Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.SkeletonHorseMock.setTrap
Source:SkeletonHorseMockTest.java
...41 }42 @Test43 void testSetTrapped()44 {45 skeletonHorse.setTrapped(true);46 assertTrue(skeletonHorse.isTrapped());47 }48 @Test49 void testSetTrapTime()50 {51 skeletonHorse.setTrapTime(10);52 assertEquals(10, skeletonHorse.getTrapTime());53 }54 @Test55 void testIsTrapDefault()56 {57 assertFalse(skeletonHorse.isTrap());58 }59 @Test60 void testSetTrap()61 {62 skeletonHorse.setTrap(true);63 assertTrue(skeletonHorse.isTrap());64 }65}...
Source:SkeletonHorseMock.java
...17 {18 return this.isTrapped;19 }20 @Override21 public void setTrapped(boolean trapped)22 {23 this.isTrapped = trapped;24 }25 @Override26 public int getTrapTime()27 {28 return this.trapTime;29 }30 @Override31 public void setTrapTime(int trapTime)32 {33 this.trapTime = trapTime;34 }35 @Override36 @Deprecated37 public boolean isTrap()38 {39 return this.isTrapped;40 }41 @Override42 @Deprecated43 public void setTrap(boolean trap)44 {45 this.isTrapped = trap;46 }47 @Override48 @Deprecated49 public Horse.@NotNull Variant getVariant()50 {51 return Horse.Variant.SKELETON_HORSE;52 }53}...
setTrap
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;2import org.bukkit.entity.EntityType;3import org.bukkit.entity.Horse;4import org.bukkit.entity.Horse.Color;5import org.bukkit.entity.Horse.Style;6import org.bukkit.entity.Horse.Variant;7import org.bukkit.entity.HorseArmorType;8import org.bukkit.entity.Player;9import org.bukkit.entity.SkeletonHorse;10import org.bukkit.inventory.ItemStack;11import org.junit.jupiter.api.Test;12import static org.junit.jupiter.api.Assertions.*;13class SkeletonHorseMockTest {14 void skeletonHorseMockTest() {15 SkeletonHorseMock skeletonHorseMock = new SkeletonHorseMock();16 skeletonHorseMock.setAge(10);17 skeletonHorseMock.setAgeLock(true);18 skeletonHorseMock.setBreed(true);19 skeletonHorseMock.setColor(Color.BLACK);20 skeletonHorseMock.setDomestication(10);21 skeletonHorseMock.setFireTicks(10);22 skeletonHorseMock.setGlowing(true);23 skeletonHorseMock.setGravity(true);24 skeletonHorseMock.setHealth(10);25 skeletonHorseMock.setInvulnerable(true);26 skeletonHorseMock.setJumpStrength(10);27 skeletonHorseMock.setLeashHolder(new PlayerMock());28 skeletonHorseMock.setLoveModeTicks(10);29 skeletonHorseMock.setMaxHealth(10);30 skeletonHorseMock.setOwner(new PlayerMock());31 skeletonHorseMock.setPassenger(new PlayerMock());32 skeletonHorseMock.setRemoveWhenFarAway(true);33 skeletonHorseMock.setSilent(true);34 skeletonHorseMock.setSitting(true);35 skeletonHorseMock.setTamed(true);36 skeletonHorseMock.setTicksLived(10);37 skeletonHorseMock.setTrap(true);38 skeletonHorseMock.setVariant(Variant.SKELETON_HORSE);39 skeletonHorseMock.setVelocity(new Vector(10, 10, 10));40 skeletonHorseMock.addPassenger(new PlayerMock());41 skeletonHorseMock.addScoreboardTag("tag");42 skeletonHorseMock.damage(10);43 skeletonHorseMock.damage(10, new PlayerMock());
setTrap
Using AI Code Generation
1package com.example;2import org.bukkit.entity.EntityType;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;6public class Example2 {7 public static void main(String[] args) {8 ServerMock server = MockBukkit.mock();9 SkeletonHorseMock entity = new SkeletonHorseMock(server, 1);10 entity.setTrap(true);11 System.out.println(entity.isTrap());12 server.shutdown();13 }14}
setTrap
Using AI Code Generation
1package com.javatpoint;2import org.bukkit.entity.EntityType;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;6{7 public static void main(String[] args)8 {9 ServerMock server = MockBukkit.mock();10 SkeletonHorseMock skeletonHorse = new SkeletonHorseMock(server, EntityType.SKELETON_HORSE);11 skeletonHorse.setTrap(true);12 System.out.println(skeletonHorse.isTrap());13 server.shutdown();14 }15}
setTrap
Using AI Code Generation
1SkeletonHorseMock horse = new SkeletonHorseMock();2horse.setTrap(true);3SkeletonHorseMock horse = new SkeletonHorseMock();4horse.setTrap(false);5SkeletonHorseMock horse = new SkeletonHorseMock();6horse.setTrap(false);7SkeletonHorseMock horse = new SkeletonHorseMock();8horse.setTrap(true);9SkeletonHorseMock horse = new SkeletonHorseMock();10horse.setTrap(false);11SkeletonHorseMock horse = new SkeletonHorseMock();12horse.setTrap(true);13SkeletonHorseMock horse = new SkeletonHorseMock();14horse.setTrap(false);15SkeletonHorseMock horse = new SkeletonHorseMock();16horse.setTrap(true);17SkeletonHorseMock horse = new SkeletonHorseMock();18horse.setTrap(true);19SkeletonHorseMock horse = new SkeletonHorseMock();20horse.setTrap(false);
setTrap
