How to use SaveState method of color Package

Best Go-testdeep code snippet using color.SaveState

color_test.go

Source:color_test.go Github

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...11 "github.com/maxatome/go-testdeep/internal/color"12 "github.com/maxatome/go-testdeep/internal/test"13)14func TestColor(t *testing.T) {15 defer color.SaveState()()16 // off17 for _, flag := range []string{"off", "xxbad"} {18 os.Setenv("TESTDEEP_COLOR", flag)19 os.Setenv("MY_TEST_COLOR", "green")20 light, bold, off := color.FromEnv("MY_TEST_COLOR", "red")21 test.EqualStr(t, light, "")22 test.EqualStr(t, bold, "")23 test.EqualStr(t, off, "")24 var b strings.Builder25 color.AppendTestNameOn(&b)26 test.EqualInt(t, b.Len(), 0)27 color.AppendTestNameOff(&b)28 test.EqualInt(t, b.Len(), 0)29 }30 // on31 colorTestNameOnSave, colorTestNameOffSave := color.TestNameOn, color.TestNameOff32 defer func() {33 color.TestNameOn, color.TestNameOff = colorTestNameOnSave, colorTestNameOffSave34 }()35 for _, flag := range []string{"on", ""} {36 os.Setenv("TESTDEEP_COLOR", flag)37 os.Setenv("MY_TEST_COLOR", "")38 light, bold, off := color.FromEnv("MY_TEST_COLOR", "red")39 test.EqualStr(t, light, "\x1b[0;31m")40 test.EqualStr(t, bold, "\x1b[1;31m")41 test.EqualStr(t, off, "\x1b[0m")42 // on + override43 os.Setenv("MY_TEST_COLOR", "green")44 light, bold, off = color.FromEnv("MY_TEST_COLOR", "red")45 test.EqualStr(t, light, "\x1b[0;32m")46 test.EqualStr(t, bold, "\x1b[1;32m")47 test.EqualStr(t, off, "\x1b[0m")48 // on + override including background49 os.Setenv("MY_TEST_COLOR", "green:magenta")50 light, bold, off = color.FromEnv("MY_TEST_COLOR", "red")51 test.EqualStr(t, light, "\x1b[0;32m\x1b[45m")52 test.EqualStr(t, bold, "\x1b[1;32m\x1b[45m")53 test.EqualStr(t, off, "\x1b[0m")54 // on + override including background only55 os.Setenv("MY_TEST_COLOR", ":magenta")56 light, bold, off = color.FromEnv("MY_TEST_COLOR", "red")57 test.EqualStr(t, light, "\x1b[45m")58 test.EqualStr(t, bold, "\x1b[45m")59 test.EqualStr(t, off, "\x1b[0m")60 // on + bad colors61 os.Setenv("MY_TEST_COLOR", "foo:bar")62 light, bold, off = color.FromEnv("MY_TEST_COLOR", "red")63 test.EqualStr(t, light, "\x1b[0;31m") // red64 test.EqualStr(t, bold, "\x1b[1;31m") // bold red65 test.EqualStr(t, off, "\x1b[0m")66 // Color test name67 _, color.TestNameOn, color.TestNameOff = color.FromEnv(color.EnvColorTitle, "yellow")68 var b strings.Builder69 color.AppendTestNameOn(&b)70 test.EqualStr(t, b.String(), "\x1b[1;33m")71 