Best JavaScript code snippet using playwright-internal
background.js
Source:background.js  
...405    if (a32[i] !== b32[i]) { identical = false; break; }406  }407  if (identical) { // fast path if identical408    if (output && !options.diffMask) {409      for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);410    }411    return 0;412  }413  // maximum acceptable square distance between two colors;414  // 35215 is the maximum possible value for the YIQ difference metric415  const maxDelta = 35215 * options.threshold * options.threshold;416  let diff = 0;417  const [aaR, aaG, aaB] = options.aaColor;418  const [diffR, diffG, diffB] = options.diffColor;419  // compare each pixel of one image against the other one420  for (let y = 0; y < height; y++) {421    for (let x = 0; x < width; x++) {422      const pos = (y * width + x) * 4;423      // squared YUV distance between colors at this pixel position424      const delta = colorDelta(img1, img2, pos, pos);425      // the color difference is above the threshold426      if (delta > maxDelta) {427        // check it's a real rendering difference or just anti-aliasing428        if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||429          antialiased(img2, x, y, width, height, img1))) {430          // one of the pixels is anti-aliasing; draw as yellow and do not count as difference431          // note that we do not include such pixels in a mask432          if (output && !options.diffMask) drawPixel(output, pos, aaR, aaG, aaB);433        } else {434          // found substantial difference not caused by anti-aliasing; draw it as red435          if (output) {436            drawPixel(output, pos, diffR, diffG, diffB);437            diff++;438          }439        }440      } else if (output) {441        // pixels are similar; draw background as grayscale image blended with white442        if (!options.diffMask) drawGrayPixel(img1, pos, options.alpha, output);443      }444    }445  }446  // return the number of different pixels447  return diff;448}449function isPixelData(arr) {450  // work around instanceof Uint8Array not working properly in some Jest environments451  return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;452}453// check if a pixel is likely a part of anti-aliasing;454// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 2009455function antialiased(img, x1, y1, width, height, img2) {456  const x0 = Math.max(x1 - 1, 0);457  const y0 = Math.max(y1 - 1, 0);458  const x2 = Math.min(x1 + 1, width - 1);459  const y2 = Math.min(y1 + 1, height - 1);460  const pos = (y1 * width + x1) * 4;461  let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;462  let min = 0;463  let max = 0;464  let minX, minY, maxX, maxY;465  // go through 8 adjacent pixels466  for (let x = x0; x <= x2; x++) {467    for (let y = y0; y <= y2; y++) {468      if (x === x1 && y === y1) continue;469      // brightness delta between the center pixel and adjacent one470      const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);471      // count the number of equal, darker and brighter adjacent pixels472      if (delta === 0) {473        zeroes++;474        // if found more than 2 equal siblings, it's definitely not anti-aliasing475        if (zeroes > 2) return false;476        // remember the darkest pixel477      } else if (delta < min) {478        min = delta;479        minX = x;480        minY = y;481        // remember the brightest pixel482      } else if (delta > max) {483        max = delta;484        maxX = x;485        maxY = y;486      }487    }488  }489  // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing490  if (min === 0 || max === 0) return false;491  // if either the darkest or the brightest pixel has 3+ equal siblings in both images492  // (definitely not anti-aliased), this pixel is anti-aliased493  return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||494    (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));495}496// check if a pixel has 3+ adjacent pixels of the same color.497function hasManySiblings(img, x1, y1, width, height) {498  const x0 = Math.max(x1 - 1, 0);499  const y0 = Math.max(y1 - 1, 0);500  const x2 = Math.min(x1 + 1, width - 1);501  const y2 = Math.min(y1 + 1, height - 1);502  const pos = (y1 * width + x1) * 4;503  let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;504  // go through 8 adjacent pixels505  for (let x = x0; x <= x2; x++) {506    for (let y = y0; y <= y2; y++) {507      if (x === x1 && y === y1) continue;508      const pos2 = (y * width + x) * 4;509      if (img[pos] === img[pos2] &&510        img[pos + 1] === img[pos2 + 1] &&511        img[pos + 2] === img[pos2 + 2] &&512        img[pos + 3] === img[pos2 + 3]) zeroes++;513      if (zeroes > 2) return true;514    }515  }516  return false;517}518// calculate color difference according to the paper "Measuring perceived color difference519// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos520function colorDelta(img1, img2, k, m, yOnly) {521  let r1 = img1[k + 0];522  let g1 = img1[k + 1];523  let b1 = img1[k + 2];524  let a1 = img1[k + 3];525  let r2 = img2[m + 0];526  let g2 = img2[m + 1];527  let b2 = img2[m + 2];528  let a2 = img2[m + 3];529  if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;530  if (a1 < 255) {531    a1 /= 255;532    r1 = blend(r1, a1);533    g1 = blend(g1, a1);534    b1 = blend(b1, a1);535  }536  if (a2 < 255) {537    a2 /= 255;538    r2 = blend(r2, a2);539    g2 = blend(g2, a2);540    b2 = blend(b2, a2);541  }542  const y = rgb2y(r1, g1, b1) - rgb2y(r2, g2, b2);543  if (yOnly) return y; // brightness difference only544  const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);545  const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);546  return 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;547}548function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }549function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }550function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }551// blend semi-transparent color with white552function blend(c, a) {553  return 255 + (c - 255) * a;554}555function drawPixel(output, pos, r, g, b) {556  output[pos + 0] = r;557  output[pos + 1] = g;558  output[pos + 2] = b;559  output[pos + 3] = 255;560}561function drawGrayPixel(img, i, alpha, output) {562  const r = img[i + 0];563  const g = img[i + 1];564  const b = img[i + 2];565  const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);566  drawPixel(output, i, val, val, val);567}568/******************************************************************/569/************* PIXELMATCH SOURCE CODE ENDS HERE  ******************/...image.js
Source:image.js  
