How to use ChunkCoordinate method of be.seeseemelk.mockbukkit.ChunkCoordinate class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ChunkCoordinate.ChunkCoordinate

Source:BlockMockTest.java Github

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...3import static org.junit.jupiter.api.Assertions.assertFalse;4import static org.junit.jupiter.api.Assertions.assertNull;5import static org.junit.jupiter.api.Assertions.assertThrows;6import static org.junit.jupiter.api.Assertions.assertTrue;7import be.seeseemelk.mockbukkit.ChunkCoordinate;8import be.seeseemelk.mockbukkit.ChunkMock;9import be.seeseemelk.mockbukkit.Coordinate;10import org.bukkit.Location;11import org.bukkit.Material;12import org.bukkit.World;13import org.bukkit.block.Block;14import org.bukkit.block.BlockFace;15import org.junit.jupiter.api.BeforeEach;16import org.junit.jupiter.api.Test;17import be.seeseemelk.mockbukkit.WorldMock;18import be.seeseemelk.mockbukkit.block.data.BlockDataMock;19class BlockMockTest20{21 private BlockMock block;22 @BeforeEach23 public void setUp()24 {25 World world = new WorldMock();26 block = new BlockMock(new Location(world, 120, 60, 120));27 }28 @Test29 void getType_Default_Air()30 {31 assertEquals(Material.AIR, block.getType());32 }33 @Test34 void setType_Stone_Set()35 {36 block.setType(Material.STONE);37 assertEquals(Material.STONE, block.getType());38 }39 @Test40 void getLocation_Default_Null()41 {42 assertNull(new BlockMock().getLocation());43 }44 @Test45 void getLocation_CustomLocation_LocationSet()46 {47 WorldMock world = new WorldMock();48 Location location = new Location(world, 5, 2, 1);49 block = new BlockMock(Material.AIR, location);50 assertEquals(location, block.getLocation());51 }52 @Test53 void getLocation_CustomLocation_ApplyToProvided()54 {55 WorldMock world = new WorldMock();56 Location location = new Location(world, 5, 2, 1);57 block = new BlockMock(Material.AIR, location);58 Location location2 = new Location(null, 0, 0, 0);59 block.getLocation(location2);60 assertEquals(block.getLocation(), location2);61 }62 @Test63 void getChunk_LocalBlock_Matches()64 {65 WorldMock world = new WorldMock();66 Coordinate coordinate = new Coordinate(-10, 5, 30);67 Block worldBlock = world.getBlockAt(coordinate);68 Block chunkBlock = ((ChunkMock) worldBlock.getChunk()).getBlock(coordinate.toLocalCoordinate());69 assertEquals(worldBlock, chunkBlock);70 }71 @Test72 void getChunk_LocalBlock_NegativeY()73 {74 WorldMock world = new WorldMock(Material.STONE, -64, 320, 70);75 Coordinate coordinate = new Coordinate(55, -40, 100);76 Block worldBlock = world.getBlockAt(coordinate);77 ChunkCoordinate chunkCoordinate = coordinate.toChunkCoordinate();78 Block chunkBlock = world.getChunkAt(chunkCoordinate).getBlock(coordinate.toLocalCoordinate());79 assertEquals(worldBlock, chunkBlock);80 }81 @Test82 void getWorld_AnyWorld_WorldReturned()83 {84 WorldMock world = new WorldMock();85 block = new BlockMock(new Location(world, 0, 0, 0));86 assertEquals(world, block.getWorld());87 }88 @Test89 void getXYZ_FromLocation_XYZReturned()90 {91 block = new BlockMock(new Location(null, 1, 2, 3));...

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Source:ChunkCoordinate.java Github

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2import java.util.Objects;3/**4 * A simple class that contains an x and z coordinate of a chunk.5 */6public class ChunkCoordinate7{8 public final int x;9 public final int z;10 public ChunkCoordinate(int x, int z)11 {12 this.x = x;13 this.z = z;14 }15 public int getX()16 {17 return x;18 }19 public int getZ()20 {21 return z;22 }23 @Override24 public int hashCode()25 {26 return Objects.hash(x, z);27 }28 @Override29 public boolean equals(Object obj)30 {31 if (this == obj)32 return true;33 if (obj == null)34 return false;35 if (getClass() != obj.getClass())36 return false;37 ChunkCoordinate other = (ChunkCoordinate) obj;38 return x == other.x && z == other.z;39 }40}...

