How to use UIA2TextAttributeLibrary class of FlaUI.UIA2 package

Best FlaUI code snippet using FlaUI.UIA2.UIA2TextAttributeLibrary

UIA2Automation.cs

Source:UIA2Automation.cs Github

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...15 /// Automation implementation for UIA2.16 /// </summary>17 public class UIA2Automation : AutomationBase18 {19 public UIA2Automation() : base(new UIA2PropertyLibrary(), new UIA2EventLibrary(), new UIA2PatternLibrary(), new UIA2TextAttributeLibrary())20 {21 TreeWalkerFactory = new UIA2TreeWalkerFactory(this);22 }23 /// <inheritdoc />24 public override ITreeWalkerFactory TreeWalkerFactory { get; }25 /// <inheritdoc />26 public override AutomationType AutomationType => AutomationType.UIA2;27 /// <inheritdoc />28 public override object NotSupportedValue => UIA.AutomationElement.NotSupported;29 /// <inheritdoc />30 public override object MixedAttributeValue => UIA.TextPattern.MixedAttributeValue;31 /// <inheritdoc />32 public override TimeSpan TransactionTimeout33 {...

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UIA2TextAttributeLibrary.cs

Source:UIA2TextAttributeLibrary.cs Github

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...5{6 /// <summary>7 /// Implements a text attribute library for the UIA2 text attributes.8 /// </summary>9 public class UIA2TextAttributeLibrary : ITextAttributeLibrary10 {11#pragma warning disable 159112 public TextAttributeId AfterParagraphSpacing => TextAttributeId.NotSupportedByFramework;13 public TextAttributeId AnimationStyle => TextAttributes.AnimationStyle;14 public TextAttributeId AnnotationObjects => TextAttributeId.NotSupportedByFramework;15 public TextAttributeId AnnotationTypes => TextAttributeId.NotSupportedByFramework;16 public TextAttributeId BackgroundColor => TextAttributes.BackgroundColor;17 public TextAttributeId BeforeParagraphSpacing => TextAttributeId.NotSupportedByFramework;18 public TextAttributeId BulletStyle => TextAttributes.BulletStyle;19 public TextAttributeId CapStyle => TextAttributes.CapStyle;20 public TextAttributeId CaretBidiMode => TextAttributeId.NotSupportedByFramework;21 public TextAttributeId CaretPosition => TextAttributeId.NotSupportedByFramework;22 public TextAttributeId Culture => TextAttributes.Culture;23 public TextAttributeId FontName => TextAttributes.FontName;...

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.UIA2;4using FlaUI.UIA2.Text;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var automation = new UIA2Automation();15 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Untitled - Notepad")));16 window.SetForeground();17 var textArea = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));18 var textPattern = textArea.Patterns.Text.Pattern;19 var textRange = textPattern.DocumentRange;20 var textAttributeLibrary = new UIA2TextAttributeLibrary(automation);21 var textAttributes = textRange.GetAttributes(textAttributeLibrary.FontWeight);22 foreach (var textAttribute in textAttributes)23 {24 Console.WriteLine(textAttribute.Value);25 }26 Console.ReadLine();27 }28 }29}

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.UIA2;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Windows.Automation;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");16 var mainWindow = app.GetMainWindow(Automation);17 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();18 textBox.Text = "Hello World";19 mainWindow.FindFirstDescendant(cf => cf.ByText("File")).AsMenuItem().Click();20 mainWindow.FindFirstDescendant(cf => cf.ByText("Save")).AsMenuItem().Click();21 mainWindow.FindFirstDescendant(cf => cf.ByText("File")).AsMenuItem().Click();22 mainWindow.FindFirstDescendant(cf => cf.ByText("Exit")).AsMenuItem().Click();23 }24 {25 {26 return new UIA2Automation();27 }28 }29 }30}

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Tools;5using FlaUI.UIA2;6using FlaUI.UIA2.Tools;7using System;8using System.Diagnostics;9using System.Windows.Automation;10using System.Windows.Automation.Text;11{12 {13 static void Main(string[] args)14 {15 Process process = Process.Start("notepad.exe");16 process.WaitForInputIdle();17 var automation = new UIA2Automation();18 var mainWindow = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window)));19 var editBox = mainWindow.FindFirstChild(cf => cf.ByControlType(ControlType.Edit));20 var textPattern = editBox.Patterns.Text.Pattern;21 var textRange = textPattern.DocumentRange;22 var textAttribute = textRange.GetAttributeValue(TextPatternIdentifiers.BackgroundColorAttribute);23 Console.WriteLine("The text attribute value is: " + textAttribute);24 Console.ReadKey();25 }26 }27}

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.UIA2;6using FlaUI.UIA2.Text;7using System;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch("notepad.exe");14 var automation = new UIA2Automation();15 AutomationElement window = null;16 while (window == null)17 {18 window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad"));19 Thread.Sleep(100);20 }21 var textArea = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));22 textArea.AsTextBox().Text = "Hello World";

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.UIA2;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA2.Text;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Windows.Automation;14using System.Windows.Automation.Text;15using System.Windows.Automation.Provider;16using System.Windows;17using System.Windows.Controls;18using System.Windows.Input;19using System.Windows.Media;20{21 {22 public UIA2TextAttributeLibrary()23 {24 TextAttributeIds.Add(TextAttributeIds.BackgroundColorAttribute, UIA.BackgroundColorAttributeId);25 TextAttributeIds.Add(TextAttributeIds.CapStyleAttribute, UIA.CapStyleAttributeId);26 TextAttributeIds.Add(TextAttributeIds.CultureAttribute, UIA.CultureAttributeId);27 TextAttributeIds.Add(TextAttributeIds.FontNameAttribute, UIA.FontNameAttributeId);28 TextAttributeIds.Add(TextAttributeIds.FontSizeAttribute, UIA.FontSizeAttributeId);29 TextAttributeIds.Add(TextAttributeIds.FontWeightAttribute, UIA.FontWeightAttributeId);30 TextAttributeIds.Add(TextAttributeIds.ForegroundColoAttribute, UIA.ForegroundColorAttributeId);31 TextAttributeIds.Add(TextAttributeIds.HorizontalTextAlignmentAttribute, UIA.HorizontalTextAlignmentAttributeId);32 TextAttributeIds.Add(TextAttributeIds.IndentationFirstLineAttribute, UIA.IndentationFirstLineAttributeId);33 TextAttributeIds.Add(TextAttributeIds.IndentationLeadingAttribute, UIA.IndentationLeadingAttributeId);34 TextAttributeIds.Add(TextAttributeIds.IndentationTrailingAttribute, UIA.IndentationTrailingAttributeId);35 TextAttributeIds.Add(TextAttributeIds.IsHiddenAttribute, UIA.IsHiddenAttributeId);36 TextAttributeIds.Add(TextAttributeIds.IsItalicAttribute, UIA.IsItalicAttributeId);37 TextAttributeIds.Add(TextAttributeIds.IsReadOnlyAttribute, UIA.IsReadOnlyAttributeId);38 TextAttributeIds.Add(TextAttributeIds.IsSubscriptAttribute, UIA.IsSubscriptAttributeId);39 TextAttributeIds.Add(TextAttributeIds.IsSuperscriptAttribute, UIA.IsSuperscriptAttributeId);40 TextAttributeIds.Add(TextAttributeIds.MarginBottomAttribute, UIA.MarginBottomAttributeId);41 TextAttributeIds.Add(Text

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.Core.Identifiers;4using FlaUI.UIA2;5using System.Windows.Automation;6using System.Windows.Automation.Text;7{8 {9 public static void Main(string[] args)10 {11 var application = FlaUI.Core.Application.Launch("notepad.exe");12 var automation = new UIA2Automation();13 var window = application.GetMainWindow(automation);14 var textPattern = window.Patterns.Text.Pattern;15 textPattern.DocumentRange.SetValue(TextPatternIdentifiers.FontWeightAttribute, FontWeights.Bold.Id);16 var fontWeight = textPattern.DocumentRange.GetAttributeValue(TextPatternIdentifiers.FontWeightAttribute);17 System.Console.WriteLine("Font Weight: " + fontWeight);18 }19 }20}

