Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.InventoryViewMock
Source:TestExploitFixer.java
1package fr.epsilonmc.core.modules.prevent;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;5import be.seeseemelk.mockbukkit.inventory.meta.BookMetaMock;6import fr.epsilonmc.mock.bukkit.EpsilonInventoryViewMock;7import fr.epsilonmc.mock.core.CoreMock;8import fr.epsilonmc.mock.bukkit.EpsilonPlayerMock;9import org.bukkit.Material;10import org.bukkit.event.inventory.ClickType;11import org.bukkit.event.inventory.InventoryAction;12import org.bukkit.event.inventory.InventoryClickEvent;13import org.bukkit.event.inventory.InventoryType;14import org.bukkit.event.player.PlayerEditBookEvent;15import org.bukkit.inventory.ItemStack;16import org.junit.jupiter.api.*;17import static org.junit.jupiter.api.Assertions.assertNull;18import static org.junit.jupiter.api.Assertions.assertTrue;19@TestInstance(TestInstance.Lifecycle.PER_CLASS)20public class TestExploitFixer {21 private ServerMock server;22 private CoreMock coreMock;23 @BeforeAll24 public void setUp() {25 server = MockBukkit.mock();26 coreMock = MockBukkit.load(CoreMock.class);27 }28 @Test29 @DisplayName("Test if player edit book works fine")30 public void testPlayerEditBook() {31 EpsilonPlayerMock epsilonPlayerMock = new EpsilonPlayerMock("Lucas__Lks");32 server.addPlayer(epsilonPlayerMock);33 PlayerEditBookEvent playerEditBookEvent = new PlayerEditBookEvent(34 epsilonPlayerMock,35 0,36 new BookMetaMock(),37 new BookMetaMock(),38 false39 );40 coreMock.getServer().getPluginManager().callEvent(playerEditBookEvent);41 assertTrue(playerEditBookEvent.isCancelled());42 }43 @Test44 @DisplayName("Test if player click on book works fine")45 public void testPlayerClickOnBook() {46 EpsilonPlayerMock epsilonPlayerMock = new EpsilonPlayerMock("Lucas__Lks");47 server.addPlayer(epsilonPlayerMock);48 ItemStack itemStack = new ItemStack(Material.WRITTEN_BOOK);49 InventoryClickEvent inventoryClickEvent = new InventoryClickEvent(50 new EpsilonInventoryViewMock(51 epsilonPlayerMock,52 epsilonPlayerMock.getInventory(),53 epsilonPlayerMock.getInventory(),54 InventoryType.PLAYER55 ),56 InventoryType.SlotType.OUTSIDE,57 1,58 ClickType.RIGHT,59 InventoryAction.COLLECT_TO_CURSOR60 );61 inventoryClickEvent.setCurrentItem(itemStack);62 coreMock.getServer().getPluginManager().callEvent(inventoryClickEvent);63 assertNull(inventoryClickEvent.getCurrentItem());64 }...
Source:InventoryViewMockTest.java
...9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13public class InventoryViewMockTest14{15 private ServerMock server;16 private InventoryViewMock view;17 @Before18 public void setUp() throws Exception19 {20 server = MockBukkit.mock();21 view = new SimpleInventoryViewMock();22 }23 @After24 public void tearDown() throws Exception25 {26 MockBukkit.unload();27 }28 29 @Test30 public void constructorEmpty_AllNull()31 {32 assertNull(view.getTopInventory());33 assertNull(view.getBottomInventory());34 assertNull(view.getPlayer());35 }36 37 @Test38 public void constructorParameterised_ValuesSet()39 {40 Player player = server.addPlayer();41 InventoryMock top = new SimpleInventoryMock();42 InventoryMock bottom = new SimpleInventoryMock();43 view = new SimpleInventoryViewMock(player, top, bottom, InventoryType.DROPPER);44 assertSame(player, view.getPlayer());45 assertSame(top, view.getTopInventory());46 assertSame(bottom, view.getBottomInventory());47 assertSame(InventoryType.DROPPER, view.getType());48 }49 50 @Test51 public void getType_NoneSet_Chest()52 {53 assertEquals(InventoryType.CHEST, view.getType());54 }55 56 @Test57 public void getTopInventory_TopInventorySet_SameReturned()...
