How to use mountSuspense method in Playwright Internal

Best JavaScript code snippet using playwright-internal

runtime-core.cjs.prod.js

Source:runtime-core.cjs.prod.js Github

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...1199 processCommentNode(n1, n2, container, anchor);1200 }1201 function processSuspense(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1202 if (n1 == null) {1203 mountSuspense(n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1204 }1205 else {1206 patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, optimized);1207 }1208 }1209 function mountSuspense(n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1210 const hiddenContainer = hostCreateElement('div');1211 const suspense = (n2.suspense = createSuspenseBoundary(n2, parentSuspense, parentComponent, container, hiddenContainer, anchor, isSVG, optimized));1212 const { content, fallback } = normalizeSuspenseChildren(n2);1213 suspense.subTree = content;1214 suspense.fallbackTree = fallback;1215 // start mounting the content subtree in an off-dom container1216 patch(null, content, hiddenContainer, null, parentComponent, suspense, isSVG, optimized);1217 // now check if we have encountered any async deps1218 if (suspense.deps > 0) {1219 // mount the fallback tree1220 patch(null, fallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context1221 isSVG, optimized);1222 n2.el = fallback.el;1223 }1224 else {1225 // Suspense has no async deps. Just resolve.1226 resolveSuspense(suspense);1227 }1228 }1229 function patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, optimized) {1230 const suspense = (n2.suspense = n1.suspense);1231 suspense.vnode = n2;1232 const { content, fallback } = normalizeSuspenseChildren(n2);1233 const oldSubTree = suspense.subTree;1234 const oldFallbackTree = suspense.fallbackTree;1235 if (!suspense.isResolved) {1236 patch(oldSubTree, content, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, optimized);1237 if (suspense.deps > 0) {1238 // still pending. patch the fallback tree.1239 patch(oldFallbackTree, fallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context1240 isSVG, optimized);1241 n2.el = fallback.el;1242 }1243 // If deps somehow becomes 0 after the patch it means the patch caused an1244 // async dep component to unmount and removed its dep. It will cause the1245 // suspense to resolve and we don't need to do anything here.1246 }1247 else {1248 // just normal patch inner content as a fragment1249 patch(oldSubTree, content, container, anchor, parentComponent, suspense, isSVG, optimized);1250 n2.el = content.el;1251 }1252 suspense.subTree = content;1253 suspense.fallbackTree = fallback;1254 }1255 function resolveSuspense(suspense) {1256 const { vnode, subTree, fallbackTree, effects, parentComponent, container } = suspense;1257 // this is initial anchor on mount1258 let { anchor } = suspense;1259 // unmount fallback tree1260 if (fallbackTree.el) {1261 // if the fallback tree was mounted, it may have been moved1262 // as part of a parent suspense. get the latest anchor for insertion1263 anchor = getNextHostNode(fallbackTree);1264 unmount(fallbackTree, parentComponent, suspense, true);1265 }1266 // move content from off-dom container to actual container1267 move(subTree, container, anchor);1268 const el = (vnode.el = subTree.el);1269 // suspense as the root node of a component...1270 if (parentComponent && parentComponent.subTree === vnode) {1271 parentComponent.vnode.el = el;1272 updateHOCHostEl(parentComponent, el);1273 }1274 // check if there is a pending parent suspense1275 let parent = suspense.parent;1276 let hasUnresolvedAncestor = false;1277 while (parent) {1278 if (!parent.isResolved) {1279 // found a pending parent suspense, merge buffered post jobs1280 // into that parent1281 parent.effects.push(...effects);1282 hasUnresolvedAncestor = true;1283 break;1284 }1285 parent = parent.parent;1286 }1287 // no pending parent suspense, flush all jobs1288 if (!hasUnresolvedAncestor) {1289 queuePostFlushCb(effects);1290 }1291 suspense.isResolved = true;1292 // invoke @resolve event1293 const onResolve = vnode.props && vnode.props.onResolve;1294 if (isFunction(onResolve)) {1295 onResolve();1296 }1297 }1298 function restartSuspense(suspense) {1299 suspense.isResolved = false;1300 const { vnode, subTree, fallbackTree, parentComponent, container, hiddenContainer, isSVG, optimized } = suspense;1301 // move content tree back