How to use ProjectileMock class of be.seeseemelk.mockbukkit.entity package

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ProjectileMock

Source:FireworkMock.java Github

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...15 *16 * @author TheBusyBiscuit17 *18 */19public class FireworkMock extends ProjectileMock implements Firework20{21 private FireworkMeta meta;22 private boolean shotAtAngle = false;23 public FireworkMock(@NotNull ServerMock server, @NotNull UUID uuid)24 {25 this(server, uuid, new FireworkMetaMock());26 }27 public FireworkMock(@NotNull ServerMock server, @NotNull UUID uuid, @NotNull FireworkMeta meta)28 {29 super(server, uuid);30 this.meta = meta.clone();31 }32 @Override33 public EntityType getType()...

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Source:ProjectileMock.java Github

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...5import org.jetbrains.annotations.NotNull;6import org.jetbrains.annotations.Nullable;7import be.seeseemelk.mockbukkit.ServerMock;8/**9 * The {@link ProjectileMock} is an {@link EntityMock} representing a generic {@link Projectile}.10 *11 * @author TheBusyBiscuit12 *13 */14public abstract class ProjectileMock extends EntityMock implements Projectile15{16 private ProjectileSource source;17 private boolean bounce;18 public ProjectileMock(@NotNull ServerMock server, @NotNull UUID uuid)19 {20 super(server, uuid);21 }22 @Override23 @Nullable24 public ProjectileSource getShooter()25 {26 return source;27 }28 @Override29 public void setShooter(@Nullable ProjectileSource source)30 {31 this.source = source;32 }...

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ProjectileMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.ProjectileMock;2import org.bukkit.Location;3import org.bukkit.entity.Projectile;4import org.bukkit.util.Vector;5public class ProjectileMockTest {6 public static void main(String[] args) {7 ProjectileMock projectileMock = new ProjectileMock();8 projectileMock.setVelocity(new Vector(1, 2, 3));9 projectileMock.setLocation(new Location(null, 1, 2, 3));10 System.out.println(projectileMock.getVelocity());11 System.out.println(projectileMock.getLocation());12 }13}14import be.seeseemelk.mockbukkit.entity.ProjectileMock;15import org.bukkit.Location;16import org.bukkit.entity.Projectile;17import org.bukkit.util.Vector;18public class ProjectileMockTest {19 public static void main(String[] args) {20 ProjectileMock projectileMock = new ProjectileMock();21 projectileMock.setVelocity(new Vector(1, 2, 3));22 projectileMock.setLocation(new Location(null, 1, 2, 3));23 System.out.println(projectileMock.getVelocity());24 System.out.println(projectileMock.getLocation());25 }26}

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ProjectileMock

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.junit.jupiter.MockitoExtension;4import org.mockito.Mock;5import org.bukkit.entity.Player;6import org.bukkit.entity.Projectile;7import org.bukkit.Location;8import org.bukkit.World;9import org.bukkit.util.Vector;10import be.seeseemelk.mockbukkit.entity.ProjectileMock;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.entity.PlayerMock;14import be.seeseemelk.mockbukkit.entity.ProjectileMock;15import static org.junit.jupiter.api.Assertions.*;16import static org.mockito.Mockito.*;17@ExtendWith(MockitoExtension.class)18{19 Player player;20 World world;21 Location location;22 Vector vector;23 ServerMock server;24 ProjectileMock projectile;25 PlayerMock playerMock;26 public void TestProjectileMock()27 {28 server = MockBukkit.mock();29 playerMock = server.addPlayer();30 projectile = new ProjectileMock(playerMock, world, location, vector);31 assertEquals(projectile.getShooter(), playerMock);32 assertEquals(projectile.getWorld(), world);33 assertEquals(projectile.getLocation(), location);34 assertEquals(projectile.getVelocity(), vector);35 projectile.setShooter(player);36 assertEquals(projectile.getShooter(), player);37 projectile.setShooter(playerMock);38 assertEquals(projectile.getShooter(), playerMock);39 projectile.setVelocity(vector);40 assertEquals(projectile.getVelocity(), vector);41 projectile.setWorld(world);42 assertEquals(projectile.getWorld(), world);43 projectile.setTicksLived(10);44 assertEquals(projectile.getTicksLived(), 10);45 projectile.setLastDamage(20);46 assertEquals(projectile.getLastDamage(), 20);47 projectile.setFireTicks(30);48 assertEquals(projectile.getFireTicks(), 30);49 projectile.setCustomName("test");50 assertEquals(projectile.getCustomName(), "test");51 projectile.setCustomNameVisible(true);52 assertTrue(projectile.isCustomNameVisible());53 projectile.setGlowing(true);54 assertTrue(projectile.isGlowing());55 projectile.setInvulnerable(true);56 assertTrue(projectile.isInvulnerable());57 projectile.setSilent(true);58 assertTrue(projectile.isSilent());59 projectile.setGravity(true

