Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.AbstractSkeletonMock.setChargingAttack
Source:AbstractSkeletonMockTest.java
...49 }50 @Test51 void testSetChargingAttack()52 {53 skeleton.setChargingAttack(true);54 assertTrue(skeleton.isChargingAttack());55 }56 @Test57 void testRangedAttack()58 {59 Player player = server.addPlayer();60 skeleton.rangedAttack(player, 0.5f);61 skeleton.assertAttacked(player, 0.5f);62 }63 @Test64 void testRangedAttackThrowsWithNullEntity()65 {66 assertThrows(NullPointerException.class, () -> skeleton.rangedAttack(null, 0.5f));67 }68 @Test69 void testRangedAttackThrowsWithInvalidCharge()70 {71 Player player = server.addPlayer();72 assertThrows(IllegalArgumentException.class, () -> skeleton.rangedAttack(player, -0.5f));73 assertThrows(IllegalArgumentException.class, () -> skeleton.rangedAttack(player, 1.5f));74 }75 @Test76 void testAssertAttackedThrowsWithNoAttack()77 {78 Player player = server.addPlayer();79 assertThrows(AssertionFailedError.class, () -> skeleton.assertAttacked(player, 0.5f));80 }81 @Test82 void testAssertAttackThrowsWithInvalidCharge()83 {84 Player player = server.addPlayer();85 skeleton.rangedAttack(player, 0.5f);86 assertThrows(IllegalArgumentException.class, () -> skeleton.assertAttacked(player, -0.5f));87 assertThrows(IllegalArgumentException.class, () -> skeleton.assertAttacked(player, 1.5f));88 }89 @Test90 void testAssertAttackThrowsWithWrongCharge()91 {92 Player player = server.addPlayer();93 skeleton.rangedAttack(player, 0.5f);94 assertThrows(AssertionFailedError.class, () -> skeleton.assertAttacked(player, 0.6f));95 }96 @Test97 void testAssertAgressiveAttack()98 {99 Player player = server.addPlayer();100 skeleton.setChargingAttack(true);101 skeleton.rangedAttack(player, 0.5f);102 skeleton.assertAgressiveAttack(player, 0.5f);103 }104 @Test105 void testAssertAgressiveAttackThrowsWhenNotAgressive()106 {107 Player player = server.addPlayer();108 skeleton.rangedAttack(player, 0.5f);109 assertThrows(AssertionFailedError.class, () -> skeleton.assertAgressiveAttack(player, 0.5f));110 }111}...
Source:AbstractSkeletonMock.java
...47 Preconditions.checkArgument(charge < 1F && charge > 0F, "Charge needs to be between 0 and 1");48 this.attackedMobs.put(target, Pair.of(charge, this.isChargingAttack));49 }50 @Override51 public void setChargingAttack(boolean raiseHands)52 {53 this.isChargingAttack = raiseHands;54 }55 /**56 * Asserts that the given entity was attacked by this Skeleton with the given charge.57 *58 * @param entity The {@link LivingEntity} to check.59 * @param charge The charge of the attack.60 */61 public void assertAttacked(LivingEntity entity, float charge)62 {63 Preconditions.checkNotNull(entity, "Entity cannot be null");64 Preconditions.checkArgument(charge >= 0F && charge <= 1F, "Charge must be between 0 and 1");65 if (!attackedMobs.containsKey(entity) || attackedMobs.get(entity).getLeft() != charge)...
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