How to use Oleacc class of FlaUI.Core.WindowsAPI package

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.Oleacc

AccessibilityTextResolver.cs

Source:AccessibilityTextResolver.cs Github

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...8 {9 public static string GetRoleText(AccessibilityRole role)10 {11 var sb = new StringBuilder(1024);12 Oleacc.GetRoleText(role, sb, 1024);13 return sb.ToString();14 }15 public static string GetStateBitText(AccessibilityState state)16 {17 var sb = new StringBuilder(1024);18 Oleacc.GetStateText(state, sb, 1024);19 return sb.ToString();20 }21 public static string GetStateText(AccessibilityState state)22 {23 var allStates = state.GetFlags();24 return String.Join(", ", allStates.Select(s => GetStateBitText((AccessibilityState)s)).ToArray());25 }26 }27}...

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Oleacc

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using FlaUI.Core.WindowsAPI;3using FlaUI.Core.WindowsAPI;4using FlaUI.Core.WindowsAPI;5using FlaUI.Core.WindowsAPI;6using FlaUI.Core.WindowsAPI;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.WindowsAPI;10using FlaUI.Core.WindowsAPI;11using FlaUI.Core.WindowsAPI;12using FlaUI.Core.WindowsAPI;13using FlaUI.Core.WindowsAPI;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.WindowsAPI;16using FlaUI.Core.WindowsAPI;17using FlaUI.Core.WindowsAPI;18using FlaUI.Core.WindowsAPI;19using FlaUI.Core.WindowsAPI;20using FlaUI.Core.WindowsAPI;21using FlaUI.Core.WindowsAPI;

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Oleacc

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;

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Oleacc

Using AI Code Generation

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1var app = FlaUI.Core.Application.Launch(@"C:\Program Files\Microsoft Office\root\Office16\EXCEL.EXE");2var window = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("MainWindow"));3var excel = new UIA3Automation();4var element = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("Ribbon"));5var oleacc = new Oleacc(element);6var accRole = oleacc.get_accRole(0);7var accName = oleacc.get_accName(0);8var accState = oleacc.get_accState(0);9var accValue = oleacc.get_accValue(0);10var accDescription = oleacc.get_accDescription(0);11var accHelp = oleacc.get_accHelp(0);12var accHelpTopic = oleacc.get_accHelpTopic(0);13var accKeyboardShortcut = oleacc.get_accKeyboardShortcut(0);14var accDefaultAction = oleacc.get_accDefaultAction(0);15var accFocus = oleacc.get_accFocus();16var accSelection = oleacc.get_accSelection();17var accChildCount = oleacc.get_accChildCount();18var accChild = oleacc.get_accChild(0);19var accParent = oleacc.get_accParent();20var accHitTest = oleacc.accHitTest(0, 0);21var accLocation = oleacc.accLocation();22var accNavigate = oleacc.accNavigate(0, 0);23var accDoDefaultAction = oleacc.accDoDefaultAction(0);24var accSelect = oleacc.accSelect(0, 0);25var accGetState = oleacc.accGetState(0);26var accGetValue = oleacc.accGetValue(0);27var accRoleText = oleacc.accRoleText(0);28var accSelect = oleacc.accSelect(0, 0);29var accGetState = oleacc.accGetState(0);30var accGetValue = oleacc.accGetValue(0);31var accRoleText = oleacc.accRoleText(0);32var accSelect = oleacc.accSelect(0, 0);33var accGetState = oleacc.accGetState(0);34var accGetValue = oleacc.accGetValue(0);35var accRoleText = oleacc.accRoleText(0);36var accSelect = oleacc.accSelect(0, 0);37var accGetState = oleacc.accGetState(0);

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Oleacc

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.WindowsAPI;3using FlaUI.Core.WindowsAPI.Oleacc;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var app = Application.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\WINWORD.EXE");14 var mainWindow = app.GetMainWindow(AutomationType.UIA3);15 var text = mainWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Text)).AsTextBox();16 Console.WriteLine(text.Text);17 var childWindow = mainWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Window)).AsWindow();18 Console.WriteLine(childWindow.Title);19 Console.WriteLine(childWindow.ClassName);20 var button = childWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)).AsButton();21 Console.WriteLine(button.Name);22 Console.WriteLine(button.ClassName);23 button.Click();24 var edit = childWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit)).AsTextBox();25 Console.WriteLine(edit.Name);26 Console.WriteLine(edit.ClassName);27 edit.Text = "Hello World";28 var childWindow2 = childWindow.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Window)).AsWindow();29 Console.WriteLine(childWindow2.Title);30 Console.WriteLine(childWindow2.ClassName);31 var button2 = childWindow2.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Button)).AsButton();32 Console.WriteLine(button2.Name);33 Console.WriteLine(button2.ClassName);34 button2.Click();

