How to use ExitingState method of PuppeteerSharp.States.ExitingState class

Best Puppeteer-sharp code snippet using PuppeteerSharp.States.ExitingState.ExitingState

ChromiumProcess.cs

Source:ChromiumProcess.cs Github

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...290 #region Predefined states291 public static readonly State Initial = new InitialState();292 private static readonly StartingState Starting = new StartingState();293 private static readonly StartedState Started = new StartedState();294 private static readonly ExitingState Exiting = new ExitingState();295 private static readonly KillingState Killing = new KillingState();296 private static readonly ExitedState Exited = new ExitedState();297 private static readonly DisposedState Disposed = new DisposedState();298 #endregion299 #region Properties300 public bool IsExiting => this == Killing || this == Exiting;301 public bool IsExited => this == Exited || this == Disposed;302 #endregion303 #region Methods304 /// <summary>305 /// Attempts thread-safe transitions from a given state to this state.306 /// </summary>307 /// <param name="p">The Chromium process</param>308 /// <param name="fromState">The state from which state transition takes place</param>309 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition310 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>311 protected bool TryEnter(ChromiumProcess p, State fromState)312 {313 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)314 {315 fromState.Leave(p);316 return true;317 }318 return false;319 }320 /// <summary>321 /// Notifies that state machine is about to transition to another state.322 /// </summary>323 /// <param name="p">The Chromium process</param>324 protected virtual void Leave(ChromiumProcess p)325 { }326 /// <summary>327 /// Handles process start request.328 /// </summary>329 /// <param name="p">The Chromium process</param>330 /// <returns></returns>331 public virtual Task StartAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("start"));332 /// <summary>333 /// Handles process exit request.334 /// </summary>335 /// <param name="p">The Chromium process</param>336 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>337 /// <returns></returns>338 public virtual Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));339 /// <summary>340 /// Handles process kill request.341 /// </summary>342 /// <param name="p">The Chromium process</param>343 /// <returns></returns>344 public virtual Task KillAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("kill"));345 /// <summary>346 /// Handles wait for process exit request.347 /// </summary>348 /// <param name="p">The Chromium process</param>349 /// <returns></returns>350 public virtual Task WaitForExitAsync(ChromiumProcess p) => p._exitCompletionSource.Task;351 /// <summary>352 /// Handles disposal of process and temporary user directory353 /// </summary>354 /// <param name="p"></param>355 public virtual void Dispose(ChromiumProcess p) => Disposed.EnterFrom(p, this);356 public override string ToString()357 {358 var name = GetType().Name;359 return name.Substring(0, name.Length - "State".Length);360 }361 private Exception InvalidOperation(string operationName)362 => new InvalidOperationException($"Cannot {operationName} in state {this}");363 /// <summary>364 /// Kills process if it is still alive.365 /// </summary>366 /// <param name="p"></param>367 private static void Kill(ChromiumProcess p)368 {369 try370 {371 if (!p.Process.HasExited)372 {373 p.Process.Kill();374 }375 }376 catch (InvalidOperationException)377 {378 // Ignore379 }380 }381 #endregion382 #region Concrete state classes383 private class InitialState : State384 {385 public override Task StartAsync(ChromiumProcess p) => Starting.EnterFromAsync(p, this);386 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout)387 {388 Exited.EnterFrom(p, this);389 return Task.CompletedTask;390 }391 public override Task KillAsync(ChromiumProcess p)392 {393 Exited.EnterFrom(p, this);394 return Task.CompletedTask;395 }396 public override Task WaitForExitAsync(ChromiumProcess