How to use POINT class of WinAppDriverUIRecorder package

Best WinAppDriver code snippet using WinAppDriverUIRecorder.POINT

Win32API.cs

Source:Win32API.cs Github

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1//******************************************************************************2//3// Copyright (c) 2018 Microsoft Corporation. All rights reserved.4//5// This code is licensed under the MIT License (MIT).6//7// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR8// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,9// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE10// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER11// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,12// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN13// THE SOFTWARE.14//15//******************************************************************************16using System;17using System.Text;18using System.Runtime.InteropServices;19namespace WinAppDriverUIRecorder20{21 class NativeMethods22 {23 public const int BUFFERSIZE = 4096 * 4; // must be same as BUFFERSIZE defined in UiTreeWalk.h24 [DllImport("user32.dll", SetLastError = true)]25 public static extern bool SetProcessDPIAware();26 [DllImport("User32.Dll")]27 public static extern bool PostMessage(IntPtr hWnd, uint msg, uint wParam, uint lParam);28 [DllImport("user32.dll")]29 public static extern IntPtr WindowFromPoint(int x, int y);30 [DllImport("kernel32.dll")]31 public static extern uint GetCurrentThreadId();32 [DllImport("user32.dll")]33 public static extern bool GetPhysicalCursorPos(out System.Drawing.Point point);34 [DllImport("user32.dll")]35 public static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);36 [DllImport("USER32.dll")]37 public static extern short GetKeyState(int nVirtKey);38 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi)]39 public static extern uint GetKeyboardReading(uint wParam, uint nParam, ref int vKeyCode, ref int scanCode);40 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi)]41 public static extern uint SetWindowsHookExNative(HookProc hProc, uint nHookId, uint nThreadId);42 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi)]43 public static extern IntPtr UninitializeHook(uint hId);44 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Unicode)]45 public static extern int GetUiXPath(int left, int top, StringBuilder s, int nMaxCount);46 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi)]47 public static extern void InitUiTreeWalk();48 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi)]49 public static extern void UnInitUiTreeWalk();50 [DllImport("UIXPathLib.dll", CallingConvention = CallingConvention.Winapi, CharSet = CharSet.Unicode)]51 public static extern int HighlightCachedUI(string strRuntimeId, ref RECT rect);52 }53}...

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POINT

Using AI Code Generation

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1using WinAppDriverUIRecorder;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 POINT p = new POINT();12 p.X = 100;13 p.Y = 200;14 Console.WriteLine(p.X);15 Console.WriteLine(p.Y);16 Console.ReadKey();17 }18 }19}

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Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public int X;9 public int Y;10 }11}12using System;13using System.Collections.Generic;14using System.Linq;15using System.Text;16using System.Threading.Tasks;17{18 {19 public int X;20 public int Y;21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 public int X;31 public int Y;32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 public int X;42 public int Y;43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50{51 {52 public int X;53 public int Y;54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 public int X;64 public int Y;65 }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;

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POINT

Using AI Code Generation

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1using WinAppDriverUIRecorder;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8using System.Drawing;9{10 {11 public int X;12 public int Y;13 public POINT()14 {15 X = 0;16 Y = 0;17 }18 public POINT(int x, int y)19 {20 X = x;21 Y = y;22 }23 public POINT(Point p)24 {25 X = p.X;26 Y = p.Y;27 }28 }29}30using WinAppDriverUIRecorder;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using System.Windows.Forms;37using System.Drawing;38{39 {40 public static void Main(string[] args)41 {42 POINT p = new POINT(100, 200);43 Console.WriteLine(p.X);44 Console.WriteLine(p.Y);45 }46 }47}48using WinAppDriverUIRecorder;49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using System.Windows.Forms;55using System.Drawing;56{57 {58 public static void Main(string[] args)59 {60 POINT p = new POINT(100, 200);61 Console.WriteLine(p.X);62 Console.WriteLine(p.Y);63 }64 }65}66using WinAppDriverUIRecorder;67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72using System.Windows.Forms;73using System.Drawing;74{75 {76 public static void Main(string[] args)77 {78 POINT p = new POINT(100, 200);79 Console.WriteLine(p.X);80 Console.WriteLine(p.Y);81 }82 }83}84using WinAppDriverUIRecorder;

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POINT

Using AI Code Generation

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1using WinAppDriverUIRecorder;2{3 {4 public int x;5 public int y;6 }7}

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Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using WinAppDriverUIRecorder;7using System.Drawing;8using System.Windows.Forms;9using System.Drawing.Imaging;10using System.Drawing.Drawing2D;11{12 {13 static void Main(string[] args)14 {15 POINT p = new POINT();16 GetCursorPos(out p);17 Console.WriteLine("X: " + p.X + " Y: " + p.Y);18 Console.ReadLine();19 }20 [System.Runtime.InteropServices.DllImport("user32.dll")]21 static extern bool GetCursorPos(out POINT lpPoint);22 {23 public int X;24 public int Y;25 }26 }27}28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using WinAppDriverUIRecorder;34using System.Drawing;35using System.Windows.Forms;36using System.Drawing.Imaging;37using System.Drawing.Drawing2D;38{39 {40 static void Main(string[] args)41 {42 RECT r = new RECT();43 GetWindowRect(GetForegroundWindow(), out r);44 Console.WriteLine("X: " + r.Left + " Y: " + r.Top);45 Console.WriteLine("Width: " + r.Right + " Height: " + r.Bottom);46 Console.ReadLine();47 }48 [System.Runtime.InteropServices.DllImport("user32.dll")]49 static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);50 [System.Runtime.InteropServices.DllImport("user32.dll")]51 static extern IntPtr GetForegroundWindow();52 {53 public int Left;54 public int Top;55 public int Right;56 public int Bottom;57 }58 }59}

