Best JavaScript code snippet using playwright-internal
js.js
Source:js.js  
...84  window.removeEventListener("click", scrollByButtons); //remove listener to scroll images wish buttons85}86// SCROLLING PICTURES BY KEYBOARD with cycle87const UrlsArr = pictures.map((el) => el.original);88function keyboardPress(event) {89  if (event.code === "ArrowRight") {90    for (let i = 0; i < UrlsArr.length; i += 1) {91      if (bigImageEl.src === UrlsArr[8]) {92        bigImageEl.src = `${UrlsArr[0]}`;93        return;94      } else if (bigImageEl.src === UrlsArr[i]) {95        bigImageEl.src = `${UrlsArr[i + 1]}`;96        return;97      }98    }99  } else if (event.code === "ArrowLeft") {100    for (let i = 0; i < UrlsArr.length; i += 1) {101      if (bigImageEl.src === UrlsArr[0]) {102        bigImageEl.src = `${UrlsArr[8]}`;103        return;104      } else if (bigImageEl.src === UrlsArr[i]) {105        bigImageEl.src = `${UrlsArr[i - 1]}`;106        return;107      }108    }109  }110}111// SCROLLING PICTURES BY KEYBOARD without cycle112// const UrlsArr = pictures.map(({ original, description }, i) => ({113//   href: original,114//   alt: description,115//   index: i,116// }));117// function keyboardPress(event) {118//   if (event.code === "ArrowRight") {119//     bigImageEl.src = UrlsArr[Number(bigImageEl.dataset.index) + 1].href;120//     bigImageEl.dataset.index = Number(bigImageEl.dataset.index) + 1;121//     bigImageEl.alt = UrlsArr[Number(bigImageEl.dataset.index) + 1].alt;122//     // console.log(UrlsArr[Number(bigImageEl.dataset.index) + 1].href);123//   } else if (event.code === "ArrowLeft") {124//     bigImageEl.src = UrlsArr[Number(bigImageEl.dataset.index) - 1].href;125//     bigImageEl.dataset.index = Number(bigImageEl.dataset.index) - 1;126//     bigImageEl.alt = UrlsArr[Number(bigImageEl.dataset.index) - 1].alt;127//   }128// }129// SCROLLING PICTURES BY BUTTON on website130function scrollByButtons(event) { 131  if (event.target.dataset.action !== "back" && event.target.dataset.action !== "forward") {...Controller.js
Source:Controller.js  
1import Static from "animate.js/src/static";2import Animate from "animate.js/src";3import FPSDisplayComponent from "./components/FPSDisplayComponent";4import stylizer from "animate.js/src/static/stylizer";5const Controller = function () {6    console.log('Controller:Car');7    const {8        Clip,9        Component,10        ComponentClass,11        KeyboardEventManager,12        EventCodes,13        EventCodesNames,14        EventKeys,15        EventKeysNames,16        MoveClip,17        MoveClipClass,18        Scene,19        SceneClass,20        StepsScene,21        Timer,22        RoxyListener,23        Roxy,24        AnimationFrame,25        Loader,26        Matrix,27        Point,28        Rectangle,29        Frames,30    } = Animate;31    const {32        query,33        search,34        inject,35        typeOf,36        uri,37        copy,38        each,39        on,40    } = Static;41    const Resource = {42        icon: {43            bored: '/assets/icon/bored.png',44            emoticon: '/assets/icon/emoticon.png',45            sad: '/assets/icon/sad-face.png',46            smile: '/assets/icon/smile.png',47        },48        image: {49            hero: '/assets/sprite/hero-sprite.png',50            boosteroid: '/assets/svg/boosteroid.svg',51        },52        sprite: {53            car: '/assets/sprite/car.png',54            car_r: '/assets/sprite/car_r.png',55        }56    };57    const CarIcon = MoveClip({58        element: new Image(),59        parent: Clip('#app'),60        loaded: false,61        accelerate: 0.04,62        speed: 0,63        speedY: 0,64        x: 0,65        y: 0,66        xmov: 0,67        ymov: 0,68        angle: 0,69        gazzz: false,70        init() {71            this.style({opacity: 1, position: 'absolute'});72            this.element.setAttribute('src', Resource.sprite.car_r)73            this.element.addEventListener('load', (event) => {74                this.loaded = true;75                this.x = 100;76                this.y = 200;77                this.width = 56;78                this.height = 34;79                this.parent.inject(this.element)80            });81        },82        gazOn() {83            this.gazzz = true;84            this.speed += 0.01 + this.accelerate;85        },86        gazOff() {87            this.gazzz = false;88            if (this.speed > 0) {89                this.speed -= 0.06 + this.accelerate;90            }91            if (this.speed < 0) {92                this.speed = 0;93            }94        },95        