How to use Win32Constants class of FlaUI.Core.WindowsAPI package

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.Win32Constants

Win32Fallback.cs

Source:Win32Fallback.cs Github

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...90 try91 {92 if (textPtr != IntPtr.Zero)93 {94 if (User32.SendMessage(elementHwnd, WindowsMessages.WM_SETTEXT, IntPtr.Zero, textPtr) == Win32Constants.TRUE)95 {96 return true;97 }98 }99 }100 catch101 {102 // ignored103 }104 finally105 {106 Marshal.FreeBSTR(textPtr);107 }108 }...

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AutomationElement.cs

Source:AutomationElement.cs Github

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...212 {213 if (Properties.NativeWindowHandle.IsSupported)214 {215 var windowHandle = Properties.NativeWindowHandle.ValueOrDefault;216 if (windowHandle != Win32Constants.FALSE)217 {218 uint windowThreadId = User32.GetWindowThreadProcessId(windowHandle, out _);219 uint currentThreadId = Kernel32.GetCurrentThreadId();220 // attach window to the calling thread's message queue221 User32.AttachThreadInput(currentThreadId, windowThreadId, true);222 User32.SetFocus(windowHandle);223 // detach the window from the calling thread's message queue224 User32.AttachThreadInput(currentThreadId, windowThreadId, false);225 Wait.UntilResponsive(this);226 return;227 }228 }229 // Fallback to the UIA Version230 SetFocus();231 }232 /// <summary>233 /// Brings a window to the foreground.234 /// </summary>235 public void SetForeground()236 {237 if (Properties.NativeWindowHandle.IsSupported)238 {239 var windowHandle = Properties.NativeWindowHandle.ValueOrDefault;240 if (windowHandle != Win32Constants.FALSE)241 {242 User32.SetForegroundWindow(windowHandle);243 Wait.UntilResponsive(this);244 return;245 }246 }247 // Fallback to the UIA Version248 SetFocus();249 }250 /// <summary>251 /// Captures the object as screenshot in <see cref="Bitmap"/> format.252 /// </summary>253 public Bitmap Capture()254 {...

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Wait.cs

Source:Wait.cs Github

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...39 public static bool UntilResponsive(AutomationElement automationElement, TimeSpan timeout)40 {41 var currentElement = automationElement;42 var treeWalker = automationElement.Automation.TreeWalkerFactory.GetControlViewWalker();43 while (currentElement.Properties.NativeWindowHandle.ValueOrDefault == Win32Constants.FALSE)44 {45 currentElement = treeWalker.GetParent(currentElement);46 }47 return UntilResponsive(currentElement.Properties.NativeWindowHandle, timeout);48 }49 /// <summary>50 /// Waits until the given hwnd is responsive.51 /// See: https://blogs.msdn.microsoft.com/oldnewthing/20161118-00/?p=9474552 /// </summary>53 /// <param name="hWnd">The hwnd that should be waited for.</param>54 /// <returns>True if the hwnd was responsive, false otherwise.</returns>55 public static bool UntilResponsive(IntPtr hWnd)56 {57 return UntilResponsive(hWnd, DefaultTimeout);...

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Win32Constants

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 Console.WriteLine("Hello World!");13 Console.WriteLine("Press any key to exit.");14 Console.ReadKey();15 }16 }17}18using FlaUI.UIA3.WindowsAPI;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using System.Windows.Forms;25{26 {27 static void Main(string[] args)28 {29 Console.WriteLine("Hello World!");30 Console.WriteLine("Press any key to exit.");31 Console.ReadKey();32 }33 }34}35using FlaUI.UIA2.WindowsAPI;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41using System.Windows.Forms;42{43 {44 static void Main(string[] args)45 {46 Console.WriteLine("Hello World!");47 Console.WriteLine("Press any key to exit.");48 Console.ReadKey();49 }50 }51}52using FlaUI.UIA3.WindowsAPI;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using System.Windows.Forms;59{60 {61 static void Main(string[] args)62 {63 Console.WriteLine("Hello World!");64 Console.WriteLine("Press any key to exit.");65 Console.ReadKey();66 }67 }68}69using FlaUI.UIA3.WindowsAPI;70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;75using System.Windows.Forms;76{77 {78 static void Main(string[] args)79 {80 Console.WriteLine("Hello World!");81 Console.WriteLine("