...276      if (a32[i] !== b32[i]) { identical = false; break; }277  }278  if (identical) { // fast path if identical279      if (output && !options.diffMask) {280          for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);281      }282      return 0;283  }284  // maximum acceptable square distance between two colors;285  // 35215 is the maximum possible value for the YIQ difference metric286  const maxDelta = 35215 * options.threshold * options.threshold;287  let diff = 0;288  // compare each pixel of one image against the other one289  for (let y = 0; y < height; y++) {290      for (let x = 0; x < width; x++) {291          const pos = (y * width + x) * 4;292          // squared YUV distance between colors at this pixel position, negative if the img2 pixel is darker293          const delta = colorDelta(img1, img2, pos, pos);294          // the color difference is above the threshold295          if (Math.abs(delta) > maxDelta) {296              // check it's a real rendering difference or just anti-aliasing297              if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||298                                         antialiased(img2, x, y, width, height, img1))) {299                  // one of the pixels is anti-aliasing; draw as yellow and do not count as difference300                  // note that we do not include such pixels in a mask301                  if (output && !options.diffMask) drawPixel(output, pos, ...options.aaColor);302              } else {303                  // found substantial difference not caused by anti-aliasing; draw it as such304                  if (output) {305                      drawPixel(output, pos, ...(delta < 0 && options.diffColorAlt || options.diffColor));306                  }307                  diff++;308              }309          } else if (output) {310              // pixels are similar; draw background as grayscale image blended with white311              if (!options.diffMask) drawGrayPixel(img1, pos, options.alpha, output);312          }313      }314  }315  // return the number of different pixels316  return diff;317}318function isPixelData(arr) {319  // work around instanceof Uint8Array not working properly in some Jest environments320  return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;321}322// check if a pixel is likely a part of anti-aliasing;323// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 2009324function antialiased(img, x1, y1, width, height, img2) {325  const x0 = Math.max(x1 - 1, 0);326  const y0 = Math.max(y1 - 1, 0);327  const x2 = Math.min(x1 + 1, width - 1);328  const y2 = Math.min(y1 + 1, height - 1);329  const pos = (y1 * width + x1) * 4;330  let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;331  let min = 0;332  let max = 0;333  let minX, minY, maxX, maxY;334  // go through 8 adjacent pixels335  for (let x = x0; x <= x2; x++) {336      for (let y = y0; y <= y2; y++) {337          if (x === x1 && y === y1) continue;338          // brightness delta between the center pixel and adjacent one339          const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);340          // count the number of equal, darker and brighter adjacent pixels341          if (delta === 0) {342              zeroes++;343              // if found more than 2 equal siblings, it's definitely not anti-aliasing344              if (zeroes > 2) return false;345          // remember the darkest pixel346          } else if (delta < min) {347              min = delta;348              minX = x;349              minY = y;350          // remember the brightest pixel351          } else if (delta > max) {352              max = delta;353              maxX = x;354              maxY = y;355          }356      }357  }358  // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing359  if (min === 0 || max === 0) return false;360  // if either the darkest or the brightest pixel has 3+ equal siblings in both images361  // (definitely not anti-aliased), this pixel is anti-aliased362  return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||363         (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));364}365// check if a pixel has 3+ adjacent pixels of the same color.366function hasManySiblings(img, x1, y1, width, height) {367  const x0 = Math.max(x1 - 1, 0);368  const y0 = Math.max(y1 - 1, 0);369  const x2 = Math.min(x1 + 1, width - 1);370  const y2 = Math.min(y1 + 1, height - 1);371  const pos = (y1 * width + x1) * 4;372  let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;373  // go through 8 adjacent pixels374  for (let x = x0; x <= x2; x++) {375      for (let y = y0; y <= y2; y++) {376          if (x === x1 && y === y1) continue;377          const pos2 = (y * width + x) * 4;378          if (img[pos] === img[pos2] &&379              img[pos + 1] === img[pos2 + 1] &&380              img[pos + 2] === img[pos2 + 2] &&381              img[pos + 3] === img[pos2 + 3]) zeroes++;382          if (zeroes > 2) return true;383      }384  }385  return false;386}387// calculate color difference according to the paper "Measuring perceived color difference388// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos389function colorDelta(img1, img2, k, m, yOnly) {390  let r1 = img1[k + 0];391  let g1 = img1[k + 1];392  let b1 = img1[k + 2];393  let a1 = img1[k + 3];394  let r2 = img2[m + 0];395  let g2 = img2[m + 1];396  let b2 = img2[m + 2];397  let a2 = img2[m + 3];398  if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;399  if (a1 < 255) {400      a1 /= 255;401      r1 = blend(r1, a1);402      g1 = blend(g1, a1);403      b1 = blend(b1, a1);404  }405  if (a2 < 255) {406      a2 /= 255;407      r2 = blend(r2, a2);408      g2 = blend(g2, a2);409      b2 = blend(b2, a2);410  }411  const y1 = rgb2y(r1, g1, b1);412  const y2 = rgb2y(r2, g2, b2);413  const y = y1 - y2;414  if (yOnly) return y; // brightness difference only415  const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);416  const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);417  const delta = 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;418  // encode whether the pixel lightens or darkens in the sign419  return y1 > y2 ? -delta : delta;420}421function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }422function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }423function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }424// blend semi-transparent color with white425function blend(c, a) {426  return 255 + (c - 255) * a;427}428function drawPixel(output, pos, r, g, b) {429  output[pos + 0] = r;430  output[pos + 1] = g;431  output[pos + 2] = b;432  output[pos + 3] = 255;433}434function drawGrayPixel(img, i, alpha, output) {435  const r = img[i + 0];436  const g = img[i + 1];437  const b = img[i + 2];438  const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);439  drawPixel(output, i, val, val, val);440}441function resizeCanvasImage(canvas, img, max_width, max_height) {442  if (!canvas) {443    return444  }445  var width = canvas.width;446  var height = canvas.height;447  if (width > height) {448    if (width > max_width) {...pixelmatch.js
Source:pixelmatch.js  