to the off-dom container1302 const anchor = getNextHostNode(subTree);1303 move(subTree, hiddenContainer, null);1304 // remount the fallback tree1305 patch(null, fallbackTree, container, anchor, parentComponent, null, // fallback tree will not have suspense context1306 isSVG, optimized);1307 const el = (vnode.el = fallbackTree.el);1308 // suspense as the root node of a component...1309 if (parentComponent && parentComponent.subTree === vnode) {1310 parentComponent.vnode.el = el;1311 updateHOCHostEl(parentComponent, el);1312 }1313 // invoke @suspense event1314 const onSuspense = vnode.props && vnode.props.onSuspense;1315 if (isFunction(onSuspense)) {1316 onSuspense();1317 }1318 }1319 function processComponent(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1320 if (n1 == null) {1321 mountComponent(n2, container, anchor, parentComponent, parentSuspense, isSVG);1322 }1323 else {1324 const instance = (n2.component = n1.component);1325 if (shouldUpdateComponent(n1, n2, optimized)) {1326 if (1327 instance.asyncDep &&1328 !instance.asyncResolved) {1329 updateComponentPreRender(instance, n2);1330 return;1331 }1332 else {1333 // normal update1334 instance.next = n2;1335 // instance.update is the reactive effect runner.1336 instance.update();1337 }1338 }1339 else {1340 // no update needed. just copy over properties1341 n2.component = n1.component;1342 n2.el = n1.el;1343 }1344 }1345 if (n2.ref !== null && parentComponent !== null) {1346 setRef(n2.ref, n1 && n1.ref, parentComponent, n2.component.renderProxy);1347 }1348 }1349 function mountComponent(initialVNode, container, anchor, parentComponent, parentSuspense, isSVG) {1350 const instance = (initialVNode.component = createComponentInstance(initialVNode, parentComponent));1351 // resolve props and slots for setup context1352 const propsOptions = initialVNode.type.props;1353 resolveProps(instance, initialVNode.props, propsOptions);1354 resolveSlots(instance, initialVNode.children);1355 // setup stateful logic1356 if (initialVNode.shapeFlag & 4 /* STATEFUL_COMPONENT */) {1357 setupStatefulComponent(instance, parentSuspense);1358 }1359 // setup() is async. This component relies on async logic to be resolved1360 // before proceeding1361 if ( instance.asyncDep) {1362 if (!parentSuspense) {1363 // TODO handle this properly1364 throw new Error('Async component without a suspense boundary!');1365 }1366 // parent suspense already resolved, need to re-suspense1367 // use queueJob so it's handled synchronously after patching the current1368 // suspense tree1369 if (parentSuspense.isResolved) {1370 queueJob(() => {1371 restartSuspense(parentSuspense);1372 });1373 }1374 parentSuspense.deps++;1375 instance.asyncDep1376 .catch(err => {1377 handleError(err, instance, 0 /* SETUP_FUNCTION */);1378 })1379 .then(asyncSetupResult => {1380 // component may be unmounted before resolve1381 if (!instance.isUnmounted && !parentSuspense.isUnmounted) {1382 retryAsyncComponent(instance, asyncSetupResult, parentSuspense, isSVG);1383 }1384 });1385 // give it a placeholder1386 const placeholder = (instance.subTree = createVNode(Comment));1387 processCommentNode(null, placeholder, container, anchor);1388 initialVNode.el = placeholder.el;1389 return;1390 }1391 setupRenderEffect(instance, parentSuspense, initialVNode, container, anchor, isSVG);1392 }1393 function retryAsyncComponent(instance, asyncSetupResult, parentSuspense, isSVG) {1394 parentSuspense.deps--;1395 // retry from this component1396 instance.asyncResolved = true;1397 const { vnode } = instance;1398 handleSetupResult(instance, asyncSetupResult, parentSuspense);1399 setupRenderEffect(instance, parentSuspense, vnode, 1400 // component may have been moved before resolve1401 hostParentNode(instance.subTree.el), getNextHostNode(instance.subTree), isSVG);1402 updateHOCHostEl(instance, vnode.el);1403 if (parentSuspense.deps === 0) {1404 resolveSuspense(parentSuspense);1405 }1406 }1407 function setupRenderEffect(instance, parentSuspense, initialVNode, container, anchor, isSVG) {1408 // create reactive effect for rendering1409 let mounted = false;1410 instance.update = reactivity.effect(function componentEffect() {1411 if (!mounted) {1412 const subTree = (instance.subTree = renderComponentRoot(instance));1413 // beforeMount hook1414 if (instance.bm !== null) {1415 invokeHooks(instance.bm);1416 }1417 patch(null, subTree, container, anchor, instance, parentSuspense, isSVG);1418 initialVNode.el = subTree.el;1419 // mounted hook1420 if (instance.m !