Best JavaScript code snippet using playwright-internal
dom.js
Source:dom.js  
...388  async _finishPointerAction(progress, actionName, point, options, action) {389    if (!options.force) {390      if (options.__testHookBeforeHitTarget) await options.__testHookBeforeHitTarget();391      progress.log(`  checking that element receives pointer events at (${point.x},${point.y})`);392      const hitTargetResult = await this._checkHitTargetAt(point);393      if (hitTargetResult !== 'done') return hitTargetResult;394      progress.log(`  element does receive pointer events`);395    }396    if (options.trial) {397      progress.log(`  trial ${actionName} has finished`);398      return 'done';399    }400    await progress.beforeInputAction(this);401    await this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {402      if (options.__testHookBeforePointerAction) await options.__testHookBeforePointerAction();403      progress.throwIfAborted(); // Avoid action that has side-effects.404      let restoreModifiers;405      if (options && options.modifiers) restoreModifiers = await this._page.keyboard._ensureModifiers(options.modifiers);406      progress.log(`  performing ${actionName} action`);407      await action(point);408      progress.log(`  ${actionName} action done`);409      progress.log('  waiting for scheduled navigations to finish');410      if (options.__testHookAfterPointerAction) await options.__testHookAfterPointerAction();411      if (restoreModifiers) await this._page.keyboard._ensureModifiers(restoreModifiers);412    }, 'input');413    progress.log('  navigations have finished');414    return 'done';415  }416  async _finishPointerActionDetectLayoutShift(progress, actionName, point, options, action) {417    await progress.beforeInputAction(this);418    let hitTargetInterceptionHandle;419    if (!options.force) {420      if (options.__testHookBeforeHitTarget) await options.__testHookBeforeHitTarget();421      if (actionName === 'move and up') {422        // When dropping, the "element that is being dragged" often stays under the cursor,423        // so hit target check at the moment we receive mousedown does not work -424        // it finds the "element that is being dragged" instead of the425        // "element that we drop onto".426        progress.log(`  checking that element receives pointer events at (${point.x},${point.y})`);427        const hitTargetResult = await this._checkHitTargetAt(point);428        if (hitTargetResult !== 'done') return hitTargetResult;429        progress.log(`  element does receive pointer events`);430        if (options.trial) {431          progress.log(`  trial ${actionName} has finished`);432          return 'done';433        }434      } else {435        const actionType = actionName === 'hover' || actionName === 'tap' ? actionName : 'mouse';436        const handle = await this.evaluateHandleInUtility(([injected, node, {437          actionType,438          trial439        }]) => injected.setupHitTargetInterceptor(node, actionType, trial), {440          actionType,441          trial: !!options.trial442        });443        if (handle === 'error:notconnected') return handle;444        if (!handle._objectId) return handle.rawValue();445        hitTargetInterceptionHandle = handle;446        progress.cleanupWhenAborted(() => {447          // Do not await here, just in case the renderer is stuck (e.g. on alert)448          // and we won't be able to cleanup.449          hitTargetInterceptionHandle.evaluate(h => h.stop()).catch(e => {});450        });451      }452    }453    const actionResult = await this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {454      if (options.__testHookBeforePointerAction) await options.__testHookBeforePointerAction();455      progress.throwIfAborted(); // Avoid action that has side-effects.456      let restoreModifiers;457      if (options && options.modifiers) restoreModifiers = await this._page.keyboard._ensureModifiers(options.modifiers);458      progress.log(`  performing ${actionName} action`);459      await action(point);460      if (restoreModifiers) await this._page.keyboard._ensureModifiers(restoreModifiers);461      if (hitTargetInterceptionHandle) {462        const stopHitTargetInterception = hitTargetInterceptionHandle.evaluate(h => h.stop()).catch(e => 'done');463        if (!options.noWaitAfter) {464          // When noWaitAfter is passed, we do not want to accidentally stall on465          // non-committed navigation blocking the evaluate.466          const hitTargetResult = await stopHitTargetInterception;467          if (hitTargetResult !