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ChunkCoordinate

Using AI Code Generation

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1import org.bukkit.Chunk;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.Player;5import org.bukkit.plugin.java.JavaPlugin;6import org.bukkit.scheduler.BukkitRunnable;7{8 public void onEnable()9 {10 new BukkitRunnable()11 {12 public void run()13 {14 for (Player player : getServer().getOnlinePlayers())15 {16 Location location = player.getLocation();17 World world = location.getWorld();18 Chunk chunk = world.getChunkAt(location);19 player.sendMessage("Chunk at (" + chunk.getX() + ", " + chunk.getZ() + ")");20 }21 }22 }.runTaskTimer(this, 0L, 20L);23 }24}25import org.bukkit.Chunk;26import org.bukkit.Location;27import org.bukkit.World;28import org.bukkit.entity.Player;29import org.bukkit.plugin.java.JavaPlugin;30import org.bukkit.scheduler.BukkitRunnable;31{32 public void onEnable()33 {34 new BukkitRunnable()35 {36 public void run()37 {38 for (Player player : getServer().getOnlinePlayers())39 {40 Location location = player.getLocation();41 World world = location.getWorld();42 Chunk chunk = ChunkCoordinate.fromLocation(location).getChunk();43 player.sendMessage("Chunk at (" + chunk.getX() + ", " + chunk.getZ() + ")");44 }45 }46 }.runTaskTimer(this, 0L, 20L);47 }48}49import be.seeseemelk.mockbukkit.ChunkCoordinate;50import org.bukkit.Chunk;51import org.bukkit.Location;52import org.bukkit.World;53import org.bukkit.entity.Player;

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ChunkCoordinate

Using AI Code Generation

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1import org.bukkit.Location;2import org.bukkit.World;3import org.bukkit.Chunk;4import be.seeseemelk.mockbukkit.ChunkCoordinate;5ChunkCoordinate chunkCoordinate = ChunkCoordinate.fromLocation(location);6Chunk chunk = chunkCoordinate.getChunk(world);7import org.bukkit.Location;8import org.bukkit.World;9import org.bukkit.Chunk;10import be.seeseemelk.mockbukkit.ChunkCoordinate;11ChunkCoordinate chunkCoordinate = ChunkCoordinate.fromLocation(location);12Chunk chunk = chunkCoordinate.getChunk(world);13import org.bukkit.Location;14import org.bukkit.World;15import org.bukkit.Chunk;16import be.seeseemelk.mockbukkit.ChunkCoordinate;17ChunkCoordinate chunkCoordinate = ChunkCoordinate.fromLocation(location);18Chunk chunk = chunkCoordinate.getChunk(world);19import org.bukkit.Location;20import org.bukkit.World;21import org.bukkit.Chunk;22import be.seeseemelk.mockbukkit.ChunkCoordinate;23ChunkCoordinate chunkCoordinate = ChunkCoordinate.fromLocation(location);24Chunk chunk = chunkCoordinate.getChunk(world);25import org.bukkit.Location;26import org.bukkit.World;27import org.bukkit.Chunk;28import be.seeseemelk.mockbukkit.ChunkCoordinate;

