Best JavaScript code snippet using playwright-internal
ChangeEventPlugin.js
Source:ChangeEventPlugin.js
...96 if (getInstIfValueChanged(activeElementInst)) {97 manualDispatchChangeEvent(nativeEvent);98 }99 }100 function handleEventsForInputEventPolyfill(domEventName, target, targetInst) {101 if (domEventName === 'focusin') {102 // In IE9, propertychange fires for most input events but is buggy and103 // doesn't fire when text is deleted, but conveniently, selectionchange104 // appears to fire in all of the remaining cases so we catch those and105 // forward the event if the value has changed106 // In either case, we don't want to call the event handler if the value107 // is changed from JS so we redefine a setter for `.value` that updates108 // our activeElementValue variable, allowing us to ignore those changes109 //110 // stopWatching() should be a noop here but we call it just in case we111 // missed a blur event somehow.112 stopWatchingForValueChange();113 startWatchingForValueChange(target, targetInst);114 } else if (domEventName === 'focusout') {...
7346.js
Source:7346.js
1{2 var targetNode = targetInst3 ? ReactDOMComponentTree.getNodeFromInstance(targetInst)4 : window;5 var getTargetInstFunc, handleEventFunc;6 if (shouldUseChangeEvent(targetNode)) {7 getTargetInstFunc = getTargetInstForChangeEvent;8 } else if (isTextInputElement(targetNode)) {9 if (isInputEventSupported) {10 getTargetInstFunc = getTargetInstForInputOrChangeEvent;11 } else {12 getTargetInstFunc = getTargetInstForInputEventPolyfill;13 handleEventFunc = handleEventsForInputEventPolyfill;14 }15 } else if (shouldUseClickEvent(targetNode)) {16 getTargetInstFunc = getTargetInstForClickEvent;17 }18 if (getTargetInstFunc) {19 var inst = getTargetInstFunc(topLevelType, targetInst);20 if (inst) {21 var event = createAndAccumulateChangeEvent(22 inst,23 nativeEvent,24 nativeEventTarget25 );26 return event;27 }28 }29 if (handleEventFunc) {30 handleEventFunc(topLevelType, targetNode, targetInst);31 }32 if (topLevelType === "topBlur") {33 handleControlledInputBlur(targetInst, targetNode);34 }...
Using AI Code Generation
1const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');2const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');3const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');4const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');5const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');6const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');7const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');8const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');9const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');10const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');11const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');12const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');13const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/input');14const { handleEventsForInputEventPolyfill } = require('playwright/lib
Using AI Code Generation
1const { handleEventsForInputEventPolyfill } = require('playwright-core/lib/web/inputEvents');2const { chromium } = require('playwright-core');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.evaluate((handleEventsForInputEventPolyfill) => {8 handleEventsForInputEventPolyfill(document);9 }, handleEventsForInputEventPolyfill);10 const element = await page.$('input[type="text"]');11 await element.click();12 await page.keyboard.type('Hello World');13 await page.screenshot({ path: 'example.png' });14 await browser.close();15})();
Using AI Code Generation
1const { handleEventsForInputEventPolyfill } = require('playwright/lib/server/inputEvents');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch({ headless: false });5 const context = await browser.newContext();6 const page = await context.newPage();7 await handleEventsForInputEventPolyfill(page, [8 { type: 'mouseMoved', x: 100, y: 100 },9 { type: 'mouseMoved', x: 200, y: 200 },10 { type: 'mouseMoved', x: 300, y: 300 },11 { type: 'mouseMoved', x: 400, y: 400 },12 { type: 'mouseMoved', x: 500, y: 500 },13 { type: 'mouseMoved', x: 600, y: 600 },14 { type: 'mouseMoved', x: 700, y: 700 },15 { type: 'mouseMoved', x: 800, y: 800 },16 { type: 'mouseMoved', x: 900, y: 900 },17 { type: 'mouseMoved', x: 1000, y: 1000 },18 { type: 'mouseMoved', x: 1100, y: 1100 },19 { type: 'mouseMoved', x: 1200, y: 1200 },20 { type: 'mouseMoved', x: 1300, y: 1300 },21 { type: 'mouseMoved', x: 1400, y: 1400 },22 { type: 'mouseMoved', x: 1500, y: 1500 },23 { type: 'mouseMoved', x: 1600, y: 1600 },24 { type: 'mouseMoved', x: 1700, y: 1700 },25 { type: 'mouseMoved', x: 1800, y: 1800 },26 { type: 'mouseMoved', x: 1900, y: 1900 },27 { type: 'mouseMoved', x: 2000, y: 2000 },28 { type: 'mouseMoved