== null) {1421 queuePostRenderEffect(instance.m, parentSuspense);1422 }1423 mounted = true;1424 }1425 else {1426 // updateComponent1427 // This is triggered by mutation of component's own state (next: null)1428 // OR parent calling processComponent (next: HostVNode)1429 const { next } = instance;1430 if (next !== null) {1431 updateComponentPreRender(instance, next);1432 }1433 const prevTree = instance.subTree;1434 const nextTree = (instance.subTree = renderComponentRoot(instance));1435 // beforeUpdate hook1436 if (instance.bu !== null) {1437 invokeHooks(instance.bu);1438 }1439 // reset refs1440 // only needed if previous patch had refs1441 if (instance.refs !== EMPTY_OBJ) {1442 instance.refs = {};1443 }1444 patch(prevTree, nextTree, 1445 // parent may have changed if it's in a portal1446 hostParentNode(prevTree.el), 1447 // anchor may have changed if it's in a fragment1448 getNextHostNode(prevTree), instance, parentSuspense, isSVG);1449 instance.vnode.el = nextTree.el;1450 if (next === null) {1451 // self-triggered update. In case of HOC, update parent component1452 // vnode el. HOC is indicated by parent instance's subTree pointing1453 // to child component's vnode1454 updateHOCHostEl(instance, nextTree.el);1455 }1456 // updated hook1457 if (instance.u !== null) {1458 queuePostRenderEffect(instance.u, parentSuspense);1459 }1460 }1461 }, prodEffectOptions);1462 }1463 function updateComponentPreRender(instance, nextVNode) {1464 nextVNode.component = instance;1465 instance.vnode = nextVNode;1466 instance.next = null;1467 resolveProps(instance, nextVNode.props, nextVNode.type.props);1468 resolveSlots(instance, nextVNode.children);1469 }1470 function updateHOCHostEl({ vnode, parent }, el) {1471 while (parent && parent.subTree === vnode) {1472 (vnode = parent.vnode).el = el;1473 parent = parent.parent;1474 }1475 }1476 function patchChildren(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized = false) {1477 const c1 = n1 && n1.children;1478 const prevShapeFlag = n1 ? n1.shapeFlag : 0;1479 const c2 = n2.children;1480 const { patchFlag, shapeFlag } = n2;1481 if (patchFlag === -1 /* BAIL */) {1482 optimized = false;1483 }1484 // fast path1485 if (patchFlag > 0) {1486 if (patchFlag & 64 /* KEYED_FRAGMENT */) {1487 // this could be either fully-keyed or mixed (some keyed some not)1488 // presence of patchFlag means children are guaranteed to be arrays1489 patchKeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1490 return;1491 }1492 else if (patchFlag & 128 /* UNKEYED_FRAGMENT */) {1493 // unkeyed1494 patchUnkeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1495 return;1496 }1497 }1498 // children has 3 possibilities: text, array or no children.1499 if (shapeFlag & 8 /* TEXT_CHILDREN */) {1500 // text children fast path1501 if (prevShapeFlag & 16 /* ARRAY_CHILDREN */) {1502 unmountChildren(c1, parentComponent, parentSuspense);1503 }1504 if (c2 !== c1) {1505 hostSetElementText(container, c2);1506 }1507 }1508 else {1509 if (prevShapeFlag & 16 /* ARRAY_CHILDREN */) {1510 // prev children was array1511 if (shapeFlag & 16 /* ARRAY_CHILDREN */) {1512 // two arrays, cannot assume anything, do full diff1513 patchKeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1514 }1515 else {1516 // no new children, just unmount old1517 unmountChildren(c1, parentComponent, parentSuspense, true);1518 }1519 }1520 else {1521 // prev children was text OR null1522 // new children is array OR null1523 if (prevShapeFlag & 8 /* TEXT_CHILDREN */) {1524 hostSetElementText(container, '');1525 }1526 // mount new if array1527 if (shapeFlag & 16 /* ARRAY_CHILDREN */) {1528 mountChildren(c2, container, anchor, parentComponent, parentSuspense, isSVG);1529 }1530 }1531 }1532 }1533 function patchUnkeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1534 c1 = c1 || EMPTY_ARR;1535 c2 = c2 || EMPTY_ARR;1536 const oldLength = c1.length;1537 const newLength = c2.length;1538 const commonLength = Math.min(oldLength, newLength);1539 let i;1540 for (i = 0; i < commonLength; i++) {1541 const nextChild = (c2[i] = normalizeVNode(c2[i]));1542 patch(c1[i], nextChild, container, null, parentComponent, parentSuspense, isSVG, optimized);1543 }1544 if (oldLength > newLength) {1545 // remove old1546 unmountChildren(c1, parentComponent, parentSuspense, true, commonLength);1547 }1548 else {1549 // mount new1550 