How to use findRetryLane method in Playwright Internal

Best JavaScript code snippet using playwright-internal

ReactFiberLane.old.js

Source:ReactFiberLane.old.js Github

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...502 return lane;503}504// To ensure consistency across multiple updates in the same event, this should505// be pure function, so that it always returns the same lane for given inputs.506export function findRetryLane(wipLanes: Lanes): Lane {507 // This is a fork of `findUpdateLane` designed specifically for Suspense508 // "retries" — a special update that attempts to flip a Suspense boundary509 // from its placeholder state to its primary/resolved state.510 let lane = pickArbitraryLane(RetryLanes & ~wipLanes);511 if (lane === NoLane) {512 lane = pickArbitraryLane(RetryLanes);513 }514 return lane;515}516function getHighestPriorityLane(lanes: Lanes) {517 return lanes & -lanes;518}519function getLowestPriorityLane(lanes: Lanes): Lane {520 // This finds the most significant non-zero bit....

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ReactFiberLane.new.js

Source:ReactFiberLane.new.js Github

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...502 return lane;503}504// To ensure consistency across multiple updates in the same event, this should505// be pure function, so that it always returns the same lane for given inputs.506export function findRetryLane(wipLanes: Lanes): Lane {507 // This is a fork of `findUpdateLane` designed specifically for Suspense508 // "retries" — a special update that attempts to flip a Suspense boundary509 // from its placeholder state to its primary/resolved state.510 let lane = pickArbitraryLane(RetryLanes & ~wipLanes);511 if (lane === NoLane) {512 lane = pickArbitraryLane(RetryLanes);513 }514 return lane;515}516function getHighestPriorityLane(lanes: Lanes) {517 return lanes & -lanes;518}519function getLowestPriorityLane(lanes: Lanes): Lane {520 // This finds the most significant non-zero bit....

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ReactFiberLane.js

Source:ReactFiberLane.js Github

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...471 }472 return lane;473 } // To ensure consistency across multiple updates in the same event, this should474 // be pure function, so that it always returns the same lane for given inputs.475 function findRetryLane(wipLanes) {476 // This is a fork of `findUpdateLane` designed specifically for Suspense477 // "retries" — a special update that attempts to flip a Suspense boundary478 // from its placeholder state to its primary/resolved state.479 var lane = pickArbitraryLane(RetryLanes & ~wipLanes);480 if (lane === NoLane) {481 lane = pickArbitraryLane(RetryLanes);482 }483 return lane;484 }485 function getHighestPriorityLane(lanes) {486 return lanes & -lanes;487 }488 function getLowestPriorityLane(lanes) {489 // This finds the most significant non-zero bit....

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Using AI Code Generation

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1const { findRetryLane } = require('playwright/lib/server/frames');2const { Page } = require('playwright/lib/server/page');3const { Frame } = require('playwright/lib/server/frame');4const { ElementHandle } = require('playwright/lib/server/dom');5const page = new Page('page1', null, null, false);6const frame = new Frame('frame1', page, null);7const elementHandle = new ElementHandle(frame, 'element1');8const selector = '.foo';9const result = findRetryLane(elementHandle, selector, false, 3000);10console.log(result);11[Apache 2.0](./LICENSE)

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Using AI Code Generation

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1const { Playwright } = require('@playwright/test');2const { findRetryLane } = Playwright._internal;3const { chromium } = require('playwright');4const browser = await chromium.launch();5const context = await browser.newContext();6const page = await context.newPage();7const lane = findRetryLane(new Error('Some error'));8console.log(lane);9await browser.close();

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { findRetryLane } = require('playwright/lib/server/lane');3const { test } = require('playwright-test');4test('test', async ({ page }) => {5 const retryLane = findRetryLane(page);6});7module.exports = {8 use: {9 viewport: { width: 1280, height: 720 },10 launchOptions: {11 },12 },13};14{15 "scripts": {16 },17 "devDependencies": {18 }19}20const { chromium } = require('playwright');21const { findRetryLane } = require('playwright/lib/server/lane');22const { test } = require('playwright-test');23test('test', async ({ page }) => {24 const retryLane = findRetryLane(page);25});26const { chromium } = require('playwright');27const { findRetryLane } = require('playwright/lib/server/lane');28const { test } = require('playwright-test');29test('test', async ({ page }) => {30 const retryLane = findRetryLane(page);31});32const { chromium } = require('playwright');33const { findRetryLane } = require('playwright/lib/server/lane');34const { test } = require('playwright-test

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Using AI Code Generation

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1const { findRetryLane } = require('@playwright/test/lib/test/lane');2const { Test } = require('@playwright/test/lib/test/test');3const test = new Test('test', async ({}) => {4}, {});5const lane = findRetryLane(test, 1);6console.log(lane);7const { test } = require('@playwright/test');8test('test', async ({}) => {9}).retry(1);10Lane {11 _test: Test {12 _project: Project {13 },14 },

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Using AI Code Generation

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1const { findRetryLane } = require('playwright/lib/server/trace/recorder/recorderApp');2const { trace } = require('playwright/lib/server/trace/recorder/recorderTraceEvents');3 {4 args: {5 },6 },7 {8 args: {9 },10 },11 {12 args: {13 },14 },15 {16 args: {17 },18 },19 {20 args: {21 },22 },23 {24 args: {25 },26 },27 {28 args: {29 },30 },31 {32 args: {33 },34 },35 {36 args: {37 },38 },39 {40 args: {41 },42 },43];44const retryLanes = findRetryLane(trace(events));45console.log(retryLanes);46[ { retryLane

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Using AI Code Generation

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1const { findRetryLane } = require('playwright/lib/utils/utils');2const { test } = require('@playwright/test');3const { expect } = require('@playwright/test');4const { chromium } = require('playwright');5test.describe('Retry', () => {6 test.beforeAll(async ({browserName}) => {7 expect(browserName).toBe('chromium');8 });9 test('retry', async ({browserName, browserOptions}) => {10 const browser = await chromium.launch(browserOptions);11 const context = await browser.newContext();12 const page = await context.newPage();

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Using AI Code Generation

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1const { findRetryLane } = require('playwright/lib/utils/stackTrace');2const error = new Error('Some error');3const retryLane = findRetryLane(error);4console.log(retryLane);5const { findRetryLane } = require('playwright');6const error = new Error('Some error');7const retryLane = findRetryLane(error);8console.log(retryLane);

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Using AI Code Generation

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1const { findRetryLane } = require('playwright/lib/utils/stackTrace');2const lane = findRetryLane(new Error().stack);3console.log(lane);4const { findRetryLane } = require('playwright/lib/utils/stackTrace');5const lane = findRetryLane(new Error().stack);6console.log(lane);7const { test, expect } = require('@playwright/test');8test('My test', async ({ page }) => {9 expect(await page.innerText('text=Get started')).toBe('Get started');10}).retryLane(lane);11const { findRetryLane } = require('playwright/lib/utils/stackTrace');12const lane = findRetryLane(new Error().stack);13console.log(lane);14const { test, expect } = require('@playwright/test');15test('My test', async ({ page }) => {16 expect(await page.innerText('text=Get started')).toBe('Get started');17}).retryLane(lane);18const { findRetryLane } = require('playwright/lib/utils/stackTrace');19const lane = findRetryLane(new Error().stack);20console.log(lane);21const { test, expect } = require('@playwright/test');22test('My test', async ({ page }) => {

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Using AI Code Generation

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1const { findRetryLane } = require('playwright/lib/server/progress');2const { findRetryLane } = require('playwright/lib/server/progress');3const { findRetryLane } = require('playwright/lib/server/progress');4const { findRetryLane } = require('playwright/lib/server/progress');5const { findRetryLane } = require('playwright/lib/server/progress');6const { findRetryLane } = require('playwright/lib/server/progress');7const { findRetryLane } = require('playwright/lib/server/progress');8const { findRetryLane } = require('playwright/lib/server/progress');

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