAMOND_SWORD));13 enchantingTableMock.setItem(1, new ItemStack(Material.DIAMOND_CHESTPLATE));14 enchantingTableMock.setItem(2, new ItemStack(Material.DIAMOND_LEGGINGS));15 enchantingTableMock.setItem(3, new ItemStack(Material.DIAMOND_BOOTS));16 enchantingTableMock.setItem(4, new ItemStack(Material.DIAMOND_HELMET));17 enchantingTableMock.setItem(5, new ItemStack(Material.DIAMOND_AXE));18 enchantingTableMock.setItem(6, new ItemStack(Material.DIAMOND_PICKAXE));19 enchantingTableMock.setItem(7, new ItemStack(Material.DIAMOND_SHOVEL));20 enchantingTableMock.setItem(8, new ItemStack(Material.DIAMOND_HOE));21 enchantingTableMock.setItem(9, new ItemStack(Material.DIAMOND_SWORD));22 enchantingTableMock.setItem(10, new ItemStack(Material.DIAMOND_CHESTPLATE));23 enchantingTableMock.setItem(11, new ItemStack(Material.DIAMOND_LEGGINGS));24 enchantingTableMock.setItem(12, new ItemStack(Material.DIAMOND_BOOTS));25 enchantingTableMock.setItem(13, new ItemStack(Material.DIAMOND_HELMET));26 enchantingTableMock.setItem(14, new ItemStack(Material.DIAMOND_AXE));27 enchantingTableMock.setItem(15, new ItemStack(Material.DIAMOND_PICKAXE));28 enchantingTableMock.setItem(16, new ItemStack(Material.DIAMOND_SHOVEL));29 enchantingTableMock.setItem(17, new ItemStack(Material.DIAMOND_HOE));30 enchantingTableMock.setItem(18, new ItemStack(Material.DIAMOND_SWORD));31 enchantingTableMock.setItem(19, new ItemStack(Material.DIAMOND_CHESTPLATE));

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EnchantingTableMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.block.state;2import java.util.ArrayList;3import java.util.List;4import org.bukkit.Material;5import org.bukkit.block.Block;6import org.bukkit.inventory.ItemStack;7import org.bukkit.inventory.meta.EnchantmentStorageMeta;8import org.bukkit.inventory.meta.ItemMeta;9import org.junit.jupiter.api.AfterEach;10import org.junit.jupiter.api.BeforeEach;11import org.junit.jupiter.api.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.inventory.InventoryMock;15import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;16import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;17import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;18import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;19{20 private ServerMock server;21 private BukkitSchedulerMock scheduler;22 private EnchantingTableMock table;23 private PlayerInventoryMock inventory;24 private InventoryViewMock view;25 private Block block;26 public void setUp() throws Exception27 {28 server = MockBukkit.mock();29 scheduler = new BukkitSchedulerMock(server);30 block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);31 table = new EnchantingTableMock(block);32 inventory = new PlayerInventoryMock();33 view = new InventoryViewMock(null, inventory, table.getInventory());34 }35 public void tearDown() throws Exception36 {37 MockBukkit.unmock();38 }39 public void testEnchantingTableMock()40 {41 table.setLevel(20);42 int level = table.getLevel();

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EnchantingTableMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.bukkit.inventory.meta.ItemMeta;5import org.bukkit.enchantments.Enchantment;6import org.bukkit.inventory.meta.EnchantmentStorageMeta;7import org.bukkit.inventory.meta.Damageable;8import org.bukkit.inventory.meta.ItemMeta;9import org.bukkit.inventory.meta.Repairable;10import org.bukkit.inventory.meta.SkullMeta;11import org.bukkit.inventory.meta.SpawnEggMeta;12import org.bukkit.inventory.meta.SuspiciousStewMeta;13import org.bukkit.inventory.meta.tags.ItemTagType;14import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;15import org.bukkit.inventory.meta.tags.CustomItemTagContainer;16import org.bukkit.inventory.meta.tags.ItemTagAdapter;17import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;18import org.bukkit.inventory.meta.tags.CustomItemTagContainer;19import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;20import org.bukkit.inventory.meta.tags.ItemTagType;21import org.bukkit.inventory.meta.tags.ItemTagAdapter;22import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;23import org.bukkit.inventory.meta.tags.CustomItemTagContainer;24import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;25import org.bukkit.inventory.meta.tags.ItemTagType;26import org.bukkit.inventory.meta.tags.ItemTagAdapter;27import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;28import org.bukkit.inventory.meta.tags.CustomItemTagContainer;29import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;30import org.bukkit.inventory.meta.tags.ItemTagType;31import org.bukkit.inventory.meta.tags.ItemTagAdapter;32import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;33import org.bukkit.inventory.meta.tags.CustomItemTagContainer;34import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;35import org.bukkit.inventory.meta.tags.ItemTagType;36import org.bukkit.inventory.meta.tags.ItemTagAdapter;37import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;38import org.bukkit.inventory.meta.tags.CustomItemTagContainer;39import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;40import org.bukkit.inventory.meta.tags.ItemTagType;41import org.bukkit.inventory.meta.tags.ItemTagAdapter;42import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;43import org.bukkit.inventory.meta.tags.CustomItemTagContainer;44import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;45import org.bukkit.inventory.meta.tags.ItemTagType;46import org.bukkit.inventory.meta.tags.ItemTagAdapter;47import org.bukkit.inventory.meta.tags.ItemTagTypeRegistry;48import org.bukkit.inventory.meta.tags.CustomItemTagContainer;49import

