Best Rod code snippet using rod.getModifiers
input.go
Source:input.go  
...11	page *Page12	// modifiers are currently beening pressed13	modifiers int14}15func (k *Keyboard) getModifiers() int {16	k.Lock()17	defer k.Unlock()18	return k.modifiers19}20// Down holds the key down21func (k *Keyboard) Down(key rune) error {22	k.Lock()23	defer k.Unlock()24	actions := input.Encode(key)25	err := actions[0].Call(k.page)26	if err != nil {27		return err28	}29	k.modifiers = actions[0].Modifiers30	return nil31}32// Up releases the key33func (k *Keyboard) Up(key rune) error {34	k.Lock()35	defer k.Unlock()36	actions := input.Encode(key)37	err := actions[len(actions)-1].Call(k.page)38	if err != nil {39		return err40	}41	k.modifiers = 042	return nil43}44// Press keys one by one like a human typing on the keyboard.45// Each press is a combination of Keyboard.Down and Keyboard.Up.46// It can be used to input Chinese or Janpanese characters, you have to use InsertText to do that.47func (k *Keyboard) Press(keys ...rune) error {48	k.Lock()49	defer k.Unlock()50	for _, key := range keys {51		defer k.page.tryTrace(TraceTypeInput, "press "+input.Keys[key].Key)()52		k.page.browser.trySlowmotion()53		actions := input.Encode(key)54		k.modifiers = actions[0].Modifiers55		defer func() { k.modifiers = 0 }()56		for _, action := range actions {57			err := action.Call(k.page)58			if err != nil {59				return err60			}61		}62	}63	return nil64}65// InsertText is like pasting text into the page66func (k *Keyboard) InsertText(text string) error {67	k.Lock()68	defer k.Unlock()69	defer k.page.tryTrace(TraceTypeInput, "insert text "+text)()70	k.page.browser.trySlowmotion()71	err := proto.InputInsertText{Text: text}.Call(k.page)72	return err73}74// Mouse represents the mouse on a page, it's always related the main frame75type Mouse struct {76	sync.Mutex77	page *Page78	id string // mouse svg dom element id79	x float6480	y float6481	// the buttons is currently beening pressed, reflects the press order82	buttons []proto.InputMouseButton83}84// Move to the absolute position with specified steps85func (m *Mouse) Move(x, y float64, steps int) error {86	m.Lock()87	defer m.Unlock()88	if steps < 1 {89		steps = 190	}91	stepX := (x - m.x) / float64(steps)92	stepY := (y - m.y) / float64(steps)93	button, buttons := input.EncodeMouseButton(m.buttons)94	for i := 0; i < steps; i++ {95		m.page.browser.trySlowmotion()96		toX := m.x + stepX97		toY := m.y + stepY98		err := proto.InputDispatchMouseEvent{99			Type:      proto.InputDispatchMouseEventTypeMouseMoved,100			X:         toX,101			Y:         toY,102			Button:    button,103			Buttons:   buttons,104			Modifiers: m.page.Keyboard.getModifiers(),105		}.Call(m.page)106		if err != nil {107			return err108		}109		// to make sure set only when call is successful110		m.x = toX111		m.y = toY112		if m.page.browser.trace {113			if !m.updateMouseTracer() {114				m.initMouseTracer()115				m.updateMouseTracer()116			}117		}118	}119	return nil120}121// Scroll the relative offset with specified steps122func (m *Mouse) Scroll(offsetX, offsetY float64, steps int) error {123	m.Lock()124	defer m.Unlock()125	defer m.page.tryTrace(TraceTypeInput, fmt.Sprintf("scroll (%.2f, %.2f)", offsetX, offsetY))()126	m.page.browser.trySlowmotion()127	if steps < 1 {128		steps = 1129	}130	button, buttons := input.EncodeMouseButton(m.buttons)131	stepX := offsetX / float64(steps)132	stepY := offsetY / float64(steps)133	for i := 0; i < steps; i++ {134		err := proto.InputDispatchMouseEvent{135			Type:      proto.InputDispatchMouseEventTypeMouseWheel,136			X:         m.x,137			Y:         m.y,138			Button:    button,139			Buttons:   buttons,140			Modifiers: m.page.Keyboard.getModifiers(),141			DeltaX:    stepX,142			