How to use AttributesMock method of be.seeseemelk.mockbukkit.attribute.AttributesMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.attribute.AttributesMock.AttributesMock

Source:LivingEntityMock.java Github

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2import be.seeseemelk.mockbukkit.AsyncCatcher;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.UnimplementedOperationException;5import be.seeseemelk.mockbukkit.attribute.AttributeInstanceMock;6import be.seeseemelk.mockbukkit.attribute.AttributesMock;7import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;8import be.seeseemelk.mockbukkit.potion.ActivePotionEffect;9import com.destroystokyo.paper.block.TargetBlockInfo;10import com.destroystokyo.paper.entity.TargetEntityInfo;11import com.google.common.base.Function;12import com.google.common.base.Preconditions;13import org.bukkit.Bukkit;14import org.bukkit.FluidCollisionMode;15import org.bukkit.GameMode;16import org.bukkit.Location;17import org.bukkit.Material;18import org.bukkit.Sound;19import org.bukkit.attribute.Attribute;20import org.bukkit.attribute.AttributeInstance;21import org.bukkit.block.Block;22import org.bukkit.block.BlockFace;23import org.bukkit.entity.Entity;24import org.bukkit.entity.EntityCategory;25import org.bukkit.entity.HumanEntity;26import org.bukkit.entity.Item;27import org.bukkit.entity.LivingEntity;28import org.bukkit.entity.Mob;29import org.bukkit.entity.Player;30import org.bukkit.entity.Projectile;31import org.bukkit.entity.memory.MemoryKey;32import org.bukkit.event.entity.EntityDamageByEntityEvent;33import org.bukkit.event.entity.EntityDamageEvent;34import org.bukkit.event.entity.EntityDeathEvent;35import org.bukkit.event.entity.EntityToggleSwimEvent;36import org.bukkit.event.player.PlayerTeleportEvent;37import org.bukkit.inventory.EntityEquipment;38import org.bukkit.inventory.EquipmentSlot;39import org.bukkit.inventory.ItemStack;40import org.bukkit.potion.PotionEffect;41import org.bukkit.potion.PotionEffectType;42import org.bukkit.util.RayTraceResult;43import org.bukkit.util.Vector;44import org.jetbrains.annotations.NotNull;45import org.jetbrains.annotations.Nullable;46import java.util.ArrayList;47import java.util.Collection;48import java.util.EnumMap;49import java.util.HashSet;50import java.util.Iterator;51import java.util.List;52import java.util.Map;53import java.util.Set;54import java.util.UUID;55public abstract class LivingEntityMock extends EntityMock implements LivingEntity56{57 protected double health;58 private int maxAirTicks = 300;59 private int remainingAirTicks = 300;60 protected boolean alive = true;61 private boolean gliding = false;62 private boolean jumping = false;63 protected Map<Attribute, AttributeInstanceMock> attributes;64 private final EntityEquipment equipment = new EntityEquipmentMock(this);65 private final Set<UUID> collidableExemptions = new HashSet<>();66 private boolean collidable = true;67 private boolean ai = true;68 private boolean swimming;69 private double absorptionAmount;70 private int arrowCooldown;71 private int arrowsInBody;72 private @Nullable Player killer;73 private final Set<ActivePotionEffect> activeEffects = new HashSet<>();74 private boolean invisible = false;75 protected LivingEntityMock(@NotNull ServerMock server, @NotNull UUID uuid)76 {77 super(server, uuid);78 attributes = new EnumMap<>(Attribute.class);79 double maxHealth = AttributesMock.getDefaultValue(Attribute.GENERIC_MAX_HEALTH);80 attributes.put(Attribute.GENERIC_MAX_HEALTH, new AttributeInstanceMock(Attribute.GENERIC_MAX_HEALTH, maxHealth));81 resetMaxHealth();82 setHealth(maxHealth);83 }84 @Override85 public double getHealth()86 {87 return health;88 }89 @Override90 public void remove()91 {92 this.health = 0;93 this.alive = false;94 super.remove();95 }96 @Override97 public boolean isDead()98 {99 return !this.alive || !super.isValid();100 }101 @Override102 public boolean isValid()103 {104 return !isDead();105 }106 @Override107 public void setHealth(double health)108 {109 if (health > 0)110 {111 this.health = Math.min(health, getMaxHealth());112 return;113 }114 this.health = 0;115 EntityDeathEvent event = new EntityDeathEvent(this, new ArrayList<>(), 0);116 Bukkit.getPluginManager().callEvent(event);117 this.alive = false;118 }119 @Override120 public double getAbsorptionAmount()121 {122 return absorptionAmount;123 }124 @Override125 public void setAbsorptionAmount(double amount)126 {127 Preconditions.checkArgument(amount >= 0 && Double.isFinite(amount), "amount < 0 or non-finite");128 this.absorptionAmount = amount;129 }130 @Override131 public double getMaxHealth()132 {133 return getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue();134 }135 @Override136 public void setMaxHealth(double health)137 {138 getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(health);139 if (this.health > health)140 {141 this.health = health;142 }143 }144 @Override145 public void resetMaxHealth()146 {147 setMaxHealth(AttributesMock.getDefaultValue(Attribute.GENERIC_MAX_HEALTH));148 }149 @Override150 public void damage(double amount)151 {152 damage(amount, null);153 }154 @SuppressWarnings("deprecation")155 @Override156 public void damage(double amount, @Nullable Entity source)157 {158 if (isInvulnerable())159 {160 if (source instanceof HumanEntity)161 {162 if (((Player) source).getGameMode() != GameMode.CREATIVE)163 {164 return;165 }166 }167 else168 {169 return;170 }171 }172 Map<EntityDamageEvent.DamageModifier, Double> modifiers = new EnumMap<>(EntityDamageEvent.DamageModifier.class);173 modifiers.put(EntityDamageEvent.DamageModifier.BASE, 1.0);174 Map<EntityDamageEvent.DamageModifier, Function<Double, Double>> modifierFunctions = new EnumMap<>(175 EntityDamageEvent.DamageModifier.class);176 modifierFunctions.put(EntityDamageEvent.DamageModifier.BASE, damage -> damage);177 EntityDamageEvent event = source != null ?178 new EntityDamageByEntityEvent(source, this,179 EntityDamageEvent.DamageCause.ENTITY_ATTACK, modifiers, modifierFunctions)180 :181 new EntityDamageEvent(this, EntityDamageEvent.DamageCause.CUSTOM, modifiers,182 modifierFunctions);183 event.setDamage(amount);184 Bukkit.getPluginManager().callEvent(event);185 if (!event.isCancelled())186 {187 setLastDamageCause(event);188 amount = event.getDamage();189 setHealth(health - amount);190 }191 }192 @Override193 public AttributeInstance getAttribute(@NotNull Attribute attribute)194 {195 if (attributes.containsKey(attribute))196 return attributes.get(attribute);197 else198 throw new UnimplementedOperationException();199 }200 @Override201 public void registerAttribute(@NotNull Attribute attribute)202 {203 Preconditions.checkNotNull(attribute, "Attribute cannot be null");204 this.attributes.put(attribute, new AttributeInstanceMock(attribute, AttributesMock.getDefaultValue(attribute)));205 }206 @Override207 public <T extends Projectile> @NotNull T launchProjectile(@NotNull Class<? extends T> projectile)208 {209 // TODO Auto-generated method stub210 throw new UnimplementedOperationException();211 }212 @Override213 public <T extends Projectile> @NotNull T launchProjectile(@NotNull Class<? extends T> projectile, @Nullable Vector velocity)214 {215 Preconditions.checkNotNull(projectile, "Projectile cannot be null");216 T entity = launchProjectile(projectile);217 if (velocity != null)218 {...

