How to use toModifiersMask method in Playwright Internal

Best JavaScript code snippet using playwright-internal

crInput.js

Source:crInput.js Github

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1"use strict";2Object.defineProperty(exports, "__esModule", {3 value: true4});5exports.RawTouchscreenImpl = exports.RawMouseImpl = exports.RawKeyboardImpl = void 0;6var input = _interopRequireWildcard(require("../input"));7var _macEditingCommands = require("../macEditingCommands");8var _utils = require("../../utils/utils");9var _crProtocolHelper = require("./crProtocolHelper");10function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }11function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }12/**13 * Copyright 2017 Google Inc. All rights reserved.14 * Modifications copyright (c) Microsoft Corporation.15 *16 * Licensed under the Apache License, Version 2.0 (the 'License');17 * you may not use this file except in compliance with the License.18 * You may obtain a copy of the License at19 *20 * http://www.apache.org/licenses/LICENSE-2.021 *22 * Unless required by applicable law or agreed to in writing, software23 * distributed under the License is distributed on an 'AS IS' BASIS,24 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.25 * See the License for the specific language governing permissions and26 * limitations under the License.27 */28class RawKeyboardImpl {29 constructor(_client, _isMac, _dragManger) {30 this._client = _client;31 this._isMac = _isMac;32 this._dragManger = _dragManger;33 }34 _commandsForCode(code, modifiers) {35 if (!this._isMac) return [];36 const parts = [];37 for (const modifier of ['Shift', 'Control', 'Alt', 'Meta']) {38 if (modifiers.has(modifier)) parts.push(modifier);39 }40 parts.push(code);41 const shortcut = parts.join('+');42 let commands = _macEditingCommands.macEditingCommands[shortcut] || [];43 if ((0, _utils.isString)(commands)) commands = [commands]; // Commands that insert text are not supported44 commands = commands.filter(x => !x.startsWith('insert')); // remove the trailing : to match the Chromium command names.45 return commands.map(c => c.substring(0, c.length - 1));46 }47 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {48 if (code === 'Escape' && (await this._dragManger.cancelDrag())) return;49 const commands = this._commandsForCode(code, modifiers);50 await this._client.send('Input.dispatchKeyEvent', {51 type: text ? 'keyDown' : 'rawKeyDown',52 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),53 windowsVirtualKeyCode: keyCodeWithoutLocation,54 code,55 commands,56 key,57 text,58 unmodifiedText: text,59 autoRepeat,60 location,61 isKeypad: location === input.keypadLocation62 });63 }64 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {65 await this._client.send('Input.dispatchKeyEvent', {66 type: 'keyUp',67 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),68 key,69 windowsVirtualKeyCode: keyCodeWithoutLocation,70 code,71 location72 });73 }74 async sendText(text) {75 await this._client.send('Input.insertText', {76 text77 });78 }79}80exports.RawKeyboardImpl = RawKeyboardImpl;81class RawMouseImpl {82 constructor(page, client, dragManager) {83 this._client = void 0;84 this._page = void 0;85 this._dragManager = void 0;86 this._page = page;87 this._client = client;88 this._dragManager = dragManager;89 }90 async move(x, y, button, buttons, modifiers, forClick) {91 const actualMove = async () => {92 await this._client.send('Input.dispatchMouseEvent', {93 type: 'mouseMoved',94 button,95 x,96 y,97 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers)98 });99 };100 if (forClick) {101 // Avoid extra protocol calls related to drag and drop, because click relies on102 // move-down-up protocol commands being sent synchronously.103 return actualMove();104 }105 await this._dragManager.interceptDragCausedByMove(x, y, button, buttons, modifiers, actualMove);106 }107 async down(x, y, button, buttons, modifiers, clickCount) {108 if (this._dragManager.isDragging()) return;109 await this._client.send('Input.dispatchMouseEvent', {110 type: 'mousePressed',111 button,112 x,113 y,114 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),115 clickCount116 });117 }118 async up(x, y, button, buttons, modifiers, clickCount) {119 if (this._dragManager.isDragging()) {120 await this._dragManager.drop(x, y, modifiers);121 return;122 }123 await this._client.send('Input.dispatchMouseEvent', {124 type: 'mouseReleased',125 button,126 x,127 y,128 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),129 clickCount130 });131 }132 async wheel(x, y, buttons, modifiers, deltaX, deltaY) {133 await this._client.send('Input.dispatchMouseEvent', {134 type: 'mouseWheel',135 x,136 y,137 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),138 deltaX,139 deltaY140 });141 }142}143exports.RawMouseImpl = RawMouseImpl;144class RawTouchscreenImpl {145 constructor(client) {146 this._client = void 0;147 this._client = client;148 }149 async tap(x, y, modifiers) {150 await Promise.all([this._client.send('Input.dispatchTouchEvent', {151 type: 'touchStart',152 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),153 touchPoints: [{154 x,155 y156 }]157 }), this._client.send('Input.dispatchTouchEvent', {158 type: 'touchEnd',159 modifiers: (0, _crProtocolHelper.toModifiersMask)(modifiers),160 touchPoints: []161 })]);162 }163}...