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Win32Constants

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2{3 {4 public const int WM_GETTEXT = 0x000D;5 public const int WM_GETTEXTLENGTH = 0x000E;6 public const int WM_SETTEXT = 0x000C;7 public const int WM_CLOSE = 0x0010;8 public const int WM_COMMAND = 0x0111;9 public const int WM_LBUTTONDOWN = 0x0201;10 public const int WM_LBUTTONUP = 0x0202;11 public const int WM_LBUTTONDBLCLK = 0x0203;12 public const int WM_RBUTTONDOWN = 0x0204;13 public const int WM_RBUTTONUP = 0x0205;14 public const int WM_RBUTTONDBLCLK = 0x0206;15 public const int WM_MOUSEMOVE = 0x0200;16 public const int WM_MOUSEWHEEL = 0x020A;17 public const int WM_KEYDOWN = 0x0100;18 public const int WM_KEYUP = 0x0101;19 public const int WM_CHAR = 0x0102;20 public const int WM_HOTKEY = 0x0312;21 public const int WM_SETFOCUS = 0x0007;22 public const int WM_KILLFOCUS = 0x0008;23 public const int WM_ACTIVATE = 0x0006;24 public const int WM_ACTIVATEAPP = 0x001C;25 public const int WM_SYSCOMMAND = 0x0112;26 public const int WM_SIZE = 0x0005;27 public const int WM_MOVE = 0x0003;28 public const int WM_SHOWWINDOW = 0x0018;29 public const int WM_SETREDRAW = 0x000B;30 public const int WM_SETCURSOR = 0x0020;31 public const int WM_NCHITTEST = 0x0084;32 public const int WM_NCMOUSEMOVE = 0x00A0;33 public const int WM_NCLBUTTONDOWN = 0x00A1;34 public const int WM_NCLBUTTONUP = 0x00A2;

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Win32Constants

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\notepad.exe");13 var mainWindow = app.GetMainWindow(FlaUI.Core.Automation.TreeScope.Descendants, TimeSpan.FromSeconds(10));14 var title = mainWindow.Title;15 var handle = mainWindow.NativeWindowHandle;16 var processId = mainWindow.ProcessId;17 var automationElement = mainWindow.AutomationElement;18 var name = mainWindow.Name;19 var className = mainWindow.ClassName;20 var rectangle = mainWindow.Rectangle;21 var process = mainWindow.Process;22 var children = mainWindow.Children;23 var parent = mainWindow.Parent;24 var properties = mainWindow.Properties;25 var patterns = mainWindow.Patterns;26 var controlType = mainWindow.ControlType;27 var frameworkId = mainWindow.FrameworkId;28 var isModal = mainWindow.IsModal;29 var isOffscreen = mainWindow.IsOffscreen;30 var isPassword = mainWindow.IsPassword;31 var isKeyboardFocusable = mainWindow.IsKeyboardFocusable;32 var isEnabled = mainWindow.IsEnabled;33 var isContentElement = mainWindow.IsContentElement;