mountChildren(c2, container, anchor, parentComponent, parentSuspense, isSVG, commonLength);1551 }1552 }1553 // can be all-keyed or mixed1554 function patchKeyedChildren(c1, c2, container, parentAnchor, parentComponent, parentSuspense, isSVG, optimized) {1555 let i = 0;1556 const l2 = c2.length;1557 let e1 = c1.length - 1; // prev ending index1558 let e2 = l2 - 1; // next ending index1559 // 1. sync from start1560 // (a b) c1561 // (a b) d e1562 while (i <= e1 && i <= e2) {1563 const n1 = c1[i];1564 const n2 = (c2[i] = normalizeVNode(c2[i]));1565 if (isSameType$1(n1, n2)) {1566 patch(n1, n2, container, parentAnchor, parentComponent, parentSuspense, isSVG, optimized);1567 }1568 else {1569 break;1570 }1571 i++;1572 }1573 // 2. sync from end1574 // a (b c)1575 // d e (b c)1576 while (i <= e1 && i <= e2) {1577 const n1 = c1[e1];1578 const n2 = (c2[e2] = normalizeVNode(c2[e2]));1579 if (isSameType$1(n1, n2)) {1580 patch(n1, n2, container, parentAnchor, parentComponent, parentSuspense, isSVG, optimized);1581 }1582 else {1583 break;1584 }1585 e1--;1586 e2--;1587 }1588 // 3. common sequence + mount1589 // (a b)1590 // (a b) c1591 // i = 2, e1 = 1, e2 = 21592 // (a b)1593 // c (a b)1594 // i = 0, e1 = -1, e2 = 01595 if (i > e1) {1596 if (i <= e2) {1597 const nextPos = e2 + 1;1598 const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor;1599 while (i <= e2) {1600 patch(null, (c2[i] = normalizeVNode(c2[i])), container, anchor, parentComponent, parentSuspense, isSVG);1601 i++;1602 }1603 }1604 }1605 // 4. common sequence + unmount1606 // (a b) c1607 // (a b)1608 // i = 2, e1 = 2, e2 = 11609 // a (b c)1610 // (b c)1611 // i = 0, e1 = 0, e2 = -11612 else if (i > e2) {1613 while (i <= e1) {1614 unmount(c1[i], parentComponent, parentSuspense, true);1615 i++;1616 }1617 }1618 // 5. unknown sequence1619 // [i ... e1 + 1]: a b [c d e] f g1620 // [i ... e2 + 1]: a b [e d c h] f g1621 // i = 2, e1 = 4, e2 = 51622 else {1623 const s1 = i; // prev starting index1624 const s2 = i; // next starting index1625 // 5.1 build key:index map for newChildren1626 const keyToNewIndexMap = new Map();1627 for (i = s2; i <= e2; i++) {1628 const nextChild = (c2[i] = normalizeVNode(c2[i]));1629 if (nextChild.key != null) {1630 keyToNewIndexMap.set(nextChild.key, i);1631 }1632 }1633 // 5.2 loop through old children left to be patched and try to patch1634 // matching nodes & remove nodes that are no longer present1635 let j;1636 let patched = 0;1637 const toBePatched = e2 - s2 + 1;1638 let moved = false;1639 // used to track whether any node has moved1640 let maxNewIndexSoFar = 0;1641 // works as Map<newIndex, oldIndex>1642 // Note that oldIndex is offset by +11643 // and oldIndex = 0 is a special value indicating the new node has1644 // no corresponding old node.1645 // used for determining longest stable subsequence1646 const newIndexToOldIndexMap = [];1647 for (i = 0; i < toBePatched; i++)1648 newIndexToOldIndexMap.push(0);1649 for (i = s1; i <= e1; i++) {1650 const prevChild = c1[i];1651 if (patched >= toBePatched) {1652 // all new children have been patched so this can only be a removal1653 unmount(prevChild, parentComponent, parentSuspense, true);1654 continue;1655 }1656 let newIndex;1657 if (prevChild.key != null) {1658 newIndex = keyToNewIndexMap.get(prevChild.key);1659 }1660 else {1661 // key-less node, try to locate a key-less node of the same type1662 for (j = s2; j <= e2; j++) {1663 if (newIndexToOldIndexMap[j - s2] === 0 &&1664 isSameType$1(prevChild, c2[j])) {1665 newIndex = j;1666 break;1667 }1668 }1669 }1670 if (newIndex === undefined) {1671 unmount(prevChild, parentComponent, parentSuspense, true);1672 }1673 else {1674 newIndexToOldIndexMap[newIndex - s2] = i + 1;1675 if (newIndex >= maxNewIndexSoFar) {1676 maxNewIndexSoFar = newIndex;1677 }1678 else {1679 moved = true;1680 }1681 patch(prevChild, c2[newIndex], container, null, parentComponent, parentSuspense, isSVG, optimized);1682 patched++;1683 }1684 }1685 // 5.3 move and mount1686 // generate longest stable subsequence only when nodes have moved1687 const increasingNewIndexSequence = moved1688 ? getSequence(newIndexToOldIndexMap)1689 : EMPTY_ARR;1690 j = increasingNewIndexSequence.length - 1;1691 // looping backwards so that we can use last patched node as anchor1692 for (i = toBePatched - 1; i >= 0; i--) {1693 const nextIndex = s2 + i;1694 const nextChild = c2[nextIndex];1695 const anchor = nextIndex + 1 < l21696 ? c2[nextIndex + 1].el1697 : parentAnchor;1698 if (newIndexToOldIndexMap[i] === 0) {1699 // mount new1700 patch(null, nextChild, container, anchor, parentComponent, parentSuspense, isSVG);1701 }1702 else if (moved) {1703 // move if:1704 // There is no stable subsequence (e.g. a reverse)1705 // OR current node is not among the stable sequence1706 if (j < 0 || i !