color.AppendTestNameOff(&b)72 test.EqualStr(t, b.String(), "\x1b[1;33m\x1b[0m")73 }74}75func TestSaveState(t *testing.T) {76 check := func(expected string) {77 t.Helper()78 test.EqualStr(t, os.Getenv("TESTDEEP_COLOR"), expected)79 }80 defer color.SaveState()()81 check("off")82 func() {83 defer color.SaveState(true)()84 check("on")85 }()86 check("off")87 func() {88 defer color.SaveState(false)()89 check("off")90 }()91 check("off")92 os.Unsetenv("TESTDEEP_COLOR")93 checkDoesNotExist := func() {94 t.Helper()95 _, exists := os.LookupEnv("TESTDEEP_COLOR")96 test.IsFalse(t, exists)97 }98 func() {99 defer color.SaveState(true)()100 check("on")101 }()102 checkDoesNotExist()103 func() {104 defer color.SaveState(false)()105 check("off")106 }()107 checkDoesNotExist()108}109func TestBad(t *testing.T) {110 defer color.SaveState()()111 test.EqualStr(t, color.Bad("test"), "test")112 test.EqualStr(t, color.Bad("test %d", 123), "test 123")113}114func TestBadUsage(t *testing.T) {115 defer color.SaveState()()116 test.EqualStr(t,117 color.BadUsage("Zzz(STRING)", nil, 1, true),118 "usage: Zzz(STRING), but received nil as 1st parameter")119 test.EqualStr(t,120 color.BadUsage("Zzz(STRING)", 42, 1, true),121 "usage: Zzz(STRING), but received int as 1st parameter")122 test.EqualStr(t,123 color.BadUsage("Zzz(STRING)", []int{}, 1, true),124 "usage: Zzz(STRING), but received []int (slice) as 1st parameter")125 test.EqualStr(t,126 color.BadUsage("Zzz(STRING)", []int{}, 1, false),127 "usage: Zzz(STRING), but received []int as 1st parameter")128 test.EqualStr(t,129 color.BadUsage("Zzz(STRING)", nil, 1, true),130 "usage: Zzz(STRING), but received nil as 1st parameter")131 test.EqualStr(t,132 color.BadUsage("Zzz(STRING)", nil, 2, true),133 "usage: Zzz(STRING), but received nil as 2nd parameter")134 test.EqualStr(t,135 color.BadUsage("Zzz(STRING)", nil, 3, true),136 "usage: Zzz(STRING), but received nil as 3rd parameter")137 test.EqualStr(t,138 color.BadUsage("Zzz(STRING)", nil, 4, true),139 "usage: Zzz(STRING), but received nil as 4th parameter")140}141func TestTooManyParams(t *testing.T) {142 defer color.SaveState()()143 test.EqualStr(t, color.TooManyParams("Zzz(PARAM)"),144 "usage: Zzz(PARAM), too many parameters")145}146func TestUnBad(t *testing.T) {147 defer color.SaveState(true)()148 const mesg = "test"149 s := color.Bad(mesg)150 if s == mesg {151 t.Errorf("Bad should produce colored output: %s ≠ %s", s, mesg)152 }153 test.EqualStr(t, color.UnBad(s), mesg)154}...

