How to use WindowPattern method of FlaUI.UIA3.Patterns.WindowPattern class

Best FlaUI code snippet using FlaUI.UIA3.Patterns.WindowPattern.WindowPattern

WindowPattern.cs

Source:WindowPattern.cs Github

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...7using UIA = Interop.UIAutomationClient;89namespace FlaUI.UIA3.Patterns10{11 public class WindowPattern : WindowPatternBase<UIA.IUIAutomationWindowPattern>12 {13 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA.UIA_PatternIds.UIA_WindowPatternId, "Window", AutomationObjectIds.IsWindowPatternAvailableProperty);14 public static readonly PropertyId CanMaximizeProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_WindowCanMaximizePropertyId, "CanMaximize");15 public static readonly PropertyId CanMinimizeProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_WindowCanMinimizePropertyId, "CanMinimize");16 public static readonly PropertyId IsModalProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_WindowIsModalPropertyId, "IsModal");17 public static readonly PropertyId IsTopmostProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_WindowIsTopmostPropertyId, "IsTopmost");18 public static readonly PropertyId WindowInteractionStateProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_WindowWindowInteractionStatePropertyId, "WindowInteractionState");19 public static readonly PropertyId WindowVisualStateProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_WindowWindowVisualStatePropertyId, "WindowVisualState");20 public static readonly EventId WindowClosedEvent = EventId.Register(AutomationType.UIA3, UIA.UIA_EventIds.UIA_Window_WindowClosedEventId, "WindowClosed");21 public static readonly EventId WindowOpenedEvent = EventId.Register(AutomationType.UIA3, UIA.UIA_EventIds.UIA_Window_WindowOpenedEventId, "WindowOpened");2223 public WindowPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationWindowPattern nativePattern) : base(frameworkAutomationElement, nativePattern)24 {25 }2627 public override void Close()28 {29 Com.Call(() => NativePattern.Close());30 }3132 public override void SetWindowVisualState(WindowVisualState state)33 {34 Com.Call(() => NativePattern.SetWindowVisualState((UIA.WindowVisualState)state));35 }3637 public override bool WaitForInputIdle(int milliseconds)38 {39 return Com.Call(() => NativePattern.WaitForInputIdle(milliseconds)) != 0;40 }41 }4243 public class WindowPatternPropertyIds : IWindowPatternPropertyIds44 {45 public PropertyId CanMaximize => WindowPattern.CanMaximizeProperty;4647 public PropertyId CanMinimize => WindowPattern.CanMinimizeProperty;4849 public PropertyId IsModal => WindowPattern.IsModalProperty;5051 public PropertyId IsTopmost => WindowPattern.IsTopmostProperty;5253 public PropertyId WindowInteractionState => WindowPattern.WindowInteractionStateProperty;5455 public PropertyId WindowVisualState => WindowPattern.WindowVisualStateProperty;56 }5758 public class WindowPatternEventIds : IWindowPatternEventIds59 {60 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;6162 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;63 }64} ...

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WindowPattern

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.Patterns;10using FlaUI.UIA3;11using FlaUI.UIA3.Patterns;12using FlaUI.UIA3.Patterns.Infrastructure;13using FlaUI.Core;14using FlaUI.Core.Conditions;15using System.Windows.Automation;16{17 {18 static void Main(string[] args)19 {20 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");21 var automation = new UIA3Automation();22 var window = application.GetMainWindow(automation);23 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("1")));24 button.Click();25 var windowPattern = window.Patterns.Window.Pattern;26 windowPattern.SetWindowVisualState(WindowVisualState.Minimized);27 windowPattern.SetWindowVisualState(WindowVisualState.Normal);28 windowPattern.Close();29 }30 }31}

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WindowPattern

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Input;9using FlaUI.Core.Tools;10using FlaUI.Core.WindowsAPI;11using FlaUI.UIA3;12using FlaUI.UIA3.Patterns;13{14 {15 static void Main(string[] args)16 {17 var application = FlaUI.Core.Application.Launch("notepad.exe");18 Wait.UntilInputIsProcessed(1000);19 var mainWindow = application.GetMainWindow(new UIA3Automation());20 var windowPattern = mainWindow.Patterns.Window.PatternOrDefault;21 if (windowPattern != null)22 {23 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);24 Wait.UntilInputIsProcessed(1000);25 windowPattern.SetWindowVisualState(WindowVisualState.Minimized);26 Wait.UntilInputIsProcessed(1000);27 windowPattern.SetWindowVisualState(WindowVisualState.Normal);28 Wait.UntilInputIsProcessed(1000);29 windowPattern.Close();30 }31 }32 }33}

