Best MockBukkit code snippet using be.seeseemelk.mockbukkit.MockPlayerList
Source:SleepWorldTest.java
1package model.sleeping;2import be.betterplugins.bettersleeping.model.ConfigContainer;3import be.betterplugins.bettersleeping.model.sleeping.SleepWorld;4import be.betterplugins.bettersleeping.model.permissions.BypassChecker;5import be.betterplugins.core.messaging.logging.BPLogger;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.WorldMock;9import org.bukkit.World;10import org.bukkit.configuration.file.YamlConfiguration;11import org.bukkit.entity.Player;12import org.junit.After;13import org.junit.Before;14import org.junit.Test;15import java.util.ArrayList;16import java.util.List;17import static org.mockito.Mockito.mock;18import static org.mockito.Mockito.when;19public class SleepWorldTest20{21 private ServerMock serverMock;22 @Before23 public void before()24 {25 serverMock = MockBukkit.mock();26 }27 @After28 public void tearDown()29 {30 MockBukkit.unmock();31 }32 public ConfigContainer mockConfigContainer()33 {34 YamlConfiguration config = mock(YamlConfiguration.class);35 when(config.getString("sleeper_counter")).thenReturn("percentage");36 ConfigContainer container = mock(ConfigContainer.class);37 when(container.getSleeping_settings()).thenReturn(config);38 return container;39 }40 public void mockGetEnvironment(Player player)41 {42 World world = mock(World.class);43 when(world.getEnvironment()).thenReturn(World.Environment.NORMAL);44 when(player.getWorld()).thenReturn(world);45 }46 @Test47 public void testGetAllPlayersInWorld()48 {49 List<Player> mockPlayerList = new ArrayList<>();50 Player p1 = mock( Player.class );51 Player p2 = mock( Player.class );52 Player p3 = mock( Player.class );53 mockGetEnvironment(p1);54 mockGetEnvironment(p2);55 mockGetEnvironment(p3);56 mockPlayerList.add(p1);57 mockPlayerList.add(p2);58 mockPlayerList.add(p3);59 World world = mock(World.class);60 when(world.getPlayers()).thenReturn( mockPlayerList );61 SleepWorld sleepWorld = new SleepWorld(world, mockConfigContainer(), mock(BypassChecker.class), mock(BPLogger.class));62 assert sleepWorld.getAllPlayersInWorld().equals( mockPlayerList );63 }64 @Test65 public void testGetValidPlayersInWorld()66 {67 List<Player> mockPlayerList = new ArrayList<>();68 Player p1 = mock( Player.class );69 Player p2 = mock( Player.class );70 Player p3 = mock( Player.class );71 mockGetEnvironment(p1);72 mockGetEnvironment(p2);73 mockGetEnvironment(p3);74 mockPlayerList.add(p1);75 mockPlayerList.add(p2);76 mockPlayerList.add(p3);77 BypassChecker checker = mock(BypassChecker.class);78 when(checker.isPlayerBypassed(p1)).thenReturn(false);79 when(checker.isPlayerBypassed(p2)).thenReturn(true);80 when(checker.isPlayerBypassed(p3)).thenReturn(false);81 World world = mock(World.class);82 when(world.getPlayers()).thenReturn( mockPlayerList );83 SleepWorld sleepWorld = new SleepWorld(world, mockConfigContainer(), checker, mock(BPLogger.class));84 List<Player> expectedList = new ArrayList<>();85 expectedList.add(p1);86 expectedList.add(p3);87 assert sleepWorld.getValidPlayersInWorld().equals( expectedList );88 }89 @Test90 public void testTimeChanging()91 {92 World world = new WorldMock();93 world.setTime(100);94 SleepWorld sleepWorld = new SleepWorld(world, mockConfigContainer(), mock(BypassChecker.class), mock(BPLogger.class));95 sleepWorld.addTime(56.3);96 assert world.getTime() == 156;97 assert sleepWorld.getInternalTime() == 156.3;98 sleepWorld.addTime(0.6);99 assert world.getTime() == 156;100 assert sleepWorld.getInternalTime() == 156.9;101 sleepWorld.addTime(0.1);102 assert world.getTime() == 157;103 assert sleepWorld.getInternalTime() == 157;104 sleepWorld.setTime(23999);105 assert world.getTime() == 23999;106 assert sleepWorld.getInternalTime() == 23999;107 sleepWorld.addTime(1);108 assert world.getTime() == 0;109 assert sleepWorld.getInternalTime() == 0;110 }111 @Test112 public void testTimePassedDetection()113 {114 World world = new WorldMock();115 world.setTime(23500);116 SleepWorld sleepWorld = new SleepWorld(world, mockConfigContainer(), mock(BypassChecker.class), mock(BPLogger.class));117 sleepWorld.addTime(500);118 assert sleepWorld.didTimeBecomeDay( 23500 );119 assert sleepWorld.calcPassedTime( 23500 ) == 500;120 sleepWorld.setTime(23999);121 assert !sleepWorld.didTimeBecomeDay(23998);122 assert sleepWorld.calcPassedTime(23500) == 499;123 sleepWorld.addTime(1);124 assert sleepWorld.didTimeBecomeDay(23999);125 assert sleepWorld.calcPassedTime(23999) == 1;126 }127}...