p) => Task.FromException(InvalidOperation("wait for exit"));397 }398 private class StartingState : State399 {400 public Task EnterFromAsync(ChromiumProcess p, State fromState)401 {402 if (!TryEnter(p, fromState))403 {404 // Delegate StartAsync to current state, because it has already changed since405 // transition to this state was initiated.406 return p._currentState.StartAsync(p);407 }408 return StartCoreAsync(p);409 }410 public override Task StartAsync(ChromiumProcess p) => p._startCompletionSource.Task;411 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);412 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);413 public override void Dispose(ChromiumProcess p)414 {415 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));416 base.Dispose(p);417 }418 private async Task StartCoreAsync(ChromiumProcess p)419 {420 var output = new StringBuilder();421 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)422 {423 if (e.Data != null)424 {425 output.AppendLine(e.Data);426 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");427 if (match.Success)428 {429 p._startCompletionSource.SetResult(match.Groups[1].Value);430 }431 }432 }433 void OnProcessExitedWhileStarting(object sender, EventArgs e)434 {435 p._startCompletionSource.SetException(new ChromiumProcessException($"Failed to launch Chromium! {output}"));436 }437 void OnProcessExited(object sender, EventArgs e)438 {439 Exited.EnterFrom(p, p._currentState);440 }441 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;442 p.Process.Exited += OnProcessExitedWhileStarting;443 p.Process.Exited += OnProcessExited;444 CancellationTokenSource cts = null;445 try446 {447 p.Process.Start();448 await Started.EnterFromAsync(p, this).ConfigureAwait(false);449 p.Process.BeginErrorReadLine();450 var timeout = p._options.Timeout;451 if (timeout > 0)452 {453 cts = new CancellationTokenSource(timeout);454 cts.Token.Register(() => p._startCompletionSource.TrySetException(455 new ChromiumProcessException($"Timed out after {timeout} ms while trying to connect to Chromium!")));456 }457 try458 {459 await p._startCompletionSource.Task.ConfigureAwait(false);460 await Started.EnterFromAsync(p, this).ConfigureAwait(false);461 }462 catch463 {464 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);465 throw;466 }467 }468 finally469 {470 cts?.Dispose();471 p.Process.Exited -= OnProcessExitedWhileStarting;472 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;473 }474 }475 }476 private class StartedState : State477 {478 public Task EnterFromAsync(ChromiumProcess p, State fromState)479 {480 if (TryEnter(p, fromState))481 {482 // Process has not exited or been killed since transition to this state was initiated483 LogProcessCount(p, Interlocked.Increment(ref _processCount));484 }485 return Task.CompletedTask;486 }487 protected override void Leave(ChromiumProcess p)488 => LogProcessCount(p, Interlocked.Decrement(ref _processCount));489 public override Task StartAsync(ChromiumProcess p) => Task.CompletedTask;490 public override Task ExitAsync(ChromiumProcess p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);491 public override Task KillAsync(ChromiumProcess p) => Killing.EnterFromAsync(p, this);492 private static void LogProcessCount(ChromiumProcess p, int processCount)493 {494 try495 {496 p._logger?.LogInformation("Process Count: {ProcessCount}", processCount);497 }498 catch499 {500 // Prevent logging exception from causing havoc501 }502 }503 }504 private class ExitingState : State505 {506 public Task EnterFromAsync(ChromiumProcess p, State fromState, TimeSpan timeout)507 {508 return !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);509 }510 public override async Task ExitAsync(ChromiumProcess p, TimeSpan timeout)511 {512 var timeoutTask = Task.Delay(timeout);513 var waitForExitTask = WaitForExitAsync(p);514 var completedTask = await Task.WhenAny(waitForExitTask, timeoutTask).ConfigureAwait(false);515 if (completedTask == timeoutTask)516 {517 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);518 await waitForExitTask.ConfigureAwait(false);...

