How to use Init class of Microsoft.Coyote.Actors.BugFinding.Tests.Specifications package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Init

OverloadedEventHandlerTests.cs

Source:OverloadedEventHandlerTests.cs Github

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...14 }15 private class Safety : Monitor16 {17 [Start]18 [OnEntry(nameof(InitOnEntry))]19 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]20 public class Init : State21 {22 }23 private void InitOnEntry() => this.RaiseEvent(UnitEvent.Instance);24#pragma warning disable CA1822 // Mark members as static25 private void HandleUnitEvent()26#pragma warning restore CA1822 // Mark members as static27 {28 }29#pragma warning disable CA1801 // Parameter not used30#pragma warning disable IDE0060 // Parameter not used31#pragma warning disable CA1822 // Mark members as static32 private void HandleUnitEvent(int k)33#pragma warning restore CA1822 // Mark members as static34 {35 }36#pragma warning restore IDE0060 // Parameter not used37#pragma warning restore CA1801 // Parameter not used...

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GenericMonitorTests.cs

Source:GenericMonitorTests.cs Github

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...14 private class Program<T> : StateMachine15 {16 private T Item;17 [Start]18 [OnEntry(nameof(InitOnEntry))]19 private class Init : State20 {21 }22 private void InitOnEntry()23 {24 this.Item = default;25 this.RaiseGotoStateEvent<Active>();26 }27 [OnEntry(nameof(ActiveInit))]28 private class Active : State29 {30 }31 private void ActiveInit()32 {33 this.Assert(this.Item is int);34 }35 }36 private class M<T> : Monitor37 {38 [Start]39 [OnEntry(nameof(Init))]40 private class S1 : State41 {42 }43 private class S2 : State44 {45 }46 private void Init() => this.RaiseGotoStateEvent<S2>();47 }48 [Fact(Timeout = 5000)]49 public void TestGenericMonitor()50 {51 this.Test(r =>52 {53 r.RegisterMonitor<M<int>>();54 r.CreateActor(typeof(Program<int>));55 });56 }57 }58}...

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GotoStateTransitionTests.cs

Source:GotoStateTransitionTests.cs Github

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...14 private class Safety : Monitor15 {16 internal static int MonitorValue;17 [Start]18 [OnEntry(nameof(Init))]19 private class S1 : State20 {21 }22 [OnEntry(nameof(IncrementValue))]23 private class S2 : State24 {25 }26 private void Init() => this.RaiseGotoStateEvent<S2>();27#pragma warning disable CA1822 // Mark members as static28 private void IncrementValue()29#pragma warning restore CA1822 // Mark members as static30 {31 MonitorValue = 101;32 }33 }34 [Fact(Timeout = 5000)]35 public void TestGotoStateTransition()36 {37 this.Test(r =>38 {39 r.RegisterMonitor<Safety>();40 });...

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.MCT;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomExecution;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomSelection;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk.RandomWalkControl;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk.RandomWalkControl.RandomWalkControlWithRecovery;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk.RandomWalkControl.RandomWalkControlWithRecovery.RandomWalkControlWithRecoveryWithMemory;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk.RandomWalkControl.RandomWalkControlWithRecovery.RandomWalkControlWithRecoveryWithMemory.RandomWalkControlWithRecoveryWithMemoryWithStack;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk.RandomWalkControl.RandomWalkControlWithRecovery.RandomWalkControlWithRecoveryWithMemory.RandomWalkControlWithRecoveryWithMemoryWithStack.RandomWalkControlWithRecoveryWithMemoryWithStackWithQueue;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.SystematicTesting.Strategies.Randomized.RandomWalk.RandomWalkControl.RandomWalkControlWithRecovery.RandomWalkControlWithRecoveryWithMemory.RandomWalkControlWithRecoveryWithMemoryWithStack.RandomWalkControlWithRecoveryWithMemoryWithStackWithQueue.RandomWalkControlWithRecoveryWithMemoryWithStackWithQueueWithStack;

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Actors;3{4 {5 public ActorId Id;6 public Init(ActorId id)7 {8 this.Id = id;9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Actors;14{15 {16 public ActorId Id;17 public Init(ActorId id)18 {19 this.Id = id;20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;24using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Actors;25{26 {27 public ActorId Id;28 public Init(ActorId id)29 {30 this.Id = id;31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;35using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Actors;36{37 {38 public ActorId Id;39 public Init(ActorId id)40 {41 this.Id = id;42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;46using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Actors;47{48 {49 public ActorId Id;

