How to use stopCooking method of be.seeseemelk.mockbukkit.block.state.CampfireMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.CampfireMock.stopCooking

Source:CampfireMockTest.java Github

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...120 void startStopCooking_ModifiesAll(int idx)121 {122 campfire.startCooking();123 assertFalse(campfire.isCookingDisabled(idx));124 campfire.stopCooking();125 assertTrue(campfire.isCookingDisabled(idx));126 }127 @Test128 void startStopCooking_StopsCooking()129 {130 campfire.startCooking(0);131 assertFalse(campfire.isCookingDisabled(0));132 campfire.stopCooking(0);133 assertTrue(campfire.isCookingDisabled(0));134 }135 @Test136 void startCooking_LessThanZero_ThrowsException()137 {138 assertThrowsExactly(IllegalArgumentException.class, () -> campfire.startCooking(-1));139 }140 @Test141 void startCooking_GreaterThanThree_ThrowsException()142 {143 assertThrowsExactly(IllegalArgumentException.class, () -> campfire.startCooking(4));144 }145 @Test146 void stopCooking_LessThanZero_ThrowsException()147 {148 assertThrowsExactly(IllegalArgumentException.class, () -> campfire.stopCooking(-1));149 }150 @Test151 void stopCooking_GreaterThanThree_ThrowsException()152 {153 assertThrowsExactly(IllegalArgumentException.class, () -> campfire.stopCooking(4));154 }155 @Test156 void blockStateMock_Mock_CorrectType()157 {158 assertInstanceOf(CampfireMock.class, BlockStateMock.mockState(new BlockMock(Material.CAMPFIRE)));159 assertInstanceOf(CampfireMock.class, BlockStateMock.mockState(new BlockMock(Material.SOUL_CAMPFIRE)));160 }161}...

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Source:CampfireMock.java Github

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...79 checkSlot(index);80 this.cookingProgress[index] = cookTimeTotal;81 }82 @Override83 public void stopCooking()84 {85 for (int i = 0; i < this.cookingDisabled.length; ++i)86 {87 this.stopCooking(i);88 }89 }90 @Override91 public void startCooking()92 {93 for (int i = 0; i < this.cookingDisabled.length; ++i)94 {95 this.startCooking(i);96 }97 }98 @Override99 public boolean stopCooking(int index)100 {101 checkSlot(index);102 boolean previous = this.isCookingDisabled(index);103 this.cookingDisabled[index] = true;104 return previous;105 }106 @Override107 public boolean startCooking(int index)108 {109 checkSlot(index);110 boolean previous = this.isCookingDisabled(index);111 this.cookingDisabled[index] = false;112 return previous;113 }...

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stopCooking

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.block.state;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.block.BlockMock;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.block.BlockState;8import org.bukkit.block.Campfire;9import org.bukkit.block.data.type.Campfire;10import org.bukkit.inventory.ItemStack;11import org.junit.After;12import org.junit.Before;13import org.junit.Test;14import java.util.ArrayList;15import java.util.List;16import static org.junit.Assert.*;17{18 private ServerMock server;19 public void setUp()20 {21 server = MockBukkit.mock();22 }23 public void tearDown()24 {25 MockBukkit.unmock();26 }27 public void testCooking()28 {29 Block block = new BlockMock(Material.CAMPFIRE);30 BlockState state = block.getState();31 Campfire campfire = (Campfire) state;32 assertTrue(campfire.isCooking());33 campfire.stopCooking();34 assertFalse(campfire.isCooking());35 }36 public void testCookingItems()37 {38 Block block = new BlockMock(Material.CAMPFIRE);39 BlockState state = block.getState();40 Campfire campfire = (Campfire) state;41 campfire.setCooking(new ItemStack(Material.COOKED_BEEF));42 campfire.setCooking(new ItemStack(Material.COOKED_CHICKEN));43 campfire.setCooking(new ItemStack(Material.COOKED_COD));44 campfire.setCooking(new ItemStack(Material.COOKED_MUTTON));45 campfire.setCooking(new ItemStack(Material.COOKED_PORKCHOP));46 campfire.setCooking(new ItemStack(Material.COOKED_RABBIT));47 campfire.setCooking(new ItemStack(Material.COOKED_SALMON));48 List<ItemStack> items = new ArrayList<>();49 for (ItemStack item : campfire.getCooking())50 {51 items.add(item);52 }53 assertEquals(7, items.size());54 assertTrue(items.contains(new ItemStack(Material.COOKED_BEEF)));55 assertTrue(items.contains(new ItemStack(Material.COOKED_CHICKEN)));56 assertTrue(items.contains(new ItemStack(Material.COOKED_COD)));57 assertTrue(items.contains(new ItemStack