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LauncherBase.cs

Source:LauncherBase.cs Github

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...212 /// </summary>213 public static readonly State Initial = new InitialState();214 private static readonly StartingState Starting = new StartingState();215 private static readonly StartedState Started = new StartedState();216 private static readonly ExitingState Exiting = new ExitingState();217 private static readonly KillingState Killing = new KillingState();218 private static readonly ExitedState Exited = new ExitedState();219 private static readonly DisposedState Disposed = new DisposedState();220 #endregion221 #region Properties222 /// <summary>223 /// Get If process exists.224 /// </summary>225 public bool IsExiting => this == Killing || this == Exiting;226 /// <summary>227 /// Get If process is exited.228 /// </summary>229 public bool IsExited => this == Exited || this == Disposed;230 #endregion231 #region Methods232 /// <summary>233 /// Attempts thread-safe transitions from a given state to this state.234 /// </summary>235 /// <param name="p">The Base process</param>236 /// <param name="fromState">The state from which state transition takes place</param>237 /// <returns>Returns <c>true</c> if transition is successful, or <c>false</c> if transition238 /// cannot be made because current state does not equal <paramref name="fromState"/>.</returns>239 protected bool TryEnter(LauncherBase p, State fromState)240 {241 if (Interlocked.CompareExchange(ref p._currentState, this, fromState) == fromState)242 {243 fromState.Leave(p);244 return true;245 }246 return false;247 }248 /// <summary>249 /// Notifies that state machine is about to transition to another state.250 /// </summary>251 /// <param name="p">The Base process</param>252 protected virtual void Leave(LauncherBase p)253 {254 }255 /// <summary>256 /// Handles process start request.257 /// </summary>258 /// <param name="p">The Base process</param>259 /// <returns></returns>260 public virtual Task StartAsync(LauncherBase p) => Task.FromException(InvalidOperation("start"));261 /// <summary>262 /// Handles process exit request.263 /// </summary>264 /// <param name="p">The Base process</param>265 /// <param name="timeout">The maximum waiting time for a graceful process exit.</param>266 /// <returns></returns>267 public virtual Task ExitAsync(LauncherBase p, TimeSpan timeout) => Task.FromException(InvalidOperation("exit"));268 /// <summary>269 /// Handles process kill request.270 /// </summary>271 /// <param name="p">The Base process</param>272 /// <returns></returns>273 public virtual Task KillAsync(LauncherBase p) => Task.FromException(InvalidOperation("kill"));274 /// <summary>275 /// Handles wait for process exit request.276 /// </summary>277 /// <param name="p">The Base process</param>278 /// <returns></returns>279 public virtual Task WaitForExitAsync(LauncherBase p) => p._exitCompletionSource.Task;280 /// <summary>281 /// Handles disposal of process and temporary user directory282 /// </summary>283 /// <param name="p"></param>284 public virtual void Dispose(LauncherBase p) => Disposed.EnterFrom(p, this);285 /// <inheritdoc />286 public override string ToString()287 {288 string name = GetType().Name;289 return name.Substring(0, name.Length - "State".Length);290 }291 private Exception InvalidOperation(string operationName)292 => new InvalidOperationException($"Cannot {operationName} in state {this}");293 /// <summary>294 /// Kills process if it is still alive.295 /// </summary>296 /// <param name="p"></param>297 private static void Kill(LauncherBase p)298 {299 try300 {301 if (!p.Process.HasExited)302 {303 p.Process.Kill();304 }305 }306 catch (InvalidOperationException)307 {308 // Ignore309 }310 }311 #endregion312 #region Concrete state classes313 private class InitialState : State314 {315 public override Task StartAsync(LauncherBase