How to use disposeAll method in Playwright Internal

Best JavaScript code snippet using playwright-internal

cpq2.js

Source:cpq2.js Github

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...52function disbandParty(eim) {53 //if (eim.getProperty("started").equals("true")) {54 // warpOut(eim);55 //} else {56 disposeAll(eim);57 //}58}59function disposeAll(eim) {60 var iter = eim.getPlayers().iterator();61 while (iter.hasNext()) {62 var player = iter.next();63 eim.unregisterPlayer(player);64 player.changeMap(eim.getMapInstance(exitMap), eim.getMapInstance(exitMap).getPortal(0));65 if (player.getCarnivalParty() != null) {66 player.getCarnivalParty().removeMember(player);67 }68 }69 eim.dispose();70}71function playerExit(eim, player) {72 eim.unregisterPlayer(player);73 player.getCarnivalParty().removeMember(player);74 player.changeMap(eim.getMapInstance(exitMap), eim.getMapInstance(exitMap).getPortal(0));75 eim.disposeIfPlayerBelow(0, 0);76}77//for offline players78function removePlayer(eim, player) {79 eim.unregisterPlayer(player);80 player.getCarnivalParty().removeMember(player);81 player.getMap().removePlayer(player);82 player.setMap(eim.getMapInstance(exitMap));83 eim.disposeIfPlayerBelow(0, 0);84}85function getParty(eim, property) {86 var chr = em.getChannelServer().getPlayerStorage().getCharacterById(parseInt(eim.getProperty(property)));87 if (chr == null) {88 eim.broadcastPlayerMsg(5, "The leader of the party " + property + " was not found.");89 disposeAll(eim);90 return null;91 } else {92 return chr.getCarnivalParty();93 }94}95function start(eim) {96 eim.setProperty("started", "true");97 eim.startEventTimer(10 * 60 * 1000);98 getParty(eim, "blue").warp(eim.getMapInstance(fieldMap), "blue00");99 getParty(eim, "red").warp(eim.getMapInstance(fieldMap), "red00");100}101function monsterKilled(eim, chr, cp) {102 chr.getCarnivalParty().addCP(chr, cp);103 chr.CPUpdate(false, chr.getAvailableCP(), chr.getTotalCP(), 0);104 var iter = eim.getPlayers().iterator();105 while (iter.hasNext()) {106 iter.next().CPUpdate(true, chr.getCarnivalParty().getAvailableCP(), chr.getCarnivalParty().getTotalCP(), chr.getCarnivalParty().getTeam());107 }108}109function monsterValue(eim, mobId) {110 return 0;111}112function end(eim) {113 if (!eim.getProperty("started").equals("true")) {114 disposeAll(eim);115 }116}117function warpOut(eim) {118 if (!eim.getProperty("started").equals("true")) {119 if (eim.getProperty("blue").equals("-1")) {120 disposeAll(eim);121 }122 } else {123 var blueParty = getParty(eim, "blue");124 var redParty = getParty(eim, "red");125 if (blueParty.isWinner()) {126 blueParty.warp(eim.getMapInstance(winnerMap), 0);127 redParty.warp(eim.getMapInstance(loserMap), 0);128 } else {129 redParty.warp(eim.getMapInstance(winnerMap), 0);130 blueParty.warp(eim.getMapInstance(loserMap), 0);131 }132 eim.disposeIfPlayerBelow(100,0);133 }134}135function scheduledTimeout(eim) {136 eim.stopEventTimer();137 if (!eim.getProperty("started").equals("true")) {138 if (eim.getProperty("blue").equals("-1")) {139 disposeAll(eim);140 }141 } else {142 var blueParty = getParty(eim, "blue");143 var redParty = getParty(eim, "red");144 if (blueParty.getTotalCP() > redParty.getTotalCP()) {145 blueParty.setWinner(true);146 } else if (redParty.getTotalCP() > blueParty.getTotalCP()) {147 redParty.setWinner(true);148 }149 blueParty.displayMatchResult();150 redParty.displayMatchResult();151 eim.schedule("warpOut", 10000);152 }153}154function playerRevive(eim, player) {155 player.getCarnivalParty().useCP(player, 10);156 var iter = eim.getPlayers().iterator();157 while (iter.hasNext()) {158 iter.next().CPUpdate(true, player.getCarnivalParty().getAvailableCP(), player.getCarnivalParty().getTotalCP(), player.getCarnivalParty().getTeam());159 }160 player.addHP(50);161player.changeMap(eim.getMapInstance(reviveMap), eim.getMapInstance(reviveMap).getPortal(0));162 return true;163}164function playerDisconnected(eim, player) {165 player.setMap(eim.getMapInstance(exitMap));166 eim.unregisterPlayer(player);167 player.getCarnivalParty().removeMember(player);168 eim.broadcastPlayerMsg(5, player.getName() + " has quit the Monster Carnival.");169 disposeAll(eim);170}171function onMapLoad(eim, chr) {172 if (!eim.getProperty("started").equals("true")) {173 disposeAll(eim);174 } else if (chr.getCarnivalParty().getTeam() == 0) {175 var blueParty = getParty(eim, "blue");176 chr.startMonsterCarnival(blueParty.getAvailableCP(), blueParty.getTotalCP());177 } else {178 var redParty = getParty(eim, "red");179 chr.startMonsterCarnival(redParty.getAvailableCP(), redParty.getTotalCP());180 }181}182function cancelSchedule() {183}184function clearPQ(eim) {185}186function allMonstersDead(eim) {187}...

