How to use AssemblySignature class of Microsoft.Coyote.Rewriting package

Best Coyote code snippet using Microsoft.Coyote.Rewriting.AssemblySignature

AssemblyInfo.cs

Source:AssemblyInfo.cs Github

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...173 /// a signature identifying the parameters used during binary rewriting of the assembly.174 /// </summary>175 internal void ApplyRewritingSignatureAttribute(Version rewriterVersion)176 {177 var signature = new AssemblySignature(this, this.Dependencies, rewriterVersion, this.Options);178 var signatureHash = signature.ComputeHash();179 CustomAttribute attribute = this.GetCustomAttribute(typeof(RewritingSignatureAttribute));180 var versionAttributeArgument = new CustomAttributeArgument(181 this.Definition.MainModule.ImportReference(typeof(string)), rewriterVersion.ToString());182 var idAttributeArgument = new CustomAttributeArgument(183 this.Definition.MainModule.ImportReference(typeof(string)), signatureHash);184 if (attribute is null)185 {186 MethodReference attributeConstructor = this.Definition.MainModule.ImportReference(187 typeof(RewritingSignatureAttribute).GetConstructor(new Type[] { typeof(string), typeof(string) }));188 attribute = new CustomAttribute(attributeConstructor);189 attribute.ConstructorArguments.Add(versionAttributeArgument);190 attribute.ConstructorArguments.Add(idAttributeArgument);191 this.Definition.CustomAttributes.Add(attribute);192 }193 else194 {195 attribute.ConstructorArguments[0] = versionAttributeArgument;196 attribute.ConstructorArguments[1] = idAttributeArgument;197 }198 this.IsRewritten = true;199 }200 /// <summary>201 /// Checks if this assembly has been rewritten and, if yes, returns its version and signature.202 /// </summary>203 /// <returns>True if the assembly has been rewritten with the same signature, else false.</returns>204 private bool IsAssemblyRewritten(out string version, out string signatureHash)205 {206 CustomAttribute attribute = this.GetCustomAttribute(typeof(RewritingSignatureAttribute));207 if (attribute != null)208 {209 version = attribute.ConstructorArguments[0].Value as string;210 signatureHash = attribute.ConstructorArguments[1].Value as string;211 return true;212 }213 version = string.Empty;214 signatureHash = string.Empty;215 return false;216 }217 /// <summary>218 /// Checks if the specified assembly is a mixed-mode assembly.219 /// </summary>220 /// <returns>True if the assembly only contains IL, else false.</returns>221 private bool IsMixedModeAssembly() =>222 this.Definition.Modules.Any(m => (m.Attributes & ModuleAttributes.ILOnly) is 0);223 /// <summary>224 /// Checks if the symbol file for the specified assembly is available.225 /// </summary>226 internal bool IsSymbolFileAvailable() => File.Exists(Path.ChangeExtension(this.FilePath, "pdb"));227 /// <summary>228 /// Returns the first found custom attribute with the specified type, if such an attribute229 /// is applied to the assembly, else null.230 /// </summary>231 private CustomAttribute GetCustomAttribute(Type attributeType) =>232 this.Definition.CustomAttributes.FirstOrDefault(233 attr => attr.AttributeType.Namespace == attributeType.Namespace &&234 attr.AttributeType.Name == attributeType.Name);235 /// <summary>236 /// Validates that the assembly can be rewritten.237 /// </summary>238 private void ValidateAssembly()239 {240 if (this.IsAssemblyRewritten(out string version, out string signatureHash))241 {242 // The assembly has been already rewritten so check if the signatures match.243 var newVersion = Assembly.GetExecutingAssembly().GetName().Version;244 var newSignature = new AssemblySignature(this, this.Dependencies, newVersion, this.Options);245 var newSignatureHash = newSignature.ComputeHash();246 if (version != newVersion.ToString())247 {248 throw new InvalidOperationException(249 $"Assembly '{this.Name}' has been rewritten with a different coyote version.");250 }251 else if (signatureHash != newSignatureHash)252 {253 throw new InvalidOperationException(254 $"Assembly '{this.Name}' has been rewritten with a different rewriting configuration.");255 }256 this.IsRewritten = true;257 }258 else if (this.IsMixedModeAssembly())...