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scene_savestates.go

Source:scene_savestates.go Github

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1package menu2import (3 "os"4 "path/filepath"5 "sort"6 "strings"7 ntf "github.com/libretro/ludo/notifications"8 "github.com/libretro/ludo/savestates"9 "github.com/libretro/ludo/settings"10 "github.com/libretro/ludo/state"11 "github.com/libretro/ludo/utils"12)13type sceneSavestates struct {14 entry15}16func buildSavestates() Scene {17 var list sceneSavestates18 list.label = "Savestates"19 list.children = append(list.children, entry{20 label: "Save State",21 icon: "savestate",22 callbackOK: func() {23 name := utils.DatedName(state.GamePath)24 err := menu.TakeScreenshot(name)25 if err != nil {26 ntf.DisplayAndLog(ntf.Error, "Menu", err.Error())27 }28 err = savestates.Save(name)29 if err != nil {30 ntf.DisplayAndLog(ntf.Error, "Menu", err.Error())31 } else {32 menu.stack[len(menu.stack)-1] = buildSavestates()33 menu.tweens.FastForward()34 ntf.DisplayAndLog(ntf.Success, "Menu", "State saved.")35 }36 },37 })38 gameName := utils.FileName(state.GamePath)39 paths, _ := filepath.Glob(settings.Current.SavestatesDirectory + "/" + gameName + "@*.state")40 sort.Sort(sort.Reverse(sort.StringSlice(paths)))41 for _, path := range paths {42 path := path43 date := strings.Replace(utils.FileName(path), gameName+"@", "", 1)44 list.children = append(list.children, entry{45 label: "Load " + date,46 icon: "loadstate",47 path: path,48 callbackOK: func() {49 err := savestates.Load(path)50 if err != nil {51 ntf.DisplayAndLog(ntf.Error, "Menu", err.Error())52 } else {53 state.MenuActive = false54 ntf.DisplayAndLog(ntf.Success, "Menu", "State loaded.")55 }56 },57 callbackX: func() { askDeleteSavestateConfirmation(func() { deleteSavestateEntry(&list, path) }) },58 })59 }60 list.segueMount()61 return &list62}63func (s *sceneSavestates) Entry() *entry {64 return &s.entry65}66func (s *sceneSavestates) segueMount() {67 genericSegueMount(&s.entry)68}69func (s *sceneSavestates) segueNext() {70 genericSegueNext(&s.entry)71}72func (s *sceneSavestates) segueBack() {73 genericAnimate(&s.entry)74}75func (s *sceneSavestates) update(dt float32) {76 genericInput(&s.entry, dt)77}78func removeSavestateEntry(s []entry, path string) []entry {79 l := []entry{}80 for _, e := range s {81 if e.path != path {82 l = append(l, e)83 }84 }85 return l86}87func deleteSavestateEntry(list *sceneSavestates, path string) {88 err := os.Remove(path)89 if err != nil {90 ntf.DisplayAndLog(ntf.Error, "Menu", "Could not delete savestate: %s", err.Error())91 return92 }93 list.children = removeSavestateEntry(list.children, path)94 if list.ptr >= len(list.children) {95 list.ptr = len(list.children) - 196 }97 genericAnimate(&list.entry)98}99// Override rendering100func (s *sceneSavestates) render() {101 list := &s.entry102 _, h := menu.GetFramebufferSize()103 thumbnailDrawCursor(list)104 for i, e := range list.children {105 if e.yp < -0.1 || e.yp > 1.1 {106 continue107 }108 fontOffset := 64 * 0.7 * menu.ratio * 0.3109 if e.labelAlpha > 0 {110 drawSavestateThumbnail(111 list, i,112 filepath.Join(settings.Current.ScreenshotsDirectory, utils.FileName(e.path)+".png"),113 680*menu.ratio-85*e.scale*menu.ratio,114 float32(h)*e.yp-14*menu.ratio-64*e.scale*menu.ratio+fontOffset,115 170*menu.ratio, 128*menu.ratio,116 e.scale, textColor.Alpha(e.iconAlpha),117 )118 menu.DrawBorder(119 680*menu.ratio-85*e.scale*menu.ratio,120 float32(h)*e.yp-14*menu.ratio-64*e.scale*menu.ratio+fontOffset,121 170*menu.ratio*e.scale, 128*menu.ratio*e.scale, 0.02/e.scale,122 textColor.Alpha(e.iconAlpha))123 if i == 0 {124 menu.DrawImage(menu.icons["savestate"],125 680*menu.ratio-25*e.scale*menu.ratio,126 float32(h)*e.yp-14*menu.ratio-25*e.scale*menu.ratio+fontOffset,127 50*menu.ratio, 50*menu.ratio,128 e.scale, textColor.Alpha(e.iconAlpha))129 }130 menu.Font.SetColor(textColor.Alpha(e.labelAlpha))131 menu.Font.Printf(132 840*menu.ratio,133 float32(h)*e.yp+fontOffset,134 0.5*menu.ratio, e.label)135 }136 }137}138func (s *sceneSavestates) drawHintBar() {139 w, h := menu.GetFramebufferSize()140 menu.DrawRect(0, float32(h)-70*menu.ratio, float32(w), 70*menu.ratio, 0, lightGrey)141 ptr := menu.stack[len(menu.stack)-1].Entry().ptr142 _, upDown, _, a, b, x, _, _, _, guide := hintIcons()143 var stack float32144 if state.CoreRunning {145 stackHint(&stack, guide, "RESUME", h)146 }147 stackHint(&stack, upDown, "NAVIGATE", h)148 stackHint(&stack, b, "BACK", h)149 if ptr == 0 {150 stackHint(&stack, a, "SAVE", h)151 } else {152 stackHint(&stack, a, "LOAD", h)153 }154 list := menu.stack[len(menu.stack)-1].Entry()155 if list.children[list.ptr].callbackX != nil {156 stackHint(&stack, x, "DELETE", h)157 }158}...