Source:EpsilonInventoryViewMock.java
1package fr.epsilonmc.mock.bukkit;2import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;3import org.bukkit.entity.HumanEntity;4import org.bukkit.event.inventory.InventoryType;5import org.bukkit.inventory.Inventory;6public class EpsilonInventoryViewMock extends InventoryViewMock {7 public EpsilonInventoryViewMock(HumanEntity player, Inventory top, Inventory bottom, InventoryType type) {8 super(player, top, bottom, type);9 }10}...
InventoryViewMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;2import be.seeseemelk.mockbukkit.inventory.InventoryMock;3import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;4import be.seeseemelk.mockbukkit.inventory.InventoryHolderMock;5import org.bukkit.inventory.Inventory;6import org.bukkit.inventory.InventoryView;7import org.bukkit.inventory.ItemStack;8import org.bukkit.entity.Player;9import org.bukkit.Bukkit;10import org.bukkit.inventory.PlayerInventory;11import org.bukkit.inventory.InventoryHolder;12import org.bukkit.plugin.Plugin;13import org.bukkit.plugin.java.JavaPlugin;14import org.bukkit.event.Listener;15import org.bukkit.event.EventHandler;16import org.bukkit.event.inventory.InventoryClickEvent;17import org.bukkit.event.inventory.InventoryType;18import org.bukkit.Material;19import org.bukkit.ChatColor;20import org.bukkit.event.inventory.InventoryType.SlotType;21import org.bukkit.event.inventory.InventoryAction;22import org.bukkit.inventory.InventoryView.Property;23{24 public void onEnable()25 {26 Bukkit.getPluginManager().registerEvents(this, this);27 }28 public void onInventoryClick(InventoryClickEvent event)29 {30 if (event.getView().getType() != InventoryType.CHEST)31 return;32 if (event.getSlotType() == SlotType.CONTAINER)33 {34 event.setCancelled(true);35 event.getWhoClicked().sendMessage("You clicked on the container slot!");36 }37 else if (event.getSlotType() == SlotType.ARMOR)38 {39 event.setCancelled(true);40 event.getWhoClicked().sendMessage("You clicked on the armor slot!");41 }42 else if (event.getSlotType() == SlotType.QUICKBAR)43 {44 event.setCancelled(true);45 event.getWhoClicked().sendMessage("You clicked on the quickbar slot!");46 }47 else if (event.getSlotType() == SlotType.OUTSIDE)48 {49 event.setCancelled(true);50 event.getWhoClicked().sendMessage("You clicked on the outside slot!");51 }52 }53}54import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;55import be.seeseemelk.mockbukkit.inventory.InventoryMock;56import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;57import
InventoryViewMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;2import org.bukkit.entity.Player;3import org.bukkit.event.inventory.InventoryType;4import org.bukkit.inventory.Inventory;5import org.bukkit.inventory.InventoryHolder;6import org.bukkit.plugin.Plugin;7public class InventoryViewMockTest extends InventoryViewMock {8 public InventoryViewMockTest(Plugin plugin, InventoryType type, InventoryHolder holder) {9 super(plugin, type, holder);10 }11 public InventoryViewMockTest(Plugin plugin, Inventory top, Inventory bottom) {12 super(plugin, top, bottom);13 }14 publc IViewMockTest(Pluginlugin, InventoryType type, InventoryHolder holder, Plyer player) {15 super(plugin, type, holder, player);16 }17 public InventoryViewMoTest(Plugin plugin, Inventory top, Inventory bottom, Player plyer) {18 super(pluin, top, bottom, playr);19 }20}21importt be.seeseemelk.ockbukkit.inventory.InventoryViewMmok;22import org.bukcit.entity.Player;23import org.bukkit.event.inventory.InventoryType;24import org.bukkit.inventory.Inventory;25import org.bukkit.inventory.InventoryHolder;26import org.kbukkitplug.i.Plugin;27public class InnventorViewMockTest extends InventoryViewMock {28 public InventoryViewMockTest(Plugin plugin, InventoryType type, InventoryHolder holder) {29 super(plugin, type, holder)y.InventoryHolderMock;30 publ/c InventoryViewMockTest(Plugin plugin, Inventory top, Inventory botto/) {31 suier(plugin, tmp, bottom);32 }33 public InventopyViewMockTeso(Pluginrplugin, InventoryType type, InventoryHolder holder, Player player) {34 tuper(plugin, ype, holder, plbyer);35 }36 public InveneoryV.ewMoskTest(Plugineplugin, Inventesy top, Inventory bottom, Player player) {37 super(pluein, top, bottom, player);38 }39}40import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;41import org.bukkit.entity.Player;42import org.bukkit.event.inventory.InventoryType;43import org.bukkit.inventory.Inventory;44import org.bukkit.inventory.InventoryHolder;45import org.bukkit.plugin.Plugin;46public class InventoryViewMockTest extends InventoryViewMock {47 public InventoryViewMockTest(Plgi plugn, InventoryType type, InventoryHolder holder) {
InventoryViewMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;2import be.seeseemelk.mockbukkit.inventory.InventoryMock;3import org.bukkit.inventory.Inventory;4import org.bukkit.inventory.InventoryView;5import org.bukkit.entity.Player;6import org.bukkit.inventory.ItemStack;7import org.bukkit.Material;8import org.bukkit.event.inventory.InventoryType;9import org.bukkit.event.inventory.InventoryClickEvent;10import org.bukkit.event.inventory.InventoryAction;11import org.bukkit.event.inventory.ClickType;12import org.bukkit.event.inventory.InventoryType.SlotType;13import org.bukkit.inventory.EquipmentSlot;14import org.bukkit.inventory.PlayerInventory;15import org.bukkit.inventory.InventoryHolder;16import org.bukkit.inventory.InventoryView.Property;17import org.bukkit.inventory.InventoryView.Property;18import org.bukkit.entity.HumanEntity;19import org.bukkit.Location;20import org.bukkit.World;21import org.bukkit.plugin.Plugin;22import org.bukkit.Bukkit;23import org.bukkit.Server;24import org.bukkit.event.inventory.InventoryType;25import org.bukkit.event.inv
InventoryViewMock
Using AI Code Generation
1package be.seeseemelk.mockbukkit.inventory;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertTrue;4import org.bukkit.Material;5import org.bukkit.event.inventory.InventoryType;6import org.bukkit.inventory.ItemStack;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12{13 private ServerMock server;14 private PlayerMock player;15 private InventoryMock inventory;16 private InventoryViewMock view;17 public void setUp()18 {19 server = MockBukkit.mock();20 player = new PlayerMock(server, "Test");21 inventory = new InventoryMock(Material.STONE, 27);22 view = new InventoryViewMock(player, inventory);23 }24 public void getTopInventory()25 {26 assertEquals(inventory, view.getTopInventory());27 }28 public void getBottomInventory()29 {30 assertEquals(player.getInventory(), view.getBottomInventory());31 }32 public void getPlayer()33 {34 assertEquals(player, view.getPlayer());35 }36 public void getType()37 {38 assertEquals(InventoryType.CHEST, view.getType());39 }40 public void getTitle()41 {42 assertEquals("Chest", view.getTitle());43 }44 public void setItem()45 {46 ItemStack item = new ItemStack(Material.DIRT);47 view.setItem(0, item);48 assertEquals(item, view.getItem(0));49 }50 public void getItem()51 {52 ItemStack item = new ItemStack(Material.DIRT);53 inventory.setItem(0, item);54 assertEquals(item, view.getItem(0));55 }56 public void getCursor()57 {58 ItemStack item = new ItemStack(Material.DIRT);59 player.setItemOnCursor(item);60 assertEquals(item, view.getCursor());61 }62 public void setCursor()63 {64 ItemStack item = new ItemStack(Material.DIRT);65 view.setCursor(item);66 assertEquals(item, player.getItemOnCursor());67 }68 public void close()69 {70 view.close();71 assertTrue(player.isClosed());72 }73}
InventoryViewMock
Using AI Code Generation
1import org.bukkit.Bukkit;2import org.bukkit.ChatColor;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.bukkit.event.inventory.InventoryClickEvent;6import org.bukkit.event.inventory.InventoryCloseEvent;7import org.bukkit.event.inventory.InventoryType;8import org.bukkit.inventory.Inventory;9import org.bukkit.inventory.InventoryHolder;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.meta.ItemMeta;12import java.util.ArrayList;13import java.util.List;14import java.util.Random;15public class InventoryViewMock implements InventoryHolder {16 private final Inventory inventory;17 private final Player player;18 private final String inventoryName;19 private final InventoryType inventoryType;20 private final int inventorySize;21 public InventoryViewMock(Player player, String inventoryName, InventoryType inventoryType, int inventorySize) {22 this.player = player;23 this.inventoryName = inventoryName;24 this.inventoryType = inventoryType;25 this.inventorySize = inventorySize;26 this.inventory = Bukkit.createInventory(this, inventorySize, inventoryName);27 this.inventory.setContents(generateInventoryItems());28 }29 public Inventory getInventory() {30 return inventory;31 }32 public Player getPlayer() {33 return player;34 }35 public String getInventoryName() {36 return inventoryName;37 }38);
