Best JavaScript code snippet using playwright-internal
runtime-core.cjs.prod.js
Source:runtime-core.cjs.prod.js  
...1199        processCommentNode(n1, n2, container, anchor);1200    }1201    function processSuspense(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1202        if (n1 == null) {1203            mountSuspense(n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1204        }1205        else {1206            patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, optimized);1207        }1208    }1209    function mountSuspense(n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1210        const hiddenContainer = hostCreateElement('div');1211        const suspense = (n2.suspense = createSuspenseBoundary(n2, parentSuspense, parentComponent, container, hiddenContainer, anchor, isSVG, optimized));1212        const { content, fallback } = normalizeSuspenseChildren(n2);1213        suspense.subTree = content;1214        suspense.fallbackTree = fallback;1215        // start mounting the content subtree in an off-dom container1216        patch(null, content, hiddenContainer, null, parentComponent, suspense, isSVG, optimized);1217        // now check if we have encountered any async deps1218        if (suspense.deps > 0) {1219            // mount the fallback tree1220            patch(null, fallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context1221            isSVG, optimized);1222            n2.el = fallback.el;1223        }1224        else {1225            // Suspense has no async deps. Just resolve.1226            resolveSuspense(suspense);1227        }1228    }1229    function patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, optimized) {1230        const suspense = (n2.suspense = n1.suspense);1231        suspense.vnode = n2;1232        const { content, fallback } = normalizeSuspenseChildren(n2);1233        const oldSubTree = suspense.subTree;1234        const oldFallbackTree = suspense.fallbackTree;1235        if (!suspense.isResolved) {1236            patch(oldSubTree, content, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, optimized);1237            if (suspense.deps > 0) {1238                // still pending. patch the fallback tree.1239                patch(oldFallbackTree, fallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context1240                isSVG, optimized);1241                n2.el = fallback.el;1242            }1243            // If deps somehow becomes 0 after the patch it means the patch caused an1244            // async dep component to unmount and removed its dep. It will cause the1245            // suspense to resolve and we don't need to do anything here.1246        }1247        else {1248            // just normal patch inner content as a fragment1249            patch(oldSubTree, content, container, anchor, parentComponent, suspense, isSVG, optimized);1250            n2.el = content.el;1251        }1252        suspense.subTree = content;1253        suspense.fallbackTree = fallback;1254    }1255    function resolveSuspense(suspense) {1256        const { vnode, subTree, fallbackTree, effects, parentComponent, container } = suspense;1257        // this is initial anchor on mount1258        let { anchor } = suspense;1259        // unmount fallback tree1260        if (fallbackTree.el) {1261            // if the fallback tree was mounted, it may have been moved1262            // as part of a parent suspense. get the latest anchor for insertion1263            anchor = getNextHostNode(fallbackTree);1264            unmount(fallbackTree, parentComponent, suspense, true);1265        }1266        // move content from off-dom container to actual container1267        move(subTree, container, anchor);1268        const el = (vnode.el = subTree.el);1269        // suspense as the root node of a component...1270        if (parentComponent && parentComponent.subTree === vnode) {1271            parentComponent.vnode.el = el;1272            updateHOCHostEl(parentComponent, el);1273        }1274        // check if there is a pending parent suspense1275        let parent = suspense.parent;1276        let hasUnresolvedAncestor = false;1277        while (parent) {1278            if (!parent.isResolved) {1279                // found a pending parent suspense, merge buffered post jobs1280                // into that parent1281                parent.effects.push(...effects);1282                hasUnresolvedAncestor = true;1283                break;1284            }1285            parent = parent.parent;1286        }1287        // no pending parent suspense, flush all jobs1288        if (!hasUnresolvedAncestor) {1289            queuePostFlushCb(effects);1290        }1291        suspense.isResolved = true;1292        // invoke @resolve event1293        const onResolve = vnode.props && vnode.props.onResolve;1294        if (isFunction(onResolve)) {1295            onResolve();1296        }1297    }1298    function restartSuspense(suspense) {1299        suspense.isResolved = false;1300        const { vnode, subTree, fallbackTree, parentComponent, container, hiddenContainer, isSVG, optimized } = suspense;1301        // move content tree back to the off-dom container1302        const anchor = getNextHostNode(subTree);1303        move(subTree, hiddenContainer, null);1304        // remount the fallback tree1305        patch(null, fallbackTree, container, anchor, parentComponent, null, // fallback tree will not have suspense context1306        isSVG, optimized);1307        const el = (vnode.el = fallbackTree.el);1308        // suspense as the root node of a component...1309        if (parentComponent && parentComponent.subTree === vnode) {1310            parentComponent.vnode.el = el;1311            updateHOCHostEl(parentComponent, el);1312        }1313        // invoke @suspense event1314        const onSuspense = vnode.props && vnode.props.onSuspense;1315        if (isFunction(onSuspense)) {1316            onSuspense();1317        }1318    }1319    function processComponent(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1320        if (n1 == null) {1321            mountComponent(n2, container, anchor, parentComponent, parentSuspense, isSVG);1322        }1323        else {1324            const instance = (n2.component = n1.component);1325            if (shouldUpdateComponent(n1, n2, optimized)) {1326                if (1327                    instance.asyncDep &&1328                    !instance.asyncResolved) {1329                    updateComponentPreRender(instance, n2);1330                    return;1331                }1332                else {1333                    // normal update1334                    instance.next = n2;1335                    // instance.update is the reactive effect runner.1336                    instance.update();1337                }1338            }1339            else {1340                // no update needed. just copy over properties1341                n2.component = n1.component;1342                n2.el = n1.el;1343            }1344        }1345        if (n2.ref !== null && parentComponent !== null) {1346            setRef(n2.ref, n1 && n1.ref, parentComponent, n2.component.renderProxy);1347        }1348    }1349    function mountComponent(initialVNode, container, anchor, parentComponent, parentSuspense, isSVG) {1350        const instance = (initialVNode.component = createComponentInstance(initialVNode, parentComponent));1351        // resolve props and slots for setup context1352        const propsOptions = initialVNode.type.props;1353        resolveProps(instance, initialVNode.props, propsOptions);1354        resolveSlots(instance, initialVNode.children);1355        // setup stateful logic1356        if (initialVNode.shapeFlag & 4 /* STATEFUL_COMPONENT */) {1357            setupStatefulComponent(instance, parentSuspense);1358        }1359        // setup() is async. This component relies on async logic to be resolved1360        // before proceeding1361        if ( instance.asyncDep) {1362            if (!parentSuspense) {1363                // TODO handle this properly1364                throw new Error('Async component without a suspense boundary!');1365            }1366            // parent suspense already resolved, need to re-suspense1367            // use queueJob so it's handled synchronously after patching the current1368            // suspense tree1369            if (parentSuspense.isResolved) {1370                queueJob(() => {1371                    restartSuspense(parentSuspense);1372                });1373            }1374            parentSuspense.deps++;1375            instance.asyncDep1376                .catch(err => {1377                handleError(err, instance, 0 /* SETUP_FUNCTION */);1378            })1379                .then(asyncSetupResult => {1380                // component may be unmounted before resolve1381                if (!instance.isUnmounted && !parentSuspense.isUnmounted) {1382                    retryAsyncComponent(instance, asyncSetupResult, parentSuspense, isSVG);1383                }1384            });1385            // give it a placeholder1386            const placeholder = (instance.subTree = createVNode(Comment));1387            processCommentNode(null, placeholder, container, anchor);1388            initialVNode.el = placeholder.el;1389            return;1390        }1391        setupRenderEffect(instance, parentSuspense, initialVNode, container, anchor, isSVG);1392    }1393    function retryAsyncComponent(instance, asyncSetupResult, parentSuspense, isSVG) {1394        parentSuspense.deps--;1395        // retry from this component1396        instance.asyncResolved = true;1397        const { vnode } = instance;1398        handleSetupResult(instance, asyncSetupResult, parentSuspense);1399        setupRenderEffect(instance, parentSuspense, vnode, 1400        // component may have been moved before resolve1401        hostParentNode(instance.subTree.el), getNextHostNode(instance.subTree), isSVG);1402        updateHOCHostEl(instance, vnode.el);1403        if (parentSuspense.deps === 0) {1404            resolveSuspense(parentSuspense);1405        }1406    }1407    function setupRenderEffect(instance, parentSuspense, initialVNode, container, anchor, isSVG) {1408        // create reactive effect for rendering1409        let mounted = false;1410        instance.update = reactivity.effect(function componentEffect() {1411            if (!mounted) {1412                const subTree = (instance.subTree = renderComponentRoot(instance));1413                // beforeMount hook1414                if (instance.bm !== null) {1415                    invokeHooks(instance.bm);1416                }1417                patch(null, subTree, container, anchor, instance, parentSuspense, isSVG);1418                initialVNode.el = subTree.el;1419                // mounted hook1420                if (instance.m !== null) {1421                    queuePostRenderEffect(instance.m, parentSuspense);1422                }1423                mounted = true;1424            }1425            else {1426                // updateComponent1427                // This is triggered by mutation of component's own state (next: null)1428                // OR parent calling processComponent (next: HostVNode)1429                const { next } = instance;1430                if (next !== null) {1431                    updateComponentPreRender(instance, next);1432                }1433                const prevTree = instance.subTree;1434                const nextTree = (instance.subTree = renderComponentRoot(instance));1435                // beforeUpdate hook1436                if (instance.bu !== null) {1437                    invokeHooks(instance.bu);1438                }1439                // reset refs1440                // only needed if previous patch had refs1441                if (instance.refs !== EMPTY_OBJ) {1442                    instance.refs = {};1443                }1444                patch(prevTree, nextTree, 1445                // parent may have changed if it's in a portal1446                hostParentNode(prevTree.el), 1447                // anchor may have changed if it's in a fragment1448                getNextHostNode(prevTree), instance, parentSuspense, isSVG);1449                instance.vnode.el = nextTree.el;1450                if (next === null) {1451                    // self-triggered update. In case of HOC, update parent component1452                    // vnode el. HOC is indicated by parent instance's subTree pointing1453                    // to child component's vnode1454                    updateHOCHostEl(instance, nextTree.el);1455                }1456                // updated hook1457                if (instance.u !== null) {1458                    queuePostRenderEffect(instance.u, parentSuspense);1459                }1460            }1461        },  prodEffectOptions);1462    }1463    function updateComponentPreRender(instance, nextVNode) {1464        nextVNode.component = instance;1465        instance.vnode = nextVNode;1466        instance.next = null;1467        resolveProps(instance, nextVNode.props, nextVNode.type.props);1468        resolveSlots(instance, nextVNode.children);1469    }1470    function updateHOCHostEl({ vnode, parent }, el) {1471        while (parent && parent.subTree === vnode) {1472            (vnode = parent.vnode).el = el;1473            parent = parent.parent;1474        }1475    }1476    function patchChildren(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, optimized = false) {1477        const c1 = n1 && n1.children;1478        const prevShapeFlag = n1 ? n1.shapeFlag : 0;1479        const c2 = n2.children;1480        const { patchFlag, shapeFlag } = n2;1481        if (patchFlag === -1 /* BAIL */) {1482            optimized = false;1483        }1484        // fast path1485        if (patchFlag > 0) {1486            if (patchFlag & 64 /* KEYED_FRAGMENT */) {1487                // this could be either fully-keyed or mixed (some keyed some not)1488                // presence of patchFlag means children are guaranteed to be arrays1489                patchKeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1490                return;1491            }1492            else if (patchFlag & 128 /* UNKEYED_FRAGMENT */) {1493                // unkeyed1494                patchUnkeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1495                return;1496            }1497        }1498        // children has 3 possibilities: text, array or no children.1499        if (shapeFlag & 8 /* TEXT_CHILDREN */) {1500            // text children fast path1501            if (prevShapeFlag & 16 /* ARRAY_CHILDREN */) {1502                unmountChildren(c1, parentComponent, parentSuspense);1503            }1504            if (c2 !== c1) {1505                hostSetElementText(container, c2);1506            }1507        }1508        else {1509            if (prevShapeFlag & 16 /* ARRAY_CHILDREN */) {1510                // prev children was array1511                if (shapeFlag & 16 /* ARRAY_CHILDREN */) {1512                    // two arrays, cannot assume anything, do full diff1513                    patchKeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized);1514                }1515                else {1516                    // no new children, just unmount old1517                    unmountChildren(c1, parentComponent, parentSuspense, true);1518                }1519            }1520            else {1521                // prev children was text OR null1522                // new children is array OR null1523                if (prevShapeFlag & 8 /* TEXT_CHILDREN */) {1524                    hostSetElementText(container, '');1525                }1526                // mount new if array1527                if (shapeFlag & 16 /* ARRAY_CHILDREN */) {1528                    mountChildren(c2, container, anchor, parentComponent, parentSuspense, isSVG);1529                }1530            }1531        }1532    }1533    function patchUnkeyedChildren(c1, c2, container, anchor, parentComponent, parentSuspense, isSVG, optimized) {1534        c1 = c1 || EMPTY_ARR;1535        c2 = c2 || EMPTY_ARR;1536        const oldLength = c1.length;1537        const newLength = c2.length;1538        const commonLength = Math.min(oldLength, newLength);1539        let i;1540        for (i = 0; i < commonLength; i++) {1541            const nextChild = (c2[i] = normalizeVNode(c2[i]));1542            patch(c1[i], nextChild, container, null, parentComponent, parentSuspense, isSVG, optimized);1543        }1544        if (oldLength > newLength) {1545            // remove old1546            unmountChildren(c1, parentComponent, parentSuspense, true, commonLength);1547        }1548        else {1549            // mount new1550            mountChildren(c2, container, anchor, parentComponent, parentSuspense, isSVG, commonLength);1551        }1552    }1553    // can be all-keyed or mixed1554    function patchKeyedChildren(c1, c2, container, parentAnchor, parentComponent, parentSuspense, isSVG, optimized) {1555        let i = 0;1556        const l2 = c2.length;1557        let e1 = c1.length - 1; // prev ending index1558        let e2 = l2 - 1; // next ending index1559        // 1. sync from start1560        // (a b) c1561        // (a b) d e1562        while (i <= e1 && i <= e2) {1563            const n1 = c1[i];1564            const n2 = (c2[i] = normalizeVNode(c2[i]));1565            if (isSameType$1(n1, n2)) {1566                patch(n1, n2, container, parentAnchor, parentComponent, parentSuspense, isSVG, optimized);1567            }1568            else {1569                break;1570            }1571            i++;1572        }1573        // 2. sync from end1574        // a (b c)1575        // d e (b c)1576        while (i <= e1 && i <= e2) {1577            const n1 = c1[e1];1578            const n2 = (c2[e2] = normalizeVNode(c2[e2]));1579            if (isSameType$1(n1, n2)) {1580                patch(n1, n2, container, parentAnchor, parentComponent, parentSuspense, isSVG, optimized);1581            }1582            else {1583                break;1584            }1585            e1--;1586            e2--;1587        }1588        // 3. common sequence + mount1589        // (a b)1590        // (a b) c1591        // i = 2, e1 = 1, e2 = 21592        // (a b)1593        // c (a b)1594        // i = 0, e1 = -1, e2 = 01595        if (i > e1) {1596            if (i <= e2) {1597                const nextPos = e2 + 1;1598                const anchor = nextPos < l2 ? c2[nextPos].el : parentAnchor;1599                while (i <= e2) {1600                    patch(null, (c2[i] = normalizeVNode(c2[i])), container, anchor, parentComponent, parentSuspense, isSVG);1601                    i++;1602                }1603            }1604        }1605        // 4. common sequence + unmount1606        // (a b) c1607        // (a b)1608        // i = 2, e1 = 2, e2 = 11609        // a (b c)1610        // (b c)1611        // i = 0, e1 = 0, e2 = -11612        else if (i > e2) {1613            while (i <= e1) {1614                unmount(c1[i], parentComponent, parentSuspense, true);1615                i++;1616            }1617        }1618        // 5. unknown sequence1619        // [i ... e1 + 1]: a b [c d e] f g1620        // [i ... e2 + 1]: a b [e d c h] f g1621        // i = 2, e1 = 4, e2 = 51622        else {1623            const s1 = i; // prev starting index1624            const s2 = i; // next starting index1625            // 5.1 build key:index map for newChildren1626            const keyToNewIndexMap = new Map();1627            for (i = s2; i <= e2; i++) {1628                const nextChild = (c2[i] = normalizeVNode(c2[i]));1629                if (nextChild.key != null) {1630                    keyToNewIndexMap.set(nextChild.key, i);1631                }1632            }1633            // 5.2 loop through old children left to be patched and try to patch1634            // matching nodes & remove nodes that are no longer present1635            let j;1636            let patched = 0;1637            const toBePatched = e2 - s2 + 1;1638            let moved = false;1639            // used to track whether any node has moved1640            let maxNewIndexSoFar = 0;1641            // works as Map<newIndex, oldIndex>1642            // Note that oldIndex is offset by +11643            // and oldIndex = 0 is a special value indicating the new node has1644            // no corresponding old node.1645            // used for determining longest stable subsequence1646            const newIndexToOldIndexMap = [];1647            for (i = 0; i < toBePatched; i++)1648                newIndexToOldIndexMap.push(0);1649            for (i = s1; i <= e1; i++) {1650                const prevChild = c1[i];1651                if (patched >= toBePatched) {1652                    // all new children have been patched so this can only be a removal1653                    unmount(prevChild, parentComponent, parentSuspense, true);1654                    continue;1655                }1656                let newIndex;1657                if (prevChild.key != null) {1658                    newIndex = keyToNewIndexMap.get(prevChild.key);1659                }1660                else {1661                    // key-less node, try to locate a key-less node of the same type1662                    for (j = s2; j <= e2; j++) {1663                        if (newIndexToOldIndexMap[j - s2] === 0 &&1664                            isSameType$1(prevChild, c2[j])) {1665                            newIndex = j;1666                            break;1667                        }1668                    }1669                }1670                if (newIndex === undefined) {1671                    unmount(prevChild, parentComponent, parentSuspense, true);1672                }1673                else {1674                    newIndexToOldIndexMap[newIndex - s2] = i + 1;1675                    if (newIndex >= maxNewIndexSoFar) {1676                        maxNewIndexSoFar = newIndex;1677                    }1678                    else {1679                        moved = true;1680                    }1681                    patch(prevChild, c2[newIndex], container, null, parentComponent, parentSuspense, isSVG, optimized);1682                    patched++;1683                }1684            }1685            // 5.3 move and mount1686            // generate longest stable subsequence only when nodes have moved1687            const increasingNewIndexSequence = moved1688                ? getSequence(newIndexToOldIndexMap)1689                : EMPTY_ARR;1690            j = increasingNewIndexSequence.length - 1;1691            // looping backwards so that we can use last patched node as anchor1692            for (i = toBePatched - 1; i >= 0; i--) {1693                const nextIndex = s2 + i;1694                const nextChild = c2[nextIndex];1695                const anchor = nextIndex + 1 < l21696                    ? c2[nextIndex + 1].el1697                    : parentAnchor;1698                if (newIndexToOldIndexMap[i] === 0) {1699                    // mount new1700                    patch(null, nextChild, container, anchor, parentComponent, parentSuspense, isSVG);1701                }1702                else if (moved) {1703                    // move if:1704                    // There is no stable subsequence (e.g. a reverse)1705                    // OR current node is not among the stable sequence1706                    if (j < 0 || i !== increasingNewIndexSequence[j]) {1707                        move(nextChild, container, anchor);1708                    }1709                    else {1710                        j--;1711                    }1712                }1713            }1714        }1715    }1716    function move(vnode, container, anchor) {1717        if (vnode.component !== null) {1718            move(vnode.component.subTree, container, anchor);1719            return;1720        }1721        if ( vnode.type === Suspense) {1722            const suspense = vnode.suspense;1723            move(suspense.isResolved ? suspense.subTree : suspense.fallbackTree, container, anchor);1724            suspense.container = container;1725            return;1726        }1727        if (vnode.type === Fragment) {1728            hostInsert(vnode.el, container, anchor);1729            const children = vnode.children;1730            for (let i = 0; i < children.length; i++) {1731                move(children[i], container, anchor);1732            }1733            hostInsert(vnode.anchor, container, anchor);1734        }1735        else {1736            hostInsert(vnode.el, container, anchor);1737        }1738    }1739    function unmount(vnode, parentComponent, parentSuspense, doRemove) {1740        const { props, ref, type, component, suspense, children, dynamicChildren, shapeFlag, anchor } = vnode;1741        // unset ref1742        if (ref !== null && parentComponent !== null) {1743            setRef(ref, null, parentComponent, null);1744        }1745        if (component != null) {1746            unmountComponent(component, parentSuspense, doRemove);1747            return;1748        }1749        if ( suspense != null) {1750            unmountSuspense(suspense, parentComponent, parentSuspense, doRemove);1751            return;1752        }1753        if (props != null && props.vnodeBeforeUnmount != null) {1754            invokeDirectiveHook(props.vnodeBeforeUnmount, parentComponent, vnode);1755        }1756        const shouldRemoveChildren = type === Fragment && doRemove;1757        if (dynamicChildren != null) {1758            unmountChildren(dynamicChildren, parentComponent, parentSuspense, shouldRemoveChildren);1759        }1760        else if (shapeFlag & 16 /* ARRAY_CHILDREN */) {1761            unmountChildren(children, parentComponent, parentSuspense, shouldRemoveChildren);1762        }1763        if (doRemove) {1764            hostRemove(vnode.el);1765            if (anchor != null)1766                hostRemove(anchor);1767        }1768        if (props != null && props.vnodeUnmounted != null) {1769            queuePostRenderEffect(() => {1770                invokeDirectiveHook(props.vnodeUnmounted, parentComponent, vnode);1771            }, parentSuspense);1772        }1773    }1774    function unmountComponent(instance, parentSuspense, doRemove) {1775        const { bum, effects, update, subTree, um } = instance;1776        // beforeUnmount hook1777        if (bum !== null) {1778            invokeHooks(bum);1779        }1780        if (effects !== null) {1781            for (let i = 0; i < effects.length; i++) {1782                reactivity.stop(effects[i]);1783            }1784        }1785        // update may be null if a component is unmounted before its async1786        // setup has resolved.1787        if (update !== null) {1788            reactivity.stop(update);1789            unmount(subTree, instance, parentSuspense, doRemove);1790        }1791        // unmounted hook1792        if (um !== null) {1793            queuePostRenderEffect(um, parentSuspense);1794        }1795        queuePostFlushCb(() => {1796            instance.isUnmounted = true;1797        });1798        // A component with async dep inside a pending suspense is unmounted before1799        // its async dep resolves. This should remove the dep from the suspense, and1800        // cause the suspense to resolve immediately if that was the last dep.1801        if (1802            parentSuspense !== null &&1803            !parentSuspense.isResolved &&1804            !parentSuspense.isUnmounted &&1805            instance.asyncDep !== null &&1806            !instance.asyncResolved) {1807            parentSuspense.deps--;1808            if (parentSuspense.deps === 0) {1809                resolveSuspense(parentSuspense);1810            }1811        }1812    }1813    function unmountSuspense(suspense, parentComponent, parentSuspense, doRemove) {1814        suspense.isUnmounted = true;1815        unmount(suspense.subTree, parentComponent, parentSuspense, doRemove);1816        if (!suspense.isResolved) {1817            unmount(suspense.fallbackTree, parentComponent, parentSuspense, doRemove);1818        }1819    }1820    function unmountChildren(children, parentComponent, parentSuspense, doRemove, start = 0) {1821        for (let i = start; i < children.length; i++) {1822            unmount(children[i], parentComponent, parentSuspense, doRemove);1823        }1824    }1825    function getNextHostNode({ component, suspense, anchor, el }) {1826        if (component !== null) {1827            return getNextHostNode(component.subTree);
...ExternalInformation.spec.js
Source:ExternalInformation.spec.js  
...74    // we will get warnings that props were not set, but thats fine as we are not testing props75    // Also, if we were to test props, the second parameter of mountSuspense needs to be figured out.76    // There is little documentation on how to test components that use async setup.77    // This is because it is still a new experimental feature.78    wrapper = await mountSuspense(ExternalInformation);79  });80  afterEach(() => {81    jest.resetModules();82    jest.clearAllMocks();83  });84  it("renders NCBIService data to the screen in correct format", async () => {85    expect(NCBIService.getGeneInformation).toHaveBeenCalledTimes(1);86    expect(wrapper.findAll("h5")[0].text()).toMatch(87      NCBIServiceResponse.description + ", " + NCBIServiceResponse.name88    );89    expect(wrapper.findAll("h5")[1].text()).toMatch(90      NCBIServiceResponse.name + " Description"91    );92    expect(wrapper.findAll("p")[0].text()).toMatch(NCBIServiceResponse.summary);...NewsFeed.spec.js
Source:NewsFeed.spec.js  
...42    // we will get warnings that props were not set, but thats fine as we are not testing props43    // Also, if we were to test props, the second parameter of mountSuspense needs to be figured out.44    // There is little documentation on how to test components that use async setup.45    // This is because it is still a new experimental feature.46    wrapper = await mountSuspense(NewsFeed);47  });48  afterEach(() => {49    jest.resetModules();50    jest.clearAllMocks();51  });52  it("renders NewsFeed data to the screen in correct format", async () => {53    expect(NewsFeedService.getNewsFeed).toHaveBeenCalledTimes(1);54    expect(wrapper.findAll("h5")[0].text()).toMatch(55      NewsFeedResponse.data.items[0].title56    );57    expect(wrapper.findAll("blockquote")[0].text()).toMatch(58      NewsFeedResponse.data.items[0].description59    );60    expect(wrapper.findAll("p")[0].text()).toMatch(...PaymentMethods.test.js
Source:PaymentMethods.test.js  
...37    }38    beforeEach(async () => {39        createMeta('session', 'd216cc99-e54f-3425-92d7-62aca86b84fc')40        createMeta('token', 'd216cc99-e54f-3425-92d7-62aca86b84fc')41        wrapper = await mountSuspense(PaymentMethods)42        flushPromises()43    })44    it('can fetch payment methods', () => {45        expect(axios.get).toHaveBeenCalledTimes(1)46    })47    it('can show the payment methods', () => {48        see('Visa credit')49        see('Visa debit')50    })51    it('broadcasts when a payment method is selected', async () => {52        const paymentMethodsComponent = wrapper.findComponent(PaymentMethods)53        paymentMethodsComponent.find('.cursor-pointer').trigger('click')54        expect(paymentMethodsComponent.emitted('select-payment-method')).toBeTruthy()55        expect(paymentMethodsComponent.emitted('select-payment-method')).toHaveLength(1)...UserInformation.spec.js
