Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.OfflinePlayerMock.isOnline
Source:ServerMockTest.java
...442 {443 OfflinePlayerMock offlinePlayer = new OfflinePlayerMock("IAmOffline");444 assertFalse(server.getOfflinePlayer(offlinePlayer.getUniqueId()) instanceof PlayerMock);445 PlayerMock onlinePlayer = offlinePlayer.join(server);446 assertFalse(offlinePlayer.isOnline());447 assertTrue(onlinePlayer.isOnline());448 // Assert that this is still the same Player (as far as name and uuid are concerned)449 assertEquals(offlinePlayer.getName(), onlinePlayer.getName());450 assertEquals(offlinePlayer.getUniqueId(), onlinePlayer.getUniqueId());451 // Assert that the PlayerMock takes priority over the OfflinePlayerMock452 assertTrue(server.getOfflinePlayer(offlinePlayer.getUniqueId()) instanceof PlayerMock);453 }454 @Test455 void testDefaultPotionEffects()456 {457 assertEquals(32, PotionEffectType.values().length);458 for (PotionEffectType type : PotionEffectType.values())459 {460 assertNotNull(type);461 }...
Source:OfflinePlayerMock.java
...40 server.addPlayer(player);41 return player;42 }43 @Override44 public boolean isOnline()45 {46 return false;47 }48 @Override49 public @Nullable String getName()50 {51 return name;52 }53 @Override54 public @NotNull UUID getUniqueId()55 {56 return uuid;57 }58 @Override...
isOnline
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.UnimplementedOperationException;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;7import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;8import org.bukkit.plugin.Plugin;9import org.bukkit.event.Listener;10import org.bukkit.event.EventHandler;11import org.bukkit.event.player.PlayerJoinEvent;12import org.junit.After;13import org.junit.Before;14import org.junit.Test;15import static org.junit.Assert.*;16public class MockBukkitTest {17 private ServerMock server;18 public void setUp() throws Exception {19 server = MockBukkit.mock();20 }21 public void tearDown() throws Exception {22 MockBukkit.unmock();23 }24 public void test() {25 PlayerMock player = server.addPlayer();26 OfflinePlayerMock offlinePlayer = new OfflinePlayerMock(server, player.getUniqueId());27 assertTrue(offlinePlayer.isOnline());28 }29}30import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;31import be.seeseemelk.mockbukkit.entity.PlayerMock;32import be.seeseemelk.mockbukkit.ServerMock;33import be.seeseemelk.mockbukkit.UnimplementedOperationException;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;36import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;37import org.bukkit.plugin.Plugin;38import org.bukkit.event.Listener;39import org.bukkit.event.EventHandler;40import org.bukkit.event.player.PlayerJoinEvent;41import org.junit.After;42import org.junit.Before;43import org.junit.Test;44import static org.junit.Assert.*;45public class MockBukkitTest {46 private ServerMock server;47 public void setUp() throws Exception {48 server = MockBukkit.mock();49 }50 public void tearDown() throws Exception {51 MockBukkit.unmock();52 }
isOnline
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertTrue;2import org.bukkit.Bukkit;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;7public class isOnlineTest {8 public void testIsOnline() {9 MockBukkit.mock();10 OfflinePlayerMock offlinePlayer = new OfflinePlayerMock("name", "uuid");11 assertTrue(offlinePlayer.isOnline());12 MockBukkit.unmock();13 }14}15import static org.junit.jupiter.api.Assertions.assertTrue;16import org.bukkit.Bukkit;17import org.bukkit.entity.Player;18import org.junit.jupiter.api.Test;19import be.seeseemelk.mockbukkit.MockBukkit;20import be.seeseemelk.mockbukkit.entity.PlayerMock;21public class isOnlineTest {22 public void testIsOnline() {23 MockBukkit.mock();24 PlayerMock player = new PlayerMock("name", "uuid");25 assertTrue(player.isOnline());26 MockBukkit.unmock();27 }28}29import static org.junit.jupiter.api.Assertions.assertTrue;30import org.bukkit.Bukkit;31import org.bukkit.entity.Player;32import org.junit.jupiter.api.Test;33import be.seeseemelk.mockbukkit.MockBukkit;34import be.seeseemelk.mockbukkit.entity.PlayerMock;35public class isOnlineTest {36 public void testIsOnline() {37 MockBukkit.mock();38 PlayerMock player = new PlayerMock("name", "uuid");39 assertTrue(player.isOnline());40 MockBukkit.unmock();41 }42}43import static org.junit.jupiter.api.Assertions.assertTrue;44import org.bukkit.Bukkit;45import org.bukkit.entity.Player;46import org.junit.jupiter.api.Test;47import be.seeseemelk.mockbukkit.MockBukkit;48import be.seeseemelk.mockbukkit.entity.PlayerMock;49public class isOnlineTest {50 public void testIsOnline() {
isOnline
Using AI Code Generation
1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.Mock;4import org.mockito.junit.MockitoJUnitRunner;5import org.bukkit.OfflinePlayer;6import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;7@RunWith(MockitoJUnitRunner.class)8public class TestClass {9private OfflinePlayer player;10public void test() {11 OfflinePlayerMock playerMock = new OfflinePlayerMock();12 playerMock.setPlayer(player);13 playerMock.isOnline();14}15}16import org.junit.Test;17import org.junit.runner.RunWith;18import org.mockito.Mock;19import org.mockito.junit.MockitoJUnitRunner;20import org.bukkit.entity.Player;21import be.seeseemelk.mockbukkit.entity.PlayerMock;22@RunWith(MockitoJUnitRunner.class)23public class TestClass {24private Player player;25public void test() {26 PlayerMock playerMock = new PlayerMock();27 playerMock.setPlayer(player);28 playerMock.isOnline();29}30}31import org.junit.Test;32import org.junit.runner.RunWith;33import org.mockito.Mock;34import org.mockito.junit.MockitoJUnitRunner;35import org.bukkit.entity.Player;36import be.seeseemelk.mockbukkit.entity.PlayerMock;37@RunWith(MockitoJUnitRunner.class)38public class TestClass {39private Player player;40public void test() {41 PlayerMock playerMock = new PlayerMock();42 playerMock.setPlayer(player);43 playerMock.isOnline();44}45}46import org.junit.Test;47import org.junit.runner.RunWith;48import org.mockito.Mock;49import org.mockito.junit.MockitoJUnitRunner;50import org.bukkit.entity.Player;51import be.seeseemelk.mockbukkit.entity.PlayerMock;52@RunWith(MockitoJUnitRunner.class)53public class TestClass {54private Player player;55public void test() {56 PlayerMock playerMock = new PlayerMock();57 playerMock.setPlayer(player);58 playerMock.isOnline();59}60}
isOnline
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4public class isOnlineTest {5public void testIsOnline() {6OfflinePlayerMock player = new OfflinePlayerMock(new PlayerMock("Test", "Test"));7assertTrue(player.isOnline());8}9}10import org.junit.jupiter.api.Test;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12public class isOnlineTest {13public void testIsOnline() {14PlayerMock player = new PlayerMock("Test", "Test");15assertTrue(player.isOnline());16}17}18import org.junit.jupiter.api.Test;19import be.seeseemelk.mockbukkit.entity.PlayerMock;20public class isOnlineTest {21public void testIsOnline() {22PlayerMock player = new PlayerMock("Test", "Test");23assertTrue(player.isOnline());24}25}26import org.junit.jupiter.api.Test;27import be.seeseemelk.mockbukkit.entity.PlayerMock;28public class isOnlineTest {29public void testIsOnline() {30PlayerMock player = new PlayerMock("Test", "Test");31assertTrue(player.isOnline());32}33}34import org.junit.jupiter.api.Test;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36public class isOnlineTest {37public void testIsOnline() {38PlayerMock player = new PlayerMock("Test", "Test");39assertTrue(player.isOnline());40}41}42import org.junit.jupiter.api.Test;43import be.seeseemelk.mockbukkit.entity.PlayerMock;44public class isOnlineTest {45public void testIsOnline() {46PlayerMock player = new PlayerMock("Test", "Test");47assertTrue(player.is
isOnline
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.Player;3{4 private boolean isOnline;5 public OfflinePlayerMock(String name)6 {7 super(name);8 }9 public boolean isOnline()10 {11 return isOnline;12 }13 public Player getPlayer()14 {15 return isOnline ? this : null;16 }17 public boolean isBanned()18 {19 return false;20 }21 public boolean isWhitelisted()22 {23 return false;24 }25 public void setWhitelisted(boolean value)26 {27 }28}29package be.seeseemelk.mockbukkit.entity;30import org.bukkit.Location;31import org.bukkit.entity.Player;32import org.bukkit.inventory.Inventory;33import org.bukkit.inventory.InventoryView;34import org.bukkit.inventory.PlayerInventory;35import org.bukkit.inventory.meta.ItemMeta;36import org.bukkit.potion.PotionEffect;37import org.bukkit.scoreboard.Scoreboard;38import org.bukkit.util.Vector;39import java.util.HashMap;40import java.util.List;41import java.util.Map;42import java.util.UUID;43{44 private boolean isOnline;45 private final Map<String, Boolean> permissions = new HashMap<>();46 public PlayerMock(String name)47 {48 super(name);49 }50 public boolean isOnline()51 {52 return isOnline;53 }54 public PlayerInventory getInventory()55 {56 return null;57 }58 public Inventory getEnderChest()59 {60 return null;61 }62 public boolean setWindowProperty(InventoryView.Property prop, int value)63 {64 return false;65 }66 public InventoryView getOpenInventory()67 {68 return null;69 }70 public InventoryView openInventory(Inventory inventory)71 {72 return null;73 }74 public InventoryView openWorkbench(Location location, boolean force)75 {76 return null;77 }
isOnline
Using AI Code Generation
1{2 public void testOnlineOfflinePlayerMock()3 {4 ServerMock server = MockBukkit.mock();5 PlayerMock player = server.addPlayer("Test");6 assertTrue(player.isOnline());7 server.removePlayer(player);8 assertFalse(player.isOnline());9 }10}11{12 public void testOnlineOfflinePlayerMock()13 {14 ServerMock server = MockBukkit.mock();15 PlayerMock player = server.addPlayer("Test");16 assertTrue(player.isOnline());17 server.removePlayer(player);18 assertFalse(player.isOnline());19 }20}21{22 public void testOnlineOfflinePlayerMock()23 {24 ServerMock server = MockBukkit.mock();25 PlayerMock player = server.addPlayer("Test");26 assertTrue(player.isOnline());27 server.removePlayer(player);28 assertFalse(player.isOnline());29 }30}31{32 public void testOnlineOfflinePlayerMock()33 {34 ServerMock server = MockBukkit.mock();35 PlayerMock player = server.addPlayer("Test");
isOnline
Using AI Code Generation
1package org.bukkit.entity;2import org.bukkit.Bukkit;3import org.bukkit.Server;4import org.bukkit.World;5import org.junit.Before;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8{9 private Server server;10 private World world;11 public void setUp()12 {13 server = MockBukkit.mock();14 world = server.getWorlds().get(0);15 }16 public void testIsOnline()17 {18 OfflinePlayerMock player = new OfflinePlayerMock(server, "test");19 player.isOnline();20 }21}22package org.bukkit.entity;23import org.bukkit.Bukkit;24import org.bukkit.Server;25import org.bukkit.World;26import org.junit.Before;27import org.junit.Test;28import be.seeseemelk.mockbukkit.MockBukkit;29{30 private Server server;31 private World world;32 public void setUp()33 {34 server = MockBukkit.mock();35 world = server.getWorlds().get(0);36 }37 public void testIsOnline()38 {39 PlayerMock player = new PlayerMock(server, "test");40 player.isOnline();41 }42}43package org.bukkit.entity;44import org.bukkit.Bukkit;45import org.bukkit.Server;46import org.bukkit.World;47import org.junit.Before;48import org.junit.Test;49import be.seeseemelk.mockbukkit.MockBukkit;50{51 private Server server;52 private World world;53 public void setUp()54 {55 server = MockBukkit.mock();56 world = server.getWorlds().get(0);57 }58 public void testIsOnline()59 {60 PlayerMock player = new PlayerMock(server, "test");61 player.isOnline();62 }63}
isOnline
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;7import org.bukkit.entity.Player;8import org.bukkit.entity.OfflinePlayer;9{10 public static void main(String[] args)11 {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 OfflinePlayerMock offlinePlayer = server.addOfflinePlayer("OfflinePlayer");15 System.out.println("Player is online: " + player.isOnline());16 System.out.println("OfflinePlayer is online: " + offlinePlayer.isOnline());17 server.removePlayer(player);18 System.out.println("Player is online: " + player.isOnline());19 System.out.println("OfflinePlayer is online: " + offlinePlayer.isOnline());20 MockBukkit.unmock();21 }22}23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.entity.PlayerMock;26import be.seeseemelk.mockbukkit.entity.OfflinePlayerMock;27import be.seese
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