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UIA2TextAttributeLibrary

Using AI Code Generation

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1using FlaUI.UIA2;2using FlaUI.UIA2.TextAttributes;3using FlaUI.Core;4using FlaUI.Core.Text;5using FlaUI.Core.Text.TextRange;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows.Automation.Text;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var window = app.GetMainWindow(AutomationType.UIA3);18 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit)).AsTextBox();19 textBox.Text = "Hello World";20 var text = textBox.Text;21 var textRange = new UIA2TextRange(textBox, new TextPatternRange(textBox.AutomationElement, true));22 var textRangeFromPoint = textRange.GetEnclosingElement(TextUnit.Word, new FlaUI.Core.WindowsAPI.POINT(100, 100));23 var textRangeFromPoint2 = textRange.GetEnclosingElement(TextUnit.Word, new FlaUI.Core.WindowsAPI.POINT(100, 100));24 var textRangeFromPoint3 = textRange.GetEnclosingElement(TextUnit.Word, new FlaUI.Core.WindowsAPI.POINT(100, 100));25 var textRangeFromPoint4 = textRange.GetEnclosingElement(TextUnit.Word, new FlaUI.Core.WindowsAPI.POINT(100, 100));26 var textRangeFromPoint5 = textRange.GetEnclosingElement(TextUnit.Word, new FlaUI.Core.WindowsAPI.POINT(100, 100));27 var textRangeFromPoint6 = textRange.GetEnclosingElement(TextUnit.Word, new FlaUI.Core.WindowsAPI.POINT(100, 100));28 }29 }30}

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UIA2TextAttributeLibrary

Using AI Code Generation

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1FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();2FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();3FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();4FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();5FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();6FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();7FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();8FlaUI.Core.Definitions.TextAttributeLibrary textAttributeLibrary = new FlaUI.UIA2.TextAttributeLibrary();

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UIA2TextAttributeLibrary

Using AI Code Generation

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1var textAttributes = new UIA2TextAttributeLibrary();2var textAttribute = textAttributes.GetAttribute("IsHiddenAttribute");3var textAttributeValue = textAttributes.GetAttributeValue(textAttribute);4var textAttributeId = textAttributes.GetAttributeId(textAttribute);5var textAttributeIdName = textAttributes.GetAttributeIdName(textAttributeId);6var textAttributeIdType = textAttributes.GetAttributeIdType(textAttributeId);7var textAttributeIdValue = textAttributes.GetAttributeIdValue(textAttributeId);8var textAttributeType = textAttributes.GetAttributeType(textAttribute);9var textAttributeTypeValue = textAttributes.GetAttributeTypeValue(textAttributeType);10var textAttributeTypeName = textAttributes.GetAttributeTypeName(textAttributeType);11var textAttributeTypeNameValue = textAttributes.GetAttributeTypeNameValue(textAttributeTypeName);12var textAttributes = new UIA3TextAttributeLibrary();13var textAttribute = textAttributes.GetAttribute("IsHiddenAttribute");14var textAttributeValue = textAttributes.GetAttributeValue(textAttribute);15var textAttributeId = textAttributes.GetAttributeId(textAttribute);16var textAttributeIdName = textAttributes.GetAttributeIdName(textAttributeId);17var textAttributeIdType = textAttributes.GetAttributeIdType(textAttributeId);18var textAttributeIdValue = textAttributes.GetAttributeIdValue(textAttributeId);19var textAttributeType = textAttributes.GetAttributeType(textAttribute);20var textAttributeTypeValue = textAttributes.GetAttributeTypeValue(textAttributeType);21var textAttributeTypeName = textAttributes.GetAttributeTypeName(textAttributeType);22var textAttributeTypeNameValue = textAttributes.GetAttributeTypeNameValue(textAttributeTypeName);23var textAttributes = new UIA3TextAttributeLibrary();24var textAttribute = textAttributes.GetAttribute("IsHiddenAttribute");25var textAttributeValue = textAttributes.GetAttributeValue(textAttribute);26var textAttributeId = textAttributes.GetAttributeId(textAttribute);27var textAttributeIdName = textAttributes.GetAttributeIdName(textAttributeId);28var textAttributeIdType = textAttributes.GetAttributeIdType(textAttributeId);29var textAttributeIdValue = textAttributes.GetAttributeIdValue(textAttributeId);30var textAttributeType = textAttributes.GetAttributeType(textAttribute);31var textAttributeTypeValue = textAttributes.GetAttributeTypeValue(textAttributeType);

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