How to use getInventory method of be.seeseemelk.mockbukkit.block.state.BrewingStandMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.BrewingStandMock.getInventory

Source:BrewingStandMockTest.java Github

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...76 }77 @Test78 void testGetSnapShotInventory()79 {80 brewingStand.getInventory().setFuel(new ItemStack(Material.BLAZE_POWDER));81 brewingStand.getInventory().setIngredient(new ItemStack(Material.SPIDER_EYE));82 assertInstanceOf(BrewerInventory.class, brewingStand.getSnapshotInventory());83 assertNotSame(brewingStand.getInventory(), brewingStand.getSnapshotInventory());84 assertEquals(brewingStand.getInventory().getFuel(), brewingStand.getSnapshotInventory().getFuel());85 assertEquals(brewingStand.getInventory().getIngredient(), brewingStand.getSnapshotInventory().getIngredient());86 }87}...

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Source:BrewingStandMock.java Github

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...57 {58 this.fuelLevel = level;59 }60 @Override61 public @NotNull BrewerInventory getInventory()62 {63 return (BrewerInventory) super.getInventory();64 }65 @Override66 public @NotNull BrewerInventory getSnapshotInventory()67 {68 return (BrewerInventory) super.getSnapshotInventory();69 }70}...

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getInventory

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.inventory.BrewerInventory;4import org.bukkit.inventory.ItemStack;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.block.state.BrewingStandMock;8{9 public static void main(String[] args)10 {11 ServerMock server = MockBukkit.mock();12 BrewingStandMock brewingStand = new BrewingStandMock(Material.BREWING_STAND, 1);13 BrewerInventory inventory = brewingStand.getInventory();14 inventory.setItem(0, new ItemStack(Material.IRON_INGOT));15 inventory.setItem(1, new ItemStack(Material.IRON_INGOT));16 inventory.setItem(2, new ItemStack(Material.IRON_INGOT));17 inventory.setItem(3, new ItemStack(Material.IRON_INGOT));18 inventory.setItem(4, new ItemStack(Material.IRON_INGOT));19 inventory.setItem(5, new ItemStack(Material.IRON_INGOT));20 inventory.setItem(6, new ItemStack(Material.IRON_INGOT));21 inventory.setItem(7, new ItemStack(Material.IRON_INGOT));22 inventory.setItem(8, new ItemStack(Material.IRON_INGOT));23 inventory.setItem(9, new ItemStack(Material.IRON_INGOT));24 inventory.setItem(10, new ItemStack(Material.IRON_INGOT));25 inventory.setItem(11, new ItemStack(Material.IRON_INGOT));26 inventory.setItem(12, new ItemStack(Material.IRON_INGOT));27 inventory.setItem(13, new ItemStack(Material.IRON_INGOT));28 inventory.setItem(14, new ItemStack(Material.IRON_INGOT));29 inventory.setItem(15, new ItemStack(Material.IRON_INGOT));30 inventory.setItem(16, new ItemStack(Material.IRON_INGOT));31 inventory.setItem(17, new ItemStack(Material.IRON_INGOT));32 inventory.setItem(18, new ItemStack(Material.IRON_INGOT));33 inventory.setItem(19, new ItemStack(Material.IRON_INGOT));34 inventory.setItem(20, new ItemStack(Material.IRON_INGOT));35 inventory.setItem(21, new ItemStack(Material.IRON_INGOT));36 inventory.setItem(22, new ItemStack(Material.IRON_INGOT));37 inventory.setItem(23, new ItemStack(Material.IRON_INGOT));38 inventory.setItem(24, new ItemStack(Material.IRON_INGOT));39 inventory.setItem(25, new ItemStack(Material.IRON_INGOT));40 inventory.setItem(26, new ItemStack

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getInventory

Using AI Code Generation

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1import org.junit.Test;2import org.junit.Before;3import org.bukkit.Material;4import org.bukkit.inventory.BrewerInventory;5import org.bukkit.inventory.ItemStack;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.block.state.BrewingStandMock;8{9 private BrewingStandMock stand;10 public void setUp()11 {12 stand = MockBukkit.createMockBrewingStand();13 }14 public void testGetInventory()15 {16 BrewerInventory inventory = stand.getInventory();17 inventory.setItem(0, new ItemStack(Material.POTION));18 assertEquals(Material.POTION, inventory.getItem(0).getType());19 }20}21TestBrewingStandMock > testGetInventory() STANDARD_ERROR22TestBrewingStandMock > testGetInventory() PASSED

