Best Playwright-dotnet code snippet using Microsoft.Playwright.Tests.Locator.LocatorClickTests
LocatorClickTests.cs
Source:LocatorClickTests.cs  
...24using System.Threading.Tasks;25using NUnit.Framework;26namespace Microsoft.Playwright.Tests.Locator27{28    public class LocatorClickTests : PageTestEx29    {30        [PlaywrightTest("locator-click.spec.ts", "should work")]31        public async Task ShouldWork()32        {33            await Page.GotoAsync(Server.Prefix + "/input/button.html");34            var button = Page.Locator("button");35            await button.ClickAsync();36            Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => window['result']"));37        }38        [PlaywrightTest("locator-click.spec.ts", "should work with Node removed")]39        public async Task ShouldWorkWithNodeRemoved()40        {41            await Page.GotoAsync(Server.Prefix + "/input/button.html");42            await Page.EvaluateAsync("() => delete window['Node']");...LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright;2using Microsoft.Playwright.Tests.Locator;3using Microsoft.Playwright.Tests.TestServer;4using NUnit.Framework;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11    {12        public LocatorClickTests(ITestOutputHelper output) : base(output)13        {14        }15        [PlaywrightTest("locator-click.spec.ts", "should click the button")]16        [Test, Timeout(TestConstants.DefaultTestTimeout)]17        public async Task ShouldClickTheButton()18        {19            await Page.SetContentAsync("<button>Click target</button>");20            await Page.Locator("button").ClickAsync();21            Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));22        }23        [PlaywrightTest("locator-click.spec.ts", "should click svg")]24        [Test, Timeout(TestConstants.DefaultTestTimeout)]25        public async Task ShouldClickSvg()26        {27            await Page.SetContentAsync("<svg height=\"100\" width=\"100\">" +28                "</svg>");29            await Page.Locator("circle").ClickAsync();30            Assert.AreEqual(42, await Page.EvaluateAsync<int>("() => window.__CLICKED"));31        }32        [PlaywrightTest("locator-click.spec.ts", "should click the button if window.Node is removed")]33        [Test, Timeout(TestConstants.DefaultTestTimeout)]34        public async Task ShouldClickTheButtonIfWindowNodeIsRemoved()35        {36            await Page.SetContentAsync("<button>Click target</button>");37            await Page.EvaluateAsync("() => delete window.Node");38            await Page.Locator("button").ClickAsync();39            Assert.AreEqual("Clicked", await Page.EvaluateAsync<string>("() => result"));40        }41        [PlaywrightTest("locator-click.spec.ts", "should click the button if Node is removed")]42        [Test, Timeout(TestConstants.DefaultTestTimeout)]43        public async Task ShouldClickTheButtonIfNodeIsRemoved()44        {45            await Page.SetContentAsync("<button>Click target</button>");46            await Page.EvaluateAsync("() => delete Node");47            await Page.Locator("button").ClickAsync();48            Assert.AreEqual("Clicked", await Page.EvaluateAsyncLocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright.Tests.Locator;2using System;3using System.Threading.Tasks;4{5    {6        static async Task Main(string[] args)7        {8            await using var playwright = await Playwright.CreateAsync();9            await using var browser = await playwright.Chromium.LaunchAsync();10            var page = await browser.NewPageAsync();LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright.Tests.Locator;2using Microsoft.Playwright.Tests.Locator;3using Microsoft.Playwright.Tests.Locator;4using Microsoft.Playwright.Tests.Locator;5using Microsoft.Playwright.Tests.Locator;6using Microsoft.Playwright.Tests.Locator;7using Microsoft.Playwright.Tests.Locator;8using Microsoft.Playwright.Tests.Locator;9using Microsoft.Playwright.Tests.Locator;10using Microsoft.Playwright.Tests.Locator;11using Microsoft.Playwright.Tests.Locator;12using Microsoft.Playwright.Tests.Locator;13using Microsoft.Playwright.Tests.Locator;14using Microsoft.Playwright.Tests.Locator;15using Microsoft.Playwright.Tests.Locator;16using Microsoft.Playwright.Tests.Locator;17using Microsoft.Playwright.Tests.Locator;18using Microsoft.Playwright.Tests.Locator;19using Microsoft.Playwright.Tests.Locator;20using Microsoft.Playwright.Tests.Locator;21using