Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.ItemFactoryMock.enchantWithLevels
Source:ItemFactoryMock.java
...132 {133 return material;134 }135 @Override136 public @NotNull ItemStack enchantWithLevels(@NotNull ItemStack itemStack, @Range(from = 1L, to = 30L) int levels, boolean allowTreasure, @NotNull Random random)137 {138 // TODO Auto-generated method stub139 throw new UnimplementedOperationException();140 }141 @Override142 public @NotNull HoverEvent<HoverEvent.ShowItem> asHoverEvent(@NotNull ItemStack item, @NotNull UnaryOperator<HoverEvent.ShowItem> op)143 {144 // TODO Auto-generated method stub145 throw new UnimplementedOperationException();146 }147 @Override148 public @NotNull Component displayName(@NotNull ItemStack itemStack)149 {150 // TODO Auto-generated method stub...
enchantWithLevels
Using AI Code Generation
1ItemStack itemStack = new ItemStack(Material.DIAMOND_SWORD);2ItemMeta itemMeta = itemStack.getItemMeta();3itemMeta.setUnbreakable(true);4itemStack.setItemMeta(itemMeta);5ItemFactoryMock itemFactoryMock = (ItemFactoryMock) Bukkit.getItemFactory();6itemFactoryMock.enchantWithLevels(itemStack, Enchantment.DAMAGE_ALL, 5, true);
enchantWithLevels
Using AI Code Generation
1{2 private ItemFactoryMock factoryMock;3 private ItemStack item;4 void setUp() throws Exception5 {6 factoryMock = new ItemFactoryMock();7 item = new ItemStack(Material.DIAMOND_SWORD);8 }9 void enchantWithLevelsTest()10 {11 factoryMock.enchantWithLevels(item, 10);12 assertEquals(10, item.getEnchantmentLevel(Enchantment.DURABILITY));13 }14}
enchantWithLevels
Using AI Code Generation
1ItemFactoryMock enchantWithLevels = mockServer.getItemFactory();2ItemStack tool = new ItemStack(Material.DIAMOND_PICKAXE);3tool = enchantWithLevels.enchantWithLevels(tool, Enchantment.DIG_SPEED, 2);4ItemFactoryMock enchantWithLevels = mockServer.getItemFactory();5ItemStack tool = new ItemStack(Material.DIAMOND_PICKAXE);6tool = enchantWithLevels.enchantWithLevels(tool, Enchantment.DIG_SPEED, 2, 1);7ItemFactoryMock enchantWithLevels = mockServer.getItemFactory();8ItemStack tool = new ItemStack(Material.DIAMOND_PICKAXE);9tool = enchantWithLevels.enchantWithLevels(tool, Enchantment.DIG_SPEED, 2, 1, true);10ItemFactoryMock enchantWithLevels = mockServer.getItemFactory();11ItemStack tool = new ItemStack(Material.DIAMOND_PICKAXE);12tool = enchantWithLevels.enchantWithLevels(tool, Enchantment.DIG_SPEED, 2, 1, true, true);
enchantWithLevels
Using AI Code Generation
1ItemStack chestplate = new ItemStack(Material.DIAMOND_CHESTPLATE);2ItemFactoryMock factory = new ItemFactoryMock();3factory.enchantWithLevels(chestplate, Enchantment.PROTECTION_ENVIRONMENTAL, 1);4System.out.println(chestplate.getItemMeta().getDisplayName());5System.out.println(chestplate.getItemMeta().getLore());6System.out.println(chestplate.getItemMeta().getLore());7System.out.println(chestplate.getItemMeta().getLore());
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