DeltaY:    stepY,143		}.Call(m.page)144		if err != nil {145			return err146		}147	}148	return nil149}150// Down holds the button down151func (m *Mouse) Down(button proto.InputMouseButton, clicks int) error {152	m.Lock()153	defer m.Unlock()154	toButtons := append(m.buttons, button)155	_, buttons := input.EncodeMouseButton(toButtons)156	err := proto.InputDispatchMouseEvent{157		Type:       proto.InputDispatchMouseEventTypeMousePressed,158		Button:     button,159		Buttons:    buttons,160		ClickCount: clicks,161		Modifiers:  m.page.Keyboard.getModifiers(),162		X:          m.x,163		Y:          m.y,164	}.Call(m.page)165	if err != nil {166		return err167	}168	m.buttons = toButtons169	return nil170}171// Up releases the button172func (m *Mouse) Up(button proto.InputMouseButton, clicks int) error {173	m.Lock()174	defer m.Unlock()175	toButtons := []proto.InputMouseButton{}176	for _, btn := range m.buttons {177		if btn == button {178			continue179		}180		toButtons = append(toButtons, btn)181	}182	_, buttons := input.EncodeMouseButton(toButtons)183	err := proto.InputDispatchMouseEvent{184		Type:       proto.InputDispatchMouseEventTypeMouseReleased,185		Button:     button,186		Buttons:    buttons,187		ClickCount: clicks,188		Modifiers:  m.page.Keyboard.getModifiers(),189		X:          m.x,190		Y:          m.y,191	}.Call(m.page)192	if err != nil {193		return err194	}195	m.buttons = toButtons196	return nil197}198// Click the button. It's the combination of Mouse.Down and Mouse.Up199func (m *Mouse) Click(button proto.InputMouseButton) error {200	m.page.browser.trySlowmotion()201	err := m.Down(button, 1)202	if err != nil {203		return err204	}205	return m.Up(button, 1)206}207// Touch presents a touch device, such as a hand with fingers, each finger is a proto.InputTouchPoint.208// Touch events is stateless, we use the struct here only as a namespace to make the API style unified.209type Touch struct {210	page *Page211}212// Start a touch action213func (t *Touch) Start(points ...*proto.InputTouchPoint) error {214	// TODO: https://crbug.com/613219215	_ = t.page.WaitRepaint()216	_ = t.page.WaitRepaint()217	return proto.InputDispatchTouchEvent{218		Type:        proto.InputDispatchTouchEventTypeTouchStart,219		TouchPoints: points,220		Modifiers:   t.page.Keyboard.getModifiers(),221	}.Call(t.page)222}223// Move touch points. Use the InputTouchPoint.ID (Touch.identifier) to track points.224// Doc: https://developer.mozilla.org/en-US/docs/Web/API/Touch_events225func (t *Touch) Move(points ...*proto.InputTouchPoint) error {226	return proto.InputDispatchTouchEvent{227		Type:        proto.InputDispatchTouchEventTypeTouchMove,228		TouchPoints: points,229		Modifiers:   t.page.Keyboard.getModifiers(),230	}.Call(t.page)231}232// End touch action233func (t *Touch) End() error {234	return proto.InputDispatchTouchEvent{235		Type:        proto.InputDispatchTouchEventTypeTouchEnd,236		TouchPoints: []*proto.InputTouchPoint{},237		Modifiers:   t.page.Keyboard.getModifiers(),238	}.Call(t.page)239}240// Cancel touch action241func (t *Touch) Cancel() error {242	return proto.InputDispatchTouchEvent{243		Type:        proto.InputDispatchTouchEventTypeTouchCancel,244		TouchPoints: []*proto.InputTouchPoint{},245		Modifiers:   t.page.Keyboard.getModifiers(),246	}.Call(t.page)247}248// Tap dispatches a touchstart and touchend event.249func (t *Touch) Tap(x, y float64) error {250	defer t.page.tryTrace(TraceTypeInput, "touch")()251	t.page.browser.trySlowmotion()252	p := &proto.InputTouchPoint{X: x, Y: y}253	err := t.Start(p)254	if err != nil {255		return err256	}257	return t.End()258}...getModifiers
Using AI Code Generation
1import (2func main() {3	modifiers := robotgo.GetModifiers()4	fmt.Println("modifiers:", modifiers)5}6func GetModifiers() intgetModifiers