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Oleacc

Using AI Code Generation

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1var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();2var window = automation.GetDesktop().FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Window).And(x.ByName("Form1")));3var button = window.FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(x.ByName("button1")));4button.Click();5var automation = FlaUI.UIA3.UIA3Automation.InitializeInCurrentAppDomain();6var window = automation.GetDesktop().FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Window).And(x.ByName("Form1")));7var button = window.FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(x.ByName("button1")));8button.Click();9var automation = FlaUI.UIA2.UIA2Automation.InitializeInCurrentAppDomain();10var window = automation.GetDesktop().FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Window).And(x.ByName("Form1")));11var button = window.FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(x.ByName("button1")));12button.Click();13var automation = FlaUI.UIA3.UIA3Automation.InitializeInCurrentAppDomain();14var window = automation.GetDesktop().FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Window).And(x.ByName("Form1")));15var button = window.FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(x.ByName("button1")));16button.Click();17var automation = FlaUI.UIA3.UIA3Automation.InitializeInCurrentAppDomain();18var window = automation.GetDesktop().FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Window).And(x.ByName("Form1")));19var button = window.FindFirstChild(x => x.ByControlType(FlaUI.Core.Definitions.ControlType.Button).And(x.ByName("button1")));20button.Click();21var automation = FlaUI.UIA3.UIA3Automation.InitializeInCurrentAppDomain();

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Oleacc

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Diagnostics;4using System.Runtime.InteropServices;5using System.Windows.Automation;6{7 {8 static void Main(string[] args)9 {10 Process proc = Process.GetProcessesByName("notepad")[0];11 IntPtr handle = proc.MainWindowHandle;12 AutomationElement element = AutomationElement.FromHandle(handle);13 AutomationElement element1 = element.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Window));14 AutomationElement element2 = element1.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));15 IntPtr handle1 = new IntPtr(element2.Current.NativeWindowHandle);16 User32.SetFocus(handle1);17 User32.SendMessage(handle1, User32.WM_SETTEXT, IntPtr.Zero, "Hello World!");18 }19 }20}21using FlaUI.Core.WindowsAPI;22using System;23using System.Diagnostics;24using System.Runtime.InteropServices;25using System.Windows.Automation;26{27 {28 static void Main(string[] args)29 {30 Process proc = Process.GetProcessesByName("notepad")[0];31 IntPtr handle = proc.MainWindowHandle;32 AutomationElement element = AutomationElement.FromHandle(handle);33 AutomationElement element1 = element.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Window));34 AutomationElement element2 = element1.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.ControlTypeProperty, ControlType.Edit));

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Oleacc

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using FlaUI.Core.WindowsAPI;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static string GetControlType(IntPtr hwnd)11 {12 var acc = new IAccessible();13 int hr = AccessibleObjectFromWindow(hwnd, OBJID_CLIENT, ref acc);14 if (hr != 0) return "Error: " + hr;15 object varChild = 0;16 object varState = 0;17 object varRole = 0;18 object varValue = 0;19 object varDescription = 0;20 object varName = 0;21 acc.get_accState(varChild, ref varState);22 acc.get_accRole(varChild, ref varRole);23 acc.get_accValue(varChild, ref varValue);24 acc.get_accDescription(varChild, ref varDescription);25 acc.get_accName(varChild, ref varName);26 return varRole.ToString();27 }28 private const int OBJID_CLIENT = unchecked((int)0xFFFFFFFC);29 [System.Runtime.InteropServices.DllImport("Oleacc.dll")]30 private static extern int AccessibleObjectFromWindow(IntPtr hwnd, uint dwObjectID, ref IAccessible pacc);31 }32}33using FlaUI.Core.WindowsAPI;34using FlaUI.Core.WindowsAPI;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 public static string GetControlType(IntPtr hwnd)43 {44 var acc = new IAccessible();45 int hr = AccessibleObjectFromWindow(hwnd, OBJID_CLIENT, ref acc);46 if (hr != 0) return "Error: " + hr;47 object varChild = 0;48 object varState = 0;49 object varRole = 0;50 object varValue = 0;51 object varDescription = 0;52 object varName = 0;53 acc.get_accState(varChild, ref varState);54 acc.get_accRole(varChild, ref

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