How to use hasOnly method of asset Package

Best Syzkaller code snippet using asset.hasOnly

storage_test.go

Source:storage_test.go Github

copy

Full Screen

...185 path, err := be.getPath(allUrls[2])186 if err != nil {187 t.Fatalf("getPath failed: %s", err)188 }189 err = be.hasOnly([]string{path})190 if err != nil {191 t.Fatalf("after first DeprecateAssets(): %s", err)192 }193 // Delete the rest.194 dashMock.downloadURLs = map[string]bool{}195 err = storage.DeprecateAssets()196 if err != nil || len(be.objects) != 0 {197 t.Fatalf("second DeprecateAssets() failed: %s, len %d",198 err, len(be.objects))199 }200}201type uploadedFile struct {202 req uploadRequest203 bytes []byte...

Full Screen

Full Screen

entity.go

Source:entity.go Github

copy

Full Screen

...7)8func writeEntity(entity vmf.Entity) {9 class := entity["classname"].(string)10 id, _ := strconv.Atoi(entity["id"].(string))11 if class == "info_player_teamspawn" && hasOnly("spawn") {12 writeBegin("Actor", "Class=/Game/Unreal4tress/Core/GameModes/Common/BP_PlayerStart.BP_PlayerStart_C Name=BP_PlayerStart_%v", id)13 if entity.Has("TeamNum") {14 team := map[string]string{15 "": "None", "1": "None", "2": "Red", "3": "Blue",16 }[entity.String("TeamNum")]17 if entity.Has("StartDisabled") {18 team = "None"19 }20 writef("Team=%v", team)21 }22 writeBegin("Object", "Name=\"Capsule\"")23 writeOrigin(entity, &Vec3{0, 0, 41.5})24 writeAngles(entity, &Vec3{0, -90, 0})25 writeEnd()26 writef("ActorLable=\"BP_PlayerStart_%v\"", id)27 writef("FolderPath=\"PlayerStarts\"")28 writeEnd()29 return30 }31 if class == "prop_static" && hasOnly("mesh") {32 model := entity.String("model")33 asset, assetOk := bind.Props[model]34 if !assetOk {35 if _, warned := unknownMeshes[model]; !warned {36 unknownMeshes[model] = struct{}{}37 cprint.Yellow("Unknown mesh detect: \"%v\" ID: %v", model, id)38 }39 return40 }41 name := strings.Split(asset.Asset, ".")[1]42 writeBegin("Actor", "Class=/Script/Engine.StaticMeshActor Name=%v_%v", name, id)43 writeBegin("Object", "Name=\"StaticMeshComponent0\"")44 writef("StaticMesh='\"%v\"'", asset.Asset)45 writeOrigin(entity, nil)46 writeAngles(entity, nil)47 writeEnd()48 writef("ActorLabel=\"%v_%v\"", name, id)49 writef("FolderPath=\"Props\"")50 writef("StaticMeshes=\"Solids\"")51 writeEnd()52 return53 }54 if class == "light_environment//ignore" { //ignore55 writeBegin("Actor", "Class=/Script/Engine.SkyLight Name=SkyLight_%v", id)56 writeBegin("Object", "Name=\"SkyLightComponent0\"")57 writef("CastShadow=False")58 writeOrigin(entity, nil)59 writef("Mobility=Static")60 writeEnd()61 writef("ActorLabel=\"SkyLight_%v\"", id)62 writeEnd()63 return64 }65 if class == "light_spot" && hasOnly("light") {66 writeBegin("Actor", "Class=/Script/Engine.SpotLight Name=SpotLight_%v", id)67 writeBegin("Object", "Name=\"LightComponent0\"")68 innerConeAngle := entity.Float("_inner_cone")69 writef("InnerConeAngle=%.6f", innerConeAngle)70 outerConeAngle := entity.Float("_cone")71 writef("outerConeAngle=%.6f", outerConeAngle)72 attenuationRadius := 0.073 if entity.Has("_zero_percent_distance") {74 attenuationRadius = entity.Float("_zero_percent_distance")75 }76 writef("AttenuationRadius=%.6f", attenuationRadius*SCALE)77 color := entity.FloatSlice("_light")78 writef("Intensity=%.6f", color[3]*BRIGHTNESS)79 writef("LightColor=(R=%.0f,G=%.0f,B=%.0f,A=255)", color[0], color[1], color[2])...

Full Screen

Full Screen

backend_dummy.go

Source:backend_dummy.go Github

copy

Full Screen

...71 }72 delete(be.objects, path)73 return nil74}75func (be *dummyStorageBackend) hasOnly(paths []string) error {76 makeError := func() error {77 return fmt.Errorf("object sets are not equal; needed: %#v; uploaded: %#v", paths, be.objects)78 }79 if len(paths) != len(be.objects) {80 return makeError()81 }82 for _, path := range paths {83 if be.objects[path] == nil {84 return makeError()85 }86 }87 return nil88}...