== increasingNewIndexSequence[j]) {1707 move(nextChild, container, anchor);1708 }1709 else {1710 j--;1711 }1712 }1713 }1714 }1715 }1716 function move(vnode, container, anchor) {1717 if (vnode.component !== null) {1718 move(vnode.component.subTree, container, anchor);1719 return;1720 }1721 if ( vnode.type === Suspense) {1722 const suspense = vnode.suspense;1723 move(suspense.isResolved ? suspense.subTree : suspense.fallbackTree, container, anchor);1724 suspense.container = container;1725 return;1726 }1727 if (vnode.type === Fragment) {1728 hostInsert(vnode.el, container, anchor);1729 const children = vnode.children;1730 for (let i = 0; i < children.length; i++) {1731 move(children[i], container, anchor);1732 }1733 hostInsert(vnode.anchor, container, anchor);1734 }1735 else {1736 hostInsert(vnode.el, container, anchor);1737 }1738 }1739 function unmount(vnode, parentComponent, parentSuspense, doRemove) {1740 const { props, ref, type, component, suspense, children, dynamicChildren, shapeFlag, anchor } = vnode;1741 // unset ref1742 if (ref !== null && parentComponent !== null) {1743 setRef(ref, null, parentComponent, null);1744 }1745 if (component != null) {1746 unmountComponent(component, parentSuspense, doRemove);1747 return;1748 }1749 if ( suspense != null) {1750 unmountSuspense(suspense, parentComponent, parentSuspense, doRemove);1751 return;1752 }1753 if (props != null && props.vnodeBeforeUnmount != null) {1754 invokeDirectiveHook(props.vnodeBeforeUnmount, parentComponent, vnode);1755 }1756 const shouldRemoveChildren = type === Fragment && doRemove;1757 if (dynamicChildren != null) {1758 unmountChildren(dynamicChildren, parentComponent, parentSuspense, shouldRemoveChildren);1759 }1760 else if (shapeFlag & 16 /* ARRAY_CHILDREN */) {1761 unmountChildren(children, parentComponent, parentSuspense, shouldRemoveChildren);1762 }1763 if (doRemove) {1764 hostRemove(vnode.el);1765 if (anchor != null)1766 hostRemove(anchor);1767 }1768 if (props != null && props.vnodeUnmounted != null) {1769 queuePostRenderEffect(() => {1770 invokeDirectiveHook(props.vnodeUnmounted, parentComponent, vnode);1771 }, parentSuspense);1772 }1773 }1774 function unmountComponent(instance, parentSuspense, doRemove) {1775 const { bum, effects, update, subTree, um } = instance;1776 // beforeUnmount hook1777 if (bum !== null) {1778 invokeHooks(bum);1779 }1780 if (effects !== null) {1781 for (let i = 0; i < effects.length; i++) {1782 reactivity.stop(effects[i]);1783 }1784 }1785 // update may be null if a component is unmounted before its async1786 // setup has resolved.1787 if (update !== null) {1788 reactivity.stop(update);1789 unmount(subTree, instance, parentSuspense, doRemove);1790 }1791 // unmounted hook1792 if (um !== null) {1793 queuePostRenderEffect(um, parentSuspense);1794 }1795 queuePostFlushCb(() => {1796 instance.isUnmounted = true;1797 });1798 // A component with async dep inside a pending suspense is unmounted before1799 // its async dep resolves. This should remove the dep from the suspense, and1800 // cause the suspense to resolve immediately if that was the last dep.1801 if (1802 parentSuspense !== null &&1803 !parentSuspense.isResolved &&1804 !parentSuspense.isUnmounted &&1805 instance.asyncDep !== null &&1806 !instance.asyncResolved) {1807 parentSuspense.deps--;1808 if (parentSuspense.deps === 0) {1809 resolveSuspense(parentSuspense);1810 }1811 }1812 }1813 function unmountSuspense(suspense, parentComponent, parentSuspense, doRemove) {1814 suspense.isUnmounted = true;1815 unmount(suspense.subTree, parentComponent, parentSuspense, doRemove);1816 if (!suspense.isResolved) {1817 unmount(suspense.fallbackTree, parentComponent, parentSuspense, doRemove);1818 }1819 }1820 function unmountChildren(children, parentComponent, parentSuspense, doRemove, start = 0) {1821 for (let i = start; i < children.length; i++) {1822 unmount(children[i], parentComponent, parentSuspense, doRemove);1823 }1824 }1825 function getNextHostNode({ component, suspense, anchor, el }) {1826 if (component !== null) {1827 return getNextHostNode(component.subTree); ...