== 'done') return hitTargetResult;468        }469      }470      progress.log(`  ${options.trial ? 'trial ' : ''}${actionName} action done`);471      progress.log('  waiting for scheduled navigations to finish');472      if (options.__testHookAfterPointerAction) await options.__testHookAfterPointerAction();473      return 'done';474    }, 'input');475    if (actionResult !== 'done') return actionResult;476    progress.log('  navigations have finished');477    return 'done';478  }479  async hover(metadata, options) {480    const controller = new _progress.ProgressController(metadata, this);481    return controller.run(async progress => {482      const result = await this._hover(progress, options);483      return assertDone(throwRetargetableDOMError(result));484    }, this._page._timeoutSettings.timeout(options));485  }486  _hover(progress, options) {487    return this._retryPointerAction(progress, 'hover', false488    /* waitForEnabled */489    , point => this._page.mouse.move(point.x, point.y), options);490  }491  async click(metadata, options = {}) {492    const controller = new _progress.ProgressController(metadata, this);493    return controller.run(async progress => {494      const result = await this._click(progress, options);495      return assertDone(throwRetargetableDOMError(result));496    }, this._page._timeoutSettings.timeout(options));497  }498  _click(progress, options) {499    return this._retryPointerAction(progress, 'click', true500    /* waitForEnabled */501    , point => this._page.mouse.click(point.x, point.y, options), options);502  }503  async dblclick(metadata, options) {504    const controller = new _progress.ProgressController(metadata, this);505    return controller.run(async progress => {506      const result = await this._dblclick(progress, options);507      return assertDone(throwRetargetableDOMError(result));508    }, this._page._timeoutSettings.timeout(options));509  }510  _dblclick(progress, options) {511    return this._retryPointerAction(progress, 'dblclick', true512    /* waitForEnabled */513    , point => this._page.mouse.dblclick(point.x, point.y, options), options);514  }515  async tap(metadata, options = {}) {516    const controller = new _progress.ProgressController(metadata, this);517    return controller.run(async progress => {518      const result = await this._tap(progress, options);519      return assertDone(throwRetargetableDOMError(result));520    }, this._page._timeoutSettings.timeout(options));521  }522  _tap(progress, options) {523    return this._retryPointerAction(progress, 'tap', true524    /* waitForEnabled */525    , point => this._page.touchscreen.tap(point.x, point.y), options);526  }527  async selectOption(metadata, elements, values, options) {528    const controller = new _progress.ProgressController(metadata, this);529    return controller.run(async progress => {530      const result = await this._selectOption(progress, elements, values, options);531      return throwRetargetableDOMError(result);532    }, this._page._timeoutSettings.timeout(options));533  }534  async _selectOption(progress, elements, values, options) {535    const optionsToSelect = [...elements, ...values];536    await progress.beforeInputAction(this);537    return this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {538      progress.throwIfAborted(); // Avoid action that has side-effects.539      progress.log('  selecting specified option(s)');540      const result = await this.evaluatePoll(progress, ([injected, node, {541        optionsToSelect,542        force543      }]) => {544        return injected.waitForElementStatesAndPerformAction(node, ['visible', 'enabled'], force, injected.selectOptions.bind(injected, optionsToSelect));545      }, {546        optionsToSelect,547        force: options.force548      });549      await this._page._doSlowMo();550      return result;551    });552  }553  async fill(metadata, value, options = {}) {554    const controller = new _progress.ProgressController(metadata, this);555    return controller.run(async progress => {556      const result = await this._fill(progress, value, options);557      assertDone(throwRetargetableDOMError(result));558    }, this._page._timeoutSettings.timeout(options));559  }560  async _fill(progress, value, options) {561    progress.log(`elementHandle.fill("${value}")`);562    await progress.beforeInputAction(this);563    return this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {564      