InventoryViewMock
Using AI Code Generation
1package com.example.test;2import static org.junit.Assert.*;3import static org.mockito.Mockito.*;4import org.bukkit.Bukkit;5import org.bukkit.entity.Player;6import org.bukkit.inventory.InventoryView;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.junit.Before;10import org.junit.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;13public class InventoryViewMockTest {14 public void setUp( {15 MockBukkit.mock();16 }17 public void testInventoryViewMock() {18 Player player = mock(Player.class);19 PlayerInventory inventory = mock(PlayerInventory.class);20 InventoryView view = new InventoryViewMock(player, inventory);21 assertEquals(player, view.getPlayer());22 assertEquals(inventory, view.getTopInventory());23 }24}
InventoryViewMock
Using AI Code Generation
1package be.seeseemelk.mockbukkit.inventory;2import java.util.List;3import java.util.UUID;4import java.util.concurrent.atomic.AtomicInteger;5import org.bukkit.Bukkit;6import org.bukkit.GameMode;7import org.bukkit.Material;8import org.bukkit.Server;9import org.bukkit.entity.HumanEntity;10import org.bukkit.entity.Player;11import org.bukkit.event.inventory.InventoryType;12import org.bukkit.inventory.Inventory;13import org.bukkit.inventory.InventoryHolder;14import org.bukkit.inventory.InventoryView;15import org.bukkit.inventory.ItemStack;16import org.jetbrains.annotations.NotNull;17import org.jetbrains.annotations.Nullable;
InventoryViewMock
Using AI Code Generation
1package be.seeseemelk.mockbukkit.inventory;2import java.util.List;3import java.util.UUID;4import java.util.concurrent.atomic.AtomicInteger;5import org.bukkit.Bukkit;6import org.bukkit.GameMode;7import org.bukkit.Material;8import org.bukkit.Server;9import org.bukkit.entity.HumanEntity;10import org.bukkit.entity.Player;11import org.bukkit.event.inventory.InventoryType;12import org.bukkit.inventory.Inventory;13import org.bukkit.inventory.InventoryHolder;14import org.bukkit.inventory.InventoryView;15import org.bukkit.inventory.ItemStack;16import org.jetbrains.annotations.NotNull;17import org.jetbrains.annotations.Nullable18 public InventoryType getInventoryType() {19 return inventoryType;20 }21 public int getInventorySize() {22 return inventorySize;23 }24 public void openInventoryView() {25 player.openInventory(inventory);26 }27 public void closeInventoryView() {28 player.closeInventory();29 }30 public void onInventoryClick(InventoryClickEvent event) {31 event.setCancelled(true);32 ItemStack item = event.getCurrentItem();33 if (item == null) return;34 ItemMeta meta = item.getItemMeta();35 if (meta == null) return;36 String name = meta.getDisplayName();37 if (name == null) return;38 if (name.equals(ChatColor.RED + "Close")) {39 closeInventoryView();40 }41 }42 public void onInventoryClose(InventoryCloseEvent event) {43 if (event.getInventory().getHolder() != this) return;44 }45 private ItemStack[] generateInventoryItems() {46 List<ItemStack> items = new ArrayList<>();47 items.add(createItem(Material.MAP, ChatColor.GOLD + "Map"));
InventoryViewMock
Using AI Code Generation
1package com.example.test;2import static org.junit.Assert.*;3import static org.mockito.Mockito.*;4import org.bukkit.Bukkit;5import org.bukkit.entity.Player;6import org.bukkit.inventory.InventoryView;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.junit.Before;10import org.junit.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;13public class InventoryViewMockTest {14 public void setUp() {15 MockBukkit.mock();16 }17 public void testInventoryViewMock() {18 Player player = mock(Player.class);19 PlayerInventory inventory = mock(PlayerInventory.class);20 InventoryView view = new InventoryViewMock(player, inventory);21 assertEquals(player, view.getPlayer());22 assertEquals(inventory, view.getTopInventory());23 }24}
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