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cpq.js

Source:cpq.js Github

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...52function disbandParty(eim) {53 //if (eim.getProperty("started").equals("true")) {54 // warpOut(eim);55 //} else {56 disposeAll(eim);57 //}58}59function disposeAll(eim) {60 var iter = eim.getPlayers().iterator();61 while (iter.hasNext()) {62 var player = iter.next();63 eim.unregisterPlayer(player);64 player.changeMap(eim.getMapInstance(exitMap), eim.getMapInstance(exitMap).getPortal(0));65 player.getCarnivalParty().removeMember(player);66 }67 eim.dispose();68}69function playerExit(eim, player) {70 eim.unregisterPlayer(player);71 player.getCarnivalParty().removeMember(player);72 player.changeMap(eim.getMapInstance(exitMap), eim.getMapInstance(exitMap).getPortal(0));73 eim.disposeIfPlayerBelow(0, 0);74}75//for offline players76function removePlayer(eim, player) {77 eim.unregisterPlayer(player);78 player.getCarnivalParty().removeMember(player);79 player.getMap().removePlayer(player);80 player.setMap(eim.getMapInstance(exitMap));81 eim.disposeIfPlayerBelow(0, 0);82}83function getParty(eim, property) {84 var chr = em.getChannelServer().getPlayerStorage().getCharacterById(parseInt(eim.getProperty(property)));85 if (chr == null) {86 eim.broadcastPlayerMsg(5, "The leader of the party " + property + " was not found.");87 disposeAll(eim);88 return null;89 } else {90 return chr.getCarnivalParty();91 }92}93function start(eim) {94 eim.setProperty("started", "true");95 eim.startEventTimer(10 * 60 * 1000);96 getParty(eim, "blue").warp(eim.getMapInstance(fieldMap), "blue00");97 getParty(eim, "red").warp(eim.getMapInstance(fieldMap), "red00");98}99function monsterKilled(eim, chr, cp) {100 chr.getCarnivalParty().addCP(chr, cp);101 chr.CPUpdate(false, chr.getAvailableCP(), chr.getTotalCP(), 0);102 var iter = eim.getPlayers().iterator();103 while (iter.hasNext()) {104 iter.next().CPUpdate(true, chr.getCarnivalParty().getAvailableCP(), chr.getCarnivalParty().getTotalCP(), chr.getCarnivalParty().getTeam());105 }106}107function monsterValue(eim, mobId) {108 return 0;109}110function end(eim) {111 if (!eim.getProperty("started").equals("true")) {112 disposeAll(eim);113 }114}115function warpOut(eim) {116 if (!eim.getProperty("started").equals("true")) {117 if (eim.getProperty("blue").equals("-1")) {118 disposeAll(eim);119 }120 } else {121 var blueParty = getParty(eim, "blue");122 var redParty = getParty(eim, "red");123 if (blueParty.isWinner()) {124 blueParty.warp(eim.getMapInstance(winnerMap), 0);125 redParty.warp(eim.getMapInstance(loserMap), 0);126 } else {127 redParty.warp(eim.getMapInstance(winnerMap), 0);128 blueParty.warp(eim.getMapInstance(loserMap), 0);129 }130 eim.disposeIfPlayerBelow(100,0);131 }132}133function scheduledTimeout(eim) {134 eim.stopEventTimer();135 if (!eim.getProperty("started").equals("true")) {136 if (eim.getProperty("blue").equals("-1")) {137 disposeAll(eim);138 }139 } else {140 var blueParty = getParty(eim, "blue");141 var redParty = getParty(eim, "red");142 if (blueParty.getTotalCP() > redParty.getTotalCP()) {143 blueParty.setWinner(true);144 } else if (redParty.getTotalCP() > blueParty.getTotalCP()) {145 redParty.setWinner(true);146 }147 blueParty.displayMatchResult();148 redParty.displayMatchResult();149 eim.schedule("warpOut", 10000);150 }151}152function playerRevive(eim, player) {153 player.getCarnivalParty().useCP(player,10);154 var iter = eim.getPlayers().iterator();155 while (iter.hasNext()) {156 iter.next().CPUpdate(true, player.getCarnivalParty().getAvailableCP(), player.getCarnivalParty().getTotalCP(), player.getCarnivalParty().getTeam());157 }158 player.addHP(50);159player.changeMap(eim.getMapInstance(reviveMap), eim.getMapInstance(reviveMap).getPortal(0));160 return true;161}162function playerDisconnected(eim, player) {163 player.setMap(eim.getMapInstance(exitMap));164 eim.unregisterPlayer(player);165 player.getCarnivalParty().removeMember(player);166 eim.broadcastPlayerMsg(5, player.getName() + " has quit the Monster Carnival.");167 disposeAll(eim);168}169function onMapLoad(eim, chr) {170 if (!eim.getProperty("started").equals("true")) {171 disposeAll(eim);172 } else if (chr.getCarnivalParty().getTeam() == 0) {173 var blueParty = getParty(eim, "blue");174 chr.startMonsterCarnival(blueParty.getAvailableCP(), blueParty.getTotalCP());175 } else {176 var redParty = getParty(eim, "red");177 chr.startMonsterCarnival(redParty.getAvailableCP(), redParty.getTotalCP());178 }179}180function cancelSchedule() {181}182function clearPQ(eim) {183}184function allMonstersDead(eim) {185}...

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disposable.mjs

Source:disposable.mjs Github

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...59};60/**61 * Convenience to aggregate 2 disposables62 */63const disposeBoth = curry2((d1, d2) => disposeAll([d1, d2]));64const merge = (ds, d) => isDisposeNone(d) ? ds65 : d instanceof DisposeAll ? concat(ds, d.disposables)66 : append(d, ds);67class DisposeAll {68 constructor(disposables) {69 this.disposables = disposables;70 }71 dispose() {72 throwIfErrors(disposeCollectErrors(this.disposables));73 }74}75/**76 * Dispose all, safely collecting errors into an array77 */...

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view-class.js

Source:view-class.js Github

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...22 AssetsService.registerDisposable(child);23 });24 this.onDispose();25 RenderService.resetPostProcessing();26 AiService.disposeAll();27 PhysicsService.disposeAll();28 CameraService.disposeAll();29 TimeService.disposeAll();30 AnimationService.disposeAll();31 InteractionsService.disposeListeners();32 VarService.disposeListeners();33 SceneService.disposeAll();34 UiService.disposeAll();35 ParticleService.disposeAll();36 AudioService.resetAudio();37 UtilsService.disposeAll();38 AssetsService.disposeAll();39 MathService.handleLeaks();40 }...

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disposeall.js

Source:disposeall.js Github

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...11goog.module.declareLegacyNamespace();12const dispose = goog.require('goog.dispose');13/**14 * Calls `dispose` on each member of the list that supports it. (If the15 * member is an ArrayLike, then `goog.disposeAll()` will be called16 * recursively on each of its members.) If the member is not an object with a17 * `dispose()` method, then it is ignored.18 * @param {...*} var_args The list.19 */20function disposeAll(var_args) {21 for (let i = 0, len = arguments.length; i < len; ++i) {22 const disposable = arguments[i];23 if (goog.isArrayLike(disposable)) {24 disposeAll.apply(null, disposable);25 } else {26 dispose(disposable);27 }28 }29}...

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main.test.js

Source:main.test.js Github

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1"use strict";2var chai = require("chai");3var expect = chai.expect;4var config = require("../lib/config");5var spawn = require("../lib/spawn");6var disposeAll = require("../lib/disposeAll");7var phridge = require("../lib/main.js");8require("./helpers/setup.js");9describe("phridge", function () {10 describe(".config", function () {11 it("should be the config-module", function () {12 expect(phridge.config).to.equal(config);13 });14 });15 describe(".spawn", function () {16 it("should be the spawn-module", function () {17 expect(phridge.spawn).to.equal(spawn);18 });19 });20 describe(".disposeAll", function () {21 it("should be the exitAll-module", function () {22 expect(phridge.disposeAll).to.equal(disposeAll);23 });24 });...

