How to use EnderChestMock class of be.seeseemelk.mockbukkit.block.state package

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.EnderChestMock

Source:EnderChestMockTest.java Github

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...8import org.junit.jupiter.api.BeforeEach;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.block.BlockMock;12class EnderChestMockTest13{14 @BeforeEach15 public void setUp() throws Exception16 {17 MockBukkit.mock();18 }19 @AfterEach20 public void tearDown() throws Exception21 {22 MockBukkit.unmock();23 }24 @Test25 void testMaterialEnderChestBlockState()26 {27 Block block = new BlockMock(Material.ENDER_CHEST);28 assertTrue(block.getState() instanceof EnderChest);29 }30 @Test31 void testMaterialEnderChestMockConstructor()32 {33 assertTrue(new EnderChestMock(Material.ENDER_CHEST) instanceof EnderChest);34 }35 @Test36 void testOpen()37 {38 EnderChest chest = new EnderChestMock(Material.ENDER_CHEST);39 chest.open();40 assertTrue(chest.isOpen());41 }42 @Test43 void testClose()44 {45 EnderChest chest = new EnderChestMock(Material.ENDER_CHEST);46 assertFalse(chest.isOpen());47 chest.open();48 chest.close();49 assertFalse(chest.isOpen());50 }51 @Test52 void testIsOpen()53 {54 EnderChest chest = new EnderChestMock(Material.ENDER_CHEST);55 assertFalse(chest.isOpen());56 chest.open();57 assertTrue(chest.isOpen());58 }59}...

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Source:EnderChestMock.java Github

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...10 *11 * @author TheBusyBiscuit12 *13 */14public class EnderChestMock extends TileStateMock implements EnderChest15{16 public EnderChestMock(@NotNull Material material)17 {18 super(material);19 }20 protected EnderChestMock(@NotNull Block block)21 {22 super(block);23 }24 protected EnderChestMock(@NotNull EnderChestMock state)25 {26 super(state);27 }28 @Override29 public BlockState getSnapshot()30 {31 return new EnderChestMock(this);32 }33}...

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EnderChestMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.EnderChestMock;2import be.seeseemelk.mockbukkit.block.state.BlockStateMock;3import be.seeseemelk.mockbukkit.block.BlockMock;4import be.seeseemelk.mockbukkit.block.BlockStateMock;5import be.seeseemelk.mockbukkit.block.state.EnderChestMock;6import be.seeseemelk.mockbukkit.block.state.BlockStateMock;7import be.seeseemelk.mockbukkit.block.BlockMock;8import be.seeseemelk.mockbukkit.block.BlockStateMock;9import be.seeseemelk.mockbukkit.block.state.EnderChestMock;10import be.seeseemelk.mockbukkit.block.state.BlockStateMock;11import be.seeseemelk.mockbukkit.block.BlockMock;12import be.seeseemelk.mockbukkit.block.BlockStateMock;13import be.seeseemelk.mockbukkit.block.state.EnderChestMock;14import be.seeseemelk.mockbukkit.block.state.BlockStateMock;15import be.seeseemelk.mockbukkit.block.BlockMock;16import be.seeseemelk.mockbukkit.block.BlockStateMock;17import be.seeseemelk.mockbukkit.block.state.EnderChestMock;18import be.seeseemelk.mockbukkit.block.state.BlockStateMock;19import be.seeseemelk.mockbukkit.block.BlockMock;20import be.seeseemelk.mockbukkit.block.BlockStateMock;21import be.seeseemelk.mockbukkit.block.state.EnderChestMock;22import be.seeseemelk.mockbukkit.block.state.BlockStateMock;23import be.seeseem

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EnderChestMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.EnderChestMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4import be.seeseemelk.mockbukkit.inventory.InventoryMock.EnderChestInventoryMock;5public class EnderChestMockTest {6 public static void main(String[] args) {7 PlayerMock player = new PlayerMock(Bukkit.getPluginManager(), "Player1");8 EnderChestMock enderChest = new EnderChestMock();9 InventoryMock inventory = enderChest.getInventory();10 player.setEnderChest(enderChest);11 player.getEnderChest().getInventory().addItem(new ItemStack(Material.DIAMOND, 1));12 System.out.println(player.getEnderChest().getInventory().getItem(0).getType().toString());13 }14}

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EnderChestMock

Using AI Code Generation

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1{2 private static ExamplePlugin instance;3 private static Logger logger;4 private static EnderChestMock enderChest;5 private static Inventory inventory;6 public void onEnable()7 {8 instance = this;9 logger = getLogger();10 enderChest = new EnderChestMock();11 inventory = enderChest.getInventory();12 }13 public static ExamplePlugin getInstance()14 {15 return instance;16 }17 public static Logger getPluginLogger()18 {19 return logger;20 }21 public static EnderChestMock getEnderChest()22 {23 return enderChest;24 }25 public static Inventory getInventory()26 {27 return inventory;28 }29}30{31 public boolean onCommand(CommandSender sender, Command command, String label, String[] args)32 {33 if (command.getName().equalsIgnoreCase("example"))34 {35 if (!(sender instanceof Player))36 {37 ExamplePlugin.getPluginLogger().info("You must be a player to use this command.");38 return true;39 }40 Player player = (Player) sender;41 player.openInventory(ExamplePlugin.getInventory());42 return true;43 }44 return false;45 }46}47{48 public void onInventoryClick(InventoryClickEvent event)49 {50 if (event.getClickedInventory() == null)51 return;52 if (event.getClickedInventory().equals(ExamplePlugin.getInventory()))53 {54 event.setCancelled(true);55 }56 }57}58{59 public void onInventoryClose(InventoryCloseEvent event)60 {61 if (event.getInventory().equals(ExamplePlugin.getInventory()))62 {63 ExamplePlugin.getEnderChest().update();64 }65 }66}67{68 public void onPlayerJoin(PlayerJoinEvent event)69 {70 Player player = event.getPlayer();71 player.openInventory(ExamplePlugin.getInventory());72 }73}

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EnderChestMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.EnderChestMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.bukkit.block.Block;5import org.bukkit.Material;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.bukkit.entity.Player;9import org.bukkit.Location;10import org.junit.After;11import org.junit.Before;12import org.junit.Test;13import static org.junit.Assert.*;14public class EnderChestMockTest {15 private ServerMock server;16 private EnderChestMock enderChest;17 private Block block;18 private Player player;19 private Location location;20 public void setUp() {21 server = MockBukkit.mock();22 enderChest = new EnderChestMock();23 block = new BlockMock(Material.ENDER_CHEST, 0);24 location = new Location(block.getWorld(), block.getX(), block.getY(), block.getZ());25 player = server.addPlayer();26 }27 public void tearDown() {28 MockBukkit.unmock();29 }30 public void getEnderChest() {31 player.teleport(location);32 enderChest = (EnderChestMock) block.getState();33 Inventory inventory = enderChest.getEnderChest();34 assertNotNull(inventory);35 }36 public void getBlock() {37 enderChest = (EnderChestMock) block.getState();38 Block block = enderChest.getBlock();39 assertNotNull(block);40 }41 public void getInventory() {42 enderChest = (EnderChestMock) block.getState();43 Inventory inventory = enderChest.getInventory();44 assertNotNull(inventory);45 }46 public void getHolder() {47 enderChest = (EnderChestMock) block.getState();48 Player player = enderChest.getHolder();49 assertNotNull(player);50 }51 public void getContents() {52 enderChest = (EnderChestMock) block.getState();53 Inventory inventory = enderChest.getEnderChest();54 ItemStack[] contents = inventory.getContents();

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EnderChestMock

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.EnderChest;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.InventoryHolder;7{8 public EnderChestMock()9 {10 super(Material.ENDER_CHEST);11 }12 public EnderChestMock(Block block)13 {14 super(block);15 }16 public Inventory getBlockInventory()17 {18 return getInventory();19 }20}21package be.seeseemelk.mockbukkit.block.state;22import org.bukkit.Material;23import org.bukkit.block.Block;24import org.bukkit.block.EnderChest;25import org.bukkit.inventory.Inventory;26import org.bukkit.inventory.InventoryHolder;27{28 public EnderChestMock()29 {30 super(Material.ENDER_CHEST);31 }32 public EnderChestMock(Block block)33 {34 super(block);35 }36 public Inventory getBlockInventory()37 {38 return getInventory();39 }40}41package be.seeseemelk.mockbukkit.block.state;42import org.bukkit.Material;43import org.bukkit.block.Block;44import org.bukkit.block.EnderChest;45import org.bukkit.inventory.Inventory;46import org.bukkit.inventory.InventoryHolder;47{48 public EnderChestMock()49 {50 super(Material.ENDER_CHEST);51 }

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