Best Kotest code snippet using io.kotest.engine.test.status.SeverityLevelEnabledExtension.isEnabled
enabled.kt
Source:enabled.kt
...6import io.kotest.engine.spec.SpecExtensions7import io.kotest.engine.tags.runtimeTags8/**9 * Returns [Enabled.enabled] if the given [TestCase] is enabled based on default rules10 * from [isEnabledInternal] or any registered [EnabledExtension]s.11 */12suspend fun TestCase.isEnabled(conf: ProjectConfiguration): Enabled {13 val internal = isEnabledInternal(conf)14 return if (!internal.isEnabled) {15 internal16 } else {17 val disabled = SpecExtensions(conf.registry)18 .extensions(spec)19 .filterIsInstance<EnabledExtension>()20 .map { it.isEnabled(descriptor) }21 .firstOrNull { it.isDisabled }22 disabled ?: Enabled.enabled23 }24}25/**26 * Determines enabled status by using [TestEnabledExtension]s.27 */28internal fun TestCase.isEnabledInternal(conf: ProjectConfiguration): Enabled {29 val extensions = listOf(30 TestConfigEnabledExtension,31 TagsEnabledExtension(conf.runtimeTags()),32 TestFilterEnabledExtension(conf.registry),33 SystemPropertyTestFilterEnabledExtension,34 FocusEnabledExtension,35 BangTestEnabledExtension,36 SeverityLevelEnabledExtension,37 )38 return extensions.fold(Enabled.enabled) { acc, ext -> if (acc.isEnabled) ext.isEnabled(this) else acc }39}...
SeverityLevelEnabledExtension.kt
Source:SeverityLevelEnabledExtension.kt
...13 *14 * Note: If no minimum severity level is specified, then this extension has no effect.15 */16internal object SeverityLevelEnabledExtension : TestEnabledExtension {17 override fun isEnabled(testCase: TestCase): Enabled {18 // if min level is not defined, then we always allow through19 val minLevel = sysprop(KotestEngineProperties.testSeverity)20 ?.let { TestCaseSeverityLevel.valueOf(it) }21 ?: return Enabled.enabled22 val testLevel = testCase.config.severity23 return when {24 testLevel.level >= minLevel.level -> Enabled.enabled25 else -> Enabled26 .disabled("${testCase.descriptor.path()} is disabled by severityLevel")27 .also { it.reason?.let { log { it } } }28 }29 }30}...
isEnabled
Using AI Code Generation
1val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)2val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)3val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)4val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)5val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)6val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)7val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)8val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)9val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)10val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)11val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)12val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)13val enabled = SeverityLevelEnabledExtension.isEnabled(SeverityLevel.Error, SeverityLevel.Error)
isEnabled
Using AI Code Generation
1fun main() {2val config = ProjectConfig {3extensions {4add(SeverityLevelEnabledExtension(SeverityLevel.Error))5}6}7}
isEnabled
Using AI Code Generation
1fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 2 }3fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 4 }5fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 6 }7fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 8 }9fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 10 }11fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 12 }13fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 14 }15fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 16 }17fun isEnabled ( level : SeverityLevel , spec : Spec ) : Boolean { 18 }
isEnabled
Using AI Code Generation
1class SeverityLevelEnabledExtensionTest : FunSpec({2 extensions(SeverityLevelEnabledExtension(SeverityLevel.INFO))3 test("test1") {4 }5 test("test2").config(enabled = false) {6 }7 test("test3").config(enabled = true) {8 }9 test("test4").config(enabled = true).config(enabledIf = { false }) {10 }11})12class SeverityLevelEnabledExtensionTest : FunSpec({13 extensions(SeverityLevelEnabledExtension(SeverityLevel.INFO))14 test("test1") {15 }16 test("test2").config(enabled = false) {17 }18 test("test3").config(enabled = true) {19 }20 test("test4").config(enabled = true).config(enabledIf = { false }) {21 }22})23class SeverityLevelEnabledExtensionTest : FunSpec({24 extensions(SeverityLevelEnabledExtension(SeverityLevel.INFO))25 test("test1") {26 }27 test("test2").config(enabled = false) {28 }29 test("test3").config(enabled = true) {30 }31 test("test4").config(enabled = true).config(enabledIf = { false }) {32 }33})
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