run() {96            // if (this.speed > 10 )97            //     this.speed = 10;98            this.xmov = this.speed;99            this.ymov = this.speedY;100            this.x += this.xmov;101            this.y += this.ymov;102            this.angle = Math.atan2(this.ymov, this.xmov) * 180 / Math.PI;103            // console.log(this.angle)104            stylizer(this.element, {transform: 'rotate(' + (this.angle) + 'deg)'});105            if (this.x > window.innerWidth - this.width) {106                this.x = 0;107            }108            if (this.x < 0) {109                this.x = window.innerWidth - this.width;110            }111        },112        runUp() {113            this.y -= this.speed;114        },115        runDown() {116            this.y += this.speed;117        },118        runLeft() {119            this.speedY = -0.1;120        },121        runRight() {122            this.speedY = 0.1;123        },124    });125    /*126        const SmileIcon = MoveClip({127            element: new Image(),128            parent: Clip('#app'),129            loaded: false,130            init(){131                this.style({opacity: 1, position: 'absolute'});132                this.element.setAttribute('src', Resource.image.boosteroid)133                this.element.addEventListener('load', (event) => {134                    this.loaded = true;135                    this.x = window.innerWidth / 2 - this.width;136                    this.y = window.innerHeight / 2;137                    // this.parent.inject(this.element)138                });139            },140        });141    */142    const KeyboardManager = KeyboardEventManager();143    const KeyboardPress = {144        up: false,145        down: false,146        left: false,147        right: false,148    };149    function keyPressDown(event) {150        if (event.code === EventCodesNames.ArrowUp) KeyboardPress.up = true;151        if (event.code === EventCodesNames.KeyW) KeyboardPress.up = true;152        if (event.code === EventCodesNames.ArrowDown) KeyboardPress.down = true;153        if (event.code === EventCodesNames.KeyS) KeyboardPress.down = true;154        if (event.code === EventCodesNames.ArrowLeft) KeyboardPress.left = true;155        if (event.code === EventCodesNames.KeyA) KeyboardPress.left = true;156        if (event.code === EventCodesNames.ArrowRight) KeyboardPress.right = true;157        if (event.code === EventCodesNames.KeyD) KeyboardPress.right = true;158    }159    function keyUnpressDown(event) {160        if (event.code === EventCodesNames.ArrowUp) KeyboardPress.up = false;161        if (event.code === EventCodesNames.KeyW) KeyboardPress.up = false;162        if (event.code === EventCodesNames.ArrowDown) KeyboardPress.down = false;163        if (event.code === EventCodesNames.KeyS) KeyboardPress.down = false;164        if (event.code === EventCodesNames.ArrowLeft) KeyboardPress.left = false;165        if (event.code === EventCodesNames.KeyA) KeyboardPress.left = false;166        if (event.code === EventCodesNames.ArrowRight) KeyboardPress.right = false;167        if (event.code === EventCodesNames.KeyD) KeyboardPress.right = false;168    }169    KeyboardManager.each('keydown', keyPressDown);170    KeyboardManager.each('keyup', keyUnpressDown);171    const frames = Frames({172        fps: 0,173    });174    const fps = FPSDisplayComponent();175    fps.init();176    frames.start((i) => {177        fps.processor();178        CarIcon.run();179        if (KeyboardPress.up) {180            CarIcon.gazOn();181        } else {182            CarIcon.gazOff();183        }184        /*        if (KeyboardPress.up) {185                    CarIcon.runUp();186                }187                if (KeyboardPress.down) {188                    CarIcon.runDown();189                }*/190        if (KeyboardPress.left) {191            CarIcon.runLeft();192        }193        if (KeyboardPress.right) {194            CarIcon.runRight();195        }196    });197    // const Anim = AnimationFrame();198    //199    // Anim.start(() => {200    //201    // });202};...Game.js
Source:Game.js  