...51    for (let i = 0; i < len; i++) {52        if (a32[i] !== b32[i]) { identical = false; break; }53    }54    if (identical) { // fast path if identical55        for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);56        return 0;57    }58    // maximum acceptable square distance between two colors;59    // 35215 is the maximum possible value for the YIQ difference metric60    const threshold2 = options.threshold * options.threshold;61    const maxDelta = 35215 * threshold2;62    let diff = 0;63    const [aaR, aaG, aaB] = options.aaColor;64    const [diffR, diffG, diffB] = options.diffColor;65    // let deltas = []66    // compare each pixel of one image against the other one67    for (let y = 0; y < height; y++) {68        for (let x = 0; x < width; x++) {69            const pos = (y * width + x) * 4;70            // squared YUV distance between colors at this pixel position71            let distance = colorDelta(img1, img2, pos, pos)72            let delta = 1 - (distance / 35215 / threshold2);73            // for display, we offer scaling74            let scaled_delta = Math.max(0, Math.min(1, delta));75            // deltas.push(scaled_delta)76            if (options.colorScale) {77              if (scaled_delta > 0.95)78                drawGrayPixel(img1, pos, options.alpha, output)79              else {80                let is_antialiased = antialiased(img1, x, y, width, height, img2) || antialiased(img2, x, y, width, height, img1);81                if (!options.includeAA && is_antialiased) {82                    drawPixel(output, pos, aaR, aaG, aaB);83                } else {84                  let color = rgb(interpolateInferno(scaled_delta))85                  drawPixel(output, pos, color.r, color.g, color.b);                    86                }87              }88              continue89            }90            // the color difference is above the threshold91            if (delta > maxDelta) {92                // check it's a real rendering difference or just anti-aliasing93                if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||94                                           antialiased(img2, x, y, width, height, img1))) {95                    // one of the pixels is anti-aliasing; draw as yellow and do not count as difference96                    drawPixel(output, pos, aaR, aaG, aaB);97                } else {98                    // found substantial difference not caused by anti-aliasing; draw it as red99                    drawPixel(output, pos, diffR, diffG, diffB);100                    diff++;101                }102            } else {103                // pixels are similar; draw background as grayscale image blended with white104                drawGrayPixel(img1, pos, options.alpha, output);105            }106        }107    }108    // console.log(deltas)109    // console.log("min:", deltas.reduce((a, b) => Math.min(a,b),  10))110    // console.log("max:", deltas.reduce((a, b) => Math.max(a,b), -10))111    // return the number of different pixels112    return diff;113}114function isPixelData(arr) {115    // work around instanceof Uint8Array not working properly in some Jest environments116    return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;117}118// check if a pixel is likely a part of anti-aliasing;119// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 2009120function antialiased(img, x1, y1, width, height, img2) {121    const x0 = Math.max(x1 - 1, 0);122    const y0 = Math.max(y1 - 1, 0);123    const x2 = Math.min(x1 + 1, width - 1);124    const y2 = Math.min(y1 + 1, height - 1);125    const pos = (y1 * width + x1) * 4;126    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;127    let min = 0;128    let max = 0;129    let minX, minY, maxX, maxY;130    // go through 8 adjacent pixels131    for (let x = x0; x <= x2; x++) {132        for (let y = y0; y <= y2; y++) {133            if (x === x1 && y === y1) continue;134            // brightness delta between the center pixel and adjacent one135            const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);136            // count the number of equal, darker and brighter adjacent pixels137            if (delta === 0) {138                zeroes++;139                // if found more than 2 equal siblings, it's definitely not anti-aliasing140                if (zeroes > 2) return false;141            // remember the darkest pixel142            } else if (delta < min) {143                min = delta;144                minX = x;145                minY = y;146            // remember the brightest pixel147            } else if (delta > max) {148                max = delta;149                maxX = x;150                maxY = y;151            }152        }153    }154    // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing155    if (min === 0 || max === 0) return false;156    // if either the darkest or the brightest pixel has 3+ equal siblings in both images157    // (definitely not anti-aliased), this pixel is anti-aliased158    return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||159           (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));160}161// check if a pixel has 3+ adjacent pixels of the same color.162function hasManySiblings(img, x1, y1, width, height) {163    const x0 = Math.max(x1 - 1, 0);164    const y0 = Math.max(y1 - 1, 0);165    const x2 = Math.min(x1 + 1, width - 1);166    const y2 = Math.min(y1 + 1, height - 1);167    const pos = (y1 * width + x1) * 4;168    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;169    // go through 8 adjacent pixels170    for (let x = x0; x <= x2; x++) {171        for (let y = y0; y <= y2; y++) {172            if (x === x1 && y === y1) continue;173            const pos2 = (y * width + x) * 4;174            if (img[pos] === img[pos2] &&175                img[pos + 1] === img[pos2 + 1] &&176                img[pos + 2] === img[pos2 + 2] &&177                img[pos + 3] === img[pos2 + 3]) zeroes++;178            if (zeroes > 2) return true;179        }180    }181    return false;182}183// calculate color difference according to the paper "Measuring perceived color difference184// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos185function colorDelta(img1, img2, k, m, yOnly) {186    let r1 = img1[k + 0];187    let g1 = img1[k + 1];188    let b1 = img1[k + 2];189    let a1 = img1[k + 3];190    let r2 = img2[m + 0];191    let g2 = img2[m + 1];192    let b2 = img2[m + 2];193    let a2 = img2[m + 3];194    if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;195    if (a1 < 255) {196        a1 /= 255;197        r1 = blend(r1, a1);198        g1 = blend(g1, a1);199        b1 = blend(b1, a1);200    }201    if (a2 < 255) {202        a2 /= 255;203        r2 = blend(r2, a2);204        g2 = blend(g2, a2);205        b2 = blend(b2, a2);206    }207    const y = rgb2y(r1, g1, b1) - rgb2y(r2, g2, b2);208    if (yOnly) return y; // brightness difference only209    const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);210    const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);211    return 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;212}213function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }214function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }215function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }216// blend semi-transparent color with white217function blend(c, a) {218    return 255 + (c - 255) * a;219}220function drawPixel(output, pos, r, g, b) {221    output[pos + 0] = r;222    output[pos + 1] = g;223    output[pos + 2] = b;224    output[pos + 3] = 255;225}226function drawGrayPixel(img, pos, alpha, output) {227    const r = img[pos + 0];228    const g = img[pos + 1];229    const b = img[pos + 2];230    const y = rgb2y(r, g, b)231    const val = blend(y, alpha * img[pos + 3] / 255);232    drawPixel(output, pos, val, val, val);233}234// function drawAlphaPixel(output, pos, r, g, b, alpha) {235//     const r = img[pos + 0];236//     const g = img[pos + 1];237//     const b = img[pos + 2];238//     const y = rgb2y(r, g, b)239// }240export default pixelmatch;pixelmatch.mjs
Source:pixelmatch.mjs  
...43        if (a32[i] !== b32[i]) { identical = false; break; }44    }45    if (identical) { // fast path if identical46        if (output && !options.diffMask) {47            for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);48        }49        return 0;50    }51    // maximum acceptable square distance between two colors;52    // 35215 is the maximum possible value for the YIQ difference metric53    const maxDelta = 35215 * options.threshold * options.threshold;54    let diff = 0;55    // compare each pixel of one image against the other one56    for (let y = 0; y < height; y++) {57        for (let x = 0; x < width; x++) {58            const pos = (y * width + x) * 4;59            // squared YUV distance between colors at this pixel position, negative if the img2 pixel is darker60            const delta = colorDelta(img1, img2, pos, pos);61            // the color difference is above the threshold62            if (Math.abs(delta) > maxDelta) {63                // check it's a real rendering difference or just anti-aliasing64                if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||65                                           antialiased(img2, x, y, width, height, img1))) {66                    // one of the pixels is anti-aliasing; draw as yellow and do not count as difference67                    // note that we do not include such pixels in a mask68                    if (output && !options.diffMask) drawPixel(output, pos, ...options.aaColor);69                } else {70                    // found substantial difference not caused by anti-aliasing; draw it as such71                    if (output) {72                        drawPixel(output, pos, ...(delta < 0 && options.diffColorAlt || options.diffColor));73                    }74                    diff++;75                }76            } else if (output) {77                // pixels are similar; draw background as grayscale image blended with white78                if (!options.diffMask) drawGrayPixel(img1, pos, options.alpha, output);79            }80        }81    }82    // return the number of different pixels83    return diff;84}85function isPixelData(arr) {86    // work around instanceof Uint8Array not working properly in some Jest environments87    return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;88}89// check if a pixel is likely a part of anti-aliasing;90// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 200991function antialiased(img, x1, y1, width, height, img2) {92    const x0 = Math.max(x1 - 1, 0);93    const y0 = Math.max(y1 - 1, 0);94    const x2 = Math.min(x1 + 1, width - 1);95    const y2 = Math.min(y1 + 1, height - 1);96    const pos = (y1 * width + x1) * 4;97    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;98    let min = 0;99    let max = 0;100    let minX, minY, maxX, maxY;101    // go through 8 adjacent pixels102    for (let x = x0; x <= x2; x++) {103        for (let y = y0; y <= y2; y++) {104            if (x === x1 && y === y1) continue;105            // brightness delta between the center pixel and adjacent one106            const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);107            // count the number of equal, darker and brighter adjacent pixels108            if (delta === 0) {109                zeroes++;110                // if found more than 2 equal siblings, it's definitely not anti-aliasing111                if (zeroes > 2) return false;112            // remember the darkest pixel113            } else if (delta < min) {114                min = delta;115                minX = x;116                minY = y;117            // remember the brightest pixel118            } else if (delta > max) {119                max = delta;120                maxX = x;121                maxY = y;122            }123        }124    }125    // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing126    if (min === 0 || max === 0) return false;127    // if either the darkest or the brightest pixel has 3+ equal siblings in both images128    // (definitely not anti-aliased), this pixel is anti-aliased129    return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||130           (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));131}132// check if a pixel has 3+ adjacent pixels of the same color.133function hasManySiblings(img, x1, y1, width, height) {134    const x0 = Math.max(x1 - 1, 0);135    const y0 = Math.max(y1 - 1, 0);136    const x2 = Math.min(x1 + 1, width - 1);137    const y2 = Math.min(y1 + 1, height - 1);138    const pos = (y1 * width + x1) * 4;139    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;140    // go through 8 adjacent pixels141    for (let x = x0; x <= x2; x++) {142        for (let y = y0; y <= y2; y++) {143            if (x === x1 && y === y1) continue;144            const pos2 = (y * width + x) * 4;145            if (img[pos] === img[pos2] &&146                img[pos + 1] === img[pos2 + 1] &&147                img[pos + 2] === img[pos2 + 2] &&148                img[pos + 3] === img[pos2 + 3]) zeroes++;149            if (zeroes > 2) return true;150        }151    }152    return false;153}154// calculate color difference according to the paper "Measuring perceived color difference155// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos156function colorDelta(img1, img2, k, m, yOnly) {157    let r1 = img1[k + 0];158    let g1 = img1[k + 1];159    let b1 = img1[k + 2];160    let a1 = img1[k + 3];161    let r2 = img2[m + 0];162    let g2 = img2[m + 1];163    let b2 = img2[m + 2];164    let a2 = img2[m + 3];165    if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;166    if (a1 < 255) {167        a1 /= 255;168        r1 = blend(r1, a1);169        g1 = blend(g1, a1);170        b1 = blend(b1, a1);171    }172    if (a2 < 255) {173        a2 /= 255;174        r2 = blend(r2, a2);175        g2 = blend(g2, a2);176        b2 = blend(b2, a2);177    }178    const y1 = rgb2y(r1, g1, b1);179    const y2 = rgb2y(r2, g2, b2);180    const y = y1 - y2;181    if (yOnly) return y; // brightness difference only182    const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);183    const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);184    const delta = 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;185    // encode whether the pixel lightens or darkens in the sign186    return y1 > y2 ? -delta : delta;187}188function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }189function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }190function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }191// blend semi-transparent color with white192function blend(c, a) {193    return 255 + (c - 255) * a;194}195function drawPixel(output, pos, r, g, b) {196    output[pos + 0] = r;197    output[pos + 1] = g;198    output[pos + 2] = b;199    output[pos + 3] = 255;200}201function drawGrayPixel(img, i, alpha, output) {202    const r = img[i + 0];203    const g = img[i + 1];204    const b = img[i + 2];205    const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);206    drawPixel(output, i, val, val, val);...ImgDiffUtil.js
Source:ImgDiffUtil.js  
...25      if (a32[i] !== b32[i]) { identical = false; break; }26    }27    if (identical) { // fast path if identical28      if (output && !options.diffMask) {29        for (let i = 0; i < len; i++) ImgDiffUtil.drawGrayPixel(img1, 4 * i, options.alpha, output);30      }31      return 0;32    }33    // maximum acceptable square distance between two colors;34    // 35215 is the maximum possible value for the YIQ difference metric35    const maxDelta = 35215 * options.threshold * options.threshold;36    let diff = 0;37    // compare each pixel of one image against the other one38    for (let y = 0; y < height; y++) {39      for (let x = 0; x < width; x++) {40        const pos = (y * width + x) * 4;41        // squared YUV distance between colors at this pixel position, negative if the img2 pixel is darker42        const delta = ImgDiffUtil.colorDelta(img1, img2, pos, pos);43        // the color difference is above the threshold44        if (Math.abs(delta) > maxDelta) {45          // check it's a real rendering difference or just anti-aliasing46          if (!options.includeAA && (ImgDiffUtil.antialiased(img1, x, y, width, height, img2) ||47            ImgDiffUtil.antialiased(img2, x, y, width, height, img1))) {48            // one of the pixels is anti-aliasing; draw as yellow and do not count as difference49            // note that we do not include such pixels in a mask50            if (output && !options.diffMask) ImgDiffUtil.drawPixel(output, pos, ...options.aaColor);51          } else {52            // found substantial difference not caused by anti-aliasing; draw it as such53            if (output) {54              ImgDiffUtil.drawPixel(output, pos, ...(delta < 0 && options.diffColorAlt || options.diffColor));55            }56            diff++;57          }58        } else if (output) {59          // pixels are similar; draw background as grayscale image blended with white60          if (!options.diffMask) ImgDiffUtil.drawGrayPixel(img1, pos, options.alpha, output);61        }62      }63    }64    // return the number of different pixels65    return diff;66  },67  isPixelData: function (arr) {68    // work around instanceof Uint8Array not working properly in some Jest environments69    return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;70  },71// check if a pixel is likely a part of anti-aliasing;72// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 200973  antialiased: function (img, x1, y1, width, height, img2) {74    const x0 = Math.max(x1 - 1, 0);...index.js
Source:index.js  
...25        if (a32[i] !== b32[i]) { identical = false; break; }26    }27    if (identical) { // fast path if identical28        if (output && !options.diffMask) {29            for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);30        }31        return 0;32    }33    // maximum acceptable square distance between two colors;34    // 35215 is the maximum possible value for the YIQ difference metric35    const maxDelta = 35215 * options.threshold * options.threshold;36    let diff = 0;37    // compare each pixel of one image against the other one38    for (let y = 0; y < height; y++) {39        for (let x = 0; x < width; x++) {40            const pos = (y * width + x) * 4;41            // squared YUV distance between colors at this pixel position, negative if the img2 pixel is darker42            const delta = colorDelta(img1, img2, pos, pos);43            // the color difference is above the threshold44            if (Math.abs(delta) > maxDelta) {45                // check it's a real rendering difference or just anti-aliasing46                if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||47                                           antialiased(img2, x, y, width, height, img1))) {48                    // one of the pixels is anti-aliasing; draw as yellow and do not count as difference49                    // note that we do not include such pixels in a mask50                    if (output && !options.diffMask) drawPixel(output, pos, ...options.aaColor);51                } else {52                    // found substantial difference not caused by anti-aliasing; draw it as such53                    if (output) {54                        drawPixel(output, pos, ...(delta < 0 && options.diffColorAlt || options.diffColor));55                    }56                    diff++;57                }58            } else if (output) {59                // pixels are similar; draw background as grayscale image blended with white60                if (!options.diffMask) drawGrayPixel(img1, pos, options.alpha, output);61            }62        }63    }64    // return the number of different pixels65    return diff;66}67function isPixelData(arr) {68    // work around instanceof Uint8Array not working properly in some Jest environments69    return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;70}71// check if a pixel is likely a part of anti-aliasing;72// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 200973function antialiased(img, x1, y1, width, height, img2) {74    const x0 = Math.max(x1 - 1, 0);75    const y0 = Math.max(y1 - 1, 0);76    const x2 = Math.min(x1 + 1, width - 1);77    const y2 = Math.min(y1 + 1, height - 1);78    const pos = (y1 * width + x1) * 4;79    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;80    let min = 0;81    let max = 0;82    let minX, minY, maxX, maxY;83    // go through 8 adjacent pixels84    for (let x = x0; x <= x2; x++) {85        for (let y = y0; y <= y2; y++) {86            if (x === x1 && y === y1) continue;87            // brightness delta between the center pixel and adjacent one88            const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);89            // count the number of equal, darker and brighter adjacent pixels90            if (delta === 0) {91                zeroes++;92                // if found more than 2 equal siblings, it's definitely not anti-aliasing93                if (zeroes > 2) return false;94            // remember the darkest pixel95            } else if (delta < min) {96                min = delta;97                minX = x;98                minY = y;99            // remember the brightest pixel100            } else if (delta > max) {101                max = delta;102                maxX = x;103                maxY = y;104            }105        }106    }107    // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing108    if (min === 0 || max === 0) return false;109    // if either the darkest or the brightest pixel has 3+ equal siblings in both images110    // (definitely not anti-aliased), this pixel is anti-aliased111    return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||112           (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));113}114// check if a pixel has 3+ adjacent pixels of the same color.115function hasManySiblings(img, x1, y1, width, height) {116    const x0 = Math.max(x1 - 1, 0);117    const y0 = Math.max(y1 - 1, 0);118    const x2 = Math.min(x1 + 1, width - 1);119    const y2 = Math.min(y1 + 1, height - 1);120    const pos = (y1 * width + x1) * 4;121    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;122    // go through 8 adjacent pixels123    for (let x = x0; x <= x2; x++) {124        for (let y = y0; y <= y2; y++) {125            if (x === x1 && y === y1) continue;126            const pos2 = (y * width + x) * 4;127            if (img[pos] === img[pos2] &&128                img[pos + 1] === img[pos2 + 1] &&129                img[pos + 2] === img[pos2 + 2] &&130                img[pos + 3] === img[pos2 + 3]) zeroes++;131            if (zeroes > 2) return true;132        }133    }134    return false;135}136// calculate color difference according to the paper "Measuring perceived color difference137// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos138function colorDelta(img1, img2, k, m, yOnly) {139    let r1 = img1[k + 0];140    let g1 = img1[k + 1];141    let b1 = img1[k + 2];142    let a1 = img1[k + 3];143    let r2 = img2[m + 0];144    let g2 = img2[m + 1];145    let b2 = img2[m + 2];146    let a2 = img2[m + 3];147    if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;148    if (a1 < 255) {149        a1 /= 255;150        r1 = blend(r1, a1);151        g1 = blend(g1, a1);152        b1 = blend(b1, a1);153    }154    if (a2 < 255) {155        a2 /= 255;156        r2 = blend(r2, a2);157        g2 = blend(g2, a2);158        b2 = blend(b2, a2);159    }160    const y1 = rgb2y(r1, g1, b1);161    const y2 = rgb2y(r2, g2, b2);162    const y = y1 - y2;163    if (yOnly) return y; // brightness difference only164    const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);165    const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);166    const delta = 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;167    // encode whether the pixel lightens or darkens in the sign168    return y1 > y2 ? -delta : delta;169}170function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }171function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }172function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }173// blend semi-transparent color with white174function blend(c, a) {175    return 255 + (c - 255) * a;176}177function drawPixel(output, pos, r, g, b) {178    output[pos + 0] = r;179    output[pos + 1] = g;180    output[pos + 2] = b;181    output[pos + 3] = 255;182}183function drawGrayPixel(img, i, alpha, output) {184    const r = img[i + 0];185    const g = img[i + 1];186    const b = img[i + 2];187    const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);188    drawPixel(output, i, val, val, val);...pixelmatch-5.2.0.js
Source:pixelmatch-5.2.0.js  
...25        if (a32[i] !== b32[i]) { identical = false; break; }26    }27    if (identical) { // fast path if identical28        if (output && !options.diffMask) {29            for (let i = 0; i < len; i++) drawGrayPixel(img1, 4 * i, options.alpha, output);30        }31        return 0;32    }33    // maximum acceptable square distance between two colors;34    // 35215 is the maximum possible value for the YIQ difference metric35    const maxDelta = 35215 * options.threshold * options.threshold;36    let diff = 0;37    // compare each pixel of one image against the other one38    for (let y = 0; y < height; y++) {39        for (let x = 0; x < width; x++) {40            const pos = (y * width + x) * 4;41            // squared YUV distance between colors at this pixel position, negative if the img2 pixel is darker42            const delta = colorDelta(img1, img2, pos, pos);43            // the color difference is above the threshold44            if (Math.abs(delta) > maxDelta) {45                // check it's a real rendering difference or just anti-aliasing46                if (!options.includeAA && (antialiased(img1, x, y, width, height, img2) ||47                                           antialiased(img2, x, y, width, height, img1))) {48                    // one of the pixels is anti-aliasing; draw as yellow and do not count as difference49                    // note that we do not include such pixels in a mask50                    if (output && !options.diffMask) drawPixel(output, pos, ...options.aaColor);51                } else {52                    // found substantial difference not caused by anti-aliasing; draw it as such53                    if (output) {54                        drawPixel(output, pos, ...(delta < 0 && options.diffColorAlt || options.diffColor));55                    }56                    diff++;57                }58            } else if (output) {59                // pixels are similar; draw background as grayscale image blended with white60                if (!options.diffMask) drawGrayPixel(img1, pos, options.alpha, output);61            }62        }63    }64    // return the number of different pixels65    return diff;66}67function isPixelData(arr) {68    // work around instanceof Uint8Array not working properly in some Jest environments69    return ArrayBuffer.isView(arr) && arr.constructor.BYTES_PER_ELEMENT === 1;70}71// check if a pixel is likely a part of anti-aliasing;72// based on "Anti-aliased Pixel and Intensity Slope Detector" paper by V. Vysniauskas, 200973function antialiased(img, x1, y1, width, height, img2) {74    const x0 = Math.max(x1 - 1, 0);75    const y0 = Math.max(y1 - 1, 0);76    const x2 = Math.min(x1 + 1, width - 1);77    const y2 = Math.min(y1 + 1, height - 1);78    const pos = (y1 * width + x1) * 4;79    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;80    let min = 0;81    let max = 0;82    let minX, minY, maxX, maxY;83    // go through 8 adjacent pixels84    for (let x = x0; x <= x2; x++) {85        for (let y = y0; y <= y2; y++) {86            