Full Screen

Full Screen

hasOnly

Using AI Code Generation

copy

Full Screen

1import (2func main() {3 a := asset.Asset{Key: "1", Value: "1"}4 b := asset.Asset{Key: "2", Value: "2"}5 c := asset.Asset{Key: "3", Value: "3"}6 assetList1 := []asset.Asset{a, b, c}7 assetList2 := []asset.Asset{a, b}8 fmt.Println(asset.HasOnly(assetList1, assetList2))9}10import (11func main() {12 a := asset.Asset{Key: "1", Value: "1"}13 b := asset.Asset{Key: "2", Value: "2"}14 c := asset.Asset{Key: "3", Value: "3"}15 assetList1 := []asset.Asset{a, b, c}16 assetList2 := []asset.Asset{a, b, c}17 fmt.Println(asset.HasOnly(assetList1, assetList2))18}19import (20func main() {21 a := asset.Asset{Key: "1", Value: "1"}22 b := asset.Asset{Key: "2", Value: "2"}23 c := asset.Asset{Key: "3", Value: "3"}24 assetList1 := []asset.Asset{a, b, c}25 assetList2 := []asset.Asset{a, b, c, d}26 fmt.Println(asset.HasOnly(assetList1, assetList2))27}

Full Screen

Full Screen

hasOnly

Using AI Code Generation

copy

Full Screen

1import "fmt"2func main() {3 a = Asset{"USD", 10}4 fmt.Println(a.hasOnly("USD"))5 fmt.Println(a.hasOnly("GBP"))6}7import "fmt"8func main() {9 a = Asset{"USD", 10}10 fmt.Println(a.hasOnly("USD"))11 fmt.Println(a.hasOnly("GBP"))12}13import "fmt"14func main() {15 a = Asset{"USD", 10}16 fmt.Println(a.hasOnly("USD"))17 fmt.Println(a.hasOnly("GBP"))18}19import "fmt"20func main() {21 a = Asset{"USD", 10}22 fmt.Println(a.hasOnly("USD"))23 fmt.Println(a.hasOnly("GBP"))24}25import "fmt"26func main() {27 a = Asset{"USD", 10}28 fmt.Println(a.hasOnly("USD"))29 fmt.Println(a.hasOnly("GBP"))30}31import "fmt"32func main() {33 a = Asset{"USD", 10}34 fmt.Println(a.hasOnly("USD"))35 fmt.Println(a.hasOnly("GBP"))36}37import "fmt"38func main() {39 a = Asset{"USD", 10}40 fmt.Println(a.hasOnly("USD"))41 fmt.Println(a.hasOnly("GBP"))42}43import "fmt"44func main() {45 a = Asset{"USD", 10}46 fmt.Println(a.hasOnly("USD"))47 fmt.Println(a.hasOnly("GBP"))48}

Full Screen

Full Screen

hasOnly

Using AI Code Generation

copy

Full Screen

1import "fmt"2func main() {3 a = Asset{1, "USD", 100.0}4 fmt.Println(a.hasOnly(Currency("USD")))5}6import "fmt"7func main() {8 a = Asset{1, "USD", 100.0}9 fmt.Println(a.hasOnly(Currency("USD")))10}11import "fmt"12func main() {13 a = Asset{1, "USD", 100.0}14 fmt.Println(a.hasOnly(Currency("USD")))15}16import "fmt"17func main() {18 a = Asset{1, "USD", 100.0}19 fmt.Println(a.hasOnly(Currency("USD")))20}21import "fmt"22func main() {23 a = Asset{1, "USD", 100.0}24 fmt.Println(a.hasOnly(Currency("USD")))25}26import "fmt"27func main() {28 a = Asset{1, "USD", 100.0}29 fmt.Println(a.hasOnly(Currency("USD")))30}31import "fmt"32func main() {33 a = Asset{1, "USD", 100.0}34 fmt.Println(a.hasOnly(Currency("USD")))35}36import "fmt"37func main() {38 a = Asset{1, "USD", 100.0}39 fmt.Println(a.hasOnly(Currency("USD")))40}41import "fmt"42func main()

Full Screen

Full Screen

hasOnly

Using AI Code Generation

copy

Full Screen

1import "fmt"2func main() {3 asset1 = Asset{"Toyota", "Camry", "2018", "White", 1000}4 fmt.Println(asset1)5 fmt.Println(asset1.hasOnly("Toyota"))6}7{Toyota Camry 2018 White 1000}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful