How to use toByteArray method of com.github.kittinunf.fuel.core.requests.RepeatableBody class

Best Fuel code snippet using com.github.kittinunf.fuel.core.requests.RepeatableBody.toByteArray

RepeatableBody.kt

Source:RepeatableBody.kt Github

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...22 * @param outputStream [OutputStream] the stream to write to23 * @return [Long] the number of bytes written24 */25 override fun writeTo(outputStream: OutputStream): Long {26 val repeatableBodyStream = ByteArrayInputStream(toByteArray())27 return body.writeTo(outputStream)28 .also { length -> body = DefaultBody.from({ repeatableBodyStream }, { length }) }29 }30 /**31 * Returns the body as a [ByteArray].32 *33 * @note Because the body needs to be read into memory anyway, implementations may choose to make the [Body]34 * readable once more after calling this method, with the original [InputStream] being closed (and release its35 * resources). This also means that if an implementation choose to keep it around, `isConsumed` returns false.36 *37 * @return the entire body38 */39 override fun toByteArray() = body.toByteArray()40 /**41 * Returns the body as an [InputStream].42 *43 * @note callers are responsible for closing the returned stream.44 * @note implementations may choose to make the [Body] `isConsumed` and can not be written or read from again.45 *46 * @return the body as input stream47 */48 override fun toStream() = body.toStream()49 /**50 * Returns the body emptiness.51 * @return [Boolean] if true, this body is empty52 */53 override fun isEmpty() = body.isEmpty()54 /**55 * Returns if the body is consumed.56 * @return [Boolean] if true, `writeTo`, `toStream` and `toByteArray` may throw57 */58 override fun isConsumed() = body.isConsumed()59 /**60 * Represents this body as a string61 * @param contentType [String] the type of the content in the body, or null if a guess is necessary62 * @return [String] the body as a string or a string that represents the body such as (empty) or (consumed)63 */64 override fun asString(contentType: String?) = body.asString(contentType)65 /**66 * Returns the length of the body in bytes67 * @return [Long?] the length in bytes, null if it is unknown68 */69 override val length = body.length70 /**...

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Body.kt

Source:Body.kt Github

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...13 * resources). This also means that if an implementation choose to keep it around, `isConsumed` returns false.14 *15 * @return the entire body16 */17 fun toByteArray(): ByteArray18 /**19 * Returns the body as an [InputStream].20 *21 * @note callers are responsible for closing the returned stream.22 * @note implementations may choose to make the [Body] `isConsumed` and can not be written or read from again.23 *24 * @return the body as input stream25 */26 fun toStream(): InputStream27 /**28 * Writes the body to the [OutputStream].29 *30 * @note callers are responses for closing the [OutputStream].31 * @note implementations may choose to make the [Body] `isConsumed` and can not be written or read from again.32 * @note implementations are recommended to buffer the output stream if they can't ensure bulk writing.33 *34 * @param outputStream [OutputStream] the stream to write to35 * @return [Long] the number of bytes written36 */37 fun writeTo(outputStream: OutputStream): Long38 /**39 * Returns the body emptiness.40 * @return [Boolean] if true, this body is empty41 */42 fun isEmpty(): Boolean43 /**44 * Returns if the body is consumed.45 * @return [Boolean] if true, `writeTo`, `toStream` and `toByteArray` may throw46 */47 fun isConsumed(): Boolean48 /**49 * Returns the length of the body in bytes50 * @return [Long?] the length in bytes, null if it is unknown51 */52 val length: Long?53 /**54 * Makes the body repeatable by e.g. loading its contents into memory55 * @return [RepeatableBody] the body to be repeated56 */57 fun asRepeatable(): RepeatableBody = RepeatableBody(this)58 /**59 * Represents this body as a string...

