How to use Enqueue method of PuppeteerSharp.Helpers.AsyncMessageQueue class

Best Puppeteer-sharp code snippet using PuppeteerSharp.Helpers.AsyncMessageQueue.Enqueue

Connection.cs

Source:Connection.cs Github

copy

Full Screen

...152 internal static Connection FromSession(CDPSession session) => session.Connection;153 internal CDPSession GetSession(string sessionId) => _sessions.GetValueOrDefault(sessionId);154 internal Task<CDPSession> GetSessionAsync(string sessionId) => _asyncSessions.GetItemAsync(sessionId);155 private async void Transport_MessageReceived(object sender, MessageReceivedEventArgs e)156 => await _callbackQueue.Enqueue(() => ProcessMessage(e)).ConfigureAwait(false);157 private async Task ProcessMessage(MessageReceivedEventArgs e)158 {159 try160 {161 var response = e.Message;162 ConnectionResponse obj = null;163 if (response.Length > 0 && Delay > 0)164 {165 await Task.Delay(Delay).ConfigureAwait(false);166 }167 try168 {169 obj = JsonConvert.DeserializeObject<ConnectionResponse>(response, JsonHelper.DefaultJsonSerializerSettings);170 }171 catch (JsonException exc)172 {173 _logger.LogError(exc, "Failed to deserialize response", response);174 return;175 }176 _logger.LogTrace("◀ Receive {Message}", response);177 ProcessIncomingMessage(obj);178 }179 catch (Exception ex)180 {181 var message = $"Connection failed to process {e.Message}. {ex.Message}. {ex.StackTrace}";182 _logger.LogError(ex, message);183 Close(message);184 }185 }186 private void ProcessIncomingMessage(ConnectionResponse obj)187 {188 var method = obj.Method;189 var param = obj.Params?.ToObject<ConnectionResponseParams>();190 if (method == "Target.attachedToTarget")191 {192 var sessionId = param.SessionId;193 var session = new CDPSession(this, param.TargetInfo.Type, sessionId);194 _asyncSessions.AddItem(sessionId, session);195 SessionAttached?.Invoke(this, new SessionAttachedEventArgs { Session = session });196 if (obj.SessionId != null && _sessions.TryGetValue(obj.SessionId, out var parentSession))197 {198 parentSession.OnSessionAttached(session);199 }200 }201 else if (method == "Target.detachedFromTarget")202 {203 var sessionId = param.SessionId;204 if (_sessions.TryRemove(sessionId, out var session) && !session.IsClosed)205 {206 session.Close("Target.detachedFromTarget");207 }208 }209 if (!string.IsNullOrEmpty(obj.SessionId))210 {211 var session = GetSession(obj.SessionId);212 session?.OnMessage(obj);213 }214 else if (obj.Id.HasValue)215 {216 // If we get the object we are waiting for we return if217 // if not we add this to the list, sooner or later some one will come for it218 if (_callbacks.TryRemove(obj.Id.Value, out var callback))219 {220 MessageQueue.Enqueue(callback, obj);221 }222 }223 else224 {225 MessageReceived?.Invoke(this, new MessageEventArgs226 {227 MessageID = method,228 MessageData = obj.Params229 });230 }231 }232 private void Transport_Closed(object sender, TransportClosedEventArgs e) => Close(e.CloseReason);233 internal static async Task<Connection> Create(string url, IConnectionOptions connectionOptions, ILoggerFactory loggerFactory = null, CancellationToken cancellationToken = default)234 {235#pragma warning disable 618236 var transport = connectionOptions.Transport;237#pragma warning restore 618238 if (transport == null)239 {240 var transportFactory = connectionOptions.TransportFactory ?? WebSocketTransport.DefaultTransportFactory;241 transport = await transportFactory(new Uri(url), connectionOptions, cancellationToken).ConfigureAwait(false);242 }243 return new Connection(url, connectionOptions.SlowMo, connectionOptions.EnqueueAsyncMessages, transport, loggerFactory);244 }245 /// <inheritdoc />246 public void Dispose()247 {248 Dispose(true);249 GC.SuppressFinalize(this);250 }251 /// <summary>252 /// Releases all resource used by the <see cref="Connection"/> object.253 /// It will raise the <see cref="Disconnected"/> event and dispose <see cref="Transport"/>.254 /// </summary>255 /// <remarks>Call <see cref="Dispose()"/> when you are finished using the <see cref="Connection"/>. The256 /// <see cref="Dispose()"/> method leaves the <see cref="Connection"/> in an unusable state.257 /// After calling <see cref="Dispose()"/>, you must release all references to the...