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ExternalInformation.spec.js

Source:ExternalInformation.spec.js Github

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...74 // we will get warnings that props were not set, but thats fine as we are not testing props75 // Also, if we were to test props, the second parameter of mountSuspense needs to be figured out.76 // There is little documentation on how to test components that use async setup.77 // This is because it is still a new experimental feature.78 wrapper = await mountSuspense(ExternalInformation);79 });80 afterEach(() => {81 jest.resetModules();82 jest.clearAllMocks();83 });84 it("renders NCBIService data to the screen in correct format", async () => {85 expect(NCBIService.getGeneInformation).toHaveBeenCalledTimes(1);86 expect(wrapper.findAll("h5")[0].text()).toMatch(87 NCBIServiceResponse.description + ", " + NCBIServiceResponse.name88 );89 expect(wrapper.findAll("h5")[1].text()).toMatch(90 NCBIServiceResponse.name + " Description"91 );92 expect(wrapper.findAll("p")[0].text()).toMatch(NCBIServiceResponse.summary);...

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NewsFeed.spec.js

Source:NewsFeed.spec.js Github

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...42 // we will get warnings that props were not set, but thats fine as we are not testing props43 // Also, if we were to test props, the second parameter of mountSuspense needs to be figured out.44 // There is little documentation on how to test components that use async setup.45 // This is because it is still a new experimental feature.46 wrapper = await mountSuspense(NewsFeed);47 });48 afterEach(() => {49 jest.resetModules();50 jest.clearAllMocks();51 });52 it("renders NewsFeed data to the screen in correct format", async () => {53 expect(NewsFeedService.getNewsFeed).toHaveBeenCalledTimes(1);54 expect(wrapper.findAll("h5")[0].text()).toMatch(55 NewsFeedResponse.data.items[0].title56 );57 expect(wrapper.findAll("blockquote")[0].text()).toMatch(58 NewsFeedResponse.data.items[0].description59 );60 expect(wrapper.findAll("p")[0].text()).toMatch(...

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PaymentMethods.test.js

Source:PaymentMethods.test.js Github

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...37 }38 beforeEach(async () => {39 createMeta('session', 'd216cc99-e54f-3425-92d7-62aca86b84fc')40 createMeta('token', 'd216cc99-e54f-3425-92d7-62aca86b84fc')41 wrapper = await mountSuspense(PaymentMethods)42 flushPromises()43 })44 it('can fetch payment methods', () => {45 expect(axios.get).toHaveBeenCalledTimes(1)46 })47 it('can show the payment methods', () => {48 see('Visa credit')49 see('Visa debit')50 })51 it('broadcasts when a payment method is selected', async () => {52 const paymentMethodsComponent = wrapper.findComponent(PaymentMethods)53 paymentMethodsComponent.find('.cursor-pointer').trigger('click')54 expect(paymentMethodsComponent.emitted('select-payment-method')).toBeTruthy()55 expect(paymentMethodsComponent.emitted('select-payment-method')).toHaveLength(1)...

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UserInformation.spec.js

Source:UserInformation.spec.js Github

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...14 // we will get warnings that props were not set, but thats fine as we are not testing props15 // Also, if we were to test props, the second parameter of mountSuspense needs to be figured out.16 // There is little documentation on how to test components that use async setup.17 // This is because it is still a new experimental feature.18 wrapper = await mountSuspense(UserInformation);19 });20 afterEach(() => {21 jest.resetModules();22 jest.clearAllMocks();23 });24 it("renders UserInformation data to the screen in correct format", async () => {25 expect(getUserDetails).toHaveBeenCalledTimes(1);26 expect(wrapper.text()).toMatch(27 "Hello " +28 userDetailsResponse.name +29 " from " +30 userDetailsResponse.institution +31 ", these are your user details and available graph data."32 );...