Using AI Code Generation
1import "fmt"2func main() {3    fmt.Println("Rod Length: ", rod.length)4    fmt.Println("Rod Diameter: ", rod.diameter)5    fmt.Println("Rod Modifiers: ", rod.getModifiers())6}getModifiers
Using AI Code Generation
1{2  public static void main(String args[])3  {4    rod rod1 = new rod();5    System.out.println(rod1.getModifiers());6  }7}8{9  public static void main(String args[])10  {11    rod rod1 = new rod();12    System.out.println(rod1.getModifiers());13  }14}15{16  public static void main(String args[])17  {18    rod rod1 = new rod();19    System.out.println(rod1.getModifiers());20  }21}22{23  public static void main(String args[])24  {25    rod rod1 = new rod();26    System.out.println(rod1.getModifiers());27  }28}29{30  public static void main(String args[])31  {32    rod rod1 = new rod();33    System.out.println(rod1.getModifiers());34  }35}36{37  public static void main(String args[])38  {39    rod rod1 = new rod();40    System.out.println(rod1.getModifiers());41  }42}43{44  public static void main(String args[])45  {46    rod rod1 = new rod();47    System.out.println(rod1.getModifiers());48  }49}50{51  public static void main(String args[])52  {53    rod rod1 = new rod();54    System.out.println(rod1.getModifiers());55  }56}57{58  public static void main(String args[])59  {60    rod rod1 = new rod();61    System.out.println(rod1.getModifiers());62  }63}64{65  public static void main(String argsgetModifiers
Using AI Code Generation
1import (2func main() {3	rodType := reflect.TypeOf(rod)4	method, ok := rodType.MethodByName("getModifiers")5	if !ok {6		fmt.Println("method not found")7	}8	modifiersType := modifiers.Type()9	numIn := modifiersType.NumIn()10	numOut := modifiersType.NumOut()11	fmt.Println("number of input parameters:", numIn)12	fmt.Println("number of output parameters:", numOut)13	for i := 0; i < numIn; i++ {14		fmt.Println("input parameter", i+1, "type:", modifiersType.In(i))15	}16	for i := 0; i < numOut; i++ {17		fmt.Println("output parameter", i+1, "type:", modifiersType.Out(i))18	}19}getModifiers
Using AI Code Generation
1import (2func main() {3	rod := rods.NewRod(2, "steel", 10)4	fmt.Println(rod.getModifiers())5}6import (7func main() {8	rod := rods.NewRod(2, "steel", 10)9	fmt.Println(rod.getModifiers())10}11import (12func main() {13	rod := rods.NewRod(2, "steel", 10)14	fmt.Println(rod.getModifiers())15}16import (17func main() {18	rod := rods.NewRod(2, "steel", 10)19	fmt.Println(rod.getModifiers())20}21import (22func main() {23	rod := rods.NewRod(2, "steel", 10)24	fmt.Println(rod.getModifiers())25}26import (27func main() {28	rod := rods.NewRod(2, "steel", 10)29	fmt.Println(rod.getModifiers())30}31import (32func main() {33	rod := rods.NewRod(2, "steel", 10)34	fmt.Println(rod.getModifiers())35}36import (37func main() {38	rod := rods.NewRod(2, "steel", 10)39	fmt.Println(rod.getModifiers())40}41import (42func main() {43	rod := rods.NewRod(2getModifiers
Using AI Code Generation
1import (2func main() {3	rod := rod.NewRod(1, 2, 3, 4)4	fmt.Println("The modifiers of the rod are: ", rod.GetModifiers())5}6import (7func main() {8	rod := rod.NewRod(1, 2, 3, 4)9	fmt.Println("The length of the rod is: ", rod.GetLength())10}11import (12func main() {13	rod := rod.NewRod(1, 2, 3, 4)14	fmt.Println("The area of the rod is: ", rod.GetArea())15}16import (17func main() {18	rod := rod.NewRod(1, 2, 3, 4)19	fmt.Println("The volume of the rod is: ", rod.GetVolume())20}21import (22func main() {23	rod := rod.NewRod(1, 2, 3, 4)24	fmt.Println("The mass of the rod is: ", rod.GetMass())25}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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