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AssemblySignature.cs

Source:AssemblySignature.cs Github

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...13 /// <summary>14 /// Signature identifying the parameters used during binary rewriting of an assembly.15 /// </summary>16 [DataContract]17 internal class AssemblySignature18 {19 /// <summary>20 /// The full name of the assembly.21 /// </summary>22 [DataMember]23 internal readonly string FullName;24 /// <summary>25 /// The version of the binary rewriter.26 /// </summary>27 [DataMember]28 internal readonly string Version;29 /// <summary>30 /// The assembly direct dependencies.31 /// </summary>32 [DataMember]33 internal readonly IList<string> Dependencies;34 /// <summary>35 /// True if rewriting for concurrent collections is enabled, else false.36 /// </summary>37 [DataMember]38 internal readonly bool IsRewritingConcurrentCollections;39 /// <summary>40 /// True if rewriting for data race checking is enabled, else false.41 /// </summary>42 [DataMember]43 internal readonly bool IsDataRaceCheckingEnabled;44 /// <summary>45 /// True if rewriting dependent assemblies that are found in the same location is enabled, else false.46 /// </summary>47 [DataMember]48 internal readonly bool IsRewritingDependencies;49 /// <summary>50 /// True if rewriting of unit test methods is enabled, else false.51 /// </summary>52 [DataMember]53 internal readonly bool IsRewritingUnitTests;54 /// <summary>55 /// True if rewriting threads as controlled tasks.56 /// </summary>57 [DataMember]58 internal readonly bool IsRewritingThreads;59 /// <summary>60 /// Initializes a new instance of the <see cref="AssemblySignature"/> class.61 /// </summary>62 internal AssemblySignature(AssemblyInfo assembly, HashSet<AssemblyInfo> dependencies,63 Version rewriterVersion, RewritingOptions options)64 {65 this.FullName = assembly.FullName;66 this.Version = rewriterVersion.ToString();67 this.Dependencies = new List<string>(dependencies.Select(dependency => dependency.FullName));68 this.IsRewritingConcurrentCollections = options.IsRewritingConcurrentCollections;69 this.IsDataRaceCheckingEnabled = options.IsDataRaceCheckingEnabled;70 this.IsRewritingDependencies = options.IsRewritingDependencies;71 this.IsRewritingUnitTests = options.IsRewritingUnitTests;72 this.IsRewritingThreads = options.IsRewritingThreads;73 }74 /// <summary>75 /// Computes the hash of the signature.76 /// </summary>77 internal string ComputeHash()78 {79 using var stream = new MemoryStream();80 var serializer = new DataContractJsonSerializer(typeof(AssemblySignature));81 serializer.WriteObject(stream, this);82 var data = stream.GetBuffer();83 // Compute the SHA256 hash.84 using (SHA256 sha256Hash = SHA256.Create())85 {86 data = sha256Hash.ComputeHash(data);87 }88 // Format each byte of the hashed data as a hexadecimal string.89 var sb = new StringBuilder();90 foreach (var b in data)91 {92 sb.Append(b.ToString("x2"));93 }94 return sb.ToString();...

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AssemblySignature

Using AI Code Generation

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1{2 {3 public static AssemblySignature GetSignature(this Assembly assembly)4 {5 return new AssemblySignature(assembly);6 }7 }8}9{10 {11 public AssemblySignature(Assembly assembly)12 {13 this.Assembly = assembly;14 this.PublicKeyToken = assembly.GetName().GetPublicKeyToken();15 }16 public Assembly Assembly { get; }17 public byte[] PublicKeyToken { get; }18 }19}20{21 {22 public static byte[] GetPublicKeyToken(this AssemblyName assemblyName)23 {24 return assemblyName.GetPublicKeyToken();25 }26 }27}28{29 {30 public static byte[] GetPublicKeyToken(this AssemblyName assemblyName)31 {32 return assemblyName.GetPublicKeyToken();33 }34 }35}36{37 {38 public static byte[] GetPublicKeyToken(this AssemblyName assemblyName)39 {40 return assemblyName.GetPublicKeyToken();41 }42 }43}44{45 {46 public static byte[] GetPublicKeyToken(this AssemblyName assemblyName)47 {48 return assemblyName.GetPublicKeyToken();49 }50 }51}52{53 {54 public static byte[] GetPublicKeyToken(this AssemblyName assemblyName)55 {56 return assemblyName.GetPublicKeyToken();57 }58 }59}60{

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AssemblySignature

Using AI Code Generation

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1using System.Reflection;2using Microsoft.Coyote.Rewriting;3{4 public static void Main()5 {6 var assembly = typeof(Program).GetTypeInfo().Assembly;7 var signature = new AssemblySignature(assembly);8 var signatureString = signature.GetSignature();9 System.Console.WriteLine(signatureString);10 }11}