Using AI Code Generation
1const { handleEventsForInputEventPolyfill } = require('playwright/lib/client/frames');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.evaluate(() => {8 const input = document.querySelector('input[name=q]');9 input.addEventListener('input', (event) => {10 console.log('input event', event);11 });12 input.addEventListener('keydown', (event) => {13 console.log('keydown event', event);14 });15 input.addEventListener('keyup', (event) => {16 console.log('keyup event', event);17 });18 });19 await page.focus('input[name=q]');20 await page.keyboard.type('playwright');21 await page.keyboard.press('Enter');22 await page.waitForTimeout(2000);23 await browser.close();24})();25input event InputEvent { isTrusted: true, data: 'p', inputType: 'insertText', dataTransfer: null, isComposing: false, cancelable: true, composed: true, bubbles: true, target: [Input], currentTarget: [Input], eventPhase: 2, defaultPrevented: false, timeStamp: 0, srcElement:
Using AI Code Generation
1const { handleEventsForInputEventPolyfill } = require('playwright-core/lib/server/inputEvents');2const { InputEvent } = require('playwright-core/lib/server/inputEvents');3const { Mouse } = require('playwright-core/lib/server/mouse');4const { Page } = require('playwright-core/lib/server/page');5const { assert } = require('playwright-core/lib/server/helper');6const { ElementHandle } = require('playwright-core/lib/server/frames');7handleEventsForInputEventPolyfill();8const page = new Page('page1', null, null, null, null, null, null, null, null, null, null, null);9const mouse = new Mouse(page, 'mouse1', null, null, null, null, null, null, null);10const element = new ElementHandle(page.mainFrame(), 'element1', null, null, null, null);11const inputEvent = new InputEvent('mouseDown', { button: 'left', clickCount: 1, x: 100, y: 100 });12mouse.dispatchEvent(element, inputEvent);13const inputEvent2 = new InputEvent('mouseUp', { button: 'left', clickCount: 1, x: 100, y: 100 });14mouse.dispatchEvent(element, inputEvent2);15const inputEvent3 = new InputEvent('mouseDown', { button: 'left', clickCount: 1, x: 100, y: 100 });16mouse.dispatchEvent(element, inputEvent3);17const inputEvent4 = new InputEvent('mouseUp', { button: 'left', clickCount: 1, x: 100, y: 100 });18mouse.dispatchEvent(element, inputEvent4);
Using AI Code Generation
1const { handleEventsForInputEventPolyfill } = require('playwright/lib/utils/inputEventPolyfill');2const inputEventPolyfill = handleEventsForInputEventPolyfill();3inputEventPolyfill.dispose();4const { handleEventsForInputEventPolyfill } = require('playwright/lib/utils/inputEventPolyfill');5const inputEventPolyfill = handleEventsForInputEventPolyfill();6inputEventPolyfill.dispose();7const { handleEventsForInputEventPolyfill } = require('playwright/lib/utils/inputEventPolyfill');8const inputEventPolyfill = handleEventsForInputEventPolyfill();9inputEventPolyfill.dispose();10const { handleEventsForInputEventPolyfill } = require('playwright/lib/utils/inputEventPolyfill');11const inputEventPolyfill = handleEventsForInputEventPolyfill();12inputEventPolyfill.dispose();13const { handleEventsForInputEventPolyfill } = require('playwright/lib/utils/inputEventPolyfill');14const inputEventPolyfill = handleEventsForInputEventPolyfill();15inputEventPolyfill.dispose();16const { handleEventsForInputEventPolyfill } = require('playwright/lib/utils/inputEventPolyfill');17const inputEventPolyfill = handleEventsForInputEventPolyfill();18inputEventPolyfill.dispose();19const { handleEventsForInputEventPolyfill } =
Using AI Code Generation
1const playwright = require('playwright');2const { handleEventsForInputEventPolyfill } = playwright._internal;3const playwright = require('playwright');4const { handleEventsForInputEventPolyfill } = playwright._internal;5const playwright = require('playwright');6const { handleEventsForInputEventPolyfill } = playwright._internal;7const playwright = require('playwright');8const { handleEventsForInputEventPolyfill } = playwright._internal;9const playwright = require('playwright');10const { handleEventsForInputEventPolyfill } = playwright._internal;11const playwright = require('playwright');12const { handleEventsForInputEventPolyfill } = playwright._internal;13const playwright = require('playwright');14const { handleEventsForInputEventPolyfill } = playwright._internal;15const playwright = require('playwright');16const { handleEventsForInputEventPolyfill } = playwright._internal;17const playwright = require('playwright');18const { handleEventsForInputEventPoly
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