Source:MockPlayerList.java
...22 * @author seeseemelk23 * @author TheBusyBiscuit24 *25 */26public class MockPlayerList27{28 private int maxPlayers = Integer.MAX_VALUE;29 private final List<PlayerMock> onlinePlayers = new CopyOnWriteArrayList<>();30 private final Set<OfflinePlayer> offlinePlayers = Collections.synchronizedSet(new HashSet<>());31 private BanList ipBans = new MockBanList();32 private BanList profileBans = new MockBanList();33 public void setMaxPlayers(int maxPlayers)34 {35 // TODO: The maxPlayers setting is currently not enforced.36 this.maxPlayers = maxPlayers;37 }38 public int getMaxPlayers()39 {40 return this.maxPlayers;...
MockPlayerList
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;5import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder;6public class MockPlayerList {7 public static void main(String[] args) {8 ServerMock server = MockBukkit.mock();9 PlayerMockFactory playerFactory = server.getPlayerFactory();10 PlayerMockBuilder builder = playerFactory.createBuilder();11 builder.name("player1");12 builder.uuid(UUID.randomUUID());13 builder.addAttachment(server.getPluginManager().getPlugin("Main"));14 PlayerMock player = builder.build();15 server.addPlayer(player);16 System.out.println("player name: " + player.getName());17 System.out.println("player uuid: " + player.getUniqueId());18 System.out.println("player has permission: " + player.hasPermission("Main"));19 server.unload();20 }21}22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24import be.seeseemelk.mockbukkit.entity.PlayerMock;25import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;26import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder;27public class MockPlayerList {28 public static void main(String[] args) {29 ServerMock server = MockBukkit.mock();30 PlayerMockFactory playerFactory = server.getPlayerFactory();31 PlayerMockBuilder builder = playerFactory.createBuilder();32 builder.name("player1");33 builder.uuid(UUID.randomUUID());34 builder.addAttachment(server.getPluginManager().getPlugin("Main"));35 PlayerMock player = builder.build();36 server.addPlayer(player);37 System.out.println("player name: " + player.getName());38 System.out.println("player uuid: " + player.getUniqueId());39 System.out.println("player has permission: " + player.hasPermission("Main"));40 server.unload();41 }42}43import be.seeseemelk.mockbukkit.MockBukkit;
MockPlayerList
Using AI Code Generation
1import org.bukkit.entity.Player;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.BeforeEach;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import static org.junit.jupiter.api.Assertions.*;8class MockPlayerListTest {9 private ServerMock server;10 public void setUp() {11 server = MockBukkit.mock();12 }13 public void testPlayerList() {14 PlayerMock player = server.addPlayer("TestPlayer");15 PlayerMock player2 = server.addPlayer("TestPlayer2");16 PlayerMock player3 = server.addPlayer("TestPlayer3");17 assertTrue(server.getOnlinePlayers().contains(player));18 assertTrue(server.getOnlinePlayers().contains(player2));19 assertTrue(server.getOnlinePlayers().contains(player3));20 assertEquals(3, server.getOnlinePlayers().size());21 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server, "TestPlayer4")));22 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server, "TestPlayer5")));23 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server, "TestPlayer6")));24 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server, "TestPlayer7")));25 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server, "TestPlayer8")));26 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server, "TestPlayer9")));27 assertFalse(server.getOnlinePlayers().contains(new PlayerMock(server,
MockPlayerList
Using AI Code Generation
1import static org.junit.Assert.*;2import org.junit.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6public class PlayerListTest {7 public void testGetPlayerList() {8 ServerMock server = MockBukkit.mock();9 PlayerList pl = new PlayerList(server);10 PlayerMock player = server.addPlayer("Player1");11 assertEquals("Player1", pl.getPlayerList()[0]);12 }13}14import static org.junit.Assert.*;15import org.bukkit.entity.Player;16import org.junit.Test;17public class PlayerListTest {18 public void testGetPlayerList() {19 PlayerList pl = new PlayerList();20 Player player = new PlayerMock();21 player.setPlayerListName("Player1");22 assertEquals("Player1", pl.getPlayerList()[0]);23 }24}25import org.bukkit.Bukkit;26import org.bukkit.entity.Player;27public class PlayerList {28 private String[] playerList;29 public PlayerList() {30 playerList = new String[Bukkit.getOnlinePlayers().size()];31 }32 public PlayerList(org.bukkit.Server server) {33 playerList = new String[server.getOnlinePlayers().size()];34 }35 public String[] getPlayerList() {36 int i = 0;37 for(Player p : Bukkit.getOnlinePlayers()) {38 playerList[i] = p.getPlayerListName();39 i++;40 }41 return playerList;42 }43}44import java.util.UUID;45import org.bukkit.Bukkit;46import org.bukkit.Location;47import org.bukkit.OfflinePlayer;48import org.bukkit.Server;49import org.bukkit.entity.Player;50import org.bukkit.event.inventory.InventoryType;51import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;52import org.bukkit.inventory.Inventory;53import org.bukkit.inventory.InventoryView;54import org.bukkit.inventory.PlayerInventory;55import org.bukkit.plugin.Plugin;56{57 private String name;58 private String displayName;59 private String playerListName;