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Source:AttributesMock.java Github

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...6import java.util.Map;7/**8 * Mocks the {@code net.minecraft.world.entity.ai.attributes.Attributes} class with the default Attribute values.9 */10public class AttributesMock11{12 private AttributesMock()13 {14 }15 private static final Map<Attribute, Double> DEFAULT_ATTRIBUTE_VALUES = ImmutableMap.ofEntries(16 Map.entry(Attribute.GENERIC_MAX_HEALTH, 20.0),17 Map.entry(Attribute.GENERIC_FOLLOW_RANGE, 32.0),18 Map.entry(Attribute.GENERIC_KNOCKBACK_RESISTANCE, 0.0),19 Map.entry(Attribute.GENERIC_MOVEMENT_SPEED, 0.699999988079071),20 Map.entry(Attribute.GENERIC_FLYING_SPEED, 0.4000000059604645),21 Map.entry(Attribute.GENERIC_ATTACK_DAMAGE, 2.0),22 Map.entry(Attribute.GENERIC_ATTACK_KNOCKBACK, 0.0),23 Map.entry(Attribute.GENERIC_ATTACK_SPEED, 4.0),24 Map.entry(Attribute.GENERIC_ARMOR, 0.0),25 Map.entry(Attribute.GENERIC_ARMOR_TOUGHNESS, 0.0),26 Map.entry(Attribute.GENERIC_LUCK, 0.0),...