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wkInput.js

Source:wkInput.js Github

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...23 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.24 * See the License for the specific language governing permissions and25 * limitations under the License.26 */27function toModifiersMask(modifiers) {28 // From Source/WebKit/Shared/WebEvent.h29 let mask = 0;30 if (modifiers.has('Shift')) mask |= 1;31 if (modifiers.has('Control')) mask |= 2;32 if (modifiers.has('Alt')) mask |= 4;33 if (modifiers.has('Meta')) mask |= 8;34 return mask;35}36function toButtonsMask(buttons) {37 let mask = 0;38 if (buttons.has('left')) mask |= 1;39 if (buttons.has('middle')) mask |= 2;40 if (buttons.has('right')) mask |= 4;41 return mask;42}43class RawKeyboardImpl {44 constructor(session) {45 this._pageProxySession = void 0;46 this._session = void 0;47 this._pageProxySession = session;48 }49 setSession(session) {50 this._session = session;51 }52 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {53 const parts = [];54 for (const modifier of ['Shift', 'Control', 'Alt', 'Meta']) {55 if (modifiers.has(modifier)) parts.push(modifier);56 }57 parts.push(code);58 const shortcut = parts.join('+');59 let commands = _macEditingCommands.macEditingCommands[shortcut];60 if ((0, _utils.isString)(commands)) commands = [commands];61 await this._pageProxySession.send('Input.dispatchKeyEvent', {62 type: 'keyDown',63 modifiers: toModifiersMask(modifiers),64 windowsVirtualKeyCode: keyCode,65 code,66 key,67 text,68 unmodifiedText: text,69 autoRepeat,70 macCommands: commands,71 isKeypad: location === input.keypadLocation72 });73 }74 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {75 await this._pageProxySession.send('Input.dispatchKeyEvent', {76 type: 'keyUp',77 modifiers: toModifiersMask(modifiers),78 key,79 windowsVirtualKeyCode: keyCode,80 code,81 isKeypad: location === input.keypadLocation82 });83 }84 async sendText(text) {85 await this._session.send('Page.insertText', {86 text87 });88 }89}90exports.RawKeyboardImpl = RawKeyboardImpl;91class RawMouseImpl {92 constructor(session) {93 this._pageProxySession = void 0;94 this._session = void 0;95 this._page = void 0;96 this._pageProxySession = session;97 }98 setSession(session) {99 this._session = session;100 }101 async move(x, y, button, buttons, modifiers) {102 await this._pageProxySession.send('Input.dispatchMouseEvent', {103 type: 'move',104 button,105 buttons: toButtonsMask(buttons),106 x,107 y,108 modifiers: toModifiersMask(modifiers)109 });110 }111 async down(x, y, button, buttons, modifiers, clickCount) {112 await this._pageProxySession.send('Input.dispatchMouseEvent', {113 type: 'down',114 button,115 buttons: toButtonsMask(buttons),116 x,117 y,118 modifiers: toModifiersMask(modifiers),119 clickCount120 });121 }122 async up(x, y, button, buttons, modifiers, clickCount) {123 await this._pageProxySession.send('Input.dispatchMouseEvent', {124 type: 'up',125 button,126 buttons: toButtonsMask(buttons),127 x,128 y,129 modifiers: toModifiersMask(modifiers),130 clickCount131 });132 }133 async wheel(x, y, buttons, modifiers, deltaX, deltaY) {134 await this._session.send('Page.updateScrollingState'); // Wheel events hit the compositor first, so wait one frame for it to be synced.135 await this._page.mainFrame().evaluateExpression(`new Promise(requestAnimationFrame)`, false, false, 'utility');136 await this._pageProxySession.send('Input.dispatchWheelEvent', {137 x,138 y,139 deltaX,140 deltaY,141 modifiers: toModifiersMask(modifiers)142 });143 }144 setPage(page) {145 this._page = page;146 }147}148exports.RawMouseImpl = RawMouseImpl;149class RawTouchscreenImpl {150 constructor(session) {151 this._pageProxySession = void 0;152 this._pageProxySession = session;153 }154 async tap(x, y, modifiers) {155 await this._pageProxySession.send('Input.dispatchTapEvent', {156 x,157 y,158 modifiers: toModifiersMask(modifiers)159 });160 }161}...

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ffInput.js

Source:ffInput.js Github

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...18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.19 * See the License for the specific language governing permissions and20 * limitations under the License.21 */22function toModifiersMask(modifiers) {23 let mask = 0;24 if (modifiers.has('Alt')) mask |= 1;25 if (modifiers.has('Control')) mask |= 2;26 if (modifiers.has('Shift')) mask |= 4;27 if (modifiers.has('Meta')) mask |= 8;28 return mask;29}30function toButtonNumber(button) {31 if (button === 'left') return 0;32 if (button === 'middle') return 1;33 if (button === 'right') return 2;34 return 0;35}36function toButtonsMask(buttons) {37 let mask = 0;38 if (buttons.has('left')) mask |= 1;39 if (buttons.has('right')) mask |= 2;40 if (buttons.has('middle')) mask |= 4;41 return mask;42}43class RawKeyboardImpl {44 constructor(client) {45 this._client = void 0;46 this._client = client;47 }48 async keydown(modifiers, code, keyCode, keyCodeWithoutLocation, key, location, autoRepeat, text) {49 if (code === 'MetaLeft') code = 'OSLeft';50 if (code === 'MetaRight') code = 'OSRight'; // Firefox will figure out Enter by itself51 if (text === '\r') text = '';52 await this._client.send('Page.dispatchKeyEvent', {53 type: 'keydown',54 keyCode: keyCodeWithoutLocation,55 code,56 key,57 repeat: autoRepeat,58 location,59 text60 });61 }62 async keyup(modifiers, code, keyCode, keyCodeWithoutLocation, key, location) {63 if (code === 'MetaLeft') code = 'OSLeft';64 if (code === 'MetaRight') code = 'OSRight';65 await this._client.send('Page.dispatchKeyEvent', {66 type: 'keyup',67 key,68 keyCode: keyCodeWithoutLocation,69 code,70 location,71 repeat: false72 });73 }74 async sendText(text) {75 await this._client.send('Page.insertText', {76 text77 });78 }79}80exports.RawKeyboardImpl = RawKeyboardImpl;81class RawMouseImpl {82 constructor(client) {83 this._client = void 0;84 this._page = void 0;85 this._client = client;86 }87 async move(x, y, button, buttons, modifiers, forClick) {88 await this._client.send('Page.dispatchMouseEvent', {89 type: 'mousemove',90 button: 0,91 buttons: toButtonsMask(buttons),92 x: Math.floor(x),93 y: Math.floor(y),94 modifiers: toModifiersMask(modifiers)95 });96 }97 async down(x, y, button, buttons, modifiers, clickCount) {98 await this._client.send('Page.dispatchMouseEvent', {99 type: 'mousedown',100 button: toButtonNumber(button),101 buttons: toButtonsMask(buttons),102 x: Math.floor(x),103 y: Math.floor(y),104 modifiers: toModifiersMask(modifiers),105 clickCount106 });107 }108 async up(x, y, button, buttons, modifiers, clickCount) {109 await this._client.send('Page.dispatchMouseEvent', {110 type: 'mouseup',111 button: toButtonNumber(button),112 buttons: toButtonsMask(buttons),113 x: Math.floor(x),114 y: Math.floor(y),115 modifiers: toModifiersMask(modifiers),116 clickCount117 });118 }119 async wheel(x, y, buttons, modifiers, deltaX, deltaY) {120 // Wheel events hit the compositor first, so wait one frame for it to be synced.121 await this._page.mainFrame().evaluateExpression(`new Promise(requestAnimationFrame)`, false, false, 'utility');122 await this._client.send('Page.dispatchWheelEvent', {123 deltaX,124 deltaY,125 x: Math.floor(x),126 y: Math.floor(y),127 deltaZ: 0,128 modifiers: toModifiersMask(modifiers)129 });130 }131 setPage(page) {132 this._page = page;133 }134}135exports.RawMouseImpl = RawMouseImpl;136class RawTouchscreenImpl {137 constructor(client) {138 this._client = void 0;139 this._client = client;140 }141 async tap(x, y, modifiers) {142 await this._client.send('Page.dispatchTapEvent', {143 x,144 y,145 modifiers: toModifiersMask(modifiers)146 });147 }148}...