MockPlayerList
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Server;3import org.bukkit.entity.Player;4{5 public MockPlayerList(Server server)6 {7 super(server);8 }9 public Player getPlayer(String name)10 {11 return null;12 }13 public Player getPlayerExact(String name)14 {15 return null;16 }17 public Player getPlayer(UUID id)18 {19 return null;20 }21 public Player[] getOnlinePlayers()22 {23 return new Player[0];24 }25 public int getMaxPlayers()26 {27 return 0;28 }29 public void setMaxPlayers(int amount)30 {31 }32 public void addWhitelist(UUID id)33 {34 }35 public void removeWhitelist(UUID id)36 {37 }38 public Set<UUID> getWhitelistedPlayers()39 {40 return null;41 }42 public Set<OfflinePlayer> getOperators()43 {44 return null;45 }46 public void reloadWhitelist()47 {48 }49 public void reloadOperators()50 {51 }52 public void setWhitelist(boolean value)53 {54 }55 public boolean isWhitelisted(UUID id)56 {57 return false;58 }59 public Set<OfflinePlayer> getBannedPlayers()60 {61 return null;62 }63 public void banPlayer(UUID id)64 {65 }66 public void unbanPlayer(UUID id)67 {68 }69 public Set<OfflinePlayer> getBannedIPs()70 {71 return null;72 }73 public void banIP(String address)74 {75 }76 public void unbanIP(String address)77 {78 }79 public void setDefaultGameMode(GameMode mode)80 {81 }82 public GameMode getDefaultGameMode()83 {84 return null;85 }
MockPlayerList
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;5import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockOptions;6import be.seeseemelk.mockbukkit.inventory.InventoryMock;7import be.seeseemelk.mockbukkit.inventory.InventoryMockFactory;8import be.seeseemelk.mockbukkit.inventory.InventoryMockFactory.InventoryMockOptions;9import java.util.UUID;10import org.bukkit.Bukkit;11import org.bukkit.Material;12import org.bukkit.entity.Player;13import org.bukkit.inventory.Inventory;14import org.bukkit.inventory.ItemStack;15import org.bukkit.inventory.PlayerInventory;16import org.bukkit.plugin.PluginManager;17import org.junit.After;18import org.junit.Before;19import org.junit.Test;20{21 private ServerMock server;22 private PluginManager pluginManager;23 private PlayerMock player;24 private PlayerInventory inventory;25 public void setUp() throws Exception26 {27 server = MockBukkit.mock();28 pluginManager = server.getPluginManager();29 player = server.addPlayer();30 inventory = player.getInventory();31 }32 public void tearDown() throws Exception33 {34 MockBukkit.unmock();35 }36 public void test() throws InterruptedException37 {38 inventory.addItem(new ItemStack(Material.DIAMOND_SWORD));39 inventory.setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));40 assert inventory.contains(Material.DIAMOND_SWORD);41 assert inventory.contains(Material.DIAMOND_CHESTPLATE);42 inventory.setHelmet(new ItemStack(Material.DIAMOND_HELMET));43 assert inventory.contains(Material.DIAMOND_HELMET);44 inventory.setHelmet(null);45 assert !inventory.contains(Material.DIAMOND_HELMET
MockPlayerList
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;5import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder;6import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl;7import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2;8import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3;9import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3.PlayerMockBuilderImpl4;10import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3.PlayerMockBuilderImpl4.PlayerMockBuilderImpl5;11import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3.PlayerMockBuilderImpl4.PlayerMockBuilderImpl5.PlayerMockBuilderImpl6;12import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3.PlayerMockBuilderImpl4.PlayerMockBuilderImpl5.PlayerMockBuilderImpl6.PlayerMockBuilderImpl7;13import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3.PlayerMockBuilderImpl4.PlayerMockBuilderImpl5.PlayerMockBuilderImpl6.PlayerMockBuilderImpl7.PlayerMockBuilderImpl8;14import be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockBuilder.PlayerMockBuilderImpl.PlayerMockBuilderImpl2.PlayerMockBuilderImpl3.PlayerMockBuilderImpl4.PlayerMockBuilderImpl5.PlayerMockBuilderImpl6.PlayerMockBuilderImpl7.PlayerMockBuilderImpl8.PlayerMockBuilderImpl9;15import be.seeseemelk.mockbukkit.entity.PlayerMockFactory
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