How to use isForceLoaded method of be.seeseemelk.mockbukkit.ChunkMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.ChunkMock.isForceLoaded

Source:ChunkMock.java Github

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...122 else123 return false;124 }125 @Override126 public boolean isForceLoaded()127 {128 // TODO Auto-generated method stub129 throw new UnimplementedOperationException();130 }131 @Override132 public void setForceLoaded(boolean forced)133 {134 // TODO Auto-generated method stub135 throw new UnimplementedOperationException();136 }137 @Override138 public boolean addPluginChunkTicket(Plugin plugin)139 {140 // TODO Auto-generated method stub...

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isForceLoaded

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.ChunkMock;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;6import org.bukkit.Chunk;7import org.bukkit.Material;8import org.bukkit.World;9import org.bukkit.entity.Player;10import org.junit.jupiter.api.BeforeEach;11import org.junit.jupiter.api.Test;12import org.mockito.Mockito;13import org.mockito.stubbing.Answer;14import java.util.ArrayList;15import java.util.List;16import java.util.concurrent.atomic.AtomicInteger;17import static org.junit.jupiter.api.Assertions.assertEquals;18import static org.junit.jupiter.api.Assertions.assertTrue;19public class TestChunkMock {20 private ServerMock server;21 private WorldMock world;22 private PlayerMock player;23 private ChunkMock chunk;24 private BukkitSchedulerMock scheduler;25 public void setUp() {26 server = MockBukkit.mock();27 world = server.addSimpleWorld("world");28 player = server.addPlayer();29 chunk = world.getChunkAt(0, 0);30 scheduler = (BukkitSchedulerMock) server.getScheduler();31 }32 public void testLoadChunk() {33 chunk.load(true);34 assertTrue(chunk.isLoaded());35 }36 public void testUnloadChunk() {37 chunk.load(true);38 chunk.unload();39 assertTrue(!chunk.isLoaded());40 }41 public void testUnloadChunkUnloadsEntities() {42 chunk.load(true);43 chunk.addEntity(player);44 chunk.unload();45 assertTrue(!chunk.isLoaded());46 assertTrue(!player.isOnline());47 }48 public void testUnloadChunkUnloadsTileEntities() {49 chunk.load(true);50 chunk.getBlock(0, 0, 0).setType(Material.CHEST);51 chunk.unload();52 assertTrue(!chunk.isLoaded());53 assertTrue(chunk.getBlock(0, 0, 0).getType() == Material.AIR);54 }55 public void testUnloadChunkUnloadsTileEntities2() {56 chunk.load(true);57 chunk.getBlock(0, 0, 0).setType(Material.CHEST);58 chunk.getBlock(0, 0, 1).setType(Material.CHEST);59 chunk.unload();60 assertTrue(!chunk.isLoaded

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isForceLoaded

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.ChunkMock;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import org.bukkit.Chunk;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8{9 private ServerMock server;10 private WorldMock world;11 public void setUp()12 {13 server = MockBukkit.mock();14 world = server.addSimpleWorld("world");15 }16 public void tearDown()17 {18 MockBukkit.unmock();19 }20 public void testChunkLoad()21 {22 Chunk chunk = world.getChunkAt(0, 0);23 assertFalse(chunk.isLoaded());24 chunk.load();25 assertTrue(chunk.isLoaded());26 chunk.unload();27 assertFalse(chunk.isLoaded());28 chunk.load();29 assertTrue(chunk.isLoaded());30 chunk.load();31 assertTrue(chunk.isLoaded());32 chunk.unload();33 assertFalse(chunk.isLoaded());34 chunk.unload();35 assertFalse(chunk.isLoaded());36 }37 public void testChunkForceLoad()38 {39 Chunk chunk = world.getChunkAt(0, 0);40 assertFalse(chunk.isLoaded());41 chunk.load(true);42 assertTrue(chunk.isLoaded());43 chunk.unload();44 assertFalse(chunk.isLoaded());45 chunk.load();46 assertTrue(chunk.isLoaded());47 chunk.load();48 assertTrue(chunk.isLoaded());49 chunk.unload();50 assertFalse(chunk.isLoaded());51 chunk.unload();52 assertFalse(chunk.isLoaded());53 }54 public void testChunkForceLoad2()55 {56 ChunkMock chunk = (ChunkMock) world.getChunkAt(0, 0);57 assertFalse(chunk.isLoaded());58 chunk.load(true);59 assertTrue(chunk.isLoaded());

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isForceLoaded

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.ChunkMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import be.seeseemelk.mockbukkit.block.BlockMock;7import be.seeseemelk.mockbukkit.block.BlockStateMock;8import be.seeseemelk.mockbukkit.block.BrewingStandMock;9import be.seeseemelk.mockbukkit.inventory.BrewerInventoryMock;10import be.seeseemelk.mockbukkit.inventory.InventoryMock;11import be.seeseemelk.mockbukkit.inventory.ItemStackMock;12import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;13import be.seeseemelk.mockbukkit.inventory.meta.PotionMetaMock;14import be.seeseemelk.mockbukkit.block.data.BlockDataMock;15import be.seeseemelk.mockbukkit.block.data.BrewingStandMock;16import be.seeseemelk.mockbukkit.block.data.BrewingStandMock;17import org.bukkit.Material;18import org.bukkit.block.Block;19import org.bukkit.block.BlockState;20import org.bukkit.block.BrewingStand;21import org.bukkit.inventory.Inventory;22import org.bukkit.inventory.ItemStack;23import org.bukkit.inventory.meta.ItemMeta;24import org.bukkit.inventory.meta.PotionMeta;25import org.bukkit.block.data.BlockData;26import org.bukkit.Material;27import org.bukkit.block.Block;28import org.bukkit.block.BlockState;29import org.bukkit.block.BrewingStand;30import org.bukkit.inventory.Inventory;31import org.bukkit.inventory.ItemStack;32import org.bukkit.inventory.meta.ItemMeta;33import org.bukkit.inventory.meta.PotionMeta;34import org.bukkit.block.data.BlockData;35import org.bukkit.Material;36import org.bukkit.block.Block;37import org.bukkit.block.BlockState;38import org.bukkit.block.BrewingStand;39import org.bukkit.inventory.Inventory;40import org.bukkit.inventory.ItemStack;41import org.bukkit.inventory.meta.ItemMeta;42import org.bukkit.inventory.meta.PotionMeta;43import org.bukkit.block.data.BlockData;44import org.bukkit.Material;45import org.bukkit.block.Block;46import org.bukkit.block.BlockState;47import org.bukkit.block.BrewingStand;48import org.bukkit.inventory.Inventory;49import org.bukkit.inventory.ItemStack;50import org.bukkit.inventory.meta.ItemMeta;51import org.bukkit.inventory.meta.PotionMeta;52import org

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isForceLoaded

Using AI Code Generation

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1ChunkMock chunkMock = new ChunkMock(null, 0, 0);2assertFalse(chunkMock.isForceLoaded());3chunkMock.setForceLoaded(true);4assertTrue(chunkMock.isForceLoaded());5chunkMock.setForceLoaded(false);6assertFalse(chunkMock.isForceLoaded());7ChunkMock chunkMock = new ChunkMock(null, 0, 0);8assertFalse(chunkMock.isForceLoaded());9chunkMock.setForceLoaded(true);10assertTrue(chunkMock.isForceLoaded());11chunkMock.setForceLoaded(false);12assertFalse(chunkMock.isForceLoaded());13ChunkMock chunkMock = new ChunkMock(null, 0, 0);14assertFalse(chunkMock.isForceLoaded());15chunkMock.setForceLoaded(true);16assertTrue(chunkMock.isForceLoaded());17chunkMock.setForceLoaded(false);18assertFalse(chunkMock.isForceLoaded());19ChunkMock chunkMock = new ChunkMock(null, 0, 0);20assertFalse(chunkMock.isForceLoaded());21chunkMock.setForceLoaded(true);22assertTrue(chunkMock.isForceLoaded());23chunkMock.setForceLoaded(false);24assertFalse(chunkMock.isForceLoaded());25ChunkMock chunkMock = new ChunkMock(null, 0, 0);26assertFalse(chunkMock.isForceLoaded());27chunkMock.setForceLoaded(true);28assertTrue(chunkMock.isForceLoaded());29chunkMock.setForceLoaded(false);30assertFalse(chunkMock.isForceLoaded());31ChunkMock chunkMock = new ChunkMock(null, 0, 0);32assertFalse(chunkMock.isForceLoaded());33chunkMock.setForceLoaded(true);34assertTrue(chunkMock.isForceLoaded());35chunkMock.setForceLoaded(false);36assertFalse(chunkMock.isForceLoaded());37ChunkMock chunkMock = new ChunkMock(null, 0, 0);38assertFalse(chunkMock.isForceLoaded());39chunkMock.setForceLoaded(true);40assertTrue(chunkMock.isForceLoaded());41chunkMock.setForceLoaded(false);42assertFalse(chunkMock.isForceLoaded());

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isForceLoaded

Using AI Code Generation

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1ChunkMock chunk = world.getChunkAt(0, 0);2chunk.isForceLoaded(true);3chunk.getBlock(0, 0, 0).setType(Material.STONE);4world.setBlock(0, 0, 0, Material.STONE);5block.setBlock(Material.STONE);6block.setType(Material.STONE);7block.setType(Material.STONE);8block.setType(Material.STONE);9block.setType(Material.STONE);10block.setType(Material.STONE);11block.setType(Material.STONE);12block.setType(Material.STONE);

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isForceLoaded

Using AI Code Generation

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1@MockBukkit.Chunk(0, 0)2public void testChunkForceLoaded()3{4 Chunk chunk = world.getChunkAt(0, 0);5 assertFalse(chunk.isForceLoaded());6 chunk.setForceLoaded(true);7 assertTrue(chunk.isForceLoaded());8}9import static org.junit.jupiter.api.Assertions.*;10import org.bukkit.Chunk;11import org.bukkit.Location;12import org.bukkit.World;13import org.junit.jupiter.api.BeforeEach;14import org.junit.jupiter.api.Test;15import be.seeseemelk.mockbukkit.MockBukkit;16import be.seeseemelk.mockbukkit.ServerMock;17import be.seeseemelk.mockbukkit.WorldMock;18{19 private ServerMock server;20 private WorldMock world;21 public void setUp() throws Exception22 {23 server = MockBukkit.mock();24 world = server.addSimpleWorld("world");25 }26 public void testChunkForceLoaded()27 {28 Chunk chunk = world.getChunkAt(0, 0);29 assertFalse(chunk.isForceLoaded());30 chunk.setForceLoaded(true);31 assertTrue(chunk.isForceLoaded());32 }33 public void testChunkGetEntities()34 {35 Location playerLocation = new Location(world, 10, 10, 10);36 server.addPlayer(playerLocation);37 Chunk chunk = world.getChunkAt(playerLocation);38 assertEquals(1, chunk.getEntities().length);39 Location entityLocation = new Location(world, 10, 10, 10);40 world.spawn(entityLocation, TestEntity.class);41 chunk = world.getChunkAt(entityLocation);42 assertEquals(2, chunk.getEntities().length);43 }44 public void testChunkGetTileEntities()45 {46 Location tileEntityLocation = new Location(world, 10, 10, 10);47 world.getBlockAt(tileEntityLocation).setType(Material.CHEST);48 Chunk chunk = world.getChunkAt(tileEntityLocation);49 assertEquals(1, chunk.getTileEntities().length);

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