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Using AI Code Generation

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1const { chromium } = require('playwright');2(async () => {3 const browser = await chromium.launch();4 const context = await browser.newContext();5 const page = await context.newPage();6 await page.keyboard.press('Shift+KeyA');7 await browser.close();8})();9const { chromium } = require('playwright');10(async () => {11 const browser = await chromium.launch();12 const context = await browser.newContext();13 const page = await context.newPage();14 await page.keyboard.press('Shift+KeyA');15 await browser.close();16})();17const { chromium } = require('playwright');18(async () => {19 const browser = await chromium.launch();20 const context = await browser.newContext();21 const page = await context.newPage();22 await page.keyboard.press('Shift+KeyA');23 await browser.close();24})();25const { chromium } = require('playwright');26(async () => {27 const browser = await chromium.launch();28 const context = await browser.newContext();29 const page = await context.newPage();30 await page.keyboard.press('Shift+KeyA');31 await browser.close();32})();33const { chromium } = require('playwright');34(async () => {35 const browser = await chromium.launch();36 const context = await browser.newContext();37 const page = await context.newPage();38 await page.keyboard.press('Shift+KeyA');39 await browser.close();40})();41const { chromium } = require('playwright');42(async () => {43 const browser = await chromium.launch();44 const context = await browser.newContext();45 const page = await context.newPage();46 await page.goto('https

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Using AI Code Generation

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1const { toModifiersMask } = require('playwright/lib/server/input');2const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];3const modifierMask = toModifiersMask(modifiers);4console.log(modifierMask);5const { toModifiersMask } = require('playwright/lib/server/input');6const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];7const modifierMask = toModifiersMask(modifiers);8console.log(modifierMask);9const { toModifiersMask } = require('playwright/lib/server/input');10const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];11const modifierMask = toModifiersMask(modifiers);12console.log(modifierMask);13const { toModifiersMask } = require('playwright/lib/server/input');14const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];15const modifierMask = toModifiersMask(modifiers);16console.log(modifierMask);17const { toModifiersMask } = require('playwright/lib/server/input');18const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];19const modifierMask = toModifiersMask(modifiers);20console.log(modifierMask);21const { toModifiersMask } = require('playwright/lib/server/input');22const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];23const modifierMask = toModifiersMask(modifiers);24console.log(modifierMask);25const { toModifiersMask } = require('playwright/lib/server/input');26const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];27const modifierMask = toModifiersMask(modifiers);28console.log(modifierMask);29const { toModifiersMask } = require('playwright/lib/server/input');30const modifiers = ['Shift', 'Control', 'Alt', 'Meta'];31const modifierMask = toModifiersMask(modifiers);32console.log(modifierMask);33const { toModifiersMask } = require('playwright/lib/server/input');

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Using AI Code Generation

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1const { toModifiersMask } = require('playwright/lib/server/keyboard.js');2console.log(toModifiersMask(['Shift', 'Meta']));3const { toModifiersMask } = require('playwright/lib/server/keyboard.js');4console.log(toModifiersMask(['Shift', 'Meta']));5const { toModifiersMask } = require('playwright/lib/server/keyboard.js');6console.log(toModifiersMask(['Shift', 'Meta']));7const { toModifiersMask } = require('playwright/lib/server/keyboard.js');8console.log(toModifiersMask(['Shift', 'Meta']));9const { toModifiersMask } = require('playwright/lib/server/keyboard.js');10console.log(toModifiersMask(['Shift', 'Meta']));11const { toModifiersMask } = require('playwright/lib/server/keyboard.js');12console.log(toModifiersMask(['Shift', 'Meta']));13const { toModifiersMask } = require('playwright/lib/server/keyboard.js');14console.log(toModifiersMask(['Shift', 'Meta']));15const { toModifiersMask } = require('playwright/lib/server/keyboard.js');16console.log(toModifiersMask(['Shift', 'Meta']));17const { toModifiersMask } = require('playwright/lib/server/keyboard.js');18console.log(toModifiersMask(['Shift', 'Meta']));19const { toModifiersMask } = require('playwright/lib/server/keyboard.js');20console.log(toModifiersMask(['Shift', 'Meta']));21const { toModifiersMask } = require('playwright/lib/server

