How to use IsEqualNode method of html Package

Best K6 code snippet using html.IsEqualNode

main.go

Source:main.go Github

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...346 return nodes347}348func selectionHTML(buf []byte, parent dom.Element, nodes []dom.Node, as, fs string, an dom.Node, ao int, fn dom.Node, fo int) []byte {349 for i, n := range nodes {350 if an.IsEqualNode(parent) && ao == i {351 buf = append(buf, as...)352 }353 if fn.IsEqualNode(parent) && fo == i {354 buf = append(buf, fs...)355 }356 if _, ok := n.(*dom.Text); ok {357 t := n.TextContent()358 if n.IsEqualNode(an) {359 jsstr := utf16.Encode([]rune(t))360 if n.IsEqualNode(fn) {361 if ao < fo {362 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[:ao])))...)363 buf = append(buf, as...)364 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[ao:fo])))...)365 buf = append(buf, fs...)366 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[fo:])))...)367 } else {368 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[:fo])))...)369 buf = append(buf, fs...)370 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[fo:ao])))...)371 buf = append(buf, as...)372 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[ao:])))...)373 }374 } else {375 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[:ao])))...)376 buf = append(buf, as...)377 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[ao:])))...)378 }379 } else if n.IsEqualNode(fn) {380 jsstr := utf16.Encode([]rune(t))381 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[:fo])))...)382 buf = append(buf, fs...)383 buf = append(buf, html.EscapeString(string(utf16.Decode(jsstr[fo:])))...)384 } else {385 buf = append(buf, html.EscapeString(t)...)386 }387 continue388 }389 el := n.(dom.Element)390 if !el.Contains(an) && !el.Contains(fn) {391 buf = append(buf, el.OuterHTML()...)392 continue393 }394 h := el.OuterHTML()395 buf = append(buf, h[:strings.IndexByte(h, '>')+1]...)396 buf = selectionHTML(buf, el, el.ChildNodes(), as, fs, an, ao, fn, fo)397 buf = append(buf, h[strings.LastIndexByte(h, '<'):]...)398 }399 if an.IsEqualNode(parent) && ao == len(nodes) {400 buf = append(buf, as...)401 }402 if fn.IsEqualNode(parent) && fo == len(nodes) {403 buf = append(buf, fs...)404 }405 return buf406}...

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patch.go

Source:patch.go Github

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...23 //unwrap all the special Text UnknownELement we are using24 // UnWrapSpecialTextElements(fragment)25 return fragment26}27// AddNodeIfNone uses the dom.Node.IsEqualNode method to check if not already exist and if so swap them else just add28// NOTE: bad way of doing it use it as last option29func AddNodeIfNone(dest, src *js.Object) {30 AddNodeIfNoneInList(dest, ChildNodeList(dest), src)31}32// AddNodeIfNoneInList checks a node in a node list if it finds an equal it replaces only else does nothing33func AddNodeIfNoneInList(dest *js.Object, against []*js.Object, with *js.Object) bool {34 for _, no := range against {35 if IsEqualNode(no, with) {36 // if no.IsEqualNode(with) {37 ReplaceNode(dest, with, no)38 return true39 }40 }41 //not matching, add it42 ContextAppendChild(dest, with)43 // dest.AppendChild(with)44 return false45}46// Patch takes a dom string and creates a documentfragment from it and patches a existing dom element that is supplied. This algorithim only ever goes one-level deep, its not performant47// WARNING: this method is specifically geared to dealing with the haiku.Tree dom generation48func Patch(fragment, live *js.Object, onlyReplace bool) {49 //if we are not in a browser,dont do anything.50 if !detect.IsBrowser() {51 return52 }53 if !live.Call("hasChildNodes").Bool() {54 // if the live element is actually empty, then just append the fragment which55 // actually appends the nodes within it efficiently56 ContextAppendChild(live, fragment)57 return58 }59 shadowNodes := ChildNodeList(fragment)60 liveNodes := ChildNodeList(live)61 // FIXED: instead of going through the children which may be many,62 {63 patchloop:64 for n, node := range shadowNodes {65 if node == nil || node == js.Undefined {66 continue67 }68 if node.Get("constructor") == js.Global.Get("Text") {69 if _, empty := EmptyTextNode(node); empty {70 ContextAppendChild(live, node)71 continue patchloop72 }73 var liveNodeAt *js.Object74 if n < len(liveNodes) {75 liveNodeAt = liveNodes[n]76 }77 if liveNodeAt == nil || liveNodeAt == js.Undefined {78 ContextAppendChild(live, node)79 } else {80 InsertBefore(live, liveNodeAt, node)81 }82 continue patchloop83 }84 //get the tagname85 tagname := GetTag(node)86 // get the basic attrs87 var id, hash, class, uid string88 // do we have 'id' attribute? if so its a awesome chance to simplify89 if HasAttribute(node, "id") {90 id = GetAttribute(node, "id")91 }92 if HasAttribute(node, "class") {93 id = GetAttribute(node, "class")94 }95 // lets check for the hash and uid, incase its a pure template based script96 if HasAttribute(node, "hash") {97 hash = GetAttribute(node, "hash")98 }99 if HasAttribute(node, "uid") {100 uid = GetAttribute(node, "uid")101 }102 // if we have no id,class, uid or hash, we digress to bad approach of using Node.IsEqualNode103 if allEmpty(id, hash, uid) {104 AddNodeIfNone(live, node)105 continue patchloop106 }107 // eliminate which ones are empty and try to use the non empty to get our target108 if allEmpty(hash, uid) {109 // is the id empty also then we know class is not or vise-versa110 if allEmpty(id) {111 // log.Printf("adding since class")112 // class is it and we only want those that match narrowing our set113 no := QuerySelectorAll(live, class)114 // if none found we add else we replace115 if len(no) <= 0 {116 ContextAppendChild(live, node)...