1import React from "react";2import { useState, useEffect } from "react";3import "./game.css";4import KeyboardPress from "../Keyboard/KeyboardPress";5import fiveLetterWords from "../words";6function Game() {7  const [word, setWord] = useState(8    fiveLetterWords[Math.floor(Math.random() * fiveLetterWords.length)]9  );10  const letters = word.split("");11  const [currentRow, setCurrentRow] = useState(0);12  const [currentColumn, setCurrentColumn] = useState(0);13  const [rows, setRows] = useState(14    new Array(word.length).fill(new Array(letters.length).fill(""))15  );16  const copyArray = (arr) => {17    return [...arr.map((rows) => [...rows])];18  };19  const updatedRows = copyArray(rows);20  const keyPressed = (key) => {21    if (key === "ENTER") {22      if (currentColumn === rows[0].length) {23        setCurrentRow(currentRow + 1);24        setCurrentColumn(0);25      }26      return;27    }28    if (key === "CLEAR") {29      const prevColumn = currentColumn - 1;30      if (prevColumn >= 0) {31        updatedRows[currentRow][prevColumn] = "";32        setRows(updatedRows);33        setCurrentColumn(prevColumn);34      }35      return;36    }37    if (currentColumn < rows[0].length) {38      updatedRows[currentRow][currentColumn] = key;39      setRows(updatedRows);40      setCurrentColumn(currentColumn + 1);41    }42  };43  const isActive = (row, column) => {44    return row === currentRow && column === currentColumn;45  };46  const getColumnBackgroundColor = (row, column) => {47    const letter = rows[row][column];48    if (row >= currentRow) {49      return "black";50    }51    if (letter === letters[column]) {52      return "green";53    }54    if (letters.includes(letter)) {55      return "darkorange";56    }57    return "grey";58  };59  const getAllLettersWithColor = (color) => {60    return rows.flatMap((row, i) =>61      row.filter((cell, j) => getColumnBackgroundColor(i, j) === color)62    );63  };64  const greenKey = getAllLettersWithColor("green");65  const yellowKey = getAllLettersWithColor("darkorange");66  const greyKey = getAllLettersWithColor("grey");67  const refresh = () => {68    setRows(new Array(word.length).fill(new Array(letters.length).fill("")));69    setCurrentColumn(0);70    setCurrentRow(0);71    setWord(72      fiveLetterWords[Math.floor(Math.random() * fiveLetterWords.length)]73    );74  };75  useEffect(() => {76    if (currentRow > 0) {77      if (checkIfWon()) {78        alert("You guessed correctly!");79        refresh();80      } else if (checkIfLost()) {81        alert(`You lost... Word was : ${word}`);82        refresh();83      }84    }85  }, [currentRow]);86  const checkIfWon = () => {87    const row = rows[currentRow - 1];88    return row.every((letter, i) => letter === letters[i]);89  };90  const checkIfLost = () => {91    return currentRow === rows.length;92  };93  function Rows() {94    return letters.map((array, i) => {95      return (96        <div key={i} className="row">97          {updatedRows.map((letters, j) => {98            return (99              <div100                key={j}101                className="column"102                style={{103                  border: isActive(i, j)104                    ? "1px solid green"105                    : "1px solid white",106                  backgroundColor: getColumnBackgroundColor(i, j),107                }}108              >109                <h2 key={i + j} className="letter">110                  {updatedRows[i][j]}111                </h2>112              </div>113            );114          })}115        </div>116      );117    });118  }119  return (120    <div className="game-content">121      <div className="title">122        <h1>Vordlis</h1>123      </div>124      <div className="board">125        <div className="container">126          <Rows />127        </div>128      </div>129      <div className="keyboard">130        <KeyboardPress131          keyPressed={keyPressed}132          greenKey={greenKey}133          yellowKey={yellowKey}134          greyKey={greyKey}135        />136      </div>137    </div>138  );139}...when.js
Source:when.js  
1const { When } = require('cucumber');2const clickElement = require('../action/clickElement');3const deleteCookie = require('../action/deleteCookie');4const fileUpload = require('../action/fileUpload');5const keyboardPress = require('../action/keyboardPress');6const openUrl = require('../action/openUrl');7const resizeScreenSize = require('../action/resizeScreenSize');8const setElementStyle = require('../action/setElementStyle');9const setElementValue = require('../action/setElementValue');10const setUserAgent = require('../action/setUserAgent');11const scrollToElement = require('../action/scrollToElement');12const waitFor = require('../action/waitFor');13const waitForSelector = require('../action/waitForSelector');14When('I open the url {string-env}', async function (url) {15  await openUrl.call(this, url);16});17When('I open the url {string-env} with user agent {string}', async function (18  url,19  userAgent20) {21  await openUrl.call(this, url, userAgent);22});23When('I open the url {string-env} with device {string}', async function (url, device) {24  await openUrl.call(this, url, null, device);25});26When('I click the element/button/link {string}', async function (selector) {27  await clickElement.call(this, selector, null);28});29When(30  'I click the element/button/link {string} and wait for the element {string}',31  async function (selector, waitForSelector) {32    await clickElement.call(this, selector, waitForSelector);33  }34);35When(36  'I set the element/input/select/textarea {string} value to {string-env}',37  setElementValue38);39When('I wait for {float} second(s)', waitFor);40When('I wait for element {string}', async function (selector) {41  await waitForSelector.call(this, selector, null);42});43When('I wait for element {string} for {float} seconds', async function (44  selector,45  seconds46) {47  await waitForSelector.call(this, selector, seconds);48});49When('I delete the cookie {string-env}', deleteCookie);50When('I set the browser viewport to {int}px width by {int}px height', resizeScreenSize);51When('I scroll to the element {string}', scrollToElement);52When('I set the user agent to {string}', setUserAgent);53When('I press the {string} key', async function (key) {54  await keyboardPress.call(this, key, null);55});56When('I press the {string} key on the {string} element', async function (key, selector) {57  await keyboardPress.call(this, key, selector);58});59When('I set the file element {string} value to {string-env}', fileUpload);...index.js
Source:index.js  
...4while (i < allDrum) {5  // Sound by pressing the buttons on screen6  document.querySelectorAll(".drum")[i].addEventListener("click", function() {7    var buttonInnerHTML = this.innerHTML;8    keyboardPress(buttonInnerHTML);9    buttonAnimation(buttonInnerHTML);10  });11  i++;12}13// Sound by pressing keys on keyboard14document.addEventListener("keydown", function(event) {15  keyboardPress(event.key);16  buttonAnimation(event.key);17});18function keyboardPress(key) {19  switch (key) {20    case "w":21      var tom1 = new Audio("tom-1.mp3");22      tom1.play();23      break;24    case "a":25      var tom2 = new Audio("tom-2.mp3");26      tom2.play();27      break;28    case "s":29      var tom3 = new Audio("tom-3.mp3");30      tom3.play();31      break;32    case "d":...keyboardPress.test.js
Source:keyboardPress.test.js  
1const checkContainsText = require('../../features/support/check/checkContainsText');2const checkHasFocus = require('../../features/support/check/checkHasFocus');3const keyboardPress = require('../../features/support/action/keyboardPress');4const openUrl = require('../../features/support/action/openUrl');5const BrowserScope = require('../../features/support/scope/BrowserScope');6const testUrl = 'http://localhost:8080/keyboardPress.html';7const browserScope = new BrowserScope();8beforeAll(async () => {9  await browserScope.init();10  await openUrl.call(browserScope, testUrl);  11});12afterAll(async () => {13  await browserScope.close();14});15describe('keyboardPress', () => {16  it('presses a key', async () => {17    await checkContainsText.call(browserScope, '.message', null, 'Pitiful failure...');18    await keyboardPress.call(browserScope, 'Enter');19    await checkContainsText.call(browserScope, '.message', null, 'Great success!');20  });21  it('presses a key and focuses the element', async () => {22    await checkHasFocus.call(browserScope, 'input[type="text"]', 'not');23    await keyboardPress.call(browserScope, 'Enter', 'input[type="text"]');24    await checkHasFocus.call(browserScope, 'input[type="text"]');25  });  ...KeyboardPress.js
Source:KeyboardPress.js  
1import React from "react";2import "./keyboardPress.css";3function KeyboardPress({4  keyPressed,5  greenKey = [],6  greyKey = [],7  yellowKey = [],8}) {9  const keys = [10    "q",11    "w",12    "e",13    "r",14    "t",15    "y",16    "u",17    "i",18    "o",19    "p",20    "a",21    "s",22    "d",23    "f",24    "g",25    "h",26    "j",27    "k",28    "l",29    "z",30    "x",31    "c",32    "v",33    "b",34    "n",35    "m",36    "CLEAR",37    "ENTER",38  ];39  function keyBackgroundColor(key) {40    if (greenKey.includes(key)) {41      return "green";42    }43    if (greyKey.includes(key)) {44      return "grey";45    }46    if (yellowKey.includes(key)) {47      return "darkOrange";48    }49    return "darkgrey";50  }51  return (52    <div className="row-buttons">53      {keys.map((key) => {54        return (55          <button56            key={key}57            onClick={() => keyPressed(key)}58            style={{59              backgroundColor: keyBackgroundColor(key),60            }}61          >62            {key.toUpperCase()}63          </button>64        );65      })}66    </div>67  );68}...component-test.js
Source:component-test.js  
1import { module, test } from 'qunit';2import { setupRenderingTest } from 'ember-qunit';3import { render } from '@ember/test-helpers';4import { hbs } from 'ember-cli-htmlbars';5module('Integration | Component | keyboard-press', function(hooks) {6  setupRenderingTest(hooks);7  test('it renders', async function(assert) {8    // Set any properties with this.set('myProperty', 'value');9    // Handle any actions with this.set('myAction', function(val) { ... });10    await render(hbs`<KeyboardPress />`);11    assert.equal(this.element.textContent.trim(), '');12    // Template block usage:13    await render(hbs`14      <KeyboardPress>15        template block text16      </KeyboardPress>17    `);18    assert.equal(this.element.textContent.trim(), 'template block text');19  });...Using AI Code Generation
1const { chromium } = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const context = await browser.newContext();5  const page = await context.newPage();6  await page.keyboard.press('ArrowRight');7  await page.keyboard.press('ArrowLeft');8  await page.keyboard.press('ArrowUp');9  await page.keyboard.press('ArrowDown');10  await page.keyboard.press('PageUp');11  await page.keyboard.press('PageDown');12  await page.keyboard.press('Home');13  await page.keyboard.press('End');14  await page.keyboard.press('Enter');15  await page.keyboard.press('Tab');16  await page.keyboard.press('Backspace');17  await page.keyboard.press('Delete');18  await page.keyboard.press('Escape');19  await page.keyboard.press('F1');20  await page.keyboard.press('F12');21  await page.keyboard.press('a');22  await page.keyboard.press('!');23  await page.keyboard.press('0');24  await page.keyboard.press('9');25  await page.keyboard.press('`');26  await page.keyboard.press('~');27  await page.keyboard.press('[');28  await page.keyboard.press(']');29  await page.keyboard.press('\\');30  await page.keyboard.press(';');31  await page.keyboard.press('\'');32  await page.keyboard.press(',');33  await page.keyboard.press('.');34  await page.keyboard.press('/');35  await page.keyboard.press('Shift+!');36  await page.keyboard.press('Shift+0');37  await page.keyboard.press('Shift+9');38  await page.keyboard.press('Shift+`');39  await page.keyboard.press('Shift+~');40  await page.keyboard.press('Shift+[');41  await page.keyboard.press('Shift+]');42  await page.keyboard.press('Shift+\\');43  await page.keyboard.press('Shift+;');44  await page.keyboard.press('Shift+\'');45  await page.keyboard.press('Shift+,');46  await page.keyboard.press('Shift+.');47  await page.keyboard.press('Shift+/');48  await page.keyboard.press('Shift+a');49  await page.keyboard.press('Shift+Z');50  await page.keyboard.press('Control+!');51  await page.keyboard.press('Control+0');52  await page.keyboard.press('Control+9');53  await page.keyboard.press('Control+`');54  await page.keyboard.press('Control+~');55  await page.keyboard.press('Control+[');56  await page.keyboard.press('Control+]');Using AI Code Generation
1const {chromium} = require('playwright');2(async () => {3  const browser = await chromium.launch();4  const page = await browser.newPage();5  await page.keyboard.press('ArrowDown');6  await page.waitForTimeout(3000);7  await browser.close();8})();9Method Description keyboard.down(key) This method is used to press the keyboardUsing AI Code Generation
1const { keyboardPress } = require('playwright/lib/server/keyboard');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await page.click('input[title="Search"]');8  await keyboardPress('a', 'control');9  await page.screenshot({ path: 'example.png' });10  await browser.close();11})();12const { chromium } = require('playwright');13(async () => {14  const browser = await chromium.launch();15  const context = await browser.newContext();16  const page = await context.newPage();17  await page.click('input[title="Search"]');18  await page.keyboard.press('Control+A');19  await page.screenshot({ path: 'example.png' });20  await browser.close();21})();22await page.click('input[title="Search"]');23const { chromium } = require('playwright');24(async () => {25  const browser = await chromium.launch();26  const context = await browser.newContext();27  const page = await context.newPage();28  await page.click('input[title="Search"]');29  await page.keyboard.press('Control+A');30  await page.keyboard.press('BackUsing AI Code Generation