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Win32Constants

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 public const int WM_GETTEXT = 0x000D;7 public const int WM_GETTEXTLENGTH = 0x000E;8 public const int WM_SETTEXT = 0x000C;9 public const int WM_CLOSE = 0x0010;10 public const int WM_DESTROY = 0x0002;11 public const int WM_QUIT = 0x0012;12 public const int WM_COMMAND = 0x0111;13 public const int WM_SYSCOMMAND = 0x0112;14 public const int WM_LBUTTONDOWN = 0x0201;15 public const int WM_LBUTTONUP = 0x0202;16 public const int WM_LBUTTONDBLCLK = 0x0203;17 public const int WM_RBUTTONDOWN = 0x0204;18 public const int WM_RBUTTONUP = 0x0205;19 public const int WM_RBUTTONDBLCLK = 0x0206;20 public const int WM_MBUTTONDOWN = 0x0207;21 public const int WM_MBUTTONUP = 0x0208;22 public const int WM_MBUTTONDBLCLK = 0x0209;23 public const int WM_MOUSEWHEEL = 0x020A;24 public const int WM_MOUSEHWHEEL = 0x020E;25 public const int WM_KEYDOWN = 0x0100;26 public const int WM_KEYUP = 0x0101;27 public const int WM_CHAR = 0x0102;28 public const int WM_SYSKEYDOWN = 0x0104;29 public const int WM_SYSKEYUP = 0x0105;30 public const int WM_SYSCHAR = 0x0106;31 public const int WM_MOUSEMOVE = 0x0200;32 public const int WM_MOUSEHOVER = 0x02A1;33 public const int WM_MOUSELEAVE = 0x02A3;34 public const int WM_MOUSEACTIVATE = 0x0021;35 public const int WM_ACTIVATE = 0x0006;36 public const int WM_ACTIVATEAPP = 0x001C;

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Win32Constants

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1using FlaUI.Core.WindowsAPI;2{3 public static void Main(string[] args)4 {5 Console.WriteLine(Win32Constants.WM_ACTIVATE.ToString());6 }7}8using FlaUI.Core.WindowsAPI;9{10 public static void Main(string[] args)11 {12 Console.WriteLine(Win32Constants.WM_ACTIVATE.ToString());13 }14}15using FlaUI.Core.WindowsAPI;16{17 public static void Main(string[] args)18 {19 Console.WriteLine(Win32Constants.WM_ACTIVATE.ToString());20 }21}22using FlaUI.Core.WindowsAPI;23{24 public static void Main(string[] args)25 {26 Console.WriteLine(Win32Constants.WM_ACTIVATE.ToString());27 }28}29using FlaUI.Core.WindowsAPI;30{31 public static void Main(string[] args)32 {33 Console.WriteLine(Win32Constants.WM_ACTIVATE.ToString());34 }35}36using FlaUI.Core.WindowsAPI;37{38 public static void Main(string[] args)39 {40 Console.WriteLine(Win32Constants.WM_ACTIVATE.ToString());41 }42}43using FlaUI.Core.WindowsAPI;44{45 public static void Main(string[] args)46 {

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Win32Constants

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 public const int GWL_STYLE = -16;7 public const int GWL_EXSTYLE = -20;8 public const int WS_VISIBLE = 0x10000000;9 public const int WS_DISABLED = 0x8000000;10 public const int WS_EX_LAYERED = 0x80000;11 public const int WS_EX_TOOLWINDOW = 0x80;12 public const int WS_EX_APPWINDOW = 0x40000;13 public const int WS_EX_TOPMOST = 0x8;14 public const int WS_EX_TRANSPARENT = 0x20;15 public const int WS_EX_NOACTIVATE = 0x8000000;16 public const int WS_EX_COMPOSITED = 0x2000000;17 public const int WS_EX_WINDOWEDGE = 0x100;18 public const int WS_EX_CLIENTEDGE = 0x200;19 public const int WS_EX_CONTEXTHELP = 0x400;20 public const int WS_EX_RIGHT = 0x1000;21 public const int WS_EX_LEFT = 0x0;22 public const int WS_EX_RTLREADING = 0x2000;23 public const int WS_EX_LTRREADING = 0x0;24 public const int WS_EX_LEFTSCROLLBAR = 0x4000;25 public const int WS_EX_RIGHTSCROLLBAR = 0x0;26 public const int WS_EX_CONTROLPARENT = 0x10000;27 public const int WS_EX_STATICEDGE = 0x20000;28 public const int WS_EX_APPWINDOW = 0x40000;29 public const int WS_EX_OVERLAPPEDWINDOW = WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE;30 public const int WS_EX_PALETTEWINDOW = WS_EX_WINDOWEDGE | WS_EX_TOOLWINDOW | WS_EX_TOPMOST;31 public const int WM_GETTEXT = 0xD;32 public const int WM_GETTEXTLENGTH = 0xE;33 public const int WM_CLOSE = 0x10;34 public const int WM_DESTROY = 0x2;35 public const int WM_QUIT = 0x12;36 public const int WM_COMMAND = 0x111;