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toByteArray

Using AI Code Generation

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1val byteArray = body.toByteArray()2val inputStream = body.toInputStream()3val file = body.toFile()4val byteBuffer = body.toByteBuffer()5val channel = body.toChannel()6val fileChannel = body.toFileChannel()7val readableByteChannel = body.toReadableByteChannel()8val writableByteChannel = body.toWritableByteChannel()9val asynchronousFileChannel = body.toAsynchronousFileChannel()10val asynchronousSocketChannel = body.toAsynchronousSocketChannel()11val datagramChannel = body.toDatagramChannel()12val pipe = body.toPipe()13val readableByteChannel = body.toReadableByteChannel()14val seekableByteChannel = body.toSeekableByteChannel()

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toByteArray

Using AI Code Generation

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1val bytes = ByteArray(1024)2val inputStream = ByteArrayInputStream(bytes)3val repeatableBody = RepeatableBody(inputStream)4val byteArray = repeatableBody.toByteArray()5val bytes = ByteArray(1024)6val inputStream = ByteArrayInputStream(bytes)7val repeatableBody = RepeatableBody(inputStream)8val stream = repeatableBody.toStream()9val bytes = ByteArray(1024)10val inputStream = ByteArrayInputStream(bytes)11val repeatableBody = RepeatableBody(inputStream)12val byteArray = repeatableBody.toByteArray()13val bytes = ByteArray(1024)14val inputStream = ByteArrayInputStream(bytes)15val repeatableBody = RepeatableBody(inputStream)16val stream = repeatableBody.toStream()17val bytes = ByteArray(1024)18val inputStream = ByteArrayInputStream(bytes)19val repeatableBody = RepeatableBody(inputStream)20val byteArray = repeatableBody.toByteArray()21val bytes = ByteArray(1024)22val inputStream = ByteArrayInputStream(bytes)23val repeatableBody = RepeatableBody(inputStream)24val stream = repeatableBody.toStream()25val bytes = ByteArray(1024)26val inputStream = ByteArrayInputStream(bytes)27val repeatableBody = RepeatableBody(inputStream)28val byteArray = repeatableBody.toByteArray()29val bytes = ByteArray(1024)30val inputStream = ByteArrayInputStream(bytes)31val repeatableBody = RepeatableBody(inputStream)32val stream = repeatableBody.toStream()33val bytes = ByteArray(1024)34val inputStream = ByteArrayInputStream(bytes)35val repeatableBody = RepeatableBody(inputStream)36val byteArray = repeatableBody.toByteArray()

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toByteArray

Using AI Code Generation

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1val byteArray = ByteArray(0)2val repeatableBody = RepeatableBody(byteArray)3val byteArrayBody = repeatableBody.toByteArray()4val byteArrayBodyString = String(byteArrayBody)5val byteArray = ByteArray(0)6val repeatableBody = RepeatableBody(byteArray)7val byteArrayBody = repeatableBody.toStream()8val byteArrayBodyString = String(byteArrayBody.readBytes())9val byteArray = ByteArray(0)10val repeatableBody = RepeatableBody(byteArray)11val byteArrayBodyString = repeatableBody.toString()12val byteArray = ByteArray(0)13val repeatableBody = RepeatableBody(byteArray)14val byteArrayBody = ByteArrayOutputStream()15repeatableBody.writeTo(byteArrayBody)16val byteArrayBodyString = String(byteArrayBody.toByteArray())17val byteArray = ByteArray(0)18val repeatableBody = RepeatableBody(byteArray)19val byteArrayBody = ByteArrayOutputStream()20repeatableBody.writeTo(byteArrayBody, 0, 0)21val byteArrayBodyString = String(byteArrayBody.toByteArray())22val byteArray = ByteArray(0)23val repeatableBody = RepeatableBody(byteArray)24val byteArrayBody = ByteArrayOutputStream()25repeatableBody.writeTo(byteArrayBody, 0, 0, 0)26val byteArrayBodyString = String(byteArrayBody.toByteArray())27val byteArray = ByteArray(0)28val repeatableBody = RepeatableBody(byteArray)29val byteArrayBody = ByteArrayOutputStream()30repeatableBody.writeTo(byteArrayBody, 0, 0, 0, 0)31val byteArrayBodyString = String(byteArrayBody.toByteArray())32val byteArray = ByteArray(0)33val repeatableBody = RepeatableBody(byteArray)

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toByteArray

Using AI Code Generation

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1val requestByteArray = request.second.third.body().toByteArray()2val requestString = String(requestByteArray)3val requestByteArray = request.second.third.body().toByteArray()4val requestString = String(requestByteArray)5result.fold({ d ->6}, { err ->7})8}9result.fold({ d ->10}, { err ->11})12result.fold({ d ->13}, { err ->14})15}16result.fold({ d ->17}, { err ->18})19result.fold({ d ->20}, { err ->21})22}23result.fold({ d ->24}, { err ->25})26result.fold({ d ->27}, { err ->28})29}

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