How to use accumulateOrCreateContinuousQueuedReplayableEvent method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactDOMEventReplaying.js

Source:ReactDOMEventReplaying.js Github

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...104 break;105 }106 }107 }108 function accumulateOrCreateContinuousQueuedReplayableEvent(existingQueuedEvent, blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {109 if (existingQueuedEvent === null || existingQueuedEvent.nativeEvent !== nativeEvent) {110 var queuedEvent = createQueuedReplayableEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent);111 if (blockedOn !== null) {112 var _fiber2 = getInstanceFromNode(blockedOn);113 if (_fiber2 !== null) {114 // Attempt to increase the priority of this target.115 attemptContinuousHydration(_fiber2);116 }117 }118 return queuedEvent;119 } // If we have already queued this exact event, then it's because120 // the different event systems have different DOM event listeners.121 // We can accumulate the flags, and the targetContainers, and122 // store a single event to be replayed.123 existingQueuedEvent.eventSystemFlags |= eventSystemFlags;124 var targetContainers = existingQueuedEvent.targetContainers;125 if (targetContainer !== null && targetContainers.indexOf(targetContainer) === -1) {126 targetContainers.push(targetContainer);127 }128 return existingQueuedEvent;129 }130 function queueIfContinuousEvent(blockedOn, domEventName, eventSystemFlags, targetContainer, nativeEvent) {131 // These set relatedTarget to null because the replayed event will be treated as if we132 // moved from outside the window (no target) onto the target once it hydrates.133 // Instead of mutating we could clone the event.134 switch (domEventName) {135 case 'focusin':136 {137 var focusEvent = nativeEvent;138 queuedFocus = accumulateOrCreateContinuousQueuedReplayableEvent(queuedFocus, blockedOn, domEventName, eventSystemFlags, targetContainer, focusEvent);139 return true;140 }141 case 'dragenter':142 {143 var dragEvent = nativeEvent;144 queuedDrag = accumulateOrCreateContinuousQueuedReplayableEvent(queuedDrag, blockedOn, domEventName, eventSystemFlags, targetContainer, dragEvent);145 return true;146 }147 case 'mouseover':148 {149 var mouseEvent = nativeEvent;150 queuedMouse = accumulateOrCreateContinuousQueuedReplayableEvent(queuedMouse, blockedOn, domEventName, eventSystemFlags, targetContainer, mouseEvent);151 return true;152 }153 case 'pointerover':154 {155 var pointerEvent = nativeEvent;156 var pointerId = pointerEvent.pointerId;157 queuedPointers.set(pointerId, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointers.get(pointerId) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, pointerEvent));158 return true;159 }160 case 'gotpointercapture':161 {162 var _pointerEvent = nativeEvent;163 var _pointerId2 = _pointerEvent.pointerId;164 queuedPointerCaptures.set(_pointerId2, accumulateOrCreateContinuousQueuedReplayableEvent(queuedPointerCaptures.get(_pointerId2) || null, blockedOn, domEventName, eventSystemFlags, targetContainer, _pointerEvent));165 return true;166 }167 }168 return false;169 } // Check if this target is unblocked. Returns true if it's unblocked.170 function attemptExplicitHydrationTarget(queuedTarget) {171 // TODO: This function shares a lot of logic with attemptToDispatchEvent.172 // Try to unify them. It's a bit tricky since it would require two return173 // values.174 var targetInst = getClosestInstanceFromNode(queuedTarget.target);175 if (targetInst !== null) {176 var nearestMounted = getNearestMountedFiber(targetInst);177 if (nearestMounted !== null) {178 var tag = nearestMounted.tag;...

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/internal/recorder/frames');2const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');3const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');4const { test, expect } = require('@playwright/test');5test('accumulateContinuousReplayableEvents test', async ({ page }) => {6 const frame = page.mainFrame();7 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {8 await frame.click('text=Get started');9 });10 console.log(events);11});12const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');13const { test, expect } = require('@playwright/test');14test('accumulateContinuousReplayableEvents test', async ({ page }) => {15 const frame = page.mainFrame();16 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {17 await frame.click('text=Get started');18 });19 console.log(events);20});21test('accumulateContinuousReplayableEvents test', async ({ page }) => {22 const frame = page.mainFrame();23 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {24 await frame.click('text=Get started');25 });26 console.log(events);27});28const { accumulateContinuousReplayableEvents } = require('@playwright/test/lib/internal/recorder/frames');29const { test, expect } = require('@playwright/test');30test('accumulateContinuousReplayableEvents test', async ({ page }) => {31 const frame = page.mainFrame();32 const { events } = await accumulateContinuousReplayableEvents(frame, async () => {33 await frame.click('text=

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;2const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;3const { test, expect } = require('@playwright/test');4test('test', async ({ page }) => {5 const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;6 const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/test').Test;7 await page.fill('input[aria-label="Search"]', 'Playwright');8 await page.click('input[value="Google Search"]');9 await page.waitForSelector('text=Playwright');10 await page.click('text=Playwright');11 await page.waitForSelector('text=Playwright is a Node.js library to automate');12 accumulateOrCreateContinuousQueuedReplayableEvent('page', 'click', { selector: 'text=Playwright' });13 accumulateOrCreateContinuousQueuedReplayableEvent('page', 'waitForSelector', { selector: 'text=Playwright is a Node.js library to automate' });14});

