How to use newMouse method of rod Package

Best Rod code snippet using rod.newMouse

browser.go

Source:browser.go Github

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...235 jsCtxID: new(proto.RuntimeRemoteObjectID),236 helpersLock: &sync.Mutex{},237 }238 page.root = page239 page.newKeyboard().newMouse().newTouch()240 if !b.defaultDevice.IsClear() {241 err = page.Emulate(b.defaultDevice)242 if err != nil {243 return nil, err244 }245 }246 b.cachePage(page)247 page.initEvents()248 // 如果我们不启用它,就会造成很多意想不到的浏览器行为。249 // 如proto.PageAddScriptToEvaluateOnNewDocument就不能工作。250 page.EnableDomain(&proto.PageEnable{})251 return page, nil252}253// EachEvent与Page.EachEvent类似,但可以捕获整个浏览器的事件。...

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input.go

Source:input.go Github

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...182 // the buttons is currently being pressed, reflects the press order183 // 目前正在被按下的按钮,反映了被按下的顺序184 buttons []proto.InputMouseButton185}186func (p *Page) newMouse() *Page {187 p.Mouse = &Mouse{page: p, id: utils.RandString(8)}188 return p189}190// Move to the absolute position with specified steps191// 以指定的步骤移动到绝对位置192func (m *Mouse) Move(x, y float64, steps int) error {193 m.Lock()194 defer m.Unlock()195 if steps < 1 {196 steps = 1197 }198 stepX := (x - m.x) / float64(steps)199 stepY := (y - m.y) / float64(steps)200 button, buttons := input.EncodeMouseButton(m.buttons)...

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newMouse

Using AI Code Generation

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1import "fmt"2func main() {3 m := rod.newMouse()4 m.click()5}6import "fmt"7func main() {8 m := rod.newMouse()9 m.click()10}11import "fmt"12func main() {13 m := rod.newMouse()14 m.click()15}16import "fmt"17func main() {18 m := rod.newMouse()19 m.click()20}21import "fmt"22func main() {23 m := rod.newMouse()24 m.click()25}26import "fmt"27func main() {28 m := rod.newMouse()29 m.click()30}31import "fmt"32func main() {33 m := rod.newMouse()34 m.click()35}36import "fmt"37func main() {38 m := rod.newMouse()39 m.click()40}41import "fmt"42func main() {43 m := rod.newMouse()44 m.click()45}46import "fmt"47func main() {48 m := rod.newMouse()49 m.click()50}51import "fmt"52func main() {53 m := rod.newMouse()54 m.click()55}56import "fmt"57func main() {58 m := rod.newMouse()59 m.click()60}61import "fmt

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newMouse

Using AI Code Generation

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1import (2func main() {3 rod := rod.NewRod()4 mouse := rod.NewMouse()5 fmt.Println(mouse)6}7import (8func main() {9 rod := rod.NewRod()10 mouse := rod.NewMouse()11 fmt.Println(mouse)12}13import (14func main() {15 rod := rod.NewRod()16 mouse := rod.NewMouse()17 fmt.Println(mouse)18}19import (20func main() {21 rod := rod.NewRod()22 mouse := rod.NewMouse()23 fmt.Println(mouse)24}25import (26func main() {27 rod := rod.NewRod()28 mouse := rod.NewMouse()29 fmt.Println(mouse)30}31import (32func main() {33 rod := rod.NewRod()34 mouse := rod.NewMouse()35 fmt.Println(mouse)36}37import (38func main() {39 rod := rod.NewRod()40 mouse := rod.NewMouse()41 fmt.Println(mouse)42}

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newMouse

Using AI Code Generation

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1import "fmt"2type rod struct {3}4func (r rod) newMouse() {5fmt.Printf("New mouse is born with length %v", r.length)6}7func main() {8r.newMouse()9}

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newMouse

Using AI Code Generation

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1import (2type rod struct {3}4func (r rod) newMouse(m mouse) {5 fmt.Println("New mouse is born")6 fmt.Println("Length of rod is", r.length)7 fmt.Println("Weight of mouse is", m.weight)8}9type mouse struct {10}11func main() {12 r := rod{length: 10}13 m := mouse{weight: 4}14 r.newMouse(m)15}16import (17type rod struct {18}19func (r *rod) newMouse(m mouse) {20 fmt.Println("New mouse is born")21 fmt.Println("Length of rod is", r.length)22 fmt.Println("Weight of mouse is", m.weight)23}24type mouse struct {25}26func main() {27 r := rod{length: 10}28 m := mouse{weight: 4}29 r.newMouse(m)30}31import (32type rod struct {33}34func (r rod)

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newMouse

Using AI Code Generation

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1import (2func main() {3 m := mouse.NewMouse("Razer", "Deathadder", 1600)4 fmt.Println(m)5}6import (7func main() {8 m := mouse.NewMouse("Razer", "Deathadder", 1600)9 fmt.Println(m)10}11import (12func main() {13 m := mouse.NewMouse("Razer", "Deathadder", 1600)14 fmt.Println(m)15}16import (17func main() {18 m := mouse.NewMouse("Razer", "Deathadder", 1600)19 fmt.Println(m)20}21import (22func main() {23 m := mouse.NewMouse("Razer", "Deathadder", 1600)24 fmt.Println(m)25}26import (27func main() {28 m := mouse.NewMouse("Razer", "Deathadder", 1600)29 fmt.Println(m)30}31import (32func main() {33 m := mouse.NewMouse("Razer", "Deathadder", 1600)34 fmt.Println(m)35}36import (37func main() {38 m := mouse.NewMouse("Razer", "Deathadder", 1600)39 fmt.Println(m)40}41import (42func main() {43 m := mouse.NewMouse("Razer", "Deathadder", 1600)44 fmt.Println(m)45}

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newMouse

Using AI Code Generation

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1import "fmt"2func main() {3 rod := newMouse()4 fmt.Println("rod's length is", rod.length)5 fmt.Println("rod's color is", rod.color)6 fmt.Println("rod's price is", rod.price)7}8type rod struct {9}10func newMouse() rod {11 return rod{length: 6, color: "red", price: 8.99}12}13type rod struct {14}15func newMouse() rod {16 return rod{length: 6, color: "red", price: 8.99}17}

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newMouse

Using AI Code Generation

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1import (2func main() {3 m := mouse.NewMouse()4 m.Move(4, 5)5 fmt.Println(m)6}7import (8type Mouse struct {9}10func NewMouse() *Mouse {11 return &Mouse{0, 0}12}13func (m *Mouse) Move(x, y int) {14}15func (m *Mouse) String() string {16 return fmt.Sprintf("Mouse at (%d, %d)", m.X, m.Y)17}18import (19func main() {20 m := mouse.NewMouse()21 m.Move(4, 5)22 fmt.Println(m)23}24import (25type Mouse struct {26}27func NewMouse() *Mouse {28 return &Mouse{0, 0}29}30func (m *Mouse) Move(x, y int) {31}32func (m *Mouse) String() string {33 return fmt.Sprintf("Mouse at (%d, %d)", m.X, m.Y)34}35import (36func main() {37 m := mouse.NewMouse()38 m.Move(4, 5)39 fmt.Println(m)40}41import (42type Mouse struct {43}44func NewMouse() *Mouse {45 return &Mouse{0, 0}46}47func (m *Mouse) Move(x, y int) {48}49func (m *Mouse) String() string {50 return fmt.Sprintf("Mouse at (%d, %d)", m.X, m.Y)51}52import (53func main() {54 m := mouse.NewMouse()55 m.Move(4, 5)56 fmt.Println(m)57}

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