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extra_js.go

Source:extra_js.go Github

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...52 win := Window.Call ("open", url, "_blank");53 win.Call ("focus") // Go to the tab54}55func (v Value) IsFocused() bool {56 return v.IsEqualNode (Document.ActiveElement())57}58func (v Value) IsEqualNode (n Value) bool {59 return v.Call("isEqualNode", n).Bool()60}61type Options map[string]string62func (el *Value) parseOptions (data Options) Value {63 for key, value := range data {64 switch key {65 case "id" : el.SetId (value)66 case "type" : el.SetType (value)67 case "value" : el.SetValue (value)68 case "textContent": el.SetTextContent (value)69 default: Log ("parseOptions, Unsupported option: '%s'", key)70 }71 }72 return *el...

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 doc, err := html.Parse(os.Stdin)4 if err != nil {5 fmt.Fprintf(os.Stderr, "findlinks1: %v6 os.Exit(1)7 }8 forEachNode(doc, startElement, endElement)9}10func startElement(n *html.Node) {11 if n.Type == html.ElementNode {12 fmt.Printf("%s ", n.Data)13 }14}15func endElement(n *html.Node) {16 if n.Type == html.ElementNode {17 fmt.Printf("%s ", n.Data)18 }19}20func forEachNode(n *html.Node, pre, post func(n *html.Node)) {21 if pre != nil {22 pre(n)23 }24 for c := n.FirstChild; c != nil; c = c.NextSibling {25 forEachNode(c, pre, post)26 }27 if post != nil {28 post(n)29 }30}

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 doc1, err := html.Parse(os.Stdin)4 if err != nil {5 fmt.Fprintf(os.Stderr, "findlinks1: %v6 os.Exit(1)7 }8 doc2, err := html.Parse(os.Stdin)9 if err != nil {10 fmt.Fprintf(os.Stderr, "findlinks1: %v11 os.Exit(1)12 }13 if doc1.IsEqualNode(doc2) {14 fmt.Println("Equal")15 } else {16 fmt.Println("Not Equal")17 }18}

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 if err != nil {4 fmt.Println(err)5 }6 defer resp.Body.Close()7 doc, err := html.Parse(resp.Body)8 if err != nil {9 fmt.Println(err)10 }11 fmt.Println("html is equal to html:", html.IsEqualNode(doc, doc))12}

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 if err != nil {4 log.Fatal(err)5 }6 defer resp.Body.Close()7 doc, err := html.Parse(resp.Body)8 if err != nil {9 log.Fatal(err)10 }

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 doc, err := html.Parse(strings.NewReader("<html><head><title>Test</title></head><body><h1>Hello</h1></body></html>"))4 if err != nil {5 fmt.Println("Error:", err)6 }7 doc1, err := html.Parse(strings.NewReader("<html><head><title>Test</title></head><body><h1>Hello</h1></body></html>"))8 if err != nil {9 fmt.Println("Error:", err)10 }11 if html.IsEqualNode(doc, doc1) {12 fmt.Println("true")13 } else {14 fmt.Println("false")15 }16}

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 node := html.Node{Type: html.ElementNode, Data: "div"}4 node1 := html.Node{Type: html.ElementNode, Data: "div"}5 fmt.Println(node.IsEqualNode(&node1))6}

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 doc1, _ := html.Parse(strings.NewReader(str1))4 doc2, _ := html.Parse(strings.NewReader(str2))5 doc3, _ := html.Parse(strings.NewReader(str3))6 doc4, _ := html.Parse(strings.NewReader(str4))7 doc5, _ := html.Parse(strings.NewReader(str5))8 fmt.Println(doc1.FirstChild.IsEqualNode(doc2.FirstChild))9 fmt.Println(doc3.FirstChild.IsEqualNode(doc4.FirstChild))10 fmt.Println(doc2.FirstChild.IsEqualNode(doc5.FirstChild))11}

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IsEqualNode

Using AI Code Generation

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1import (2func main() {3 node := html.Node{4 }5 node1 := html.Node{6 }7 node2 := html.Node{8 }9 node3 := html.Node{10 }11 node4 := html.Node{12 }13 node5 := html.Node{14 }15 node6 := html.Node{16 }17 node7 := html.Node{18 }19 node8 := html.Node{20 }21 node9 := html.Node{22 }23 node10 := html.Node{24 }25 node11 := html.Node{26 }27 node12 := html.Node{28 }29 node13 := html.Node{30 }31 node14 := html.Node{32 }33 node15 := html.Node{34 }35 node16 := html.Node{

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