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Using AI Code Generation

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1const playwright = require('playwright');2const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/protocol/protocol');3const { contextBridge, ipcRenderer } = require('electron');4contextBridge.exposeInMainWorld('playwright', {5});6const { contextBridge, ipcRenderer } = require('electron');7const playwright = require('playwright');8contextBridge.exposeInMainWorld('playwright', {9});10const playwright = require('playwright');11const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/protocol/protocol');12const { contextBridge, ipcRenderer } = require('electron');13contextBridge.exposeInMainWorld('playwright', {14});15const { app, BrowserWindow, ipcMain } = require('electron');16const path = require('path');17function createWindow() {18 const mainWindow = new BrowserWindow({19 webPreferences: {20 preload: path.join(__dirname, 'preload.js')21 }22 });23 mainWindow.loadFile('index.html');24}25app.whenReady().then(() => {26 createWindow();27});

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('@playwright/test/lib/runner/trace');2const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');3const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');4const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');5const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');6const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');7const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');8const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');9const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');10const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');11const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');12const { accumulateContinuousQueuedReplayableEvents } = require('@playwright/test/lib/runner/trace');

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/server/inspector/inspector');2const { helper, assert } = require('playwright/lib/server/helper');3const { Page } = require('playwright/lib/server/page');4const { Frame } = require('playwright/lib/server/frame');5const { ElementHandle } = require('playwright/lib/server/dom');6const { CDPSession } = require('playwright/lib/server/cdpsession');7const { EventEmitter } = require('events');

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');2const { CDTPEvent } = require('playwright/lib/server/cr/cdtpEvents');3const { CDTPMethod } = require('playwright/lib/server/cr/cdtpEvents');4const { CDTPResponse } = require('playwright/lib/server/cr/cdtpEvents');5const { CDTPRequest } = require('playwright/lib/server/cr/cdtpEvents');6const { CDTPException } = require('playwright/lib/server/cr/cdtpEvents');7const { CDTPEventPayload } = require('playwright/lib/server/cr/cdtpEvents');8const { CDTPMethodPayload } = require('playwright/lib/server/cr/cdtpEvents');9const { CDTPResponsePayload } = require('playwright/lib/server/cr/cdtpEvents');10const { CDTPRequestPayload } = require('playwright/lib/server/cr/cdtpEvents');11const { CDTPExceptionPayload } = require('playwright/lib/server/cr/cdtpEvents');12const { CDTPEventMetadata } = require('playwright/lib/server/cr/cdtpEvents');13const { CDTPMethodMetadata } = require('playwright/lib/server/cr/cdtpEvents');14const { CDTPResponseMetadata } = require('playwright/lib/server/cr/cdtpEvents');15const { CDTPRequestMetadata } = require('playwright/lib/server/cr/cdtpEvents');16const { CDTPExceptionMetadata } = require('playwright/lib/server/cr/cdtpEvents');17const { createQueuedReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');18const { QueuedReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');19const { createReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');20const { ReplayableEvent } = require('playwright/lib/server/cr/cdtpEvents');21const { createReplayableEventFromCDTPEvent } = require('playwright/lib

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/server/frames');2const { helper, assert } = require('playwright/lib/server/helper');3const { Page } = require('playwright/lib/server/page');4const { Frame } = require('playwright/lib/server/frames');5const { DomWorld } = require('playwright/lib/server/domworld');6const { ElementHandle } = require('playwright/lib/server/frames');7const { JSHandle } = require('playwright/lib/server/frames');8const { ExecutionContext } = require('playwright/lib/server/frames');9const page = new Page();10const frame = new Frame();11const domWorld = new DomWorld();12const elementHandle = new ElementHandle();13const jsHandle = new JSHandle();14const executionContext = new ExecutionContext();15const args = [elementHandle, jsHandle];16const type = 'click';17const options = { foo: 'bar' };18const event = accumulateOrCreateContinuousQueuedReplayableEvent(19);20assert(event);21assert(event.type === type);22assert(event.args === args);23assert(event.options === options);24assert(event.frame === frame);25assert(event.page === page);26assert(event.domWorld === domWorld);27assert(event.executionContext === executionContext);28assert(event.id);29assert(event.timestamp);30assert(event.continuous);31assert(event.queued);32assert(event.replayable);33assert(event.id === event.id);34assert(event.timestamp === event.timestamp);35let error;36try {37 accumulateOrCreateContinuousQueuedReplayableEvent();38} catch (e) {39 error = e;40}41assert(error);42assert(error.message === 'page, frame, domWorld, executionContext, type, args and options are required');43error = null;44try {45 accumulateOrCreateContinuousQueuedReplayableEvent(page, frame, domWorld, executionContext, type, args);46} catch (e) {47 error = e;48}49assert(error);50assert(error.message === 'page, frame, domWorld, executionContext, type, args and options are required');51error = null;52try {53 accumulateOrCreateContinuousQueuedReplayableEvent(page, frame

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');2const { events } = require('playwright/lib/internal/recorder/recorderEvents');3const { Page } = require('playwright/lib/server/page');4const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');5const { events } = require('playwright/lib/internal/recorder/recorderEvents');6const { Page } = require('playwright/lib/server/page');7const page = await browser.newPage();8const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');9const { events } = require('playwright/lib/internal/recorder/recorderEvents');10const { Page } = require('playwright/lib/server/page');11const page = await browser.newPage();12const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');13const { events } = require('playwright/lib/internal/recorder/recorderEvents');14const { Page } = require('playwright/lib/server/page');15const page = await browser.newPage();16const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');17const { events } = require('playwright/lib/internal/recorder/recorderEvents');18const { Page } = require('playwright/lib/server/page');19const page = await browser.newPage();20const { accumulateOrCreateContinuousQueuedReplayableEvent } = require('playwright/lib/internal/recorder/recorderEvents');21const { events } = require('playwright/lib/internal/recorder/recorderEvents');

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Using AI Code Generation

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1const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");2const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");3const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");4const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");5const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");6const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");7const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");8const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuousReplayableEvents");9const { accumulateOrCreateContinuousQueuedReplayableEvent } = require("@playwright/test/lib/server/continuous

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