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AssemblySignature

Using AI Code Generation

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1using Microsoft.Coyote.Rewriting;2using System;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello world");8 Console.WriteLine(AssemblySignature.GetSignature());9 }10 }11}

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AssemblySignature

Using AI Code Generation

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1using Microsoft.Coyote.Rewriting;2using System.Reflection;3{4 {5 public static string GetAssemblySignature(this Assembly assembly)6 {7 return assembly.GetName().Name;8 }9 }10}11using System.Reflection;12{13 {14 public static string GetAssemblySignature(this Assembly assembly)15 {16 return assembly.GetName().Name;17 }18 }19}20{21 static void Main(string[] args)22 {23 var assembly = Assembly.Load("System.Runtime");24 var assemblySignature = assembly.GetAssemblySignature();25 }26}27using System.Reflection;28{29 {30 public static string GetAssemblySignature(this Assembly assembly)31 {32 return assembly.GetName().Name;33 }34 }35}36{37 static void Main(string[] args)38 {39 var assembly = Assembly.Load(new AssemblyName("System.Runtime"));40 var assemblySignature = assembly.GetAssemblySignature();41 }42}43using Microsoft.Coyote.Rewriting;44using System.Reflection;45{46 {47 public static string GetAssemblySignature(this Assembly assembly)48 {49 return assembly.GetName().Name;50 }51 }52}53{54 static void Main(string[] args)55 {56 var assembly = Assembly.Load(new AssemblyName("System.Runtime"));57 var assemblySignature = assembly.GetAssemblySignature();58 }59}

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AssemblySignature

Using AI Code Generation

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1using System;2using System.IO;3using System.Linq;4using Microsoft.Coyote.Rewriting;5using Microsoft.Coyote.Rewriting.CSharp;6using Microsoft.Coyote.Rewriting.VisualBasic;7{8 {9 static void Main(string[] args)10 {11 var assemblyPath = args[0];12 var assembly = System.Reflection.Assembly.LoadFile(assemblyPath);13 var assemblyName = assembly.GetName().Name;14 var assemblySignature = new AssemblySignature(assemblyName);15 var assemblyPathDirectory = Path.GetDirectoryName(assemblyPath);16 var assemblyPathFileName = Path.GetFileNameWithoutExtension(assemblyPath);17 var signaturePath = Path.Combine(assemblyPathDirectory, assemblyPathFileName + ".signature");18 using (var file = File.CreateText(signaturePath))19 {20 file.WriteLine(assemblySignature.GetSignature());21 }22 }23 }24}25using System;26using System.IO;27using System.Linq;28using Microsoft.Coyote.Rewriting;29using Microsoft.Coyote.Rewriting.CSharp;30using Microsoft.Coyote.Rewriting.VisualBasic;31{32 {33 static void Main(string[] args)34 {35 var assemblyPath = args[0];36 var assembly = System.Reflection.Assembly.LoadFile(assemblyPath);37 var assemblyName = assembly.GetName().Name;38 var assemblySignature = new AssemblySignature(assemblyName);39 var assemblyPathDirectory = Path.GetDirectoryName(assemblyPath);40 var assemblyPathFileName = Path.GetFileNameWithoutExtension(assemblyPath);41 var signaturePath = Path.Combine(assemblyPathDirectory, assemblyPathFileName + ".signature");42 using (var file = File.CreateText(signaturePath))43 {44 file.WriteLine(assemblySignature.GetSignature());45 }46 }47 }48}49using System;50using System.IO;51using System.Linq;52using Microsoft.Coyote.Rewriting;53using Microsoft.Coyote.Rewriting.CSharp;54using Microsoft.Coyote.Rewriting.VisualBasic;55{56 {57 static void Main(string[]

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AssemblySignature

Using AI Code Generation

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1using Microsoft.Coyote.Rewriting;2var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);3using Microsoft.Coyote.Rewriting;4var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);5using Microsoft.Coyote;6var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);7using Microsoft.Coyote;8var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);9using Microsoft.Coyote.Rewriting;10var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);11using Microsoft.Coyote.Rewriting;12var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);13using Microsoft.Coyote;14var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);15using Microsoft.Coyote;16var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);17using Microsoft.Coyote.Rewriting;18var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);19using Microsoft.Coyote.Rewriting;20var assemblySignature = AssemblySignature.GetAssemblySignature(assemblyPath);21using Microsoft.Coyote;

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