Microsoft.Playwright.Tests.Locator;22using Microsoft.Playwright.Tests.Locator;23using Microsoft.Playwright.Tests.Locator;24using Microsoft.Playwright.Tests.Locator;LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright.Tests.Locator;2using Microsoft.Playwright.Tests;3using Microsoft.Playwright;4using Microsoft.Playwright.Transport.Channels;5using System;6using System.IO;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10using System.Text.RegularExpressions;11using System.Threading;12using Xunit;13using Xunit.Abstractions;14using Microsoft.Playwright.NUnit;15using Microsoft.Playwright.Core;16using NUnit.Framework;17using NUnit.Framework.Interfaces;18using NUnit.Framework.Internal;19using NUnit.Framework.Internal.Commands;20using NUnit.Framework.Internal.Execution;21using NUnit.Framework.Internal.Filters;LocatorClickTests
Using AI Code Generation
1using Microsoft.Playwright;2await using var playwright = await Playwright.CreateAsync();3await using var browser = await playwright.Chromium.LaunchAsync();4var page = await browser.NewPageAsync();5await page.ClickAsync("text=Windows");6await page.ClickAsync(".c-glyph");7await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");8await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");9await page.ClickAsync("a:has-text(\"Windows\")");10await page.ClickAsync("input[name=\"q\"]");11await page.ClickAsync("a:has-text(\"Windows\")");12await page.ClickAsync("a");13using Microsoft.Playwright;14await using var playwright = await Playwright.CreateAsync();15await using var browser = await playwright.Chromium.LaunchAsync();16var page = await browser.NewPageAsync();17await page.ClickAsync("text=Windows");18await page.ClickAsync(".c-glyph");19await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");20await page.ClickAsync("#uhf-g-nav > li:nth-child(3) > a");21await page.ClickAsync("a:has-text(\"Windows\")");22await page.ClickAsync("input[name=\"q\"]");23await page.ClickAsync("a:has-text(\"Windows\")");LocatorClickTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Playwright;4using Microsoft.Playwright.Tests.Locator;5using Xunit;6using Xunit.Abstractions;7{8    {9        public ClickTests(ITestOutputHelper output) : base(output)10        {11        }12        [PlaywrightTest("locator-click.spec.ts", "should work")]13        [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]14        public async Task ShouldWork()15        {16            await Page.SetContentAsync("<button>Click target</button>");17            await Page.ClickAsync("button");18            Assert.Equal("Clicked", await Page.EvaluateAsync<string>("() => result"));19        }20        [PlaywrightTest("locator-click.spec.ts", "should work with Node removed")]21        [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]22        public async Task ShouldWorkWithNodeRemoved()23        {24            await Page.SetContentAsync("<button>Click target</button>");25            await Page.EvaluateAsync("() => delete window['Node']");26            await Page.ClickAsync("button");27            Assert.Equal("Clicked", await Page.EvaluateAsync<string>("() => result"));28        }29        [PlaywrightTest("locator-click.spec.ts", "should work with removed MutationObserver")]30        [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]31        public async Task ShouldWorkWithRemovedMutationObserver()32        {33            await Page.SetContentAsync("<button>Click target</button>");34            await Page.EvaluateAsync("() => delete window['MutationObserver']");35            await Page.ClickAsync("button");36            Assert.Equal("Clicked", await Page.EvaluateAsync<string>("() => result"));37        }38        [PlaywrightTest("locator-click.spec.ts", "should throw when element is detached")]39        [Fact(Timeout = PlaywrightTestConstants.DefaultTestTimeout)]40        public async Task ShouldThrowWhenElementIsDetached()41        {42            await Page.SetContentAsync("<button>Click target</button>");43            var exception = await Assert.ThrowsAsync<PlaywrightException>(() => Page.EvalOnSelectorAsync("button", "button => { button.remove(); return button.click(); }"));44            Assert.Equal("Element is not attached to the DOM", exception.Message);45        }46        [PlaywrightTest("locator-click.spec.ts", "should throw when element is outside the viewport")]47        [Fact(Timeout = PlaywrightLambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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