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Using AI Code Generation

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1const { toModifiersMask } = require('playwright/lib/server/input');2console.log(toModifiersMask('Shift'));3const { toModifiersMask } = require('playwright/lib/server/input');4console.log(toModifiersMask('Shift+Alt'));5const { toModifiersMask } = require('playwright/lib/server/input');6console.log(toModifiersMask('Shift+Alt+Control'));7const { toModifiersMask } = require('playwright/lib/server/input');8console.log(toModifiersMask('Shift+Alt+Control+Meta'));9const { toModifiersMask } = require('playwright/lib/server/input');10console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta'));11const { toModifiersMask } = require('playwright/lib/server/input');12console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift'));13const { toModifiersMask } = require('playwright/lib/server/input');14console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift'));15const { toModifiersMask } = require('playwright/lib/server/input');16console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift+Alt'));17const { toModifiersMask } = require('playwright/lib/server/input');18console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift+Alt+Control'));19const { toModifiersMask } = require('playwright/lib/server/input');20console.log(toModifiersMask('Shift+Alt+Control+Meta+Meta+Shift+Shift+Alt+Control

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Using AI Code Generation

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1const { toModifiersMask } = require('playwright/lib/utils');2const modifiers = toModifiersMask(['Shift', 'Alt']);3const { toModifiersMask } = require('playwright/lib/utils');4const modifiers = toModifiersMask(['Shift', 'Alt']);5const { toModifiersMask } = require('playwright/lib/utils');6const modifiers = toModifiersMask(['Shift', 'Alt']);7const { toModifiersMask } = require('playwright/lib/utils');8const modifiers = toModifiersMask(['Shift', 'Alt']);9const { toModifiersMask } = require('playwright/lib/utils');10const modifiers = toModifiersMask(['Shift', 'Alt']);11const { toModifiersMask } = require('playwright/lib/utils');12const modifiers = toModifiersMask(['Shift', 'Alt']);13const { toModifiersMask } = require('playwright/lib/utils');14const modifiers = toModifiersMask(['Shift', 'Alt']);15const { toModifiersMask } = require('playwright/lib/utils');16const modifiers = toModifiersMask(['Shift', 'Alt']);17const { toModifiersMask } = require('playwright/lib/utils');18const modifiers = toModifiersMask(['Shift', 'Alt']);19const { toModifiersMask } = require('playwright/lib/utils');20const modifiers = toModifiersMask(['Shift', 'Alt']);

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Using AI Code Generation

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1const { toModifiersMask } = require('playwright/lib/server/keyboard');2console.log(toModifiersMask(['Shift','Control','Alt','Meta']));3const { toModifiersMask } = require('playwright/lib/server/keyboard');4console.log(toModifiersMask(['Shift','Control','Alt']));5const { toModifiersMask } = require('playwright/lib/server/keyboard');6console.log(toModifiersMask(['Shift','Control']));7const { toModifiersMask } = require('playwright/lib/server/keyboard');8console.log(toModifiersMask(['Shift']));9const { toModifiersMask } = require('playwright/lib/server/keyboard');10console.log(toModifiersMask(['Control','Alt','Meta']));11const { toModifiersMask } = require('playwright/lib/server/keyboard');12console.log(toModifiersMask(['Control','Alt']));13const { toModifiersMask } = require('playwright/lib/server/keyboard');14console.log(toModifiersMask(['Control']));15const { toModifiersMask } = require('playwright/lib/server/keyboard');16console.log(toModifiersMask(['Alt','Meta']));17const { toModifiersMask } = require('playwright/lib/server/keyboard');18console.log(toModifiersMask(['Alt']));19const { toModifiersMask } = require('playwright/lib/server/keyboard');20console.log(toModifiersMask(['Meta']));21const { toModifiersMask } = require('playwright/lib/server/keyboard');22console.log(toModifiersMask([]));

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1const { toModifiersMask } = require('@playwright/test/lib/internal/utils');2const modifiers = toModifiersMask(['Shift', 'Control']);3const { toModifiersMask } = require('@playwright/test/lib/internal/utils');4const modifiers = toModifiersMask(['Shift', 'Control']);5const { toModifiersMask } = require('@playwright/test/lib/internal/utils');6const modifiers = toModifiersMask(['Shift', 'Control']);7const { toModifiersMask } = require('@playwright/test/lib/internal/utils');8const modifiers = toModifiersMask(['Shift', 'Control']);9const { toModifiersMask } = require('@playwright/test/lib/internal/utils');10const modifiers = toModifiersMask(['Shift', 'Control']);11const { toModifiersMask } = require('@playwright/test/lib/internal/utils');12const modifiers = toModifiersMask(['Shift', 'Control']);13const { toModifiersMask } = require('@playwright/test/lib/internal/utils');14const modifiers = toModifiersMask(['Shift', 'Control']);15const { toModifiersMask } = require('@playwright/test/lib/internal/utils');16const modifiers = toModifiersMask(['Shift', 'Control']);17const { toModifiersMask } = require('@playwright/test/lib/internal/utils');18const modifiers = toModifiersMask(['Shift', 'Control']);

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