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Win32Constants

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1using FlaUI.Core.WindowsAPI;2using FlaUI.Core.WindowsAPI;3using FlaUI.Core.WindowsAPI;4using FlaUI.Core.WindowsAPI;5using FlaUI.Core.WindowsAPI;6using FlaUI.Core.WindowsAPI;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.WindowsAPI;10using FlaUI.Core.WindowsAPI;11using FlaUI.Core.WindowsAPI;12using FlaUI.Core.WindowsAPI;13using FlaUI.Core.WindowsAPI;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.WindowsAPI;

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Win32Constants

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1using FlaUI.Core;2using FlaUI.Core.WindowsAPI;3using FlaUI.Core.AutomationElements;4using System;5using System.Diagnostics;6{7 {8 static void Main(string[] args)9 {10 Process process = Process.GetProcessesByName("notepad")[0];11 Application app = Application.Attach(process);12 AutomationElement mainWindow = app.GetMainWindow(Automation);13 AutomationElement textBox = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("15"));14 textBox.AsTextBox().Text = "Hello World!";15 }16 }17}18using FlaUI.Core;19using FlaUI.Core.WindowsAPI;20using FlaUI.Core.AutomationElements;21using System;22using System.Diagnostics;23{24 {25 static void Main(string[] args)26 {27 Process process = Process.GetProcessesByName("notepad")[0];28 Application app = Application.Attach(process);29 AutomationElement mainWindow = app.GetMainWindow(Automation);30 AutomationElement textBox = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("15"));31 textBox.AsTextBox().Text = "Hello World!";32 }33 }34}35using FlaUI.Core;36using FlaUI.Core.WindowsAPI;37using FlaUI.Core.AutomationElements;38using System;39using System.Diagnostics;40{41 {42 static void Main(string[] args)43 {44 Process process = Process.GetProcessesByName("notepad")[0];45 Application app = Application.Attach(process);46 AutomationElement mainWindow = app.GetMainWindow(Automation);47 AutomationElement textBox = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("15"));48 textBox.AsTextBox().Text

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Win32Constants

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1using FlaUI.Core.WindowsAPI;2using System;3{4 {5 static void Main(string[] args)6 {7 var app = Application.Attach("Calculator");8 var win = app.GetMainWindow(AutomationType.UIA3);9 var calcHandle = win.NativeWindowHandle;10 var calcTitle = win.Title;11 var edit = win.FindFirstDescendant(cf => cf.ByClassName("Edit")).AsTextBox();12 var editHandle = edit.NativeWindowHandle;13 var button = win.FindFirstDescendant(cf => cf.ByClassName("Button").And(cf.ByName("1"))).AsButton();14 var buttonHandle = button.NativeWindowHandle;15 var combo = win.FindFirstDescendant(cf => cf.ByClassName("ComboBox")).AsComboBox();16 var comboHandle = combo.NativeWindowHandle;17 var list = win.FindFirstDescendant(cf => cf.ByClassName("ListBox")).AsListBox();18 var listHandle = list.NativeWindowHandle;19 var check = win.FindFirstDescendant(cf => cf.ByClassName("CheckBox")).AsCheckBox();20 var checkHandle = check.NativeWindowHandle;21 var radio = win.FindFirstDescendant(cf => cf.ByClassName("RadioButton")).AsRadioButton();22 var radioHandle = radio.NativeWindowHandle;23 var tree = win.FindFirstDescendant(cf => cf.ByClassName("SysTreeView32")).AsTreeView();24 var treeHandle = tree.NativeWindowHandle;25 var tab = win.FindFirstDescendant(cf => cf.ByClassName("SysTabControl32")).AsTabControl();26 var tabHandle = tab.NativeWindowHandle;27 var listview = win.FindFirstDescendant(cf => cf.ByClassName("SysListView32")).AsListView();28 var listviewHandle = listview.NativeWindowHandle;29 var datagrid = win.FindFirstDescendant(cf

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