1const {keyboardPress} = require('playwright/lib/server/keyboard.js');2const {chromium} = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await keyboardPress(page, 'Enter');8  await browser.close();9})();10const {keyboardDown} = require('playwright/lib/server/keyboard.js');11const {chromium} = require('playwright');12(async () => {13  const browser = await chromium.launch();14  const context = await browser.newContext();15  const page = await context.newPage();16  await keyboardDown(page, 'Enter');17  await browser.close();18})();19const {keyboardUp} = require('playwright/lib/server/keyboard.js');20const {chromium} = require('playwright');21(async () => {22  const browser = await chromium.launch();23  const context = await browser.newContext();24  const page = await context.newPage();25  await keyboardUp(page, 'Enter');26  await browser.close();27})();28const {mouseClick} = require('playwright/lib/server/mouse.js');29const {chromium} = require('playwright');30(async () => {31  const browser = await chromium.launch();32  const context = await browser.newContext();33  const page = await context.newPage();34  await mouseClick(page, 'left', {x: 50, y: 50});35  await browser.close();36})();37const {mouseDown} = require('playwright/lib/server/mouse.js');38const {chromium} = require('playwright');39(async () => {40  const browser = await chromium.launch();41  const context = await browser.newContext();42  const page = await context.newPage();43  await mouseDown(page, 'left', {x: 50, y: 50});44  await browser.close();45})();Using AI Code Generation
1const { keyboardPress } = require('playwright/lib/server/keyboard.js');2const { chromium } = require('playwright');3(async () => {4    const browser = await chromium.launch();5    const context = await browser.newContext();6    const page = await context.newPage();7    await page.waitForSelector('input[name="q"]');8    await page.focus('input[name="q"]');9    await page.screenshot({ path: 'example.png' });10    await browser.close();11})();Using AI Code Generation
1const { keyboardPress } = require('playwright/lib/server/keyboard');2const { keyboardDown } = require('playwright/lib/server/keyboard');3const { keyboardUp } = require('playwright/lib/server/keyboard');4const { keyboardInsertText } = require('playwright/lib/server/keyboard');5const { mouseMove } = require('playwright/lib/server/mouse');6const { mouseDown } = require('playwright/lib/server/mouse');7const { mouseUp } = require('playwright/lib/server/mouse');8const { mouseClick } = require('playwright/lib/server/mouse');9const { chromium } = require('playwright');10(async () => {11  const browser = await chromium.launch({ headless: false });12  const page = await browser.newPage();13  await keyboardPress(page, 'a');14  await keyboardPress(page, 'b');15  await keyboardPress(page, 'c');16  await keyboardPress(page, 'd');17  await keyboardDown(page, 'a');18  await keyboardDown(page, 'b');19  await keyboardDown(page, 'c');20  await keyboardDown(page, 'd');21  await keyboardUp(page, 'a');22  await keyboardUp(page, 'b');23  await keyboardUp(page, 'c');24  await keyboardUp(page, 'd');25  await keyboardInsertText(page, 'a');26  await keyboardInsertText(page, 'b');27  await keyboardInsertText(page, 'c');28  await keyboardInsertText(page, 'd');29  await mouseMove(page, 0, 0);30  await mouseMove(page,Using AI Code Generation
1const keyboard = await page.keyboard;2await keyboard.press('Enter');3await keyboard.down('Enter');4await keyboard.up('Enter');5await page.type('input', 'Hello World');6await page.insertText('input', 'Hello World');7await page.fill('input', 'Hello World');8await page.click('button');9await page.tap('button');10await page.hover('button');11await page.move('button');12await page.focus('button');13await page.check('button');14await page.press('button', 'Enter');15await page.waitForNavigation();16await page.waitForLoadState();17await page.waitForSelector('button');18await page.waitForFileChooser();19await page.waitForFunction('window.innerWidth < 100');20await page.waitForTimeout(1000);Using AI Code Generation
1const { keyboardPress } = require('playwright-core/lib/server/keyboard.js');2const { chromium } = require('playwright-core');3(async () => {4  const browser = await chromium.launch({5  });6  const context = await browser.newContext();7  const page = await context.newPage();8  await page.click('input:text');9  await keyboardPress(page, 'ArrowDown');10  await keyboardPress(page, 'ArrowDown');11  await keyboardPress(page, 'Enter');12  await page.screenshot({ path: `example.png` });13  await browser.close();14})();LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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