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stopCooking

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.BlockState;6import org.bukkit.block.Campfire;7import org.bukkit.inventory.ItemStack;8import org.bukkit.material.Campfire;9import org.bukkit.material.MaterialData;10import org.junit.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.block.BlockMock;14import static org.junit.Assert.*;15{16 private ServerMock server;17 private BlockMock block;18 private CampfireMock campfire;19 public void setUp()20 {21 server = MockBukkit.mock();22 block = new BlockMock(Material.CAMPFIRE);23 campfire = (CampfireMock) block.getState();24 }25 public void testCooking()26 {27 setUp();28 assertFalse(campfire.isCooking());29 campfire.startCooking(new ItemStack(Material.COD));30 assertTrue(campfire.isCooking());31 campfire.stopCooking();32 assertFalse(campfire.isCooking());33 }34 public void testCookingWithBlock()35 {36 setUp();37 BlockMock block = new BlockMock(Material.CAMPFIRE);38 CampfireMock campfire = (CampfireMock) block.getState();39 assertFalse(campfire.isCooking());40 campfire.startCooking(new ItemStack(Material.COD));41 assertTrue(campfire.isCooking());42 campfire.stopCooking();43 assertFalse(campfire.isCooking());44 }45 public void testCookingWithBlockFace()46 {47 setUp();48 BlockMock block = new BlockMock(Material.CAMPFIRE);49 CampfireMock campfire = (CampfireMock) block.getState();50 assertFalse(campfire.isCooking());51 campfire.startCooking(new ItemStack(Material.COD), BlockFace.NORTH);52 assertTrue(campfire.isCooking());53 campfire.stopCooking();54 assertFalse(campfire.isCooking());55 }56 public void testCookingWithBlockAndBlockFace()57 {58 setUp();59 BlockMock block = new BlockMock(Material.CAMPFIRE);60 CampfireMock campfire = (CampfireMock) block.getState();

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stopCooking

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.CampfireMock;2import be.seeseemelk.mockbukkit.inventory.CampfireInventoryMock;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4public class TestCampfireMock {5 public static void main(String[] args) {6 CampfireMock campfireMock = new CampfireMock();7 campfireMock.setCookTime(10);8 campfireMock.setCookTimeTotal(10);9 campfireMock.setCooking(true);10 campfireMock.setInventory(new InventoryMock());11 campfireMock.setFuelTotal(10);12 campfireMock.setFuel(10);13 campfireMock.setLit(true);14 campfireMock.setSignalFire(true);15 campfireMock.setWaterlogged(true);16 campfireMock.setPersistent(true);17 campfireMock.setBlockData(campfireMock.getBlockData());18 campfireMock.setInventory(new CampfireInventoryMock());19 campfireMock.stopCooking();20 campfireMock.setCookTime(10);21 campfireMock.setCookTimeTotal(10);22 campfireMock.setCooking(true);23 campfireMock.setInventory(new InventoryMock());24 campfireMock.setFuelTotal(10);25 campfireMock.setFuel(10);26 campfireMock.setLit(true);27 campfireMock.setSignalFire(true);28 campfireMock.setWaterlogged(true);29 campfireMock.setPersistent(true);30 campfireMock.setBlockData(campfireMock.getBlockData());31 campfireMock.setInventory(new CampfireInventoryMock());32 campfireMock.stopCooking();33 campfireMock.setCookTime(10);34 campfireMock.setCookTimeTotal(10);35 campfireMock.setCooking(true);36 campfireMock.setInventory(new InventoryMock());37 campfireMock.setFuelTotal(10);38 campfireMock.setFuel(10);39 campfireMock.setLit(true);40 campfireMock.setSignalFire(true);41 campfireMock.setWaterlogged(true);42 campfireMock.setPersistent(true);43 campfireMock.setBlockData(campfireMock.getBlockData());44 campfireMock.setInventory(new CampfireInventoryMock());45 campfireMock.stopCooking();46 campfireMock.setCookTime(10);47 campfireMock.setCookTimeTotal(10);48 campfireMock.setCooking(true);49 campfireMock.setInventory(new InventoryMock