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dispose.js

Source:dispose.js Github

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...3 * Copyright (c) Microsoft Corporation. All rights reserved.4 * Licensed under the MIT License. See License.txt in the project root for license information.5 *--------------------------------------------------------------------------------------------*/6Object.defineProperty(exports, "__esModule", { value: true });7function disposeAll(disposables) {8 while (disposables.length) {9 const item = disposables.pop();10 if (item) {11 item.dispose();12 }13 }14}...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.screenshot({ path: `example.png` });7 await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.screenshot({ path: `example.png` });15 await browser.close();16})();17const { chromium } = require('playwright');18(async () => {19 const browser = await chromium.launch();20 const context = await browser.newContext();21 const page = await context.newPage();22 await page.screenshot({ path: `example.png` });23 await browser.close();24})();25const { chromium } = require('playwright');26(async () => {27 const browser = await chromium.launch();28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.screenshot({ path: `example.png` });31 await browser.close();32})();33const { chromium } = require('playwright');34(async () => {35 const browser = await chromium.launch();36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.screenshot({ path: `example.png` });39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch();44 const context = await browser.newContext();45 const page = await context.newPage();46 await page.screenshot({ path: `example.png` });47 await browser.close();48})();

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 await context.newPage();6 await context.newPage();7 await context.newPage();8 await browser.close();9 await browser._disposeAll();10})();11The close() method is used to close the browser and all of its pages. It

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const page = await browser.newPage();5 await page.screenshot({ path: 'google.png' });6 await browser.close();7})();8const { chromium } = require('playwright');9(async () => {10 const browser = await chromium.launch();11 const page = await browser.newPage();12 await page.screenshot({ path: 'google.png' });13 await browser.close();14})();15const { chromium } = require('playwright');16(async () => {17 const browser = await chromium.launch();18 const page = await browser.newPage();19 await page.screenshot({ path: 'google.png' });20 await browser.close();21})();22const { chromium } = require('playwright');23(async () => {24 const browser = await chromium.launch();25 const page = await browser.newPage();26 await page.screenshot({ path: 'google.png' });27 await browser.close();28})();29const { chromium } = require('playwright');30(async () => {31 const browser = await chromium.launch();32 const page = await browser.newPage();33 await page.screenshot({ path: 'google.png' });34 await browser.close();35})();36const { chromium } = require('playwright');37(async () => {38 const browser = await chromium.launch();39 const page = await browser.newPage();40 await page.screenshot({ path: 'google.png' });41 await browser.close();42})();43const { chromium } = require('playwright');44(async () => {45 const browser = await chromium.launch();46 const page = await browser.newPage();47 await page.screenshot({ path: 'google.png' });48 await browser.close();

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { disposeAll } = require('playwright/lib/server/browserType');3(async () => {4 const browser = await chromium.launch();5 await browser.close();6 await disposeAll();7})();8const { chromium } = require('playwright');9const { disposeAll } = require('playwright/lib/server/browserType');10(async () => {11 const browser = await chromium.launch();12 await browser.close();13 await disposeAll();14})();15const { chromium } = require('playwright');16const { disposeAll } = require('playwright/lib/server/browserType');17(async () => {18 const browser = await chromium.launch();19 await browser.close();20 await disposeAll();21})();22const { chromium } = require('playwright');23const { disposeAll } = require('playwright/lib/server/browserType');24(async () => {25 const browser = await chromium.launch();26 await browser.close();27 await disposeAll();28})();29const { chromium } = require('playwright');30const { disposeAll } = require('playwright/lib/server/browserType');31(async () => {32 const browser = await chromium.launch();33 await browser.close();34 await disposeAll();35})();36const { chromium } = require('playwright');37const { disposeAll } = require('playwright/lib/server/browserType');38(async () => {39 const browser = await chromium.launch();40 await browser.close();41 await disposeAll();42})();43const { chromium } = require('playwright');44const { disposeAll } = require('playwright/lib/server/browserType');45(async () => {46 const browser = await chromium.launch();47 await browser.close();48 await disposeAll();49})();50const { chromium } = require('playwright');51const { disposeAll } = require('playwright/lib