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WindowPattern

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Patterns;6using FlaUI.UIA3;7using FlaUI.UIA3.Patterns;8{9 {10 static void Main(string[] args)11 {12 Application app = Application.Launch(@"C:\Windows\System3213otepad.exe");14 Window window = app.GetMainWindow(new UIA3PropertyLibrary());15 IWindowPattern windowPattern = window.Patterns.Window.Pattern;

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WindowPattern

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Patterns;4using FlaUI.UIA3;5using FlaUI.UIA3.Patterns;6using System;7using System.Diagnostics;8using System.Threading;9using System.Windows.Automation;10{11 {12 static void Main(string[] args)13 {14 Process.Start("notepad.exe");15 Thread.Sleep(2000);16 var automation = new UIA3Automation();17 var notepad = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad"));18 var windowPattern = notepad.Patterns.Window.Pattern;19 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);20 Console.Read();21 }22 }23}24public WindowVisualState GetWindowVisualState();25using FlaUI.Core.AutomationElements;26using FlaUI.Core.AutomationElements.Infrastructure;27using FlaUI.Core.Patterns;28using FlaUI.UIA3;29using FlaUI.UIA3.Patterns;30using System;31using System.Diagnostics;32using System.Threading;33using System.Windows.Automation;34{35 {36 static void Main(string[] args)37 {38 Process.Start("notepad.exe");39 Thread.Sleep(2000);40 var automation = new UIA3Automation();41 var notepad = automation.GetDesktop().FindFirstChild(cf =>

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WindowPattern

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.Core.Tools;5using FlaUI.UIA3.Patterns;6using System;7{8 {9 public static WindowPattern WindowPattern(this AutomationElement automationElement)10 {11 return WindowPattern.Create(automationElement);12 }13 }14}15using FlaUI.Core.AutomationElements.Infrastructure;16using FlaUI.Core.Definitions;17using FlaUI.Core.Patterns;18using FlaUI.Core.Tools;19using FlaUI.UIA3.Patterns;20using System;21{22 {23 public static WindowPattern WindowPattern(this AutomationElement automationElement)24 {25 return WindowPattern.Create(automationElement);26 }27 }28}29using FlaUI.Core.AutomationElements.Infrastructure;30using FlaUI.Core.Definitions;31using FlaUI.Core.Patterns;32using FlaUI.Core.Tools;33using FlaUI.UIA3.Patterns;34using System;35{36 {37 public static WindowPattern WindowPattern(this AutomationElement automationElement)38 {39 return WindowPattern.Create(automationElement);40 }41 }42}43using FlaUI.Core.AutomationElements.Infrastructure;44using FlaUI.Core.Definitions;45using FlaUI.Core.Patterns;46using FlaUI.Core.Tools;47using FlaUI.UIA3.Patterns;48using System;49{50 {51 public static WindowPattern WindowPattern(this AutomationElement automationElement)52 {53 return WindowPattern.Create(automationElement);54 }55 }56}57using FlaUI.Core.AutomationElements.Infrastructure;58using FlaUI.Core.Definitions;59using FlaUI.Core.Patterns;60using FlaUI.Core.Tools;61using FlaUI.UIA3.Patterns;62using System;

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WindowPattern

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Input;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA3;6using FlaUI.Core;7using FlaUI.UIA3.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");18 var automation = new UIA3Automation();19 var mainWindow = application.GetMainWindow(automation);20 var windowPattern = mainWindow.Patterns.Window.Pattern;21 windowPattern.Minimize();22 windowPattern.Maximize();23 windowPattern.Restore();24 application.Close();25 }26 }27}

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WindowPattern

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Patterns;3using FlaUI.UIA3;4using FlaUI.UIA3.Patterns;5using FlaUI.Core;6using System;7using System.Diagnostics;8using System.Linq;9using System.Threading;10using System.Windows.Automation;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");16 var automation = new UIA3Automation();17 var window = app.GetMainWindow(automation);18 var windowPattern = window.Patterns.Window.Pattern;19 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);20 Thread.Sleep(3000);21 windowPattern.SetWindowVisualState(WindowVisualState.Normal);22 Thread.Sleep(3000);23 windowPattern.SetWindowVisualState(WindowVisualState.Minimized);24 Thread.Sleep(3000);25 windowPattern.SetWindowVisualState(WindowVisualState.Normal);26 Thread.Sleep(3000);27 windowPattern.Close();28 app.Close();29 }30 }31}

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