progress.log('  waiting for element to be visible, enabled and editable');565      const filled = await this.evaluatePoll(progress, ([injected, node, {566        value,567        force568      }]) => {569        return injected.waitForElementStatesAndPerformAction(node, ['visible', 'enabled', 'editable'], force, injected.fill.bind(injected, value));570      }, {571        value,572        force: options.force573      });574      progress.throwIfAborted(); // Avoid action that has side-effects.575      if (filled === 'error:notconnected') return filled;576      progress.log('  element is visible, enabled and editable');577      if (filled === 'needsinput') {578        progress.throwIfAborted(); // Avoid action that has side-effects.579        if (value) await this._page.keyboard.insertText(value);else await this._page.keyboard.press('Delete');580      } else {581        assertDone(filled);582      }583      return 'done';584    }, 'input');585  }586  async selectText(metadata, options = {}) {587    const controller = new _progress.ProgressController(metadata, this);588    return controller.run(async progress => {589      progress.throwIfAborted(); // Avoid action that has side-effects.590      const result = await this.evaluatePoll(progress, ([injected, node, force]) => {591        return injected.waitForElementStatesAndPerformAction(node, ['visible'], force, injected.selectText.bind(injected));592      }, options.force);593      assertDone(throwRetargetableDOMError(result));594    }, this._page._timeoutSettings.timeout(options));595  }596  async setInputFiles(metadata, files, options) {597    const controller = new _progress.ProgressController(metadata, this);598    return controller.run(async progress => {599      const result = await this._setInputFiles(progress, files, options);600      return assertDone(throwRetargetableDOMError(result));601    }, this._page._timeoutSettings.timeout(options));602  }603  async _setInputFiles(progress, files, options) {604    for (const payload of files) {605      if (!payload.mimeType) payload.mimeType = mime.getType(payload.name) || 'application/octet-stream';606    }607    const result = await this.evaluateHandleInUtility(([injected, node, multiple]) => {608      const element = injected.retarget(node, 'follow-label');609      if (!element) return;610      if (element.tagName !== 'INPUT') throw injected.createStacklessError('Node is not an HTMLInputElement');611      if (multiple && !element.multiple) throw injected.createStacklessError('Non-multiple file input can only accept single file');612      return element;613    }, files.length > 1);614    if (result === 'error:notconnected' || !result.asElement()) return 'error:notconnected';615    const retargeted = result.asElement();616    await progress.beforeInputAction(this);617    await this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {618      progress.throwIfAborted(); // Avoid action that has side-effects.619      await this._page._delegate.setInputFiles(retargeted, files);620    });621    await this._page._doSlowMo();622    return 'done';623  }624  async focus(metadata) {625    const controller = new _progress.ProgressController(metadata, this);626    await controller.run(async progress => {627      const result = await this._focus(progress);628      await this._page._doSlowMo();629      return assertDone(throwRetargetableDOMError(result));630    }, 0);631  }632  async _focus(progress, resetSelectionIfNotFocused) {633    progress.throwIfAborted(); // Avoid action that has side-effects.634    return await this.evaluateInUtility(([injected, node, resetSelectionIfNotFocused]) => injected.focusNode(node, resetSelectionIfNotFocused), resetSelectionIfNotFocused);635  }636  async type(metadata, text, options) {637    const controller = new _progress.ProgressController(metadata, this);638    return controller.run(async progress => {639      const result = await this._type(progress, text, options);640      return assertDone(throwRetargetableDOMError(result));641    }, this._page._timeoutSettings.timeout(options));642  }643  async _type(progress, text, options) {644    progress.log(`elementHandle.type("${text}")`);645    await progress.beforeInputAction(this);646    return this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {647      const result = await this._focus(progress, true648      /* resetSelectionIfNotFocused */649      );650      if (result !== 'done') return result;651      progress.throwIfAborted(); // Avoid action that has side-effects.652      await this._page.keyboard.type(text, options);653      return 'done';654    }, 'input');655  }656  async press(metadata, key, options) {657    const controller = new _progress.ProgressController(metadata, this);658    return controller.run(async progress => {659      const result = await this._press(progress, key, options);660      return assertDone(throwRetargetableDOMError(result));661    }, this._page._timeoutSettings.timeout(options));662  }663  async _press(progress, key, options) {664    progress.log(`elementHandle.press("${key}")`);665    await progress.beforeInputAction(this);666    return this._page._frameManager.waitForSignalsCreatedBy(progress, options.noWaitAfter, async () => {667      const result = await this._focus(progress, true668      /* resetSelectionIfNotFocused */669      );670      if (result !== 'done') return result;671      progress.throwIfAborted(); // Avoid action that has side-effects.672      await this._page.keyboard.press(key, options);673      return 'done';674    }, 'input');675  }676  async check(metadata, options) {677    const controller = new _progress.ProgressController(metadata, this);678    return controller.run(async progress => {679      const result = await this._setChecked(progress, true, options);680      return assertDone(throwRetargetableDOMError(result));681    }, this._page._timeoutSettings.timeout(options));682  }683  async uncheck(metadata, options) {684    const controller = new _progress.ProgressController(metadata, this);685    return controller.run(async progress => {686      const result = await this._setChecked(progress, false, options);687      return assertDone(throwRetargetableDOMError(result));688    }, this._page._timeoutSettings.timeout(options));689  }690  async _setChecked(progress, state, options) {691    const isChecked = async () => {692      const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'checked'), {});693      return throwRetargetableDOMError(result);694    };695    if ((await isChecked()) === state) return 'done';696    const result = await this._click(progress, options);697    if (result !== 'done') return result;698    if (options.trial) return 'done';699    if ((await isChecked()) !== state) throw new NonRecoverableDOMError('Clicking the checkbox did not change its state');700    return 'done';701  }702  async boundingBox() {703    return this._page._delegate.getBoundingBox(this);704  }705  async screenshot(metadata, options = {}) {706    const controller = new _progress.ProgressController(metadata, this);707    return controller.run(progress => this._page._screenshotter.screenshotElement(progress, this, options), this._page._timeoutSettings.timeout(options));708  }709  async querySelector(selector, options) {710    const pair = await this._frame.resolveFrameForSelectorNoWait(selector, options, this);711    if (!pair) return null;712    const {713      frame,714      info715    } = pair; // If we end up in the same frame => use the scope again, line above was noop.716    return this._page.selectors.query(frame, info, this._frame === frame ? this : undefined);717  }718  async querySelectorAll(selector) {719    const pair = await this._frame.resolveFrameForSelectorNoWait(selector, {}, this);720    if (!pair) return [];721    const {722      frame,723      info724    } = pair; // If we end up in the same frame => use the scope again, line above was noop.725    return this._page.selectors._queryAll(frame, info, this._frame === frame ? this : undefined, true726    /* adoptToMain */727    );728  }729  async evalOnSelectorAndWaitForSignals(selector, strict, expression, isFunction, arg) {730    const pair = await this._frame.resolveFrameForSelectorNoWait(selector, {731      strict732    }, this); // If we end up in the same frame => use the scope again, line above was noop.733    const handle = pair ? await this._page.selectors.query(pair.frame, pair.info, this._frame === pair.frame ? this : undefined) : null;734    if (!handle) throw new Error(`Error: failed to find element matching selector "${selector}"`);735    const result = await handle.evaluateExpressionAndWaitForSignals(expression, isFunction, true, arg);736    handle.dispose();737    return result;738  }739  async evalOnSelectorAllAndWaitForSignals(selector, expression, isFunction, arg) {740    const pair = await this._frame.resolveFrameForSelectorNoWait(selector, {}, this);741    if (!pair) throw new Error(`Error: failed to find frame for selector "${selector}"`);742    const {743      frame,744      