Source:UserInformation.spec.js  
...14    // we will get warnings that props were not set, but thats fine as we are not testing props15    // Also, if we were to test props, the second parameter of mountSuspense needs to be figured out.16    // There is little documentation on how to test components that use async setup.17    // This is because it is still a new experimental feature.18    wrapper = await mountSuspense(UserInformation);19  });20  afterEach(() => {21    jest.resetModules();22    jest.clearAllMocks();23  });24  it("renders UserInformation data to the screen in correct format", async () => {25    expect(getUserDetails).toHaveBeenCalledTimes(1);26    expect(wrapper.text()).toMatch(27      "Hello " +28        userDetailsResponse.name +29        " from " +30        userDetailsResponse.institution +31        ", these are your user details and available graph data."32    );...mount-suspense.js
Source:mount-suspense.js  
1import {2  defineComponent, h, resolveComponent,3} from 'vue';4import flushPromises from 'flush-promises';5const mountSuspense = async ({6  component, loadingComponent, errorComponent, transitionComponent,7}) => {8  const HSuspense = resolveComponent('h-suspense');9  const slots = {};10  const mainComponent = transitionComponent11    ? (props) => h(transitionComponent, null, () => h(component, props))12    : (props) => h(component, props);13  if (mainComponent) slots.default = mainComponent;14  if (loadingComponent) slots.loading = (props) => h(loadingComponent, props);15  if (errorComponent) slots.error = (props) => h(errorComponent, props);16  const wrapper = defineComponent({17    setup(props, { attrs }) {18      const toBind = { ...attrs, ...props };19      return () => h(HSuspense, toBind, slots);20    },21  });22  await flushPromises();23  return wrapper;24};...create-component-with-loader.js
Source:create-component-with-loader.js  
...12    loadingComponent,13    errorComponent,14    transitionComponent,15  };16  return defineAsyncComponent(() => mountSuspense(params));17};...MountSuspenseHelper.js
Source:MountSuspenseHelper.js  
1import { defineComponent, h, Suspense } from "vue";2import { mount } from "@vue/test-utils";3import flushPromises from "flush-promises";4const mountSuspense = async (component, options) => {5  const wrapper = mount(6    defineComponent({7      render() {8        return h(Suspense, null, {9          default: h(component),10          fallback: h("div", "fallback")11        });12      }13    }),14    options15  );16  await flushPromises();17  return wrapper;18};...Using AI Code Generation
1const { chromium } = require('playwright');2const { mountSuspense } = require('playwright/internal');3(async () => {4  const browser = await chromium.launch();5  const page = await browser.newPage();6  const elementHandle = await page.$('input[name="q"]');7  await mountSuspense(elementHandle);8  await elementHandle.type('Playwright');9  await page.screenshot({ path: 'screenshot.png' });10  await browser.close();11})();Using AI Code Generation
1const { mountSuspense } = require('playwright/lib/internal/suspense');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await mountSuspense(page, {8  });9  await page.waitForSelector('text=Playwright is a Node library to automate');10  await page.screenshot({ path: `example.png` });11  await browser.close();12})();13await mountSuspense(page, {14  waitFor: () => document.readyState === 'complete',15});16const cleanup = await mountSuspense(page, {17});18cleanup();19await page.waitForSelector('text=Playwright is a Node library to automate', {20  suspense: {21  },22});23await page.waitForSelector('text=Playwright is a Node library to automate',Using AI Code Generation
1const { mountSuspense } = require('@playwright/test/lib/server/supplements/suspense');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const page = await browser.newPage();6  const handle = await page.$('text=Get Started');7  await mountSuspense(page, handle);8  await page.screenshot({ path: 'example.png' });9  await browser.close();10})();Using AI Code Generation
1const { mountSuspense } = require('playwright/lib/server/supplements/recorderSupplement.js');2const { chromium } = require('playwright');3(async () => {4  const browser = await chromium.launch();5  const context = await browser.newContext();6  const page = await context.newPage();7  await page.waitForSelector('input[name="q"]');8  await page.fill('input[name="q"]', 'Hello World');9  await page.keyboard.press('Enter');10  await page.waitForSelector('text=Hello World');11  await mountSuspense(page);12  await page.click('text=Hello World');13  await page.waitForSelector('text=Hello World - Wikipedia');14  await page.click('text=Hello World - Wikipedia');15  await page.waitForSelector('text=Hello World');16  await page.click('text=Hello World');17  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');18  await page.click(':nth-match(:text("Hello