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getInventory

Using AI Code Generation

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1BrewingStandMock brewingStand = new BrewingStandMock();2Inventory inventory = brewingStand.getInventory();3InventoryMock inventory = new InventoryMock();4Inventory inventory = inventory.getInventory();5EnderChestInventoryMock inventory = new EnderChestInventoryMock();6Inventory inventory = inventory.getInventory();7PlayerInventoryMock inventory = new PlayerInventoryMock();8Inventory inventory = inventory.getInventory();9CraftingInventoryMock inventory = new CraftingInventoryMock();10Inventory inventory = inventory.getInventory();11FurnaceInventoryMock inventory = new FurnaceInventoryMock();12Inventory inventory = inventory.getInventory();13BeaconInventoryMock inventory = new BeaconInventoryMock();14Inventory inventory = inventory.getInventory();15BrewingInventoryMock inventory = new BrewingInventoryMock();16Inventory inventory = inventory.getInventory();17EnchantingInventoryMock inventory = new EnchantingInventoryMock();18Inventory inventory = inventory.getInventory();19HopperInventoryMock inventory = new HopperInventoryMock();20Inventory inventory = inventory.getInventory();21MerchantInventoryMock inventory = new MerchantInventoryMock();22Inventory inventory = inventory.getInventory();23ShulkerBoxInventoryMock inventory = new ShulkerBoxInventoryMock();

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getInventory

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 BrewingStandMock brewingStand = new BrewingStandMock();4 brewingStand.setFuelLevel(10);5 brewingStand.setBrewingTime(100);6 brewingStand.setIngredient(new ItemStack(Material.GOLD_INGOT));7 brewingStand.setFuel(new ItemStack(Material.LAVA_BUCKET));8 brewingStand.setBrewingTime(100);9 brewingStand.addIngredient(new ItemStack(Material.GO

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getInventory

Using AI Code Generation

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1BrewingStandMock brewingStandMock = new BrewingStandMock();2brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));3BrewingStandMock brewingStandMock = new BrewingStandMock();4brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));5BrewingStandMock brewingStandMock = new BrewingStandMock();6brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));7BrewingStandMock brewingStandMock = new BrewingStandMock();8brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));9BrewingStandMock brewingStandMock = new BrewingStandMock();10brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));11BrewingStandMock brewingStandMock = new BrewingStandMock();12brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));13BrewingStandMock brewingStandMock = new BrewingStandMock();14brewingStandMock.getInventory().addItem(new ItemStack(Material.BLAZE_POWDER, 5));15BrewingStandMock brewingStandMock = new BrewingStandMock();16brewingStandMock.getInventory().addItem

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getInventory

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 MockBukkit mockBukkit = MockBukkit.mock();4 World world = mockBukkit.addSimpleWorld("world");5 BrewingStand brewingStand = world.getBlockAt(0, 0, 0).getState();6 Inventory inventory = brewingStand.getInventory();7 System.out.println(inventory);8 MockBukkit.unmock();9 }10}

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getInventory

Using AI Code Generation

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1import org.bukkit.inventory.*;2import be.seeseemelk.mockbukkit.block.state.*;3import org.bukkit.*;4import org.bukkit.block.*;5import org.bukkit.inventory.*;6import org.bukkit.inventory.meta.*;7import org.bukkit.material.*;8import org.bukkit.potion.*;9import org.bukkit.util.*;10import org.junit.*;11import static org.junit.Assert.*;12import org.junit.rules.*;13import org.junit.runner.*;14import org.junit.runners.*;15import org.mockito.*;16import org.mockito.invocation.*;17import org.mockito.stubbing.*;18import org.powermock.api.mockito.*;19import org.powermock.core.classloader.annotations.*;20import org.powermock.core.classloader.annotations.PrepareForTest;21import org.powermock.modules.junit4.*;22import org.powermock.modules.junit4.rule.*;23import org.powermock.reflect.*;24import org.powermock.reflect.intern

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getInventory

Using AI Code Generation

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1 BrewingStandMock stand = new BrewingStandMock();2 Inventory inv = stand.getInventory();3 BrewingStandMock stand = new BrewingStandMock();4 Inventory inv = stand.getInventory();5 BrewingStandMock stand = new BrewingStandMock();6 Inventory inv = stand.getInventory();7 BrewingStandMock stand = new BrewingStandMock();8 Inventory inv = stand.getInventory();9 BrewingStandMock stand = new BrewingStandMock();10 Inventory inv = stand.getInventory();11 BrewingStandMock stand = new BrewingStandMock();12 Inventory inv = stand.getInventory();13 BrewingStandMock stand = new BrewingStandMock();14 Inventory inv = stand.getInventory();15 BrewingStandMock stand = new BrewingStandMock();16 Inventory inv = stand.getInventory();17 BrewingStandMock stand = new BrewingStandMock();18 Inventory inv = stand.getInventory();

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getInventory

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.inventory.Inventory;4import org.bukkit.inventory.ItemStack;5import be.seeseemelk.mockbukkit.block.BlockMock;6import be.seeseemelk.mockbukkit.block.BlockStateMock;7import be.seeseemelk.mockbukkit.block.state.BrewingStandMock;8{9 public static void main(String[] args)10 {11 MockBukkit.mock();12 BlockMock block = new BlockMock(Material.BREWING_STAND);13 BlockStateMock blockState = new BlockStateMock(block);14 BrewingStandMock brewingStand = new BrewingStandMock(blockState);15 Inventory inventory = brewingStand.getInventory();

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