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AttributesMock

Using AI Code Generation

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1import org.bukkit.attribute.Attribute;2import org.bukkit.attribute.AttributeInstance;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.attribute.AttributesMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 public void testAttributes()11 {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 AttributesMock attributes = new AttributesMock(player);15 AttributeInstance instance = attributes.get(Attribute.GENERIC_MAX_HEALTH);16 System.out.println(instance.getValue());17 }18}19import org.bukkit.attribute.Attribute;20import org.bukkit.attribute.AttributeInstance;21import org.bukkit.entity.Player;22import org.junit.jupiter.api.Test;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.attribute.AttributesMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27{28 public void testAttributes()29 {30 ServerMock server = MockBukkit.mock();31 PlayerMock player = server.addPlayer();32 AttributesMock attributes = new AttributesMock(player);33 AttributeInstance instance = attributes.get(Attribute.GENERIC_MAX_HEALTH);34 System.out.println(instance.getValue());35 }36}

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AttributesMock

Using AI Code Generation

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1import org.bukkit.attribute.Attribute;2import org.bukkit.attribute.AttributeInstance;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.attribute.AttributesMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 public void testAttributes()11 {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 AttributesMock attributes = new AttributesMock(player);15 AttributeInstance instance = attributes.get(Attribute.GENERIC_MAX_HEALTH);16 System.out.println(instance.getValue());17 }18}19import org.bukkit.attribute.Attribute;20import org.bukkit.attribute.AttributeInstance;21import org.bukkit.entity.Player;22import org.junit.jupiter.api.Test;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.attribute.AttributesMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27{28 public void testAttributes()29 {30 ServerMock server = MockBukkit.mock();31 PlayerMock player = server.addPlayer();32 AttributesMock attributes = new AttributesMock(player);33 AttributeInstance instance = attributes.get(Attribute.GENERIC_MAX_HEALTH);34 System.out.println(instance.getValue());35 }36}37import org

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AttributesMock

Using AI Code Generation

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1import java.util.ArrayList;2import java.util.List;3import org.bukkit.attribute.Attribute;4import org.bukkit.attribute.AttributeInstance;5import org.bukkit.attribute.AttributeModifier;6import org.bukkit.attribute.AttributeModifier.Operation;7import org.bukkit.attribute.AttributeModifier;8import org.bukkit.attribute.AttributeModifier.Operation;9import org.bukkit.attribute.Attribute;10import org.bukkit.attribute.AttributeInstance;11import org.bukkit.entity.Player;12import be.seeseemelk.mockbukkit.attribute.AttrbutesMock;13public class AttributesMockTest {14 public static void ain(String[] args) {15 AttributesMock am = new AttributesMock();16 Player layer = new PlayerMck();17 AttibueInstanceai = am.getAttributeInstance(player, Attribute.GENERIC_MAX_HEALTH);18 ai.setBaseValue(20.0);19 System.out.println(ai.getBaseValue());20 ai.setBaseValue(30.0);21 System.out.println(ai.getBaseValue());22 ai.setBaseValue(40.0);23 System.out.println(ai.getBaseValue());24 ai.setBaseValue(50.0);25 System.out.println(ai.getBaseValue());26 ai.setBaseValue(60.0);27 System.out.println(ai.getBaseValue());28 ai.setBaseValue(70.0);29 System.out.println(ai.getBaseValue());30 ai.setBaseValue(80.0);31 System.out.println(ai.getBaseValue());32 ai.setBaseValue(90.0);33 System.out.println(ai.getBaseValue());34 ai.setBaseValue(100.0);35 System.out.println(ai.getBaseValue());36 ai.setBaseValue(110.0);37 System.out.println(ai.getBaseValue());38 ai.setBaseValue(120.0);39 System.out.println(ai.getBaseValue());40 ai.setBaseValue(130.0);41 System.out.println(ai.getBaseValue());42 ai.setBaseValue(140.0);43 System.out.println(ai.getBaseValue());44 ai.setBaseValue(150.0);45 System.ut.pintln(ai.etBaseValue());46 ai.setBaseValue(160.0);

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AttributesMock

Using AI Code Generation

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1 System.out.println(ai.getBaseValue());2 ai.setBaseValue(170.0);3 System.out.println(ai.getBaseValue());4 ai.setBaseValue(180.0);5 System.out.println(ai.getBaseValue());6 ai.setBaseValue(190.0);