Full Screen

Full Screen

AsyncMessageQueue.cs

Source:AsyncMessageQueue.cs Github

copy

Full Screen

...22 _enqueueAsyncMessages = enqueueAsyncMessages;23 _logger = logger ?? NullLogger.Instance;24 _pendingTasks = new List<MessageTask>();25 }26 public void Enqueue(MessageTask callback, ConnectionResponse obj)27 {28 if (_disposed)29 {30 throw new ObjectDisposedException(GetType().FullName);31 }32 if (!_enqueueAsyncMessages)33 {34 HandleAsyncMessage(callback, obj);35 return;36 }37 // Keep a ref to this task until it completes. If it can't finish by the time we dispose this queue,38 // then we'll find it and cancel it.39 lock (_pendingTasks)40 {...

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading;3using System.Threading.Tasks;4using PuppeteerSharp.Helpers;5{6 {7 static void Main(string[] args)8 {

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using PuppeteerSharp.Helpers;4{5 {6 static async Task Main(string[] args)7 {8 var queue = new AsyncMessageQueue();9 queue.Enqueue(() => Console.WriteLine("Hello World!"));10 await queue.DrainAsync();11 }12 }13}

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using PuppeteerSharp.Helpers;4{5 {6 static async Task Main(string[] args)7 {8 var messageQueue = new AsyncMessageQueue();9 var task = Task.Run(async () =>10 {11 var message = await messageQueue.DequeueAsync();12 Console.WriteLine(message);13 });14 messageQueue.Enqueue("Hello world!");15 await task;16 }17 }18}19using System;20using System.Threading.Tasks;21using PuppeteerSharp.Helpers;22{23 {24 static async Task Main(string[] args)25 {26 var messageQueue = new AsyncMessageQueue();27 var task = Task.Run(async () =>28 {29 var message = await messageQueue.DequeueAsync();30 Console.WriteLine(message);31 });32 await messageQueue.EnqueueAsync("Hello world!");33 await task;34 }35 }36}37using System;38using System.Threading.Tasks;39using PuppeteerSharp.Helpers;40{41 {42 static async Task Main(string[] args)43 {44 var messageQueue = new AsyncMessageQueue();45 var task = Task.Run(async () =>46 {47 var message = await messageQueue.DequeueAsync();48 Console.WriteLine(message);49 });50 await messageQueue.EnqueueAsync("Hello world!", 1000);51 await task;52 }53 }54}55using System;56using System.Threading.Tasks;57using PuppeteerSharp.Helpers;58{59 {60 static async Task Main(string[] args)61 {62 var messageQueue = new AsyncMessageQueue();63 var task = Task.Run(async () =>64 {65 var message = await messageQueue.DequeueAsync();66 Console.WriteLine(message);67 });68 messageQueue.Enqueue("Hello world!", 1000);69 await task;70 }71 }72}73using System;74using System.Threading.Tasks;75using PuppeteerSharp.Helpers;

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1var queue = new AsyncMessageQueue();2queue.Enqueue(async () =>3{4});5var queue = new AsyncMessageQueue();6queue.Enqueue(async () =>7{8});9var queue = new AsyncMessageQueue();10queue.Enqueue(async () =>11{12});13var queue = new AsyncMessageQueue();14queue.Enqueue(async () =>15{16});17var queue = new AsyncMessageQueue();18queue.Enqueue(async () =>19{20});21var queue = new AsyncMessageQueue();22queue.Enqueue(async () =>23{24});25var queue = new AsyncMessageQueue();26queue.Enqueue(async () =>27{28});29var queue = new AsyncMessageQueue();30queue.Enqueue(async () =>31{32});33var queue = new AsyncMessageQueue();34queue.Enqueue(async () =>35{36});37var queue = new AsyncMessageQueue();38queue.Enqueue(async () =>39{40 await page.GoToAsync("