p) => Starting.EnterFromAsync(p, this);316 public override Task ExitAsync(LauncherBase p, TimeSpan timeout)317 {318 Exited.EnterFrom(p, this);319 return Task.CompletedTask;320 }321 public override Task KillAsync(LauncherBase p)322 {323 Exited.EnterFrom(p, this);324 return Task.CompletedTask;325 }326 public override Task WaitForExitAsync(LauncherBase p) => Task.FromException(InvalidOperation("wait for exit"));327 }328 private class StartingState : State329 {330 public Task EnterFromAsync(LauncherBase p, State fromState)331 {332 if (!TryEnter(p, fromState))333 {334 // Delegate StartAsync to current state, because it has already changed since335 // transition to this state was initiated.336 return p._currentState.StartAsync(p);337 }338 return StartCoreAsync(p);339 }340 public override Task StartAsync(LauncherBase p) => p._startCompletionSource.Task;341 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);342 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);343 public override void Dispose(LauncherBase p)344 {345 p._startCompletionSource.TrySetException(new ObjectDisposedException(p.ToString()));346 base.Dispose(p);347 }348 private async Task StartCoreAsync(LauncherBase p)349 {350 var output = new StringBuilder();351 void OnProcessDataReceivedWhileStarting(object sender, DataReceivedEventArgs e)352 {353 if (e.Data != null)354 {355 output.AppendLine(e.Data);356 var match = Regex.Match(e.Data, "^DevTools listening on (ws:\\/\\/.*)");357 if (match.Success)358 {359 p._startCompletionSource.TrySetResult(match.Groups[1].Value);360 }361 }362 }363 void OnProcessExitedWhileStarting(object sender, EventArgs e)364 => p._startCompletionSource.TrySetException(new ProcessException($"Failed to launch Base! {output}"));365 void OnProcessExited(object sender, EventArgs e) => Exited.EnterFrom(p, p._currentState);366 p.Process.ErrorDataReceived += OnProcessDataReceivedWhileStarting;367 p.Process.Exited += OnProcessExitedWhileStarting;368 p.Process.Exited += OnProcessExited;369 CancellationTokenSource cts = null;370 try371 {372 p.Process.Start();373 await Started.EnterFromAsync(p, this).ConfigureAwait(false);374 p.Process.BeginErrorReadLine();375 int timeout = p._options.Timeout;376 if (timeout > 0)377 {378 cts = new CancellationTokenSource(timeout);379 cts.Token.Register(() => p._startCompletionSource.TrySetException(380 new ProcessException($"Timed out after {timeout} ms while trying to connect to Base!")));381 }382 try383 {384 await p._startCompletionSource.Task.ConfigureAwait(false);385 await Started.EnterFromAsync(p, this).ConfigureAwait(false);386 }387 catch388 {389 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);390 throw;391 }392 }393 finally394 {395 cts?.Dispose();396 p.Process.Exited -= OnProcessExitedWhileStarting;397 p.Process.ErrorDataReceived -= OnProcessDataReceivedWhileStarting;398 }399 }400 }401 private class StartedState : State402 {403 public Task EnterFromAsync(LauncherBase p, State fromState)404 {405 if (TryEnter(p, fromState))406 {407 }408 return Task.CompletedTask;409 }410 protected override void Leave(LauncherBase p) { }411 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;412 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => Exiting.EnterFromAsync(p, this, timeout);413 public override Task KillAsync(LauncherBase p) => Killing.EnterFromAsync(p, this);414 }415 private class ExitingState : State416 {417 public Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)418 => !TryEnter(p, fromState) ? p._currentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);419 public override async Task ExitAsync(LauncherBase p, TimeSpan timeout)420 {421 var waitForExitTask = WaitForExitAsync(p);422 await waitForExitTask.WithTimeout(423 async () =>424 {425 await Killing.EnterFromAsync(p, this).ConfigureAwait(false);426 await waitForExitTask.ConfigureAwait(false);427 },428 timeout,429 CancellationToken.None).ConfigureAwait(false);...