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stopCooking

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.Campfire;6import org.bukkit.inventory.ItemStack;7import org.bukkit.inventory.meta.ItemMeta;8import org.bukkit.material.Campfire;9import org.bukkit.material.MaterialData;10import org.junit.After;11import org.junit.Before;12import org.junit.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.block.BlockMock;16import be.seeseemelk.mockbukkit.block.BlockStateMock;17import static org.junit.Assert.*;18public class CampfireMockTest {19 private ServerMock server;20 private BlockMock block;21 private CampfireMock campfire;22 public void setUp() {23 server = MockBukkit.mock();24 block = new BlockMock(Material.CAMPFIRE);25 campfire = (CampfireMock) block.getState();26 }27 public void tearDown() {28 MockBukkit.unmock();29 }30 public void testCooking() {31 campfire.startCooking(new ItemStack(Material.COOKED_PORKCHOP), 10);32 campfire.startCooking(new ItemStack(Material.COOKED_BEEF), 20);33 campfire.startCooking(new ItemStack(Material.COOKED_CHICKEN), 30);34 campfire.startCooking(new ItemStack(Material.COOKED_COD), 40);35 campfire.startCooking(new ItemStack(Material.COOKED_MUTTON), 50);36 campfire.startCooking(new ItemStack(Material.COOKED_RABBIT), 60);37 campfire.startCooking(new ItemStack(Material.COOKED_SALMON), 70);38 campfire.startCooking(new ItemStack(Material.COOKED_POTATO), 80);39 campfire.startCooking(new ItemStack(Material.COOKED_RABBIT), 90);40 campfire.startCooking(new ItemStack(Material.COOKED_SALMON), 100);41 campfire.startCooking(new ItemStack(Material.COOKED_POTATO), 110);42 campfire.startCooking(new ItemStack(Material.COOKED_RABBIT), 120);43 campfire.startCooking(new ItemStack(Material.COOKED_SALMON), 130);

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stopCooking

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.CampfireMock;2import be.seeseemelk.mockbukkit.inventory.InventoryMock;3import org.bukkit.Material;4import org.bukkit.inventory.ItemStack;5import org.junit.jupiter.api.Test;6import static org.junit.jupiter.api.Assertions.assertEquals;7import static org.junit.jupiter.api.Assertions.assertTrue;8public class CampfireMockTest {9 public void testStopCooking() {10 CampfireMock campfireMock = new CampfireMock(Material.CAMPFIRE);11 InventoryMock inventoryMock = new InventoryMock(1);12 campfireMock.setInventory(inventoryMock);13 campfireMock.setCookingProgress(0.5f);14 campfireMock.setCookingTime(10);15 campfireMock.setCookingTotalTime(20);16 campfireMock.setCookingItem(new ItemStack(Material.COAL));17 campfireMock.setCookingItemIndex(0);18 campfireMock.setCookingItemSmeltable(true);19 campfireMock.setCookingItemSmelted(new ItemStack(Material.CHARCOAL));20 campfireMock.setCookingItemSmeltedIndex(0);21 campfireMock.stopCooking();22 assertEquals(0.0f, campfireMock.getCookingProgress());23 assertEquals(0, campfireMock.getCookingTime());24 assertEquals(0, campfireMock.getCookingTotalTime());25 assertTrue(campfireMock.getInventory().isEmpty());26 assertTrue(campfireMock.getInventory().getItem(0).isEmpty());27 assertTrue(campfireMock.getCookingItem().isEmpty());28 assertTrue(campfireMock.getCookingItemSmelted().isEmpty());29 }30}31import be.seeseemelk.mockbukkit.block.state.CampfireMock;32import be.seeseemelk.mockbukkit.inventory.InventoryMock;33import org.bukkit.Material;34import org.bukkit.inventory.ItemStack;35import org.junit.jupiter.api.Test;36import static org.junit.jupiter.api.Assertions.assertEquals;37import static org.junit.jupiter.api.Assertions.assertTrue;38public class CampfireMockTest {39 public void testStopCooking() {40 CampfireMock campfireMock = new CampfireMock(Material.CAMPFIRE);41 InventoryMock inventoryMock = new InventoryMock(1);

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stopCooking

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import be.seeseemelk.mockbukkit.block.state.CampfireMock;3import be.seeseemelk.mockbukkit.inventory.CampfireInventoryMock;4import org.bukkit.Material;5import org.bukkit.inventory.ItemStack;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9import static org.junit.Assert.assertEquals;10import static org.junit.Assert.assertTrue;11{12 private ServerMock server;13 private CampfireMock campfire;14 private ItemStack food;15 public void setUp()16 {17 server = MockBukkit.mock();18 campfire = new CampfireMock();19 food = new ItemStack(Material.PORKCHOP);20 }21 public void tearDown()22 {23 MockBukkit.unmock();24 }25 public void testCooking()26 {27 campfire.getInventory().setResult(food);28 campfire.cook();29 assertTrue(campfire.isCooking());30 }31 public void testStopCooking()32 {33 campfire.getInventory().setResult(food);34 campfire.cook();35 campfire.stopCooking();36 assertTrue(!campfire.isCooking());37 }38}39package be.seeseemelk.mockbukkit;40import be.seeseemelk.mockbukkit.block.state.CampfireMock;41import be.seeseemelk.mockbukkit.inventory.CampfireInventoryMock;42import org.bukkit.Material;43import org.bukkit.inventory.ItemStack;44import org.junit.After;45import org.junit.Before;46import org.junit.Test;47import static org.junit.Assert.assertEquals;48import static org.junit.Assert.assertTrue;49{50 private ServerMock server;51 private CampfireMock campfire;52 private ItemStack food;53 public void setUp()54 {55 server = MockBukkit.mock();56 campfire = new CampfireMock();57 food = new ItemStack(Material.PORKCHOP);58 }59 public void tearDown()60 {61 MockBukkit.unmock();62 }63 public void testCooking()64 {65 campfire.getInventory().setResult(food);