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Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using WinAppDriverUIRecorder;7using System.Drawing;8using System.Windows.Forms;9using System.Drawing.Imaging;10using System.Drawing.Drawing2D;11{12 {13 static void Main(string[] args)14 {15 POINT p = new POINT();16 GetCursorPos(out p);17 Console.WriteLine("X: " + p.X + " Y: " + p.Y);18 Console.ReadLine();19 }20 [System.Runtime.InteropServices.DllImport("user32.dll")]21 static extern bool GetCursorPos(out POINT lpPoint);22 {23 public int X;24 public int Y;25 }26 }27}28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using WinAppDriverUIRecorder;34using System.Drawing;35using System.Windows.Forms;36using System.Drawing.Imaging;37using System.Drawing.Drawing2D;38{39 {40 static void Main(string[] args)41 {42 RECT r = new RECT();43 GetWindowRect(GetForegroundWindow(), out r);44 Console.WriteLine("X: " + r.Left + " Y: " + r.Top);45 Console.WriteLine("Width: " + r.Right + " Height: " + r.Bottom);46 Console.ReadLine();47 }48 [System.Runtime.InteropServices.DllImport("user32.dll")]49 static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);50 [System.Runtime.InteropServices.DllImport("user32.dll")]51 static extern IntPtr GetForegroundWindow();52 {53 public int Left;54 public int Top;55 public int Right;56 public int Bottom;57 }58 }59}

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POINT

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using WinAppDriverUIRecorder;5{6 {7 private Point _mouseDownLocation;8 public Form1()9 {10 InitializeComponent();11 }12 private void Form1_MouseDown(object sender, MouseEventArgs e)13 {14 _mouseDownLocation = e.Location;15 }16 private void Form1_MouseUp(object sender, MouseEventArgs e)17 {18 var mouseUpLocation = this.PointToScreen(e.Location);19 mouseUpLocation.Offset(-_mouseDownLocation.X, -_mouseDownLocation.Y);20 this.Location = mouseUpLocation;21 }22 private void Form1_MouseMove(object sender, MouseEventArgs e)23 {24 if (e.Button == MouseButtons.Left)25 {26 var mouseMoveLocation = this.PointToScreen(e.Location);27 mouseMoveLocation.Offset(-_mouseDownLocation.X, -_mouseDownLocation.Y);28 this.Location = mouseMoveLocation;29 }30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using System.Windows.Forms;39{40 {41 public MyPanel()42 {43 this.DoubleBuffered = true;44 this.SetStyle(ControlStyles.ResizeRedraw, true);45 }46 protected override void OnPaintBackground(PaintEventArgs e)47 {48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using System.Windows.Forms;57{58 {59 public MyButton()60 {61 this.DoubleBuffered = true;62 this.SetStyle(ControlStyles.ResizeRedraw, true);63 }64 protected override void OnPaintBackground(PaintEventArgs e)65 {66 }67 }68}69 {70 public int x;71 public int y;72 public POINT()73 {74 this.x = 0;75 this.y = 0;76 }77 public POINT(int x, int y)78 {79 this.x = x;80 this.y = y;81 }82 public POINT(Point p)83 {84 this.x = p.X;85 this.y = p.Y;86 }87 public static implicit operator Point(POINT p)88 {89 return new Point(p.x, p.y);90 }91 public static implicit operator POINT(Point p)92 {93 return new POINT(p.X, p.Y);94 }95 }96}97using WinAppDriverUIRecorder;98{99 {100 public int x;101 public int y;102 public POINT()103 {104 this.x = 0;105 this.y = 0;106 }107 public POINT(int x, int y)108 {109 this.x = x;110 this.y = y;111 }112 public POINT(Point p)113 {114 this.x = p.X;115 this.y = p.Y;116 }117 public static implicit operator Point(POINT p)118 {119 return new Point(p.x, p.y);120 }121 public static implicit operator POINT(Point p)122 {123 return new POINT(p.X, p.Y);124 }125 }126}127using System.Drawing;128{

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Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using WinAppDriverUIRecorder;5{6 {7 private Point _mouseDownLocation;8 public Form1()9 {10 InitializeComponent();11 }12 private void Form1_MouseDown(object sender, MouseEventArgs e)13 {14 _mouseDownLocation = e.Location;15 }16 private void Form1_MouseUp(object sender, MouseEventArgs e)17 {18 var mouseUpLocation = this.PointToScreen(e.Location);19 mouseUpLocation.Offset(-_mouseDownLocation.X, -_mouseDownLocation.Y);20 this.Location = mouseUpLocation;21 }22 private void Form1_MouseMove(object sender, MouseEventArgs e)23 {24 if (e.Button == MouseButtons.Left)25 {26 var mouseMoveLocation = this.PointToScreen(e.Location);27 mouseMoveLocation.Offset(-_mouseDownLocation.X, -_mouseDownLocation.Y);28 this.Location = mouseMoveLocation;29 }30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using System.Windows.Forms;39{40 {41 public MyPanel()42 {43 this.DoubleBuffered = true;44 this.SetStyle(ControlStyles.ResizeRedraw, true);45 }46 protected override void OnPaintBackground(PaintEventArgs e)47 {48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using System.Windows.Forms;57{58 {59 public MyButton()60 {61 this.DoubleBuffered = true;62 this.SetStyle(ControlStyles.ResizeRedraw, true);63 }64 protected override void OnPaintBackground(PaintEventArgs e)65 {66 }67 }68}

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using OpenQA.Selenium;7using OpenQA.Selenium.Appium.Windows;8using OpenQA.Selenium.Remote;9using WinAppDriverUIRecorder;10using System.Threading;11{12 {13 static void Main(string[] args)14 {

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