if (x === x1 && y === y1) continue;87            // brightness delta between the center pixel and adjacent one88            const delta = colorDelta(img, img, pos, (y * width + x) * 4, true);89            // count the number of equal, darker and brighter adjacent pixels90            if (delta === 0) {91                zeroes++;92                // if found more than 2 equal siblings, it's definitely not anti-aliasing93                if (zeroes > 2) return false;94            // remember the darkest pixel95            } else if (delta < min) {96                min = delta;97                minX = x;98                minY = y;99            // remember the brightest pixel100            } else if (delta > max) {101                max = delta;102                maxX = x;103                maxY = y;104            }105        }106    }107    // if there are no both darker and brighter pixels among siblings, it's not anti-aliasing108    if (min === 0 || max === 0) return false;109    // if either the darkest or the brightest pixel has 3+ equal siblings in both images110    // (definitely not anti-aliased), this pixel is anti-aliased111    return (hasManySiblings(img, minX, minY, width, height) && hasManySiblings(img2, minX, minY, width, height)) ||112           (hasManySiblings(img, maxX, maxY, width, height) && hasManySiblings(img2, maxX, maxY, width, height));113}114// check if a pixel has 3+ adjacent pixels of the same color.115function hasManySiblings(img, x1, y1, width, height) {116    const x0 = Math.max(x1 - 1, 0);117    const y0 = Math.max(y1 - 1, 0);118    const x2 = Math.min(x1 + 1, width - 1);119    const y2 = Math.min(y1 + 1, height - 1);120    const pos = (y1 * width + x1) * 4;121    let zeroes = x1 === x0 || x1 === x2 || y1 === y0 || y1 === y2 ? 1 : 0;122    // go through 8 adjacent pixels123    for (let x = x0; x <= x2; x++) {124        for (let y = y0; y <= y2; y++) {125            if (x === x1 && y === y1) continue;126            const pos2 = (y * width + x) * 4;127            if (img[pos] === img[pos2] &&128                img[pos + 1] === img[pos2 + 1] &&129                img[pos + 2] === img[pos2 + 2] &&130                img[pos + 3] === img[pos2 + 3]) zeroes++;131            if (zeroes > 2) return true;132        }133    }134    return false;135}136// calculate color difference according to the paper "Measuring perceived color difference137// using YIQ NTSC transmission color space in mobile applications" by Y. Kotsarenko and F. Ramos138function colorDelta(img1, img2, k, m, yOnly) {139    let r1 = img1[k + 0];140    let g1 = img1[k + 1];141    let b1 = img1[k + 2];142    let a1 = img1[k + 3];143    let r2 = img2[m + 0];144    let g2 = img2[m + 1];145    let b2 = img2[m + 2];146    let a2 = img2[m + 3];147    if (a1 === a2 && r1 === r2 && g1 === g2 && b1 === b2) return 0;148    if (a1 < 255) {149        a1 /= 255;150        r1 = blend(r1, a1);151        g1 = blend(g1, a1);152        b1 = blend(b1, a1);153    }154    if (a2 < 255) {155        a2 /= 255;156        r2 = blend(r2, a2);157        g2 = blend(g2, a2);158        b2 = blend(b2, a2);159    }160    const y1 = rgb2y(r1, g1, b1);161    const y2 = rgb2y(r2, g2, b2);162    const y = y1 - y2;163    if (yOnly) return y; // brightness difference only164    const i = rgb2i(r1, g1, b1) - rgb2i(r2, g2, b2);165    const q = rgb2q(r1, g1, b1) - rgb2q(r2, g2, b2);166    const delta = 0.5053 * y * y + 0.299 * i * i + 0.1957 * q * q;167    // encode whether the pixel lightens or darkens in the sign168    return y1 > y2 ? -delta : delta;169}170function rgb2y(r, g, b) { return r * 0.29889531 + g * 0.58662247 + b * 0.11448223; }171function rgb2i(r, g, b) { return r * 0.59597799 - g * 0.27417610 - b * 0.32180189; }172function rgb2q(r, g, b) { return r * 0.21147017 - g * 0.52261711 + b * 0.31114694; }173// blend semi-transparent color with white174function blend(c, a) {175    return 255 + (c - 255) * a;176}177function drawPixel(output, pos, r, g, b) {178    output[pos + 0] = r;179    output[pos + 1] = g;180    output[pos + 2] = b;181    output[pos + 3] = 255;182}183function drawGrayPixel(img, i, alpha, output) {184    const r = img[i + 0];185    const g = img[i + 1];186    const b = img[i + 2];187    const val = blend(rgb2y(r, g, b), alpha * img[i + 3] / 255);188    drawPixel(output, i, val, val, val);...Using AI Code Generation
1const { drawGrayPixel } = require('playwright/lib/server/chromium/crPage');2(async () => {3  const browser = await chromium.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  const rect = await page.evaluate(() => {7    const rect = document.querySelector('#js-link-box-en').getBoundingClientRect();8    return {9    };10  });11  await drawGrayPixel(page, rect.x, rect.y);12  await page.screenshot({ path: 'wikipedia.png' });13  await browser.close();14})();15const { drawGrayPixel } = require('playwright/lib/server/chromium/crPage');16(async () => {17  const browser = await chromium.launch();18  const context = await browser.newContext();19  const page = await context.newPage();20  const rect = await page.evaluate(() => {21    const rect = document.querySelector('#js-link-box-en').getBoundingClientRect();22    return {23    };24  });25  await drawGrayPixel(page, rect.x, rect.y);26  await page.screenshot({ path: 'wikipedia.png' });27  await browser.close();28})();29const { drawGrayPixel } = require('playwright/lib/server/chromium/crPage');30(async () => {31  const browser = await chromium.launch();32  const context = await browser.newContext();33  const page = await context.newPage();34  const rect = await page.evaluate(() => {35    const rect = document.querySelector('#js-link-box-en').getBoundingClientRect();36    return {37    };38  });39  await drawGrayPixel(page, rect.x, rect.y);40  await page.screenshot({ path: 'wUsing AI Code Generation
1const {chromium} = require('playwright');2const {drawGrayPixel} = require('playwright/lib/server/screencast/screencast');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await page.screenshot({ path: 'example.png' });8  await browser.close();9})();10const { drawGrayPixel } = require('./drawGrayPixel');11class Screencast {12  constructor(page, context, options) {13    this._page = page;14    this._context = context;15    this._options = options;16    this._video = new VideoWriter(options);17    this._pageProxy = page._delegate;18    this._pageProxy.on(PageProxyEvents.ScreencastFrame, this._onScreencastFrame.bind(this));19    this._pageProxy.on(PageProxyEvents.ScreencastVisibilityChanged, this._onScreencastVisibilityChanged.bind(this));20    this._pageProxy.on(PageProxyEvents.Close, () => this.stop());21    this._page.on(Page.Events.Close, () => this.stop());22    this._page.on(Page.Events.Popup, popup => this._onPopup(popup));23    this._page.on(Page.Events.Video, video => this._onVideo(video));24    this._page.on(Page.Events.Console, message => this._onConsoleMessage(message));25    this._page.on(Page.Events.Download, download => this._onDownload(download));26    this._page.on(Page.Events.Request, request => this._onRequest(request));27    this._page.on(Page.Events.Response, response => this._onResponse(response));28    this._page.on(Page.Events.RequestFailed, request => this._onRequestFailed(request));29    this._page.on(Page.Events.RequestFinished, request => this._onRequestFinished(request));30    this._page.on(Page.Events.DOMContentLoaded, () => this._onDOMContentLoaded());31    this._page.on(Page.Events.Load, () => this._onLoad());32    this._page.on(Page.Events.FrameAttached, frame => this._onFrameAttached(frame));33    this._page.on(Page.Events.FrameNavigated, frame => this._onFrameNavigated(frame));34    this._page.on(Page.EventsUsing AI Code Generation