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stopCooking

Using AI Code Generation

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1@Mock private CampfireMock campfireMock;2@Mock private Player player;3public void setUp()4{5 campfireMock = new CampfireMock(Material.CAMPFIRE, BlockFace.NORTH);6 player = mock(Player.class);7}8public void testStopCooking()9{10 campfireMock.startCooking();11 campfireMock.stopCooking();12 assertFalse(campfireMock.isCooking());13}14@Mock private CampfireMock campfireMock;15@Mock private Player player;16public void setUp()17{18 campfireMock = new CampfireMock(Material.CAMPFIRE, BlockFace.NORTH);19 player = mock(Player.class);20}21public void testStartCooking()22{23 campfireMock.startCooking();24 assertTrue(campfireMock.isCooking());25}26@Mock private CampfireMock campfireMock;27@Mock private Player player;28public void setUp()29{30 campfireMock = new CampfireMock(Material.CAMPFIRE, BlockFace.NORTH);31 player = mock(Player.class);32}33public void testIsCooking()34{35 campfireMock.startCooking();36 assertTrue(campfireMock.isCooking());37}38@Mock private CampfireMock campfireMock;39@Mock private Player player;40public void setUp()41{42 campfireMock = new CampfireMock(Material.CAMPFIRE, BlockFace.NORTH);43 player = mock(Player.class);44}45public void testGetBlock()46{47 Block block = campfireMock.getBlock();48 assertEquals(Material.CAMPFIRE, block.getType());49}50@Mock private CampfireMock campfireMock;51@Mock private Player player;52public void setUp()53{54 campfireMock = new CampfireMock(Material.CAMPFIRE

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stopCooking

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.data.Bisected;6import org.bukkit.block.data.Directional;7import org.bukkit.block.data.type.Campfire;8import org.bukkit.block.data.type.Stairs;9import org.bukkit.entity.Player;10import org.bukkit.event.EventHandler;11import org.bukkit.event.Listener;12import org.bukkit.event.block.BlockPlaceEvent;13import org.bukkit.plugin.java.JavaPlugin;14{15 public void onEnable()16 {17 getServer().getPluginManager().registerEvents(this, this);18 }19 public void onBlockPlace(BlockPlaceEvent event)20 {21 Block block = event.getBlock();22 Player player = event.getPlayer();23 if (block.getType() == Material.CAMPFIRE)24 {25 Campfire campfire = (Campfire) block.getBlockData();26 campfire.setLit(true);27 campfire.setSignalFire(true);28 block.setBlockData(campfire);29 campfire.getInventory().addItem(new ItemStack(Material.COOKED_BEEF, 10));30 campfire.getInventory().addItem(new ItemStack(Material.COOKED_COD, 10));31 campfire.getInventory().addItem(new ItemStack(Material.COOKED_MUTTON, 10));32 campfire.getInventory().addItem(new ItemStack(Material.COOKED_PORKCHOP, 10));33 campfire.getInventory().addItem(new ItemStack(Material.COOKED_RABBIT, 10));34 campfire.getInventory().addItem(new ItemStack(Material.COOKED_SALMON, 10));35 campfire.getInventory().addItem(new ItemStack(Material.BREAD, 10));36 campfire.getInventory().addItem(new ItemStack(Material.COOKED_CHICKEN, 10));37 campfire.getInventory().setItem(0, new ItemStack(Material.COOKED_BEEF, 10));38 campfire.getInventory().setItem(1, new ItemStack(Material.COOKED_COD, 10));39 campfire.getInventory().setItem(2, new ItemStack(Material.COOKED_MUTTON, 10));40 campfire.getInventory().setItem(3, new ItemStack(Material.COOKED_PORKCHOP, 10));41 campfire.getInventory().setItem(4, new ItemStack(Material.COOKED_RABBIT, 10));

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stopCooking

Using AI Code Generation

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1campfire.stopCooking();2campfire.getInventory();3campfire.getInventoryHolder();4campfire.getSnapshot();5campfire.getSnapshot(save);6campfire.getSnapshot(save, forceSnapshot);7campfire.getSnapshot(save, force

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