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ChunkCoordinate

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.extension.ExtendWith;5import org.mockito.Mock;6import org.mockito.junit.jupiter.MockitoExtension;7import org.bukkit.Location;8import org.bukkit.Chunk;9import org.bukkit.World;10import org.bukkit.Material;11import org.bukkit.block.Block;12import org.bukkit.block.data.BlockData;13import org.bukkit.block.data.type.Leaves;14import org.bukkit.inventory.ItemStack;15import org.bukkit.inventory.meta.ItemMeta;16import org.bukkit.inventory.meta.BlockDataMeta;17import org.bukkit.inventory.meta.Damageable;18import org.bukkit.inventory.meta.LeatherArmorMeta;19import org.bukkit.inventory.meta.PotionMeta;20import org.bukkit.inventory.meta.SkullMeta;21import org.bukkit.inventory.meta.SpawnEggMeta;22import org.bukkit.inventory.meta.SuspiciousStewMeta;23import org.bukkit.inventory.meta.tags.ItemTagAdapterContext;24import org.bukkit.inventory.meta.tags.ItemTagType;25import org.bukkit.inventory.meta.tags.CustomItemTagContainer;26import org.bukkit.inventory.meta.tags.ItemTagAdapter;27import org.bukkit.entity.EntityType;28import org.bukkit.entity.Player;29import org.bukkit.entity.LivingEntity;30import org.bukkit.entity.HumanEntity;31import org.bukkit.entity.Creature;32import org.bukkit.entity.Animals;33import org.bukkit.entity.Monster;34import org.bukkit.entity.ArmorStand;35import org.bukkit.entity.Arrow;36import org.bukkit.entity.Egg;37import org.bukkit.entity.EnderPearl;38import org.bukkit.entity.EnderSignal;39import org.bukkit.entity.ExperienceOrb;40import org.bukkit.entity.Fireball;41import org.bukkit.entity.FishHook;42import org.bukkit.entity.Item;43import org.bukkit.entity.LingeringPotion;44import org.bukkit.entity.LivingEntity;45import org.bukkit.entity.Minecart;46import org.bukkit.entity.Painting;47import org.bukkit.entity.Pig;48import org.bukkit.entity.Projectile;49import org.bukkit.entity.Snowball;50import org.bukkit.entity.SpectralArrow;51import org.bukkit.entity.ThrownPotion;52import org.bukkit.entity.TippedArrow;53import org.bukkit.entity.TNTPrimed;54import org.bukkit.entity.Vehicle;55import org.bukkit.entity.WitherSkull;56import org.bukkit.entity.Wolf;57import org.bukkit.entity.Zombie

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ChunkCoordinate

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.ChunkCoordinate;2Location loc = new Location(world, 0, 0, 0);3ChunkCoordinate chunkCoord = ChunkCoordinate.fromLocation(loc);4Chunk chunk = world.getChunkAt(chunkCoord);5int x = chunkCoord.getX();6int z = chunkCoord.getZ();7Chunk chunk2 = world.getChunkAt(x, z);8Chunk chunk3 = loc.getChunk();9import be.seeseemelk.mockbukkit.ChunkCoordinate;10Location loc = new Location(world, 0, 0, 0);11Block block = loc.getBlock();12ChunkCoordinate chunkCoord = ChunkCoordinate.fromBlock(block);13Chunk chunk = world.getChunkAt(chunkCoord);14int x = chunkCoord.getX();15int z = chunkCoord.getZ();

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ChunkCoordinate

Using AI Code Generation

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1import org.bukkit.Material;2import org.bukkit.command.Command;3import org.bukkit.command.CommandExecutor;4import org.bukkit.command.CommandSender;5import org.bukkit.entity.Player;6import org.bukkit.plugin.Plugin;7import org.bukkit.plugin.java.JavaPlugin;8import be.seeseemelk.mockbukkit.ChunkCoordinate;9{10 private final Plugin plugin;11 public SetBlockCommand(JavaPlugin plugin)12 {13 this.plugin = plugin;14 }15 public boolean onCommand(CommandSender sender, Command command, String label, String[] args)16 {17 if (sender instanceof Player)18 {19 Player player = (Player) sender;20 if (player.isOp())21 {22 if (args.length > 0)23 {24 Material material = Material.matchMaterial(args[0]);25 if (material != null)26 {27 ChunkCoordinate chunkCoordinate = new ChunkCoordinate(player.getLocation());28 chunkCoordinate.getBlock(player.getWorld()).setType(material);29 return true;30 }31 }32 }33 }34 return false;35 }36}

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