1const { drawGrayPixel } = require('playwright-core/lib/server/chromium/crPage');2const { chromium } = require('playwright-core');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await page.evaluate(() => {8    drawGrayPixel(10, 10, 1, 1, 0.5);9  });10  await page.screenshot({ path: 'example.png' });11  await browser.close();12})();13const { drawGrayPixel } = require('playwright-core/lib/server/chromium/crPage');14const { chromium } = require('playwright-core');15(async () => {16  const browser = await chromium.launch();17  const context = await browser.newContext();18  const page = await context.newPage();19  await page.evaluate(() => {20    drawGrayPixel(10, 10, 1, 1, 0.5);21  });22  await page.screenshot({ path: 'example.png' });23  await browser.close();24})();25const { drawGrayPixel } = require('playwright-core/lib/server/chromium/crPage');26const { chromium } = require('playwright-core');27(async () => {28  const browser = await chromium.launch();29  const context = await browser.newContext();30  const page = await context.newPage();31  await page.evaluate(() => {32    drawGrayPixel(10, 10, 1, 1, 0.5);33  });34  await page.screenshot({ path: 'example.png' });35  await browser.close();36})();Using AI Code Generation
1const { drawGrayPixel } = require('playwright-core/lib/server/chromium/crBrowser');2const { chromium } = require('playwright-core');3(async () => {4  const browser = await chromium.launch({ headless: false });5  const page = await browser.newPage();6  const context = await page.context();7  const frame = page.mainFrame();8  await drawGrayPixel(context, frame, 10, 10);9  await page.screenshot({ path: 'google.png' });10  await browser.close();11})();Using AI Code Generation
1const { devices } = require('@playwright/test');2const iPhone = devices['iPhone 11 Pro'];3const drawGrayPixel = async (page, x, y) => {4  await page.evaluate(async (x, y) => {5    const context = window._playwrightInternal.context;6    const canvas = context.canvas;7    const context2d = canvas.getContext('2d');8    context2d.fillStyle = 'gray';9    context2d.fillRect(x, y, 1, 1);10  }, x, y);11};12(async () => {13  const browser = await chromium.launch();14  const context = await browser.newContext({15    viewport: { width: 400, height: 400 },16  });17  const page = await context.newPage();18  await drawGrayPixel(page, 10, 10);19  await page.screenshot({ path: 'example.png' });20  await browser.close();21})();22test.describe('Test', () => {23  test.beforeEach(async ({ page }) => {24  });25  test('should work', async ({ page }) => {26    await drawGrayPixel(page, 10, 10);27    await page.screenshot({ path: 'example.png' });28  });29});Using AI Code Generation
1const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');2drawGrayPixel(0, 0, 0, 0, 0);3const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');4drawGrayPixel(0, 0, 0, 0, 0);5const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');6drawGrayPixel(0, 0, 0, 0, 0);7const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');8drawGrayPixel(0, 0, 0, 0, 0);9const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');10drawGrayPixel(0, 0, 0, 0, 0);11const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');12drawGrayPixel(0, 0, 0, 0, 0);13const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');14drawGrayPixel(0, 0, 0, 0, 0);15const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');16drawGrayPixel(0, 0, 0, 0, 0);17const { drawGrayPixel } = require('playwright/lib/server/screencast/screencast');18drawGrayPixel(0, 0, 0, 0, 0);19const { drawGrayPixel } = require('playwrightUsing AI Code Generation
1const { drawGrayPixel } = require('@playwright/test/lib/server/trace/recorder/recorderApp');2drawGrayPixel({ x: 100, y: 100 });3const { test } = require('@playwright/test');4test('draw gray pixel', async ({ page }) => {5  await page.evaluate(() => {6    const { drawGrayPixel } = require('@playwright/test/lib/server/trace/recorder/recorderApp');7    drawGrayPixel({ x: 100, y: 100 });8  });9});Using AI Code Generation
1await page.evaluate(async (x, y, color) => {2    await window.__playwright__internal__object(drawGrayPixel)(x, y, color);3  }, x, y, color);4await page.evaluate(async (x, y, color) => {5    await window.__playwright__internal__object(drawGreenPixel)(x, y, color);6  }, x, y, color);7await page.evaluate(async (x, y, color) => {8    await window.__playwright__internal__object(drawRedPixel)(x, y, color);9  }, x, y, color);10await page.evaluate(async (x, y, color) => {11    await window.__playwright__internal__object(drawBluePixel)(x, y, color);12  }, x, y, color);13await page.evaluate(async (x, y, color) => {14    await window.__playwright__internal__object(drawYellowPixel)(x, y, color);15  }, x, y, color);16await page.evaluate(async (x, y, color) => {17    await window.__playwright__internal__object(drawWhitePixel)(x, y, color);18  }, x, y, color);19await page.evaluate(async (x, y, color) => {20    await window.__playwright__internal__object(drawBlackPixel)(x, y, color);21  }, x, y, color);22await page.evaluate(async (x, y, color) => {23    await window.__playwright__internal__object(drawCyanPixel)(x, y, color);24  }, x, y, color);25await page.evaluate(async (x, y, color) => {26    await window.__playwright__internal__object(drawMagentaPixel)(x, y, color);27  }, x, y, color);Using AI Code Generation
1const { drawGrayPixel } = require('playwright/lib/server/chromium/crPixel');2const browser = await chromium.launch();3const context = await browser.newContext();4const page = await context.newPage();5await page.setViewportSize({ width: 100, height: 100 });6await page.evaluate((width, height, drawGrayPixel) => {7  const canvas = document.createElement('canvas');8  canvas.width = width;9  canvas.height = height;10  document.body.appendChild(canvas);11  const ctx = canvas.getContext('2d');12  const imageData = ctx.createImageData(width, height);13  drawGrayPixel(imageData, 0, 0, 0, 0.5);14  ctx.putImageData(imageData, 0, 0);15}, 100, 100, drawGrayPixel);16await page.screenshot({ path: 'screenshot.png' });17await browser.close();18{19  "dependencies": {20  }21}LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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