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EnchantingTableMock

Using AI Code Generation

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1import org.bukkit.block.Block;2import org.bukkit.block.BlockState;3import org.bukkit.block.EnchantingTable;4import org.bukkit.inventory.EnchantingInventory;5import org.bukkit.inventory.InventoryHolder;6{7 private String customName;8 private int level;9 public EnchantingTableMock(Block block)10 {11 super(block);12 }13 public InventoryHolder getInventory()14 {15 return null;16 }17 public EnchantingInventory getSnapshotInventory()18 {19 return null;20 }21 public String getCustomName()22 {23 return customName;24 }25 public void setCustomName(String name)26 {27 customName = name;28 }29 public int getLevel()30 {31 return level;32 }33 public void setLevel(int level)34 {35 this.level = level;36 }37 public BlockState getSnapshot()38 {39 return null;40 }41 public boolean update(boolean force, boolean applyPhysics)42 {43 return false;44 }45 public boolean update(boolean force)46 {47 return false;48 }49 public boolean update()50 {51 return false;52 }53 public boolean isPlaced()54 {55 return false;56 }57}58import be.seeseemelk.mockbukkit.block.BlockMock;59import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock;60import be.seeseemelk.mockbukkit.inventory.InventoryMock;61import org.bukkit.Location;62import org.bukkit.Material;63import org.bukkit.block.Block;64import org.bukkit.block.BlockState;65import org.bukkit.block.EnchantingTable;66import org.bukkit.inventory.Inventory;67import org.bukkit.inventory.ItemStack;68import org.junit.Test;69import java.util.HashMap;70import java.util.Map;71import static org.junit.Assert.*;72{73 public void testEnchantingTableMock()74 {75 Location location = new Location(null, 0, 0, 0);

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EnchantingTableMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock;2import org.bukkit.block.Block;3import org.bukkit.block.BlockState;4import org.bukkit.block.EnchantingTable;5import org.bukkit.enchantments.Enchantment;6import org.bukkit.inventory.ItemStack;7public class EnchantingTableMockTest {8 public static void main(String[] args) {9 EnchantingTableMock enchantingTableMock = new EnchantingTableMock();10 Block block = enchantingTableMock.getBlock();11 BlockState blockState = block.getState();12 if (blockState instanceof EnchantingTable) {13 EnchantingTable enchantingTable = (EnchantingTable) blockState;14 ItemStack itemStack = new ItemStack(Material.DIAMOND_SWORD);15 itemStack.addEnchantment(Enchantment.DAMAGE_ALL, 3);16 enchantingTable.setItem(itemStack);17 System.out.println("Enchanting Table Mock is working!");18 }19 }20}21import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock;22import org.bukkit.block.Block;23import org.bukkit.block.BlockState;24import org.bukkit.block.EnchantingTable;25import org.bukkit.enchantments.Enchantment;26import org.bukkit.inventory.ItemStack;27public class EnchantingTableMockTest {28 public static void main(String[] args) {29 EnchantingTableMock enchantingTableMock = new EnchantingTableMock();30 Block block = enchantingTableMock.getBlock();31 BlockState blockState = block.getState();32 if (blockState instanceof EnchantingTable) {33 EnchantingTable enchantingTable = (EnchantingTable) blockState;34 ItemStack itemStack = new ItemStack(Material.DIAMOND_SWORD);35 itemStack.addEnchantment(Enchantment.DAMAGE_ALL, 3);36 enchantingTable.setItem(itemStack);37 System.out.println("Enchanting Table Mock is working!");38 }39 }40}41import be.seeseemelk.mockbukkit

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EnchantingTableMock

Using AI Code Generation

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1{2 private ItemStack[] items = new ItemStack[3];3 private int levelCost = 0;4 private int experienceCost = 0;5 private Location location;6 private World world;7 private int x;8 private int y;9 private int z;10 public EnchantingTableMock()11 {12 super(Material.ENCHANTING_TABLE);13 }14 private EnchantingTableMock(Material material)15 {16 super(material);17 }18 public EnchantingTableMock(Block block)19 {20 this(block.getType());21 this.location = block.getLocation();22 this.world = block.getWorld();23 this.x = block.getX();24 this.y = block.getY();25 this.z = block.getZ();26 }27 public int getLevelCost()28 {29 return levelCost;30 }31 public int getExperienceCost()32 {33 return experienceCost;34 }35 public void setLevelCost(int levelCost)36 {37 this.levelCost = levelCost;38 }39 public void setExperienceCost(int experienceCost)40 {41 this.experienceCost = experienceCost;42 }43 public ItemStack getItem(int index)44 {45 return items[index];46 }47 public ItemStack[] getItems()48 {49 return items;50 }51 public void setItem(int index, ItemStack item)52 {53 items[index] = item;54 }55 public boolean hasItem(int index)56 {57 return items[index] != null;58 }59 public Location getLocation()60 {61 return location;62 }63 public World getWorld()64 {65 return world;66 }67 public int getX()68 {69 return x;70 }71 public int getY()72 {73 return y;74 }75 public int getZ()76 {77 return z;78 }79 public void update()80 {81 }82 public void update(boolean force)83 {84 }85 public void update(boolean force, boolean applyPhysics)86 {87 }

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EnchantingTableMock

Using AI Code Generation

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1import org.bukkit.Material;2import org.bukkit.block.Block;3import org.bukkit.block.BlockState;4import org.bukkit.block.EnchantingTable;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.InventoryHolder;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.ItemMeta;9import be.seeseemelk.mockbukkit.block.state.EnchantingTableMock;10public class EnchantingTableMockTest {11 public static void main(String[] args) {12 EnchantingTableMock enchantingTableMock = new EnchantingTableMock(Material.ENCHANTING_TABLE);13 enchantingTableMock.setLore("lore");14 enchantingTableMock.setName("name");15 enchantingTableMock.setDisplayName("displayName");16 enchantingTableMock.setCustomName("customName");17 enchantingTableMock.setCustomNameVisible(true);18 enchantingTableMock.setAmount(1);19 enchantingTableMock.addEnchantments(null);20 enchantingTableMock.addEnchantment(null, 1);21 enchantingTableMock.addEnchantments(null, true);22 enchantingTableMock.addEnchantment(null, 1, true);23 enchantingTableMock.addUnsafeEnchantments(null);24 enchantingTableMock.addUnsafeEnchantment(null, 1);25 enchantingTableMock.removeEnchantment(null);26 enchantingTableMock.hasEnchantment(null);

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EnchantingTableMock

Using AI Code Generation

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1{2 public void testEnchantingTableMock()3 {4 ServerMock server = MockBukkit.mock();5 WorldMock world = server.addSimpleWorld("world");6 EnchantingTableMock enchantingTable = new EnchantingTableMock(Material.ENCHANTING_TABLE, 1);7 enchantingTable.setLocation(new Location(world, 0, 0, 0));8 enchantingTable.setLevelCost(10);9 enchantingTable.setBookshelves(20);10 enchantingTable.setItem(new ItemStack(Material.DIAMOND_SWORD));11 int levelCost = enchantingTable.getLevelCost();12 int bookshelves = enchantingTable.getBookshelves();13 ItemStack item = enchantingTable.getItem();14 Location location = enchantingTable.getLocation();15 World world1 = enchantingTable.getWorld();16 Material material = enchantingTable.getType();17 byte data = enchantingTable.getRawData();18 BlockState blockState = enchantingTable.getState();19 Block block = enchantingTable.getBlock();20 BlockData blockData = enchantingTable.getBlockData();21 int lightLevel = enchantingTable.getLightLevel();22 int lightFromSky = enchantingTable.getLightFromSky();

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