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mount-suspense.js

Source:mount-suspense.js Github

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1import {2 defineComponent, h, resolveComponent,3} from 'vue';4import flushPromises from 'flush-promises';5const mountSuspense = async ({6 component, loadingComponent, errorComponent, transitionComponent,7}) => {8 const HSuspense = resolveComponent('h-suspense');9 const slots = {};10 const mainComponent = transitionComponent11 ? (props) => h(transitionComponent, null, () => h(component, props))12 : (props) => h(component, props);13 if (mainComponent) slots.default = mainComponent;14 if (loadingComponent) slots.loading = (props) => h(loadingComponent, props);15 if (errorComponent) slots.error = (props) => h(errorComponent, props);16 const wrapper = defineComponent({17 setup(props, { attrs }) {18 const toBind = { ...attrs, ...props };19 return () => h(HSuspense, toBind, slots);20 },21 });22 await flushPromises();23 return wrapper;24};...

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create-component-with-loader.js

Source:create-component-with-loader.js Github

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...12 loadingComponent,13 errorComponent,14 transitionComponent,15 };16 return defineAsyncComponent(() => mountSuspense(params));17};...

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MountSuspenseHelper.js

Source:MountSuspenseHelper.js Github

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1import { defineComponent, h, Suspense } from "vue";2import { mount } from "@vue/test-utils";3import flushPromises from "flush-promises";4const mountSuspense = async (component, options) => {5 const wrapper = mount(6 defineComponent({7 render() {8 return h(Suspense, null, {9 default: h(component),10 fallback: h("div", "fallback")11 });12 }13 }),14 options15 );16 await flushPromises();17 return wrapper;18};...

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Using AI Code Generation

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1const { chromium } = require('playwright');2const { mountSuspense } = require('playwright/internal');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 const elementHandle = await page.$('input[name="q"]');7 await mountSuspense(elementHandle);8 await elementHandle.type('Playwright');9 await page.screenshot({ path: 'screenshot.png' });10 await browser.close();11})();

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Using AI Code Generation

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1const { mountSuspense } = require('playwright/lib/internal/suspense');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await mountSuspense(page, {8 });9 await page.waitForSelector('text=Playwright is a Node library to automate');10 await page.screenshot({ path: `example.png` });11 await browser.close();12})();13await mountSuspense(page, {14 waitFor: () => document.readyState === 'complete',15});16const cleanup = await mountSuspense(page, {17});18cleanup();19await page.waitForSelector('text=Playwright is a Node library to automate', {20 suspense: {21 },22});23await page.waitForSelector('text=Playwright is a Node library to automate',

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Using AI Code Generation

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1const { mountSuspense } = require('@playwright/test/lib/server/supplements/suspense');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const page = await browser.newPage();6 const handle = await page.$('text=Get Started');7 await mountSuspense(page, handle);8 await page.screenshot({ path: 'example.png' });9 await browser.close();10})();

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Using AI Code Generation

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1const { mountSuspense } = require('playwright/lib/server/supplements/recorderSupplement.js');2const { chromium } = require('playwright');3(async () => {4 const browser = await chromium.launch();5 const context = await browser.newContext();6 const page = await context.newPage();7 await page.waitForSelector('input[name="q"]');8 await page.fill('input[name="q"]', 'Hello World');9 await page.keyboard.press('Enter');10 await page.waitForSelector('text=Hello World');11 await mountSuspense(page);12 await page.click('text=Hello World');13 await page.waitForSelector('text=Hello World - Wikipedia');14 await page.click('text=Hello World - Wikipedia');15 await page.waitForSelector('text=Hello World');16 await page.click('text=Hello World');17 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');18 await page.click(':nth-match(:text("Hello World"), 2)');19 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');20 await page.click(':nth-match(:text("Hello World"), 2)');21 await page.waitForSelector('text=Hello World');22 await page.click('text=Hello World');23 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');24 await page.click(':nth-match(:text("Hello World"), 2)');25 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');26 await page.click(':nth-match(:text("Hello World"), 2)');27 await page.waitForSelector('text=Hello World');28 await page.click('text=Hello World');29 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');30 await page.click(':nth-match(:text("Hello World"), 2)');31 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');32 await page.click(':nth-match(:text("Hello World"), 2)');33 await page.waitForSelector('text=Hello World');34 await page.click('text=Hello World');35 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');36 await page.click(':nth-match(:text("Hello World"), 2)');37 await page.waitForSelector(':nth-match(:text("Hello World"), 2)');38 await page.click(':

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Using AI Code Generation

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1const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');3const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');4const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');5const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');6const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');7const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');8const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');9const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');10const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');11const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');12const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');13const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');14const { mountSuspense } = require('playwright/lib/server/supplements

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Using AI Code Generation

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1const { mountSuspense } = require('playwright');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4 await page.waitForSelector('#hplogo');5 await mountSuspense(page);6 await page.click('input[name="q"]');7});8const { devices } = require('playwright');9module.exports = {10 use: {11 viewport: { width: 1920, height: 1080 },12 },13};14{15 "scripts": {16 },17 "dependencies": {18 }19}