info745    } = pair; // If we end up in the same frame => use the scope again, line above was noop.746    const arrayHandle = await this._page.selectors._queryArrayInMainWorld(frame, info, this._frame === frame ? this : undefined);747    const result = await arrayHandle.evaluateExpressionAndWaitForSignals(expression, isFunction, true, arg);748    arrayHandle.dispose();749    return result;750  }751  async isVisible() {752    const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'visible'), {});753    if (result === 'error:notconnected') return false;754    return result;755  }756  async isHidden() {757    const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'hidden'), {});758    return throwRetargetableDOMError(result);759  }760  async isEnabled() {761    const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'enabled'), {});762    return throwRetargetableDOMError(result);763  }764  async isDisabled() {765    const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'disabled'), {});766    return throwRetargetableDOMError(result);767  }768  async isEditable() {769    const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'editable'), {});770    return throwRetargetableDOMError(result);771  }772  async isChecked() {773    const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'checked'), {});774    return throwRetargetableDOMError(result);775  }776  async waitForElementState(metadata, state, options = {}) {777    const controller = new _progress.ProgressController(metadata, this);778    return controller.run(async progress => {779      progress.log(`  waiting for element to be ${state}`);780      const result = await this.evaluatePoll(progress, ([injected, node, state]) => {781        return injected.waitForElementStatesAndPerformAction(node, [state], false, () => 'done');782      }, state);783      assertDone(throwRetargetableDOMError(result));784    }, this._page._timeoutSettings.timeout(options));785  }786  async waitForSelector(metadata, selector, options = {}) {787    return this._frame.waitForSelector(metadata, selector, options, this);788  }789  async _adoptTo(context) {790    if (this._context !== context) {791      const adopted = await this._page._delegate.adoptElementHandle(this, context);792      this.dispose();793      return adopted;794    }795    return this;796  }797  async _waitForDisplayedAtStablePosition(progress, force, waitForEnabled) {798    if (waitForEnabled) progress.log(`  waiting for element to be visible, enabled and stable`);else progress.log(`  waiting for element to be visible and stable`);799    const result = await this.evaluatePoll(progress, ([injected, node, {800      waitForEnabled,801      force802    }]) => {803      return injected.waitForElementStatesAndPerformAction(node, waitForEnabled ? ['visible', 'stable', 'enabled'] : ['visible', 'stable'], force, () => 'done');804    }, {805      waitForEnabled,806      force807    });808    if (result === 'error:notconnected') return result;809    if (waitForEnabled) progress.log('  element is visible, enabled and stable');else progress.log('  element is visible and stable');810    return result;811  }812  async _checkHitTargetAt(point) {813    const frame = await this.ownerFrame();814    if (frame && frame.parentFrame()) {815      const element = await frame.frameElement();816      const box = await element.boundingBox();817      if (!box) return 'error:notconnected'; // Translate from viewport coordinates to frame coordinates.818      point = {819        x: point.x - box.x,820        y: point.y - box.y821      };822    }823    return this.evaluateInUtility(([injected, node, point]) => injected.checkHitTargetAt(node, point), point);824  }825} // Handles an InjectedScriptPoll running in injected script:826// - streams logs into progress;...Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  await page.click('css=div#searchform')7  const element = await page.$('css=div#searchform')8  const boundingBox = await element.boundingBox()9  const result = await page._checkHitTargetAt(x, y)10  console.log(result)11  await browser.close();12})();Using AI Code Generation
1const { WebKit } = require('playwright');2(async () => {3  const browser = await WebKit.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  await page.waitForSelector('input[name="q"]');7  const input = await page.$('input[name="q"]');8  const box = await input.boundingBox();9  const x = box.x + box.width / 2;10  const y = box.y + box.height / 2;11  const hitTarget = await page._checkHitTargetAt(x, y);12  console.log(hitTarget);13  await browser.close();14})();Using AI Code Generation