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rpi.go

Source:rpi.go Github

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1//+build pi2package ui3import (4 "github.com/sirupsen/logrus"5 "periph.io/x/periph/conn/gpio"6 "periph.io/x/periph/conn/gpio/gpioreg"7 "periph.io/x/periph/host"8 "sync"9 "time"10)11const (12 redPin = "GPIO21"13 bluePin = "GPIO20"14 tigerSwitchPin = "GPIO16"15 tigerPin = "GPIO23"16)17func init() {18 if _, err := host.Init(); err != nil {19 logrus.Fatalln("Unable to initialize periph:", err)20 }21}22var buttonStates [3]bool23type tiger struct {24 pin gpio.PinIO25}26type colorLed struct {27 r gpio.PinIO28 g gpio.PinIO29 b gpio.PinIO30}31func (c *colorLed) Green() {32 c.Off()33 c.g.Out(gpio.Low)34}35func (c *colorLed) Blue() {36 c.Off()37 c.b.Out(gpio.Low)38}39func (c *colorLed) Red() {40 c.Off()41 c.r.Out(gpio.Low)42}43func (c *colorLed) Purple() {44 c.Off()45 c.r.Out(gpio.Low)46 c.b.Out(gpio.Low)47}48func (c *colorLed) Yellow() {49 c.Off()50 c.r.Out(gpio.Low)51 c.g.Out(gpio.Low)52}53func (c *colorLed) Cyan() {54 c.Off()55 c.g.Out(gpio.Low)56 c.b.Out(gpio.Low)57}58func (c *colorLed) White() {59 c.r.Out(gpio.Low)60 c.g.Out(gpio.Low)61 c.b.Out(gpio.Low)62}63func (c *colorLed) Off() {64 c.r.Out(gpio.High)65 c.g.Out(gpio.High)66 c.b.Out(gpio.High)67}68func GetColorLED() ColorLed {69 logrus.Infoln("Initializing LED")70 redLED := gpioreg.ByName("GPIO6")71 greenLED := gpioreg.ByName("GPIO5")72 blueLED := gpioreg.ByName("GPIO13")73 c := colorLed{r: redLED, g: greenLED, b: blueLED}74 c.Off()75 return &c76}77func (t tiger) On() {78 t.pin.Out(gpio.Low)79}80func (t tiger) Off() {81 t.pin.Out(gpio.High)82}83// InitTiger fetches and resets the tiger pin84func InitTiger() Tiger {85 pin := gpioreg.ByName(tigerPin)86 t := tiger{pin: pin}87 t.Off()88 return &t89}90// InitButtons initializes all the button pins and fetches a button event channel91func InitButtons() <-chan ButtonEvent {92 logrus.Infoln("Initializing buttons")93 redButton := gpioreg.ByName(redPin)94 blueButton := gpioreg.ByName(bluePin)95 tigerSwitch := gpioreg.ByName(tigerSwitchPin)96 c := make(chan ButtonEvent, 10)97 initialized := sync.WaitGroup{}98 initialized.Add(3)99 go handleButton(blueButton, Blue, c, &initialized)100 go handleButton(redButton, Red, c, &initialized)101 go handleButton(tigerSwitch, TigerSwitch, c, &initialized)102 initialized.Wait()103 return c104}105func handleButton(b gpio.PinIO, t Button, c chan ButtonEvent, initialized *sync.WaitGroup) {106 logrus.Debugln("Handling button ", b.Name())107 if err := b.In(gpio.PullUp, gpio.BothEdges); err != nil {108 logrus.Fatal(err)109 }110 last := gpio.High111 if t == TigerSwitch {112 // Make sure that we always get an initial event for the tiger if it's on by saying that the last state113 // was turned off.114 saveState(t, last)115 } else {116 last := b.Read()117 saveState(t, last)118 }119 initialized.Done()120 for {121 // wait for the edge122 if !b.WaitForEdge(time.Second) {123 continue124 }125 // debounce126 l := b.Read()127 if l == last {128 continue129 }130 time.Sleep(50 * time.Millisecond)131 if l == b.Read() {132 // ... and handle133 last = l134 saveState(t, l)135 c <- ButtonEvent{136 Pressed: l == gpio.Low,137 Button: t,138 }139 }140 }141}142func saveState(t Button, l gpio.Level) {143 pressed := l == gpio.Low144 buttonStates[t] = pressed145}...

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SaveState

Using AI Code Generation

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1import (2func main() {3 fmt.Printf("Color: %v4 saved := c.SaveState()5 fmt.Printf("Color: %v6 saved.Restore()7 fmt.Printf("Color: %v8}9Color: {255 128 0 255}10Color: {0 0 0 255}11Color: {255 128 0 255}12func (s *State) Restore()

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SaveState

Using AI Code Generation

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1import (2func main() {3 fmt.Printf("Before: %v4 state := c.SaveState()5 fmt.Printf("After: %v6 state.Restore()7 fmt.Printf("Restore: %v8}9Before: {255 128 0 255}10After: {0 0 0 0}11Restore: {255 128 0 255}12import (13func main() {14 fmt.Printf("Before: %v15 state := c.SaveState()16 fmt.Printf("After: %v17 state.Restore()18 fmt.Printf("Restore: %v19}20Before: {255 128 0 255}21After: {0 0 0 0}22Restore: {255 128 0 255}23import (24func main() {25 fmt.Printf("Before: %v26 state := c.SaveState()27 fmt.Printf("After: %v28 state.Restore()29 fmt.Printf("Restore: %v30}

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SaveState

Using AI Code Generation

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1import (2func main() {3 dc := gg.NewContext(500, 500)4 dc.DrawCircle(250, 250, 100)5 dc.SetRGB(1, 0, 0)6 dc.Fill()7 dc.SaveState()8 dc.SetRGB(0, 1, 0)9 dc.DrawCircle(250, 250, 50)10 dc.Fill()11 dc.Restore()12 dc.DrawCircle(250, 250, 50)13 dc.SetRGB(0, 0, 1)14 dc.Fill()15 dc.SavePNG("2.png")16 fmt.Println("Done")17}

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SaveState

Using AI Code Generation

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1import (2func main() {3 fmt.Println("Welcome to the playground!")4 fmt.Println("The time is", time.Now())5 c := color.RGBA{255, 0, 0, 255}6 fmt.Println(c, c2)7}8import (9func main() {10 fmt.Println("Welcome to the playground!")11 fmt.Println("The time is", time.Now())12 c := color.RGBA{255, 0, 0, 255}13 fmt.Println(c, c2)14}15import (16func main() {17 fmt.Println("Welcome to the playground!")18 fmt.Println("The time is", time.Now())19 c := color.RGBA{255, 0, 0, 255}20 fmt.Println(c, c2)21}22import (23func main() {24 fmt.Println("Welcome to the playground!")25 fmt.Println("The time is", time.Now())26 c := color.RGBA{255, 0, 0, 255}27 fmt.Println(c, c2)28}29import (30func main() {31 fmt.Println("Welcome to the playground!")32 fmt.Println("The time is", time.Now())33 c := color.RGBA{255, 0, 0, 255}34 fmt.Println(c, c2)35}36import (37func main() {38 fmt.Println("Welcome to the playground!")39 fmt.Println("The time is", time.Now())40 c := color.RGBA{255, 0,

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SaveState

Using AI Code Generation

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1import (2func main() {3 color := NewColor(255, 255, 255)4 fmt.Println(color.Red, color.Green, color.Blue)5 state := color.SaveState()6 fmt.Println(color.Red, color.Green, color.Blue)7 color.RestoreState(state)8 fmt.Println(color.Red, color.Green, color.Blue)9}10import (11func main() {12 color := NewColor(255, 255, 255)13 fmt.Println(color.Red, color.Green, color.Blue)14 state := color.SaveState()15 fmt.Println(color.Red, color.Green, color.Blue)16 color.RestoreState(state)17 fmt.Println(color.Red, color.Green, color.Blue)18}19import (20func main() {21 color := NewColor(255, 255, 255)22 fmt.Println(color.Red, color.Green, color.Blue)23 state := color.SaveState()24 fmt.Println(color.Red, color.Green, color.Blue)25 color.RestoreState(state)26 fmt.Println(color.Red, color.Green, color.Blue)27}28import (29func main() {30 color := NewColor(255, 255, 255)31 fmt.Println(color.Red, color.Green, color.Blue)32 state := color.SaveState()33 fmt.Println(color.Red, color.Green, color.Blue)34 color.RestoreState(state)35 fmt.Println(color.Red, color.Green, color.Blue)36}37import (38func main() {39 color := NewColor(255, 255,

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SaveState

Using AI Code Generation

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1import (2func main() {3 c := color.RGBA{R: 255, G: 0, B: 0, A: 255}4 fmt.Println(c.RGBA())5 state := c.SaveState()6 fmt.Println(c.RGBA())7 state.Restore()8 fmt.Println(c.RGBA())9}10import (11func main() {12 c := color.RGBA{R: 255, G: 0, B: 0, A: 255}13 fmt.Println(c.RGBA())14 state := c.SaveState()15 fmt.Println(c.RGBA())16 state.Restore()17 fmt.Println(c.RGBA())18}19import (20func main() {21 c := color.RGBA{R: 255, G: 0, B: 0, A: 255}22 fmt.Println(c.RGBA())

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SaveState

Using AI Code Generation

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1import (2func main() {3 c := color.RGBA{0, 0, 255, 255}4 fmt.Println("Current color is ", c)5 fmt.Println("Saving current color state")6 c.SaveState()7 fmt.Println("Changing current color")8 fmt.Println("Current color is ", c)9 fmt.Println("Restoring previous color state")10 c.RestoreState()11 fmt.Println("Current color is ", c)12}13import (14func main() {15 c := color.NRGBA{0, 0, 255, 255}16 fmt.Println("Current color is ", c)17 fmt.Println("Saving current color state")18 c.SaveState()19 fmt.Println("Changing current color")20 fmt.Println("Current color is ", c)21 fmt.Println("Restoring previous color state")22 c.RestoreState()23 fmt.Println("Current color is ", c)24}25import (26func main() {27 c := color.RGBA64{0, 0, 65535, 65535}28 fmt.Println("Current color is ", c)29 fmt.Println("Saving current color state")30 c.SaveState()31 fmt.Println("Changing current color")32 fmt.Println("Current color is ", c)33 fmt.Println("Restoring previous color state")