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StateManager.cs

Source:StateManager.cs Github

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...9 {10 Initial = new InitialState(this);11 Starting = new ChromiumStartingState(this);12 Started = new StartedState(this);13 Exiting = new ExitingState(this);14 Killing = new KillingState(this);15 Exited = new ExitedState(this);16 Disposed = new DisposedState(this);17 CurrentState = Initial;18 }19 public State CurrentState20 {21 get => _currentState;22 set => _currentState = value;23 }24 internal State Initial { get; set; }25 internal State Starting { get; set; }26 internal StartedState Started { get; set; }27 internal State Exiting { get; set; }...

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ExitingState.cs

Source:ExitingState.cs Github

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...3using System.Threading.Tasks;4using PuppeteerSharp.Helpers;5namespace PuppeteerSharp.States6{7 internal class ExitingState : State8 {9 public ExitingState(StateManager stateManager) : base(stateManager)10 {11 }12 public override Task EnterFromAsync(LauncherBase p, State fromState, TimeSpan timeout)13 => !StateManager.TryEnter(p, fromState, this) ? StateManager.CurrentState.ExitAsync(p, timeout) : ExitAsync(p, timeout);14 public override async Task ExitAsync(LauncherBase p, TimeSpan timeout)15 {16 var waitForExitTask = WaitForExitAsync(p);17 await waitForExitTask.WithTimeout(18 async () =>19 {20 await StateManager.Killing.EnterFromAsync(p, this, timeout).ConfigureAwait(false);21 await waitForExitTask.ConfigureAwait(false);22 },23 timeout,...

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StartedState.cs

Source:StartedState.cs Github

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...12 StateManager.TryEnter(p, fromState, this);13 return Task.CompletedTask;14 }15 public override Task StartAsync(LauncherBase p) => Task.CompletedTask;16 public override Task ExitAsync(LauncherBase p, TimeSpan timeout) => new ExitingState(StateManager).EnterFromAsync(p, this, timeout);17 public override Task KillAsync(LauncherBase p) => new KillingState(StateManager).EnterFromAsync(p, this);18 }19}...

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ExitingState

Using AI Code Generation

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1{2 {3 public override Task OnTargetCrashedAsync(Target target)4 {5 return Task.CompletedTask;6 }7 public override Task OnTargetCreatedAsync(Target target)8 {9 return Task.CompletedTask;10 }11 public override Task OnTargetDestroyedAsync(Target target)12 {13 return Task.CompletedTask;14 }15 public override Task OnTargetInfoChangedAsync(Target target)16 {17 return Task.CompletedTask;18 }19 public override Task OnTargetNavigatedAsync(Target target)20 {21 return Task.CompletedTask;22 }23 public override Task OnTargetAttachedToTargetAsync(Target target)24 {25 return Task.CompletedTask;26 }27 public override Task OnTargetDetachedFromTargetAsync(Target target)28 {29 return Task.CompletedTask;30 }31 public override Task OnTargetReceivedMessageFromTargetAsync(Target target)32 {33 return Task.CompletedTask;34 }35 public override Task OnTargetSentMessageToTargetAsync(Target target)36 {37 return Task.CompletedTask;38 }39 }40}41{42 {43 public LaunchOptions()44 {45 Headless = true;46 IgnoreHTTPSErrors = true;47 Timeout = 30000;48 Args = new List<string>();49 IgnoreDefaultArgs = new List<string>();50 DefaultViewport = null;51 ExecutablePath = null;52 SlowMo = 0;53 Dumpio = false;54 UserDataDir = null;55 Env = new Dictionary<string, string>();56 HandleSIGINT = true;57 HandleSIGTERM = true;58 HandleSIGHUP = true;59 Devtools = false;60 Pipe = false;61 AppMode = false;62 IgnoreDefaultArgs = new List<string>();63 Product = Product.Chrome;64 ExtraPrefsFirefox = new Dictionary<string, object>();65 EnableWebBluetooth = false;66 EnableWebUSB = false;67 EnableAutomation = false;68 DefaultBrowserType = BrowserType.Chrome;69 DefaultViewport = null;70 AcceptDownloads = false;71 IgnoreHTTPSErrors = false;72 Timeout = 30000;73 SlowMo = 0;74 Dumpio = false;75 IgnoreDefaultArgs = new List<string>();