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ProjectileMock

Using AI Code Generation

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1{2 public void testSetShooter()3 {4 ProjectileMock projectile = new ProjectileMock(Material.ARROW);5 PlayerMock player = new PlayerMock(server, "Player");6 projectile.setShooter(player);7 Assert.assertEquals(player, projectile.getShooter());8 }9}10{11 public void testSetShooter()12 {13 ProjectileMock projectile = new ProjectileMock(Material.ARROW);14 PlayerMock player = new PlayerMock(server, "Player");15 projectile.setShooter(player);16 Assert.assertEquals(player, projectile.getShooter());17 }18}19{20 public void testSetShooter()21 {22 ProjectileMock projectile = new ProjectileMock(Material.ARROW);23 PlayerMock player = new PlayerMock(server, "Player");24 projectile.setShooter(player);25 Assert.assertEquals(player, projectile.getShooter());26 }27}28{29 public void testSetShooter()30 {31 ProjectileMock projectile = new ProjectileMock(Material.ARROW);32 PlayerMock player = new PlayerMock(server, "Player");33 projectile.setShooter(player);34 Assert.assertEquals(player, projectile.getShooter());35 }36}37{38 public void testSetShooter()39 {40 ProjectileMock projectile = new ProjectileMock(Material.ARROW);41 PlayerMock player = new PlayerMock(server, "Player");42 projectile.setShooter(player);43 Assert.assertEquals(player, projectile.getShooter());44 }45}46{47 public void testSetShooter()48 {49 ProjectileMock projectile = new ProjectileMock(Material.ARROW);

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ProjectileMock

Using AI Code Generation

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1import org.bukkit.Bukkit;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.event.entity.ProjectileHitEvent;6import org.junit.Assert;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.ProjectileMock;10{11 public void testProjectileHitEvent()12 {13 MockBukkit.mock();14 Player player = MockBukkit.createPlayer();15 ProjectileMock projectileMock = new ProjectileMock(player, EntityType.ARROW);16 Location location = new Location(Bukkit.getWorlds().get(0), 0, 0, 0);17 projectileMock.setVelocity(location.getDirection().multiply(2));18 projectileMock.simulateHit(location);19 ProjectileHitEvent event = new ProjectileHitEvent(projectileMock);20 Assert.assertEquals(event.getEntity(), projectileMock);21 MockBukkit.unmock();22 }23}24import static org.junit.Assert.*;25import org.bukkit.Bukkit;26import org.bukkit.Location;27import org.bukkit.entity.EntityType;28import org.bukkit.entity.Player;29import org.bukkit.event.entity.ProjectileHitEvent;30import org.junit.Assert;31import org.junit.Test;32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.entity.ProjectileMock;34{35 public void testProjectileHitEvent()36 {37 MockBukkit.mock();38 Player player = MockBukkit.createPlayer();39 ProjectileMock projectileMock = new ProjectileMock(player, EntityType.ARROW);40 Location location = new Location(Bukkit.getWorlds().get(0), 0, 0, 0);41 projectileMock.setVelocity(location.getDirection().multiply(2));42 projectileMock.simulateHit(location);43 ProjectileHitEvent event = new ProjectileHitEvent(projectileMock);44 Assert.assertEquals(event.getEntity(), projectileMock);45 MockBukkit.unmock();46 }47}48import static org.junit.Assert.*;49import org.bukkit.Bukkit;50import org.bukkit.Location;51import org.bukkit.entity.EntityType;52import org