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System.Threading.Tasks;3{4 {5 static async Task Main(string[] args)6 {7 var init = new Init();8 await init.Run();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;13using System;14using System.Threading.Tasks;15{16 {17 public async Task Run()18 {19 var config = Configuration.Create();20 config.MaxSchedulingSteps = 1000;21 config.MaxFairSchedulingSteps = 1000;22 config.MaxStepsFromBugFinding = 1000;23 config.MaxUnfairSchedulingSteps = 1000;24 config.RandomSchedulingSeed = 0;25 config.SchedulingIterations = 1000;26 config.ThrowOnFailure = false;27 config.Verbose = 0;28 config.TestingIterations = 1000;29 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Test();30 await test.ExecuteAsync(config);31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;35using System;36using System.Threading.Tasks;37{38 {39 private int x;40 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]41 private class Init : State { }42 private void InitOnEntry(Event e)43 {44 this.x = 0;45 this.RaiseEvent(new UnitEvent());46 }47 [OnEventDoAction(typeof(UnitEvent), nameof(Loop))]48 private class Loop : State { }49 private void Loop(Event e)50 {51 this.x = 0;52 this.RaiseEvent(new UnitEvent());53 }54 }55}

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2{3 {4 public int Value;5 public Init(int value) => this.Value = value;6 }7}8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;9{10 {11 public int Value;12 public Init(int value) => this.Value = value;13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;16{17 {18 public int Value;19 public Init(int value) => this.Value = value;20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;23{24 {25 public int Value;26 public Init(int value) => this.Value = value;27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;30{31 {32 public int Value;33 public Init(int value) => this.Value = value;34 }35}36using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;37{38 {39 public int Value;40 public Init(int value) => this.Value = value;41 }42}

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 100000;11 config.RandomSchedulingSeed = 0;12 config.SchedulingStrategy = SchedulingStrategy.DFS;13 config.Verbose = 1;14 config.TestingEngineTraceLevel = 1;15 config.EnableCycleDetection = true;16 config.EnableDataRaceDetection = true;17 config.EnableHotStateDetection = true;18 config.EnableLivenessChecking = true;19 config.EnableOperationInterleavings = true;20 config.EnableStateGraph = true;21 config.EnableTaskInterleavings = true;22 config.EnableUnfairnessChecking = true;23 config.EnableWaitOperations = true;24 config.MaxFairSchedulingSteps = 1000;25 config.MaxUnfairSchedulingSteps = 1000;26 config.ScheduleTraceFile = "schedule_trace.txt";27 config.StateGraphFile = "state_graph.json";28 config.UserLogWriter = new ConsoleLogWriter();29 var test = new Init(config);30 test.Run();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;35using Microsoft.Coyote.Actors;36using System;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 var config = Configuration.Create();43 config.SchedulingIterations = 100000;44 config.RandomSchedulingSeed = 0;45 config.SchedulingStrategy = SchedulingStrategy.DFS;46 config.Verbose = 1;47 config.TestingEngineTraceLevel = 1;48 config.EnableCycleDetection = true;49 config.EnableDataRaceDetection = true;50 config.EnableHotStateDetection = true;51 config.EnableLivenessChecking = true;52 config.EnableOperationInterleavings = true;

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Init

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Task.Run(async () =>11 {12 var init = new Init();13 await init.RunAsync();14 }).Wait();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;19using Microsoft.Coyote.Specifications;20using Microsoft.Coyote.Tasks;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 Task.Run(async () =>28 {29 var init = new Init();30 await init.RunAsync();31 }).Wait();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;36using Microsoft.Coyote.Specifications;37using Microsoft.Coyote.Tasks;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 Task.Run(async () =>45 {46 var init = new Init();47 await init.RunAsync();48 }).Wait();49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;53using Microsoft.Coyote.Specifications;54using Microsoft.Coyote.Tasks;55using System;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 Task.Run(async () =>62 {63 var init = new Init();64 await init.RunAsync();65 }).Wait();66 }67 }68}69using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;70using Microsoft.Coyote.Specifications;

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Init

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1Init init = new Init();2init.Initialize();3ActorRuntime runtime = new ActorRuntime();4Actor actor = new Actor();5ActorId actorId = new ActorId();6ActorTask actorTask = new ActorTask();7Event e = new Event();8EventGroup eventGroup = new EventGroup();9EventInfo eventInfo = new EventInfo();10EventInfo eventInfo = new EventInfo();11EventInfo eventInfo = new EventInfo();12EventInfo eventInfo = new EventInfo();13EventInfo eventInfo = new EventInfo();

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