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();2var task1 = queue.Enqueue(() => System.Threading.Tasks.Task.Delay(1000));3var task2 = queue.Enqueue(() => System.Threading.Tasks.Task.Delay(1000));4await System.Threading.Tasks.Task.WhenAll(task1, task2);5var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();6await queue.EnqueueAsync(() => System.Threading.Tasks.Task.Delay(1000));7await queue.EnqueueAsync(() => System.Threading.Tasks.Task.Delay(1000));8var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();9await queue.EnqueueAsync(async () => {10 await System.Threading.Tasks.Task.Delay(1000);11 await System.Threading.Tasks.Task.Delay(1000);12});13var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();14await queue.Enqueue(() => System.Threading.Tasks.Task.Delay(1000));15await queue.Enqueue(() => System.Threading.Tasks.Task.Delay(1000));16var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();17await queue.EnqueueAsync(async () => {18 await System.Threading.Tasks.Task.Delay(1000);19 await System.Threading.Tasks.Task.Delay(1000);20});21var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();22await queue.Enqueue(async () => {23 await System.Threading.Tasks.Task.Delay(1000);24 await System.Threading.Tasks.Task.Delay(1000);25});26var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();27await queue.Enqueue(async () => {28 await System.Threading.Tasks.Task.Delay(1000);29 await System.Threading.Tasks.Task.Delay(1000);30});31var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();32await queue.Enqueue(()

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();2queue.Enqueue(async () => {3 using (var browser = await Puppeteer.LaunchAsync(new LaunchOptions {4 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe"5 })) {6 var page = await browser.NewPageAsync();7 var title = await page.GetTitleAsync();8 Console.WriteLine(title);9 }10});11var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();12queue.Enqueue(async () => {13 using (var browser = await Puppeteer.LaunchAsync(new LaunchOptions {14 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe"15 })) {16 var page = await browser.NewPageAsync();17 var title = await page.GetTitleAsync();18 Console.WriteLine(title);19 }20});21var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();22queue.Enqueue(async () => {23 using (var browser = await Puppeteer.LaunchAsync(new LaunchOptions {24 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe"25 })) {26 var page = await browser.NewPageAsync();27 var title = await page.GetTitleAsync();28 Console.WriteLine(title);29 }30});31var queue = new PuppeteerSharp.Helpers.AsyncMessageQueue();32queue.Enqueue(async () => {33 using (var browser = await Puppeteer.LaunchAsync(new LaunchOptions {34 ExecutablePath = @"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe"35 })) {36 var page = await browser.NewPageAsync();37 var title = await page.GetTitleAsync();38 Console.WriteLine(title);39 }40});

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1var messageQueue = new AsyncMessageQueue();2messageQueue.Enqueue(async () => {3 Console.WriteLine("Hello");4 await Task.Delay(1000);5});6messageQueue.Enqueue(async () => {7 Console.WriteLine("World");8 await Task.Delay(1000);9});10await messageQueue.Complete();11var messageQueue = new AsyncMessageQueue();12messageQueue.Enqueue(async () => {13 Console.WriteLine("Hello");14 await Task.Delay(1000);15});16messageQueue.Enqueue(async () => {17 Console.WriteLine("World");18 await Task.Delay(1000);19});20await messageQueue.Complete();21var messageQueue = new AsyncMessageQueue();22messageQueue.Enqueue(async () => {23 Console.WriteLine("Hello");24 await Task.Delay(1000);25});26messageQueue.Enqueue(async () => {27 Console.WriteLine("World");28 await Task.Delay(1000);29});30await messageQueue.Complete();31var messageQueue = new AsyncMessageQueue();32messageQueue.Enqueue(async () => {33 Console.WriteLine("Hello");34 await Task.Delay(1000);35});36messageQueue.Enqueue(async () => {37 Console.WriteLine("World");38 await Task.Delay(1000);39});40await messageQueue.Complete();41var messageQueue = new AsyncMessageQueue();42messageQueue.Enqueue(async () => {43 Console.WriteLine("Hello");44 await Task.Delay(1000);45});46messageQueue.Enqueue(async () => {47 Console.WriteLine("World");48 await Task.Delay(1000);49});50await messageQueue.Complete();51var messageQueue = new AsyncMessageQueue();52messageQueue.Enqueue(async () => {53 Console.WriteLine("Hello");54 await Task.Delay(1000);55});56messageQueue.Enqueue(async () => {57 Console.WriteLine("World");58 await Task.Delay(1000);59});60await messageQueue.Complete();61var messageQueue = new AsyncMessageQueue();62messageQueue.Enqueue(async () => {63 Console.WriteLine("Hello");64 await Task.Delay(

