How to use ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState method of PuppeteerSharp.Tests.IdleOverrideTests.IdleOverrideTests class

Best Puppeteer-sharp code snippet using PuppeteerSharp.Tests.IdleOverrideTests.IdleOverrideTests.ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState

IdleOverrideTests.cs

Source:IdleOverrideTests.cs Github

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...28 Assert.Equal(expectedState, actualState);29 }30 [PuppeteerTest("idle_override.spec.ts", "Emulate idle state", "changing idle state emulation causes change of the IdleDetector state")]31 [SkipBrowserFact(skipFirefox: true)]32 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()33 {34 await Context.OverridePermissionsAsync(35 TestConstants.ServerUrl + "/idle-detector.html",36 new[]37 {38 OverridePermission.IdleDetection,39 });40 await Page.GoToAsync(TestConstants.ServerUrl+ "/idle-detector.html");41 // Store initial state, as soon as it is not guaranteed to be `active, unlocked`.42 var initialState = await GetIdleStateAsync();43 // Emulate Idle states and verify IdleDetector updates state accordingly.44 await Page.EmulateIdleStateAsync(new EmulateIdleOverrides {45 IsUserActive = false,46 IsScreenUnlocked = false,...

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ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState

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1{2 using System.Threading.Tasks;3 using Xunit;4 using Xunit.Abstractions;5 [Collection(TestConstants.TestFixtureCollectionName)]6 {7 public IdleOverrideTests(ITestOutputHelper output) : base(output)8 {9 }10 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()11 {12 await Page.GoToAsync(TestConstants.ServerUrl + "/idle.html");13 await Page.EvaluateExpressionAsync("run()");14 Assert.Equal("Not idle", await Page.EvaluateExpressionAsync<string>("getResult()"));15 await Page.EmulateIdleStateAsync(IdleState.Active);16 Assert.Equal("Not idle", await Page.EvaluateExpressionAsync<string>("getResult()"));17 await Page.EmulateIdleStateAsync(IdleState.Idle);18 Assert.Equal("Idle", await Page.EvaluateExpressionAsync<string>("getResult()"));19 }20 }21}22{23 using System.Threading.Tasks;24 using Xunit;25 using Xunit.Abstractions;26 [Collection(TestConstants.TestFixtureCollectionName)]27 {28 public IdleOverrideTests(ITestOutputHelper output) : base(output)29 {30 }31 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()32 {33 await Page.GoToAsync(TestConstants.ServerUrl + "/idle.html");34 await Page.EvaluateExpressionAsync("run()");35 Assert.Equal("Not idle", await Page.EvaluateExpressionAsync<string>("getResult()"));36 await Page.EmulateIdleStateAsync(IdleState.Active);37 Assert.Equal("Not idle", await Page.EvaluateExpressionAsync<string>("getResult()"));38 await Page.EmulateIdleStateAsync(IdleState.Idle);39 Assert.Equal("Idle", await Page.EvaluateExpressionAsync<string>("getResult()"));40 }41 }42}43{

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ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState

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1{2 using System.Threading.Tasks;3 using Xunit;4 using Xunit.Abstractions;5 [Collection("PuppeteerLoaderFixture collection")]6 {7 public IdleOverrideTests(ITestOutputHelper output) : base(output)8 {9 }10 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()11 {12 await Page.GoToAsync(TestConstants.ServerUrl + "/idle.html");13 Assert.Equal("NOT IDLE", await Page.EvaluateExpressionAsync<string>("document.querySelector('div').textContent"));14 await Page.EmulateIdleStateAsync(IdleState.Idle, 1000);15 Assert.Equal("IDLE", await Page.EvaluateExpressionAsync<string>("document.querySelector('div').textContent"));16 await Page.EmulateIdleStateAsync(IdleState.Active);17 Assert.Equal("NOT IDLE", await Page.EvaluateExpressionAsync<string>("document.querySelector('div').textContent"));18 }19 }20}21{22 using System.Collections.Generic;23 using System.Threading.Tasks;24 using Xunit;25 using Xunit.Abstractions;26 [Collection("PuppeteerLoaderFixture collection")]27 {28 public NetworkTests(ITestOutputHelper output) : base(output)29 {30 }31 public async Task ChangingNetworkConditionsEmulationCausesChangeOfTheNetworkConditions()32 {33 await Page.GoToAsync(TestConstants.EmptyPage);34 Assert.Equal(0, await Page.EvaluateExpressionAsync<int>("window.navigator.connection.downlink"));35 Assert.Equal("wifi", await Page.EvaluateExpressionAsync<string>("window.navigator.connection.effectiveType"));36 Assert.False(await Page.EvaluateExpressionAsync<bool>("window.navigator.connection.saveData"));37 await Page.EmulateNetworkConditionsAsync(new NetworkConditions38 {39 });40 Assert.Equal(1, await Page.EvaluateExpressionAsync<int>("window.navigator.connection.downlink"));

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ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()9 {10 await Page.EmulateIdleState(new EmulateIdleOptions { IsUserActive = false, IsScreenUnlocked = false });11 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.visibilityState === 'hidden'"), true);12 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.hasFocus()"), false);13 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("navigator.onLine"), false);14 await Page.EmulateIdleState(new EmulateIdleOptions { IsUserActive = true, IsScreenUnlocked = true });15 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.visibilityState === 'visible'"), true);16 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.hasFocus()"), true);17 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("navigator.onLine"), true);18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 public async Task EmulateIdleState()29 {30 await Page.EmulateIdleState(new EmulateIdleOptions { IsUserActive = false, IsScreenUnlocked = false });31 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.visibilityState === 'hidden'"), true);32 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.hasFocus()"), false);33 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("navigator.onLine"), false);34 await Page.EmulateIdleState(new EmulateIdleOptions { IsUserActive = true, IsScreenUnlocked = true });35 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.visibilityState === 'visible'"), true);36 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("document.hasFocus()"), true);37 Assert.AreEqual(await Page.EvaluateExpressionAsync<bool>("navigator.onLine"), true);38 }39 }40}

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ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState

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1using System;2using System.Linq;3using System.Threading.Tasks;4using PuppeteerSharp;5using PuppeteerSharp.Tests.Attributes;6{7 [Collection(TestConstants.TestFixtureCollectionName)]8 {9 [PuppeteerTest("idleoverride.spec.ts", "IdleOverride", "Changing idle state emulation causes change of the idle detector state")]10 [SkipBrowserFact(skipFirefox: true)]11 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()12 {13 await Page.EmulateIdleStateAsync(IdleState.Active);14 await Page.EvaluateFunctionAsync(@"() => {15 window.idleState = 'unknown';16 window.idleTime = -1;17 navigator.idle.queryState(10).then(state => {18 window.idleState = state;19 });20 navigator.idle.queryInfo(10).then(info => {21 window.idleTime = info.time;22 });23 }");24 Assert.Equal(IdleState.Active, await Page.EvaluateExpressionAsync<IdleState>("window.idleState"));25 Assert.Equal(0, await Page.EvaluateExpressionAsync<int>("window.idleTime"));26 await Page.EmulateIdleStateAsync(IdleState.Idle);27 await Page.EvaluateFunctionAsync(@"() => {28 window.idleState = 'unknown';29 window.idleTime = -1;30 navigator.idle.queryState(10).then(state => {31 window.idleState = state;32 });33 navigator.idle.queryInfo(10).then(info => {34 window.idleTime = info.time;35 });36 }");37 Assert.Equal(IdleState.Idle, await Page.EvaluateExpressionAsync<IdleState>("window.idleState"));38 Assert.Equal(10, await Page.EvaluateExpressionAsync<int>("window.idleTime"));39 }40 }41}42using System;43using System.Linq;44using System.Threading.Tasks;45using PuppeteerSharp;46using PuppeteerSharp.Tests.Attributes;47{48 [Collection(TestConstants.TestFixtureCollectionName)]

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ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState

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1using PuppeteerSharp;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Xunit;8using Xunit.Abstractions;9{10 [Collection("PuppeteerLoaderFixture collection")]11 {12 public IdleOverrideTests(ITestOutputHelper output) : base(output)13 {14 }15 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()16 {17 await Page.EmulateIdleStateAsync(IdleState.Active);18 var idlePromise = Page.WaitForIdleAsync();19 await Page.EmulateIdleStateAsync(IdleState.Idle);20 await idlePromise;21 }22 }23}24using PuppeteerSharp;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Xunit;31using Xunit.Abstractions;32{33 [Collection("PuppeteerLoaderFixture collection")]34 {35 public IdleOverrideTests(ITestOutputHelper output) : base(output)36 {37 }38 public async Task ChangingIdleStateEmulationCausesChangeOfTheIdleDetectorState()39 {40 await Page.EmulateIdleStateAsync(IdleState.Active);41 var idlePromise = Page.WaitForIdleAsync();42 await Page.EmulateIdleStateAsync(IdleState.Idle);43 await idlePromise;44 }45 }46}47using PuppeteerSharp;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53using Xunit;54using Xunit.Abstractions;55{56 [Collection("PuppeteerLoaderFixture collection")]57 {

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