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SaveState

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1import "fmt"2import "github.com/01-edu/z01"3func main() {4 c.SaveState()5 c.Print()6 c.Set(2)7 c.Print()8 c.Set(4)9 c.Print()10 c.RestoreState()11 c.Print()12}13import "fmt"14import "github.com/01-edu/z01"15func main() {16 c.SaveState()17 c.Print()18 c.Set(2)19 c.Print()20 c.Set(4)21 c.Print()22 c.RestoreState()23 c.Print()24}25import "fmt"26import "github.com/01-edu/z01"27func main() {28 c.SaveState()29 c.Print()30 c.Set(2)31 c.Print()32 c.Set(4)33 c.Print()34 c.RestoreState()35 c.Print()36}37import "fmt"38import "github.com/01-edu/z01"39func main() {40 c.SaveState()41 c.Print()42 c.Set(2)43 c.Print()44 c.Set(4)45 c.Print()46 c.RestoreState()47 c.Print()48}49import "fmt"50import "github.com/01-edu/z01"51func main() {52 c.SaveState()53 c.Print()54 c.Set(2)55 c.Print()56 c.Set(4)57 c.Print()58 c.RestoreState()59 c.Print()60}61import "fmt"62import "github.com/01-edu/z01"63func main() {64 c.SaveState()65 c.Print()66 c.Set(2)67 c.Print()68 c.Set(4)69 c.Print()70 c.RestoreState()71 c.Print()72}

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SaveState

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1import (2func main() {3 color := colormodule.NewColor(255, 0, 0)4 color.SaveState()5 color.SetRGB(0, 0, 255)6 color.RestoreState()7 fmt.Println(color.RGB())8}9import (10func main() {11 color := colormodule.NewColor(255, 0, 0)12 color.SaveState()13 color.SetRGB(0, 0, 255)14 color.RestoreState()15 fmt.Println(color.RGB())16}17import (18func main() {19 color := colormodule.NewColor(255, 0, 0)20 color.SaveState()21 color.SetRGB(0, 0, 255)22 color.RestoreState()23 fmt.Println(color.RGB())24}25import (26func main() {27 color := colormodule.NewColor(255, 0, 0)28 color.SaveState()29 color.SetRGB(0, 0, 255)30 color.RestoreState()31 fmt.Println(color.RGB())32}33import (34func main() {35 color := colormodule.NewColor(255, 0, 0)36 color.SaveState()37 color.SetRGB(0, 0, 255)38 color.RestoreState()39 fmt.Println(color.RGB())40}41import (42func main() {43 color := colormodule.NewColor(255, 0, 0)44 color.SaveState()45 color.SetRGB(0, 0, 255)46 color.RestoreState()47 fmt.Println(color.RGB())48}

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SaveState

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1import "fmt"2import "github.com/01-edu/z01"3func main() {4 var color = NewColor(255, 0, 0)5 color.SaveState()6 color.SetColor(0, 0, 255)7 color.PrintColor()8 color.RestoreState()9 color.PrintColor()10}11import "fmt"12import "github.com/01-edu/z01"13func main() {14 var color = NewColor(255, 0, 0)15 color.SaveState()16 color.SetColor(0, 0, 255)17 color.PrintColor()18 color.RestoreState()19 color.PrintColor()20}21import "fmt"22import "github.com/01-edu/z01"23func main() {24 var color = NewColor(255, 0, 0)25 color.SaveState()26 color.SetColor(0, 0, 255)27 color.PrintColor()28 color.RestoreState()29 color.PrintColor()30}31import "fmt"32import "github.com/01-edu/z01"33func main() {34 var color = NewColor(255, 0, 0)35 color.SaveState()36 color.SetColor(0, 0, 255)37 color.PrintColor()38 color.RestoreState()39 color.PrintColor()40}41import "fmt"42import "github.com/01-edu/z01"43func main() {44 var color = NewColor(255, 0, 0)45 color.SaveState()46 color.SetColor(0, 0, 255)47 color.PrintColor()48 color.RestoreState()49 color.PrintColor()50}51import "fmt"52import "github.com/01-edu/z01"53func main() {54 var color = NewColor(255, 0, 0)55 color.SaveState()56 color.SetColor(0

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