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AttributesMock

Using AI Code Generation

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1package com.example;2import org.bukkit.attribute.Attribute;3import org.bukkit.attribute.AttributeModifier;4import org.bukkit.attribute.AttributeModifier.Operation;5import org.bukkit.inventory.ItemStack;6import be.seeseemelk.mockbukkit.attribute.AttributesMock;7public class AttributesMockDemo {8 public static void main(String[] args) {9 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);10 AttributesMock attributes = new AttributesMock(item);11 attributes.addModifier(Attribute.GENERIC_ATTACK_SPEED, 12 new AttributeModifier("uuid", "name", 10, Operation.ADD_NUMBER));13 attributes.setBaseValue(Attribute.GENERIC_ATTACK_SPEED, 10);14 System.out.println("Item attack speed: " + attributes.getAttribute(Attribute.GENERIC_ATTACK_SPEED).getValue());15 }16}

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AttributesMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.attribute.AttributesMock;2import org.bukkit.attribute.Attribute;3import org.bukkit.attribute.AttributeInstance;4import org.bukkit.entity.Player;5{6 public static vi main(String[] args)7 {8 Player player = new PlayerMock();9 AttributesMock attributs= new ttributesMock(player);10 AttributeInstance instance = attributes.getAttribute(Attribute.GENERIC_MAX_HEALTH);11 System.out.println(instance.getValue());12 }13}14import be.seeseemelk.mockbukkit.attribute.AttributesMock;15import org.bukkit.attribute.Attribute;16import org.bukkit.attribute.Attributenstance;17import org.bukkit.entity.Player;18{19 public static void main(tring[] args)20 {21 Player player = new PlayerMock();22 AttributesMck attributes = new AttribtesMock(player);23 AttibuteInstance instan= attributes.getAttribute(Attribute.GENERI_MAX_HEALTH);24 instance.setBaseValue(20);25 }26}27import be.seeseemelk.mockbukkit.attribute.AttributesMock;28import org.bukkit.attribute.Attribute;29import org.bukkit.attribute.AttributeInstance;30import org.bukkit.entity.Player;31{32 public static void main(String[] args)33 {34 Player player = new PlayerMock();35 AttributesMock attributes = new AttributesMock(player);36 AttributInstanceinstance = attributes.getttribute(Attribute.GENERIC_MAX_HEALTH);37 System.out.println(instance.getValue());38 }39}40import be.seeseemelk.mockbukkit.attribute.AttributesMock;41import org.bukkit.attribute.Attribute;42import org.bukkit.attribute.Attributenstance;43import org.bukkit.entity.Player;44{45 public static voidmain(tring[] args)46 {47 Player player = new PlayerMock();48 AttributesMck attributes = new AttribtesMock(player);49 AttibuteInstance instan =attributes.getAttribute(Attribute.GENERI_MAX_HEALTH);50 System.out.println(instance.getValue());51 }52}

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AttributesMock

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.attribute.AttributesMock;2import org.bukkit.attribute.Attribute;3import org.bukkit.attribute.AttributeInstance;4import org.bukkit.entity.Player;5{6 public static void main(String[] args)7 {8 Player player = new PlayerMock();9 AttributesMock attributes = new AttributesMock(player);10 AttributeInstance instance = attributes.getAttribute(Attribute.GENERIC_MAX_HEALTH);11 System.out.println(instance.getValue());12 }13}14import be.seeseemelk.mockbukkit.attribute.AttributesMock;15import org.bukkit.attribute.Attribute;16import org.bukkit.attribute.AttributeInstance;17import org.bukkit.entity.Player;18{19 public static void main(String[] args)20 {21 Player player = new PlayerMock();22 AttributesMock attributes = new AttributesMock(player);23 AttributeInstance instance = attributes.getAttribute(Attribute.GENERIC_MAX_HEALTH);24 instance.setBaseValue(20);25 }26}27import be.seeseemelk.mockbukkit.attribute.AttributesMock;28import org.bukkit.attribute.Attribute;29import org.bukkit.attribute.AttributeInstance;30import org.bukkit.entity.Player;31{32 public static void main(String[] args)33 {34 Player player = new PlayerMock();35 AttributesMock attributes = new AttributesMock(player);36 AttributeInstance instance = attributes.getAttribute(Attribute.GENERIC_MAX_HEALTH);37 System.out.println(instance.getValue());38 }39}40import be.seeseemelk.mockbukkit.attribute.AttributesMock;41import org.bukkit.attribute.Attribute;42import org.bukkit.attribute.AttributeInstance;43import org.bukkit.entity.Player;44{45 public static void main(String[] args)46 {47 Player player = new PlayerMock();48 AttributesMock attributes = new AttributesMock(player);49 AttributeInstance instance = attributes.getAttribute(Attribute.GENERIC_MAX_HEALTH);50 System.out.println(instance.getValue());51 }52}

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