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Using AI Code Generation

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1const { PlaywrightInternal } = require('playwright');2PlaywrightInternal.disposeAll();3const { chromium } = require('playwright');4const browser = await chromium.launch();5const context = await browser.newContext();6await context.dispose();7const { chromium } = require('playwright');8const browser = await chromium.launch();9await browser.dispose();10const { chromium } = require('playwright');11const browser = await chromium.launch();12const context = await browser.newContext();13const page = await context.newPage();14await page.dispose();15const { chromium } = require('playwright');16const browser = await chromium.launch();17const context = await browser.newContext();18const page = await context.newPage();19const frame = page.mainFrame();20await frame.dispose();21const { chromium } = require('playwright');22const browser = await chromium.launch();23const context = await browser.newContext();24const page = await context.newPage();25const worker = await page.waitForEvent('worker');26await worker.dispose();27const { chromium } = require('playwright');28const browser = await chromium.launch();29const context = await browser.newContext();30const selectors = await context.selectors();31await selectors.dispose();32const { chromium, Playwright } = require('playwright');33const browser = await chromium.launch();34const context = await browser.newContext();35const playwright = await context.playwright();36await playwright.dispose();37const { chromium } = require('playwright');38const browser = await chromium.launch();39const context = await browser.newContext();40const page = await context.newPage();41const route = await page.route('**/empty.html');42await route.dispose();43const { chromium } = require('playwright');44const browser = await chromium.launch();45const context = await browser.newContext();46const page = await context.newPage();47const [request] = await Promise.all([48 page.waitForEvent('request'),49]);50await request.dispose();51const { chromium } = require('playwright');52const browser = await chromium.launch();

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Using AI Code Generation

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1const { Playwright } = require('@playwright/test');2const { Page } = require('@playwright/test/lib/server/page');3const { BrowserContext } = require('@playwright/test/lib/server/browserContext');4const { Browser } = require('@playwright/test/lib/server/browser');5const { BrowserServer } = require('@playwright/test/lib/server/browserServer');6const page = Playwright._page;7const browserContext = Playwright._browserContext;8const browser = Playwright._browser;9const browserServer = Playwright._browserServer;10const disposeAll = async () => {11 if (page) {12 await page.close();13 }14 if (browserContext) {15 await browserContext.close();16 }17 if (browser) {18 await browser.close();19 }20 if (browserServer) {21 await browserServer.close();22 }23};24disposeAll();25module.exports = {26 use: {27 viewport: { width: 1280, height: 720 },28 },29 {30 },31};32"scripts": {33 },34 "devDependencies": {35 }36}37const { chromium } = require('playwright');38(async () => {39 const browser = await chromium.launch();40 const context = await browser.newContext();41 const page = await context.newPage();42 await page.screenshot({ path: 'example.png' });43 await browser.close();44})();45const {

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Using AI Code Generation

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1const { PlaywrightInternal } = require('playwright');2const pw = new PlaywrightInternal({3});4const browser = await pw.chromium.launch();5const context = await browser.newContext();6const page = await context.newPage();7await pw.disposeAll();8await browser.close();9await context.close();10await page.close();11const playwright = require('playwright');12const {13 firefox: { launch },14} = playwright;15const browser = await launch({16});17const context = await browser.newContext();18const page = await context.newPage();19await playwright.disposeAll();20await browser.close();21await context.close();22await page.close();23const playwright = require('playwright');24const {25 chromium: { launch },26} = playwright;27const browser = await launch({28});29const context = await browser.newContext();30const page = await context.newPage();31await playwright.disposeAll();32await browser.close();33await context.close();34await page.close();35const playwright = require('playwright');36const {37 webkit: { launch },38} = playwright;39const browser = await launch({40});41const context = await browser.newContext();42const page = await context.newPage();43await playwright.disposeAll();44await browser.close();45await context.close();

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { disposeAll } = require('playwright/lib/server/browserContext');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.screenshot({ path: `example.png` });8 await browser.close();9 await disposeAll();10 const newContext = await browser.newContext();11 const newPage = await newContext.newPage();12 await newPage.screenshot({ path: `google.png` });13 await browser.close();14})();15Error: Protocol error (Browser.newContext): Browser has been closed16Error: Protocol error (Browser.newContext): Browser has been closed17const { chromium } = require('playwright');18const { disposeAll } = require('playwright/lib/server/browserContext');19(async () => {20 const browser = await chromium.launch();21 const context = await browser.newContext();22 const page = await context.newPage();23 await page.screenshot({ path: `example.png` });24 await browser.close();25 await disposeAll();26 const newContext = await browser.newContext();27 const newPage = await newContext.newPage();28 await newPage.screenshot({ path: `google.png` });29 await browser.close();30})();

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Using AI Code Generation

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1const { disposeAll } = require('playwright-core/lib/server/browserType');2disposeAll();3const { BrowserContext } = require('playwright-core/lib/server/browserContext');4BrowserContext.close();5const { Browser } = require('playwright-core/lib/server/browser');6Browser.close();7const { Page } = require('playwright-core/lib/server/page');8Page.close();9const { Frame } = require('playwright-core/lib/server/frame');10Frame.close();11const { WebSocket } = require('playwright-core/lib/server/webSocketTransport');12WebSocket.close();13const { Server } = require('play

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