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Using AI Code Generation

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1const { mountSuspense } = require("@playwright/test/lib/server/supplements/suspense");2const { test } = require("@playwright/test");3test("test", async ({ page }) => {4 const elementHandle = await page.$("input");5 await mountSuspense(elementHandle, async () => {6 await elementHandle.click();7 });8});9import { PlaywrightTestConfig } from '@playwright/test';10const config: PlaywrightTestConfig = {11 use: {12 },13 {14 use: {15 }16 }17};18export default config;

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Using AI Code Generation

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1const { mountSuspense } = require('playwright-core/lib/server/supplements/utils/suspenseUtils');2const { chromium } = require('playwright-core');3const path = require('path');4const fs = require('fs');5(async() => {6 const browser = await chromium.launch();7 const context = await browser.newContext();8 const page = await context.newPage();9 const html = fs.readFileSync(path.resolve(__dirname, 'index.html'), 'utf8');10 await page.setContent(html);11 await page.waitForLoadState('networkidle');12 await mountSuspense(page);13 await page.waitForSelector('text=Hello World');14 await browser.close();15})();

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Using AI Code Generation

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1import { mountSuspense } from 'playwright/lib/server/supplements/recorder/recorderApp';2import { Page } from 'playwright';3import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';4export async function mountRecorder(page: Page, recorderApp: RecorderApp) {5 await mountSuspense(page, recorderApp);6}7import { Page } from 'playwright';8import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';9export async function mountSuspense(page: Page, recorderApp: RecorderApp) {10 await page.exposeBinding('mountRecorder', (source, ...args) => {11 recorderApp.mount();12 });13}14import { Page } from 'playwright';15import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';16export async function mountRecorder(page: Page, recorderApp: RecorderApp) {17 await page.exposeBinding('mountRecorder', (source, ...args) => {18 recorderApp.mount();19 });20}21import { Page } from 'playwright';22import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';23export async function mountRecorder(page: Page, recorderApp: RecorderApp) {24 await page.exposeBinding('mountRecorder', (source, ...args) => {25 recorderApp.mount();26 });27}

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Playwright tutorial

LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.

Chapters:

  1. What is Playwright : Playwright is comparatively new but has gained good popularity. Get to know some history of the Playwright with some interesting facts connected with it.
  2. How To Install Playwright : Learn in detail about what basic configuration and dependencies are required for installing Playwright and run a test. Get a step-by-step direction for installing the Playwright automation framework.
  3. Playwright Futuristic Features: Launched in 2020, Playwright gained huge popularity quickly because of some obliging features such as Playwright Test Generator and Inspector, Playwright Reporter, Playwright auto-waiting mechanism and etc. Read up on those features to master Playwright testing.
  4. What is Component Testing: Component testing in Playwright is a unique feature that allows a tester to test a single component of a web application without integrating them with other elements. Learn how to perform Component testing on the Playwright automation framework.
  5. Inputs And Buttons In Playwright: Every website has Input boxes and buttons; learn about testing inputs and buttons with different scenarios and examples.
  6. Functions and Selectors in Playwright: Learn how to launch the Chromium browser with Playwright. Also, gain a better understanding of some important functions like “BrowserContext,” which allows you to run multiple browser sessions, and “newPage” which interacts with a page.
  7. Handling Alerts and Dropdowns in Playwright : Playwright interact with different types of alerts and pop-ups, such as simple, confirmation, and prompt, and different types of dropdowns, such as single selector and multi-selector get your hands-on with handling alerts and dropdown in Playright testing.
  8. Playwright vs Puppeteer: Get to know about the difference between two testing frameworks and how they are different than one another, which browsers they support, and what features they provide.
  9. Run Playwright Tests on LambdaTest: Playwright testing with LambdaTest leverages test performance to the utmost. You can run multiple Playwright tests in Parallel with the LammbdaTest test cloud. Get a step-by-step guide to run your Playwright test on the LambdaTest platform.
  10. Playwright Python Tutorial: Playwright automation framework support all major languages such as Python, JavaScript, TypeScript, .NET and etc. However, there are various advantages to Python end-to-end testing with Playwright because of its versatile utility. Get the hang of Playwright python testing with this chapter.
  11. Playwright End To End Testing Tutorial: Get your hands on with Playwright end-to-end testing and learn to use some exciting features such as TraceViewer, Debugging, Networking, Component testing, Visual testing, and many more.
  12. Playwright Video Tutorial: Watch the video tutorials on Playwright testing from experts and get a consecutive in-depth explanation of Playwright automation testing.

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