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ExitingState

Using AI Code Generation

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1{2 {3 private readonly Target _target;4 public ExitingState(Target target)5 {6 _target = target;7 }8 public Task<bool> IsInitializedAsync() => Task.FromResult(false);9 public Task<bool> IsLoadingAsync() => Task.FromResult(false);10 public Task<bool> IsNavigatedAsync() => Task.FromResult(false);11 public Task<bool> IsDestroyedAsync() => Task.FromResult(true);12 public Task<bool> IsAttachedAsync() => Task.FromResult(false);13 public Task<bool> IsDetachedAsync() => Task.FromResult(false);14 }15}16{17 {18 private readonly Target _target;19 public NavigatedState(Target target)20 {21 _target = target;22 }23 public Task<bool> IsInitializedAsync() => Task.FromResult(true);24 public Task<bool> IsLoadingAsync() => Task.FromResult(false);25 public Task<bool> IsNavigatedAsync() => Task.FromResult(true);26 public Task<bool> IsDestroyedAsync() => Task.FromResult(false);27 public Task<bool> IsAttachedAsync() => Task.FromResult(true);28 public Task<bool> IsDetachedAsync() => Task.FromResult(false);29 }30}31{32 {33 private readonly Target _target;34 public LoadingState(Target target)35 {36 _target = target;37 }38 public Task<bool> IsInitializedAsync() => Task.FromResult(true);39 public Task<bool> IsLoadingAsync() => Task.FromResult(true);40 public Task<bool> IsNavigatedAsync() => Task.FromResult(false);41 public Task<bool> IsDestroyedAsync() => Task.FromResult(false);42 public Task<bool> IsAttachedAsync() => Task.FromResult(true);43 public Task<bool> IsDetachedAsync() => Task.FromResult(false);44 }45}46{

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ExitingState

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using PuppeteerSharp;4using PuppeteerSharp.States;5{6 {7 static async Task Main(string[] args)8 {9 {10 };11 using (var browser = await Puppeteer.LaunchAsync(options))12 using (var page = await browser.NewPageAsync())13 {14 await page.ExitingState();15 }16 }17 }18}

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ExitingState

Using AI Code Generation

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1{2 {3 public void Dispose()4 {5 }6 public Task HandleAsync(Connection connection, SessionCreatedResponse message)7 {8 return Task.CompletedTask;9 }10 public Task HandleAsync(Connection connection, SessionDetachedResponse message)11 {12 return Task.CompletedTask;13 }14 public Task HandleAsync(Connection connection, TargetInfoChangedResponse message)15 {16 return Task.CompletedTask;17 }18 public Task HandleAsync(Connection connection, TargetCreatedResponse message)19 {20 return Task.CompletedTask;21 }22 public Task HandleAsync(Connection connection, TargetDestroyedResponse message)23 {24 return Task.CompletedTask;25 }26 public Task HandleAsync(Connection connection, TargetInfoChangedResponse[] message)27 {28 return Task.CompletedTask;29 }30 public Task HandleAsync(Connection connection, TargetAttachedToTargetEvent message)31 {32 return Task.CompletedTask;33 }34 public Task HandleAsync(Connection connection, TargetDetachedFromTargetEvent message)35 {36 return Task.CompletedTask;37 }38 public Task HandleAsync(Connection connection, TargetReceivedMessageFromTargetEvent message)39 {40 return Task.CompletedTask;41 }42 public Task HandleAsync(Connection connection, TargetCrashedEvent message)43 {44 return Task.CompletedTask;45 }46 }47}48{49 {50 Task HandleAsync(Connection connection, SessionCreatedResponse message);51 Task HandleAsync(Connection connection, SessionDetachedResponse message);52 Task HandleAsync(Connection connection, TargetInfoChangedResponse message);53 Task HandleAsync(Connection connection, TargetCreatedResponse message);54 Task HandleAsync(Connection connection, TargetDestroyedResponse message);55 Task HandleAsync(Connection connection, TargetInfoChangedResponse[] message);56 Task HandleAsync(Connection connection, TargetAttachedToTargetEvent message);57 Task HandleAsync(Connection connection, TargetDetachedFromTargetEvent message);58 Task HandleAsync(Connection connection, TargetReceivedMessageFromTargetEvent message);59 Task HandleAsync(Connection connection, TargetCrashedEvent message);60 }61}62{63 {64 string TargetId { get

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ExitingState

Using AI Code Generation

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1using PuppeteerSharp.States;2using PuppeteerSharp;3using System.Threading.Tasks;4using System;5using System.IO;6{7 {8 public override void OnStateEnter()9 {10 Console.WriteLine("Entering ExitingState");11 }12 public override void OnStateExit()13 {14 Console.WriteLine("Exiting ExitingState");15 }16 }17}18using PuppeteerSharp.States;19using PuppeteerSharp;20using System.Threading.Tasks;21using System;22using System.IO;23{24 {25 public override void OnStateEnter()26 {27 Console.WriteLine("Entering ExitingState");28 }29 public override void OnStateExit()30 {31 Console.WriteLine("Exiting ExitingState");32 }33 }34}35using PuppeteerSharp.States;36using PuppeteerSharp;37using System.Threading.Tasks;38using System;39using System.IO;40{41 {42 public override void OnStateEnter()43 {44 Console.WriteLine("Entering ExitingState");45 }46 public override void OnStateExit()47 {48 Console.WriteLine("Exiting ExitingState");49 }50 }51}52using PuppeteerSharp.States;53using PuppeteerSharp;54using System.Threading.Tasks;55using System;56using System.IO;57{58 {59 public override void OnStateEnter()60 {61 Console.WriteLine("Entering ExitingState");62 }63 public override void OnStateExit()64 {65 Console.WriteLine("Exiting ExitingState");66 }67 }68}69using PuppeteerSharp.States;70using PuppeteerSharp;71using System.Threading.Tasks;72using System;73using System.IO;74{75 {76 public override void OnStateEnter()77 {78 Console.WriteLine("Entering Exiting

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ExitingState

Using AI Code Generation

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1using PuppeteerSharp.States;2using PuppeteerSharp;3using System;4using System.Threading.Tasks;5{6 {7 public static void ExitingStateMethod()8 {9 {10 var browser = new Browser();11 var page = new Page(browser);12 var state = new ExitingState(page);13 state.ExitingStateMethod();14 }15 catch (Exception ex)16 {17 Console.WriteLine(ex.Message);18 }19 }20 }21}22using PuppeteerSharp.States;23using PuppeteerSharp;24using System;25using System.Threading.Tasks;26{27 {28 private readonly Page _page;29 public ExitingState(Page page)30 {31 _page = page;32 }33 public void ExitingStateMethod()34 {35 {36 _page.Close();37 }38 catch (Exception ex)39 {40 Console.WriteLine(ex.Message);41 }42 }43 }44}45using PuppeteerSharp.States;46using PuppeteerSharp;47using System;48using System.Threading.Tasks;49{50 {51 private readonly Page _page;52 public ExitingState(Page page)53 {54 _page = page;55 }56 public void ExitingStateMethod()57 {58 {59 _page.Close();60 }61 catch (Exception ex)62 {63 Console.WriteLine(ex.Message);64 }65 }66 }67}68using PuppeteerSharp.States;69using PuppeteerSharp;70using System;71using System.Threading.Tasks;72{73 {74 private readonly Page _page;75 public ExitingState(Page page)76 {77 _page = page;78 }79 public void ExitingStateMethod()80 {81 {82 _page.Close();83 }84 catch (Exception ex)85 {86 Console.WriteLine(ex.Message);87 }88 }89 }90}

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