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ProjectileMock

Using AI Code Generation

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1{2 private boolean isOnGround = false;3 private boolean isDead = false;4 private boolean isGlowing = false;5 private boolean isSilent = false;6 private boolean isPersistent = false;7 private boolean isInvulnerable = false;8 private boolean isCollidable = false;9 private boolean isCustomNameVisible = false;10 private boolean isGravity = false;11 private boolean isFireTicks = false;12 private boolean isPickupStatus = false;13 private boolean isVelocity = false;14 private boolean isPassenger = false;15 private boolean isLeashHolder = false;16 private boolean isPassengers = false;17 private boolean isRemoveWhenFarAway = false;18 private boolean isCustomName = false;19 private boolean isPersistentMetadata = false;20 private boolean isMetadata = false;21 private boolean isRemoveMetadata = false;22 private boolean isClearMetadata = false;23 private boolean isGetMetadata = false;24 private boolean isHasMetadata = false;25 private boolean isSetMetadata = false;26 private boolean isGetScoreboardTags = false;27 private boolean isAddScoreboardTag = false;28 private boolean isRemoveScoreboardTag = false;29 private boolean isHasScoreboardTag = false;30 private boolean isSetTicksLived = false;31 private boolean isSetCustomNameVisible = false;32 private boolean isSetGravity = false;33 private boolean isSetFireTicks = false;34 private boolean isSetInvulnerable = false;35 private boolean isSetCollidable = false;36 private boolean isSetCustomName = false;37 private boolean isSetSilent = false;38 private boolean isSetGlowing = false;39 private boolean isSetPersistent = false;40 private boolean isSetRemoveWhenFarAway = false;41 private boolean isAddPassenger = false;42 private boolean isRemovePassenger = false;43 private boolean isEject = false;44 private boolean isSetLeashHolder = false;45 private boolean isSetPassengers = false;46 private boolean isTeleport = false;47 private boolean isSetVelocity = false;48 private boolean isGetPassengers = false;49 private boolean isGetLeashHolder = false;50 private boolean isGetScoreboard = false;

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ProjectileMock

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import static org.junit.jupiter.api.Assertions.*;5import be.seeseemelk.mockbukkit.entity.ProjectileMock;6{7 private ProjectileMock projectileMock;8 public void setUp()9 {10 projectileMock = new ProjectileMock();11 }12 public void tearDown()13 {14 projectileMock = null;15 }16 public void testSetShooter()17 {18 projectileMock.setShooter("Shooter");19 assertEquals("Shooter", projectileMock.getShooter());20 }21 public void testSetVelocity()22 {23 projectileMock.setVelocity(1.0, 2.0, 3.0);24 assertEquals(1.0, projectileMock.getVelocity().getX());25 assertEquals(2.0, projectileMock.getVelocity().getY());26 assertEquals(3.0, projectileMock.getVelocity().getZ());27 }28 public void testSetLocation()29 {30 projectileMock.setLocation(1.0, 2.0, 3.0);31 assertEquals(1.0, projectileMock.getLocation().getX());32 assertEquals(2.0, projectileMock.getLocation().getY());33 assertEquals(3.0, projectileMock.getLocation().getZ());34 }35 public void testSetDirection()36 {37 projectileMock.setDirection(1.0, 2.0, 3.0);38 assertEquals(1.0, projectileMock.getDirection().getX());39 assertEquals(2.0, projectileMock.getDirection().getY());40 assertEquals(3.0, projectileMock.getDirection().getZ());41 }42 public void testSetBounce()43 {44 projectileMock.setBounce(true);45 assertTrue(projectileMock.doesBounce());46 }47 public void testSetPickupStatus()48 {49 projectileMock.setPickupStatus(ProjectileMock.PickupStatus.ALLOWED);50 assertEquals(ProjectileMock.PickupStatus.ALLOWED, projectileMock.getPickupStatus());51 }

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