1const { _checkHitTargetAt } = require('playwright/lib/server/chromium/crPage');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  const element = await page.$('text=Get started');8  const box = await element.boundingBox();9  const x = box.x + box.width / 2;10  const y = box.y + box.height / 2;11  const hitTarget = await _checkHitTargetAt(page, x, y);12  console.log(hitTarget);13  await browser.close();14})();15{ type: 'text',Using AI Code Generation
1const { _checkHitTargetAt } = require('playwright/lib/server/chromium/crInput');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  const { x, y } = await page.evaluate(() => {8    const element = document.querySelector('input[name="q"]');9    const { x, y, width, height } = element.getBoundingClientRect();10    return { x: x + width / 2, y: y + height / 2 };11  });12  const result = await _checkHitTargetAt(page, x, y);13  console.log(result);14  await browser.close();15})();16const { _checkHitTargetAt } = require('playwright/lib/server/chromium/crInput');17const { chromium } = require('playwright');18describe('Playwright Internal API', () => {19  it('should check hit target at', async () => {20    const browser = await chromium.launch();21    const context = await browser.newContext();22    const page = await context.newPage();23    const { x, y } = await page.evaluate(() => {24      const element = document.querySelector('input[name="q"]');25      const { x, y, width, height } = element.getBoundingClientRect();26      return { x: x + width / 2, y: y + height / 2 };27    });28    const result = await _checkHitTargetAt(page, x, y);29    console.log(result);30    await browser.close();31  });32});Using AI Code Generation
1const { chromium, devices } = require('playwright');2const iPhone = devices['iPhone 11 Pro'];3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext({6  });7  const page = await context.newPage();8  await page.waitForTimeout(1000);9  await page.mouse.move(100, 100);10  await page.waitForTimeout(1000);11  await page.mouse.down();12  await page.waitForTimeout(1000);13  await page.mouse.up();14  await page.waitForTimeout(1000);15  const element = await page.$('input[name="q"]');16  const boundingBox = await element.boundingBox();17  const x = boundingBox.x + (boundingBox.width / 2);18  const y = boundingBox.y + (boundingBox.height / 2);19  await page.mouse.move(x, y);20  await page.waitForTimeout(1000);21  await page.mouse.down();22  await page.waitForTimeout(1000);23  await page.mouse.up();24  await page.waitForTimeout(1000);25  await page.keyboard.type('Playwright');26  await page.waitForTimeout(1000);27  await page.keyboard.press('Enter');28  await page.waitForTimeout(1000);29  await page.screenshot({ path: `example.png` });30  await browser.close();31})();32const { chromium } = require('playwright');33module.exports = {34  use: {35    launchOptions: {36    },37    contextOptions: {38    },39  },40    {41      use: {42        viewport: { width: 1280, height: 720 },43      },44    },45    {46      use: {47        viewport: { width: 1280, height: 720 },48      },49    },50    {51      use: {52        viewport: { width: 1280, height: 720 },Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3    const browser = await chromium.launch();4    const context = await browser.newContext();5    const page = await context.newPage();6    const hitTarget = await page._checkHitTargetAt(100, 100);7    console.log(hitTarget);8    await browser.close();9})();10const { chromium } = require('playwright');11(async () => {12    const browser = await chromium.launch();13    const context = await browser.newContext();14    const page = await context.newPage();15    const hitTarget = await page._checkHitTargetAt(100, 100);16    console.log(hitTarget);17    await browser.close();18})();19const { chromium } = require('playwright');20(async () => {21    const browser = await chromium.launch();22    const context = await browser.newContext();23    const page = await context.newPage();24    const hitTarget = await page._checkHitTargetAt(100, 100);25    console.log(hitTarget);26    await browser.close();27})();28const { chromium } = require('playwright');29(async () => {30    const browser = await chromium.launch();31    const context = await browser.newContext();32    const page = await context.newPage();33    const hitTarget = await page._checkHitTargetAt(100, 100);34    console.log(hitTarget);35    await browser.close();36})();37const { chromium } = require('playwright');38(async () => {39    const browser = await chromium.launch();40    const context = await browser.newContext();41    const page = await context.newPage();42    const hitTarget = await page._checkHitTargetAt(100, 100);Using AI Code Generation