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;3import org.bukkit.Location;4import org.bukkit.Material;5public class Main {6 public static void main(String[] args) {7 SkeletonHorseMock skeletonHorse = new SkeletonHorseMock();8 skeletonHorse.setTrap(true);9 skeletonHorse.setTrap(false);10 skeletonHorse.setTrap(true);11 }12}13package com.example;14import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;15import org.bukkit.Location;16import org.bukkit.Material;17public class Main {18 public static void main(String[] args) {19 SkeletonHorseMock skeletonHorse = new SkeletonHorseMock();20 skeletonHorse.setTrap(true);21 skeletonHorse.setTrap(false);22 skeletonHorse.setTrap(true);23 }24}
setTrap
Using AI Code Generation
1public class SkeletonHorseMockTrapTest {2 public void testSetTrap() {3 SkeletonHorseMock skeletonHorseMock = new SkeletonHorseMock();4 skeletonHorseMock.setTrap(true);5 assertTrue(skeletonHorseMock.isTrap());6 skeletonHorseMock.setTrap(false);7 assertFalse(skeletonHorseMock.isTrap());8 }9}10public class SkeletonHorseMockTrapTest {11 public void testSetTrap() {12 SkeletonHorseMock skeletonHorseMock = new SkeletonHorseMock();13 skeletonHorseMock.setTrap(true);14 assertTrue(skeletonHorseMock.isTrap());15 skeletonHorseMock.setTrap(false);16 assertFalse(skeletonHorseMock.isTrap());17 }18}19public class SkeletonHorseMockTrapTest {20 public void testSetTrap() {21 SkeletonHorseMock skeletonHorseMock = new SkeletonHorseMock();22 skeletonHorseMock.setTrap(true);23 assertTrue(skeletonHorseMock.isTrap());24 skeletonHorseMock.setTrap(false);25 assertFalse(skeletonHorseMock.isTrap());26 }27}28public class SkeletonHorseMockTrapTest {29 public void testSetTrap() {30 SkeletonHorseMock skeletonHorseMock = new SkeletonHorseMock();31 skeletonHorseMock.setTrap(true);32 assertTrue(skeletonHorseMock.isTrap());33 skeletonHorseMock.setTrap(false);34 assertFalse(skeletonHorseMock.isTrap());35 }36}
setTrap
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Horse;6import org.bukkit.entity.Player;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;11import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock.SkeletonHorseTrap;12public class SkeletonHorseMockTest {13 public void setUp() throws Exception {14 MockBukkit.mock();15 }16 public void testSetTrap() {17 SkeletonHorseMock skeletonHorse = new SkeletonHorseMock(null, 1);18 skeletonHorse.setTrap(new SkeletonHorseTrap() {19 public void onTrapTriggered(Horse horse, Player player) {20 }21 public void onTrapDisarmed(Horse horse, Player player) {22 }23 public void onTrapArmed(Horse horse, Player player) {24 }25 });26 }27}
setTrap
Using AI Code Generation
1public void testSetTrap()2{3SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");4horse.setTrap(true);5assertTrue(horse.isTrap());6}7public void testSetTrap()8{9SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");10horse.setTrap(false);11assertFalse(horse.isTrap());12}13public void testSetTrap()14{15SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");16horse.setTrap(false);17assertFalse(horse.isTrap());18}19public void testSetTrap()20{21SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");22horse.setTrap(false);23assertFalse(horse.isTrap());24}25public void testSetTrap()26{27SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");28horse.setTrap(false);29assertFalse(horse.isTrap());30}31public void testSetTrap()32{33SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");34horse.setTrap(false);35assertFalse(horse.isTrap());36}37 skeletonHorseMock.setTrap(false);38 assertFalse(skeletonHorseMock.isTrap());39 }40}
setTrap
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Horse;6import org.bukkit.entity.Player;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock;11import be.seeseemelk.mockbukkit.entity.SkeletonHorseMock.SkeletonHorseTrap;12public class SkeletonHorseMockTest {13 public void setUp() throws Exception {14 MockBukkit.mock();15 }16 public void testSetTrap() {17 SkeletonHorseMock skeletonHorse = new SkeletonHorseMock(null, 1);18 skeletonHorse.setTrap(new SkeletonHorseTrap() {19 public void onTrapTriggered(Horse horse, Player player) {20 }21 public void onTrapDisarmed(Horse horse, Player player) {22 }23 public void onTrapArmed(Horse horse, Player player) {24 }25 });26 }27}
setTrap
Using AI Code Generation
1public void testSetTrap()2{3SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");4horse.setTrap(true);5assertTrue(horse.isTrap());6}7public void testSetTrap()8{9SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");10horse.setTrap(false);11assertFalse(horse.isTrap());12}13public void testSetTrap()14{15SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");16horse.setTrap(false);17assertFalse(horse.isTrap());18}19public void testSetTrap()20{21SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");22horse.setTrap(false);23assertFalse(horse.isTrap());24}25public void testSetTrap()26{27SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");28horse.setTrap(false);29assertFalse(horse.isTrap());30}31public void testSetTrap()32{33SkeletonHorseMock horse = new SkeletonHorseMock(plugin, "horse");34horse.setTrap(false);35assertFalse(horse.isTrap());36}
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