World"), 2)');19  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');20  await page.click(':nth-match(:text("Hello World"), 2)');21  await page.waitForSelector('text=Hello World');22  await page.click('text=Hello World');23  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');24  await page.click(':nth-match(:text("Hello World"), 2)');25  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');26  await page.click(':nth-match(:text("Hello World"), 2)');27  await page.waitForSelector('text=Hello World');28  await page.click('text=Hello World');29  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');30  await page.click(':nth-match(:text("Hello World"), 2)');31  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');32  await page.click(':nth-match(:text("Hello World"), 2)');33  await page.waitForSelector('text=Hello World');34  await page.click('text=Hello World');35  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');36  await page.click(':nth-match(:text("Hello World"), 2)');37  await page.waitForSelector(':nth-match(:text("Hello World"), 2)');38  await page.click(':Using AI Code Generation
1const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');2const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');3const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');4const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');5const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');6const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');7const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');8const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');9const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');10const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');11const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');12const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');13const { mountSuspense } = require('playwright/lib/server/supplements/recorder/recorderSupplement');14const { mountSuspense } = require('playwright/lib/server/supplementsUsing AI Code Generation
1const { mountSuspense } = require('playwright');2const { test } = require('@playwright/test');3test('test', async ({ page }) => {4  await page.waitForSelector('#hplogo');5  await mountSuspense(page);6  await page.click('input[name="q"]');7});8const { devices } = require('playwright');9module.exports = {10  use: {11    viewport: { width: 1920, height: 1080 },12  },13};14{15  "scripts": {16  },17  "dependencies": {18  }19}Using AI Code Generation
1const { mountSuspense } = require("@playwright/test/lib/server/supplements/suspense");2const { test } = require("@playwright/test");3test("test", async ({ page }) => {4  const elementHandle = await page.$("input");5  await mountSuspense(elementHandle, async () => {6    await elementHandle.click();7  });8});9import { PlaywrightTestConfig } from '@playwright/test';10const config: PlaywrightTestConfig = {11  use: {12  },13    {14      use: {15      }16    }17};18export default config;Using AI Code Generation
1const { mountSuspense } = require('playwright-core/lib/server/supplements/utils/suspenseUtils');2const { chromium } = require('playwright-core');3const path = require('path');4const fs = require('fs');5(async() => {6  const browser = await chromium.launch();7  const context = await browser.newContext();8  const page = await context.newPage();9  const html = fs.readFileSync(path.resolve(__dirname, 'index.html'), 'utf8');10  await page.setContent(html);11  await page.waitForLoadState('networkidle');12  await mountSuspense(page);13  await page.waitForSelector('text=Hello World');14  await browser.close();15})();Using AI Code Generation
1import { mountSuspense } from 'playwright/lib/server/supplements/recorder/recorderApp';2import { Page } from 'playwright';3import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';4export async function mountRecorder(page: Page, recorderApp: RecorderApp) {5  await mountSuspense(page, recorderApp);6}7import { Page } from 'playwright';8import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';9export async function mountSuspense(page: Page, recorderApp: RecorderApp) {10  await page.exposeBinding('mountRecorder', (source, ...args) => {11    recorderApp.mount();12  });13}14import { Page } from 'playwright';15import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';16export async function mountRecorder(page: Page, recorderApp: RecorderApp) {17  await page.exposeBinding('mountRecorder', (source, ...args) => {18    recorderApp.mount();19  });20}21import { Page } from 'playwright';22import { RecorderApp } from 'playwright/lib/server/supplements/recorder/recorderApp';23export async function mountRecorder(page: Page, recorderApp: RecorderApp) {24  await page.exposeBinding('mountRecorder', (source, ...args) => {25    recorderApp.mount();26  });27}LambdaTest’s Playwright tutorial will give you a broader idea about the Playwright automation framework, its unique features, and use cases with examples to exceed your understanding of Playwright testing. This tutorial will give A to Z guidance, from installing the Playwright framework to some best practices and advanced concepts.
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