1const { _checkHitTargetAt } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const { _checkHitTargetAt } = require('playwright/lib/server/supplements/recorder/recorderSupplement');3const { chromium } = require('playwright');4(async () => {5  const browser = await chromium.launch();6  const page = await browser.newPage();7  const element = await _checkHitTargetAt(page, {x: 100, y: 100});8  console.log(element);9  await browser.close();10})();11const tagName = await element.evaluate((node) => node.tagName);12const tagName = await element.evaluate((node) => node.tagName);13const { chromium } = require('playwright');14(async () => {15  const browser = await chromium.launch();16  const page = await browser.newPage();17  const element = await _checkHitTargetAt(page, {x: 100, y: 100});18  console.log(element);19  await browser.close();20})();Using AI Code Generation
1const { _checkHitTargetAt } = require('playwright/lib/server/supplements/hover/hoverSupplement.js');2const { chromium } = require('playwright');3(async () => {4    const browser = await chromium.launch();5    const context = await browser.newContext();6    const page = await context.newPage();7    const target = await _checkHitTargetAt(page, 100, 100);8    console.log(target);9    await browser.close();10})();11{ type: 'other',12  attributes: { lang: 'en', dir: 'ltr' },13  importedDocument: null,14  viewportSize: { width: 800, height: 600 },15  isLandscape: false }16const { _checkHitTargetAt } = require('playwright/lib/server/supplements/hover/hoverSupplement.js');17const { chromium } = require('playwright');18(async () => {19    const browser = await chromium.launch();Using AI Code Generation
1const { getTestState } = require('@playwright/test');2const { _checkHitTargetAt } = getTestState().browserContext;3const { x, y } = await page.evaluate(() => {4  const rect = document.querySelector('button').getBoundingClientRect();5  return { x: rect.x + rect.width / 2, y: rect.y + rect.height / 2 };6});7const hitTarget = await _checkHitTargetAt(x, y);8console.log(hitTarget.element);9console.log(hitTarget.element.nodeName);10console.log(hitTarget.element.textContent);11console.log(hitTarget.element.getAttribute('value'));12console.log(hitTarget.element.getAttribute('role'));13const { test, expect } = require('@playwright/test');14const { _checkHitTargetAt } = require('./test');15test('test', async ({ page }) => {16  await page.click('text=Get started');17  const hitTarget = await _checkHitTargetAt(100, 100);18  expect(hitTarget.element.nodeName).toBe('BUTTON');19  expect(hitTarget.element.textContent).toBe('Get started');20  expect(hitTarget.element.getAttribute('value')).toBe('Get started');21  expect(hitTarget.element.getAttribute('role')).toBe('button');22});23--browser, -b <name> Browser type to run tests against (webkit|chromium|firefox, default: chromium)24--channel <channel> Playwright channel (can beUsing AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const page = await browser.newPage();5  const boundingBox = await page.$eval('#features', el => {6    const { x, y, width, height } = el.getBoundingClientRect();7    return { x, y, width, height };8  });9  const centerX = boundingBox.x + boundingBox.width / 2;10  const centerY = boundingBox.y + boundingBox.height / 2;11  const isHit = await page.evaluate((x, y) => {12    const { InternalAPI } = window['playwright'];13    return InternalAPI._checkHitTargetAt(x, y);14  }, centerX, centerY);15  console.log('isHit:', isHit);16  await browser.close();17})();18We can use the same method to check whether a given point is inside the target element or not. For example, if we want to check whether the point (50, 50) is inside the target element, we can use the following code:19const { chromium } = require('playwright');20(async () => {21  const browser = await chromium.launch();22  const page = await browser.newPage();23  const isHit = await page.evaluate((x, y) => {24    const { InternalAPI } = window['playwright'];25    return InternalAPI._checkHitTargetAt(x, y);26  }, 50, 50);27  console.log('isHit:', isHit);28  await browser.close();29})();LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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