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using PuppeteerSharp.Helpers;4{5 {6 private readonly Task _task;7 private readonly object _lock = new object();8 private readonly Queue<Task> _queue = new Queue<Task>();9 public AsyncMessageQueue()10 {11 _task = Task.Run(async () =>12 {13 while (true)14 {15 Task task;16 lock (_lock)17 {18 if (_queue.Count == 0)19 {20 break;21 }22 task = _queue.Dequeue();23 }24 await task.ConfigureAwait(false);25 }26 });27 }28 public void Enqueue(Task task)29 {30 lock (_lock)31 {32 _queue.Enqueue(task);33 }34 }35 public Task WaitAsync()36 {37 return _task;38 }39 }40}41using System;42using System.Threading.Tasks;43using PuppeteerSharp.Helpers;44{45 {46 private readonly Task _task;47 private readonly object _lock = new object();48 private readonly Queue<Task> _queue = new Queue<Task>();49 public AsyncMessageQueue()50 {51 _task = Task.Run(async () =>52 {53 while (true)54 {55 Task task;56 lock (_lock)57 {58 if (_queue.Count == 0)59 {60 break;61 }62 task = _queue.Dequeue();63 }64 await task.ConfigureAwait(false);65 }66 });67 }68 public void Enqueue(Task task)69 {70 lock (_lock)71 {72 _queue.Enqueue(task);73 }74 }75 public Task WaitAsync()76 {77 return _task;78 }79 }80}81using System;82using System.Threading.Tasks;83using PuppeteerSharp.Helpers;84{85 {86 private readonly Task _task;87 private readonly object _lock = new object();88 private readonly Queue<Task> _queue = new Queue<Task>();89 public AsyncMessageQueue()90 {91 _task = Task.Run(async () =>92 {93 while (true)94 {

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1var queue = new AsyncMessageQueue();2queue.Enqueue("Hello World");3queue.Enqueue("Hello World 2");4queue.Enqueue("Hello World 3");5var queue = new AsyncMessageQueue();6var message = await queue.Dequeue();7Console.WriteLine(message);

Full Screen

Full Screen

Enqueue

Using AI Code Generation

copy

Full Screen

1var queue = new AsyncMessageQueue();2await queue.Enqueue(() => {3 Console.WriteLine("Hello");4});5await queue.Enqueue(() => {6 Console.WriteLine("World");7});8var queue = new AsyncMessageQueue();9await queue.Enqueue(async () => {10 Console.WriteLine("Hello");11 await Task.Delay(1000);12});13await queue.Enqueue(async () => {14 Console.WriteLine("World");15 await Task.Delay(1000);16});17var queue = new AsyncMessageQueue();18await queue.Enqueue(() => {19 Console.WriteLine("Hello");20 return Task.Delay(1000);21});22await queue.Enqueue(() => {23 Console.WriteLine("World");24 return Task.Delay(1000);25});26var queue = new AsyncMessageQueue();27await queue.Enqueue(async () => {28 Console.WriteLine("Hello");29 await Task.Delay(1000);30 return "Hello";31});32await queue.Enqueue(async () => {33 Console.WriteLine("World");34 await Task.Delay(1000);35 return "World";36});37var queue = new AsyncMessageQueue();38await queue.Enqueue(async () => {39 Console.WriteLine("Hello");40 await Task.Delay(1000);41 return "Hello";42});43await queue.Enqueue(async () => {44 Console.WriteLine("World");45 await Task.Delay(1000);46 return "World";47});48var queue = new AsyncMessageQueue();49await queue.Enqueue(async () => {50 Console.WriteLine("Hello");51 await Task.Delay(1000);52 return "Hello";53});54await queue.Enqueue(async () => {55 Console.WriteLine("World");56 await Task.Delay(1000);57 return "World";58});

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run Puppeteer-sharp automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in AsyncMessageQueue

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful