How to use setOwningPlayer method of be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock.setOwningPlayer

Source:SkullMetaMock.java Github

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...98 }99 return null;100 }101 @Override102 public boolean setOwningPlayer(OfflinePlayer owner)103 {104 this.owner = owner.getName();105 // CraftBukkits implementation also always returns true too, so there we go106 return true;107 }108 @Override109 @Deprecated110 public PlayerProfile getOwnerProfile()111 {112 // TODO Auto-generated method stub113 throw new UnimplementedOperationException();114 }115 @Override116 @Deprecated...

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Source:SkullMetaMockTest.java Github

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...40 @Test41 void testSetOwningPlayer()42 {43 SkullMetaMock meta = new SkullMetaMock();44 assertTrue(meta.setOwningPlayer(new OfflinePlayerMock("TheBusyBiscuit")));45 assertTrue(meta.hasOwner());46 assertEquals("TheBusyBiscuit", meta.getOwner());47 assertEquals("TheBusyBiscuit", meta.getOwningPlayer().getName());48 }49 @Test50 void testClone()51 {52 SkullMetaMock meta = new SkullMetaMock();53 assertTrue(meta.setOwner("TheBusyBiscuit"));54 SkullMetaMock clone = meta.clone();55 assertEquals(meta, clone);56 assertEquals("TheBusyBiscuit", clone.getOwner());57 }58}...

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setOwningPlayer

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.inventory.meta;2import static org.junit.jupiter.api.Assertions.assertEquals;3import java.util.UUID;4import org.bukkit.Bukkit;5import org.bukkit.OfflinePlayer;6import org.bukkit.inventory.meta.SkullMeta;7import org.junit.jupiter.api.BeforeEach;8import org.junit.jupiter.api.Test;9{10 private SkullMeta skullMeta;11 public void setUp()12 {13 skullMeta = Bukkit.getItemFactory().getItemMeta(SkullMeta.class);14 }15 public void setOwningPlayerTest()16 {17 OfflinePlayer player = Bukkit.getOfflinePlayer(UUID.randomUUID());18 skullMeta.setOwningPlayer(player);19 assertEquals(player, skullMeta.getOwningPlayer());20 }21}22package be.seeseemelk.mockbukkit.inventory.meta;23import static org.junit.jupiter.api.Assertions.assertEquals;24import java.util.UUID;25import org.bukkit.Bukkit;26import org.bukkit.OfflinePlayer;27import org.bukkit.inventory.meta.SkullMeta;28import org.junit.jupiter.api.BeforeEach;29import org.junit.jupiter.api.Test;30{31 private SkullMeta skullMeta;32 public void setUp()33 {34 skullMeta = Bukkit.getItemFactory().getItemMeta(SkullMeta.class);35 }36 public void setOwningPlayerTest()37 {38 OfflinePlayer player = Bukkit.getOfflinePlayer(UUID.randomUUID());39 skullMeta.setOwningPlayer(player);40 assertEquals(player, skullMeta.getOwningPlayer());41 }42}43package be.seeseemelk.mockbukkit.inventory.meta;44import static org.junit.jupiter.api.Assertions.assertEquals;45import java.util.UUID;46import org.bukkit.Bukkit;47import org.bukkit.OfflinePlayer;48import org.bukkit.inventory.meta.SkullMeta;49import org.junit.jupiter.api.BeforeEach;50import org.junit.jupiter.api.Test;51{52 private SkullMeta skullMeta;53 public void setUp()54 {55 skullMeta = Bukkit.getItemFactory().getItemMeta(S

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setOwningPlayer

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.inventory.meta;2import java.util.UUID;3import org.bukkit.inventory.meta.SkullMeta;4import com.mojang.authlib.GameProfile;5import com.mojang.authlib.properties.Property;6import be.seeseemelk.mockbukkit.UnimplementedOperationException;7{8 private String owner;9 private GameProfile profile;10 public SkullMetaMock(SkullMetaMock meta)11 {12 super(meta);13 this.owner = meta.owner;14 this.profile = meta.profile;15 }16 public SkullMetaMock()17 {18 super();19 }20 public SkullMetaMock clone()21 {22 return new SkullMetaMock(this);23 }24 public boolean hasOwner()25 {26 return owner != null || profile != null;27 }28 public String getOwner()29 {30 return owner;31 }32 public boolean setOwner(String owner)33 {34 this.owner = owner;35 this.profile = null;36 return true;37 }38 public boolean hasOwnerUUID()39 {40 return profile != null;41 }42 public UUID getOwnerUUID()43 {44 if (profile == null)45 return null;46 return UUID.fromString(profile.getId());47 }48 public boolean setOwnerUUID(UUID uuid)49 {50 if (uuid == null)51 {52 profile = null;53 return true;54 }55 profile = new GameProfile(uuid.toString(), null);56 owner = null;57 return true;58 }59 public boolean hasProfile()60 {61 return profile != null;62 }63 public GameProfile getProfile()64 {65 return profile;66 }67 public boolean setProfile(GameProfile profile)68 {69 this.profile = profile;70 owner = null;71 return true;72 }73 public boolean hasProperty()74 {75 throw new UnimplementedOperationException();76 }77 public Property getProperty()78 {79 throw new UnimplementedOperationException();80 }81 public boolean setProperty(Property property)82 {83 throw new UnimplementedOperationException();84 }85}

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setOwningPlayer

Using AI Code Generation

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1SkullMetaMock skull = new SkullMetaMock();2skull.setOwningPlayer(player);3SkullMetaMock skull = new SkullMetaMock();4skull.setOwningPlayer(player);5SkullMetaMock skull = new SkullMetaMock();6skull.setOwningPlayer(player);7SkullMetaMock skull = new SkullMetaMock();8skull.setOwningPlayer(player);9SkullMetaMock skull = new SkullMetaMock();10skull.setOwningPlayer(player);11SkullMetaMock skull = new SkullMetaMock();12skull.setOwningPlayer(player);13SkullMetaMock skull = new SkullMetaMock();14skull.setOwningPlayer(player);15SkullMetaMock skull = new SkullMetaMock();16skull.setOwningPlayer(player);17SkullMetaMock skull = new SkullMetaMock();18skull.setOwningPlayer(player);19SkullMetaMock skull = new SkullMetaMock();20skull.setOwningPlayer(player);

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setOwningPlayer

Using AI Code Generation

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1package com.example;2import org.bukkit.Bukkit;3import org.bukkit.OfflinePlayer;4import org.bukkit.inventory.ItemStack;5import org.bukkit.inventory.meta.SkullMeta;6import org.junit.Test;7import org.junit.runner.RunWith;8import org.mockito.junit.MockitoJUnitRunner;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;12@RunWith(MockitoJUnitRunner.class)13{14 public void test()15 {16 ServerMock server = MockBukkit.mock();17 OfflinePlayer player = Bukkit.getOfflinePlayer("Player1");18 ItemStack item = new ItemStack(397, 1, (short) 3);19 SkullMeta meta = (SkullMeta) item.getItemMeta();20 SkullMetaMock mock = new SkullMetaMock(meta);21 mock.setOwningPlayer(player);22 }23}24 at be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock.setOwningPlayer(SkullMetaMock.java:45)25 at com.example.ExampleTest.test(ExampleTest.java:29)26package com.example;27import org.bukkit.Bukkit;28import org.bukkit.OfflinePlayer;29import org.bukkit.inventory.ItemStack;30import org.bukkit.inventory.meta.SkullMeta;31import org.junit.Test;32import org.junit.runner.RunWith;33import org.mockito.junit.MockitoJUnitRunner;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk.mockbukkit.ServerMock;36import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;37@RunWith(MockitoJUnitRunner.class)38{39 public void test()40 {41 ServerMock server = MockBukkit.mock();42 OfflinePlayer player = Bukkit.getOfflinePlayer("Player1");43 ItemStack item = new ItemStack(397, 1, (short) 3);44 SkullMetaMock mock = new SkullMetaMock((SkullMeta) item.getItemMeta());45 mock.setOwningPlayer(player);46 }47}

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setOwningPlayer

Using AI Code Generation

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1{2 public void setOwningPlayerTest()3 {4 SkullMetaMock meta = new SkullMetaMock();5 meta.setOwningPlayer(Bukkit.getOfflinePlayer("TestPlayer"));6 Assert.assertEquals("TestPlayer", meta.getOwningPlayer().getName());7 }8}9{10 public void setOwningPlayerTest()11 {12 SkullMetaMock meta = new SkullMetaMock();13 meta.setOwningPlayer(Bukkit.getOfflinePlayer(UUID.randomUUID()));14 Assert.assertEquals("TestPlayer", meta.getOwningPlayer().getName());15 }16}17{18 public void setOwningPlayerTest()19 {20 SkullMetaMock meta = new SkullMetaMock();21 meta.setOwningPlayer(Bukkit.getOfflinePlayer("TestPlayer"));22 Assert.assertEquals("TestPlayer", meta.getOwningPlayer().getName());23 }24}25{26 public void setOwningPlayerTest()27 {28 SkullMetaMock meta = new SkullMetaMock();29 meta.setOwningPlayer(Bukkit.getOfflinePlayer("TestPlayer"));30 Assert.assertEquals("TestPlayer", meta.getOwningPlayer().getName());31 }32}33{34 public void setOwningPlayerTest()35 {36 SkullMetaMock meta = new SkullMetaMock();37 meta.setOwningPlayer(Bukkit.getOfflinePlayer("TestPlayer"));38 Assert.assertEquals("TestPlayer", meta.getOwningPlayer().getName());39 }40}

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setOwningPlayer

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 SkullMetaMock skullMetaMock = new SkullMetaMock();4 skullMetaMock.setOwningPlayer(Bukkit.getOfflinePlayer("Test"));5 System.out.println(skullMetaMock.getOwningPlayer());6 }7}8public void setOwningPlayer(OfflinePlayer player)9{10 this.owner = player;11}12public OfflinePlayer getOwningPlayer()13{14 return owner;15}16How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock class in Java?17How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.BookMetaMock class in Java?18How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.FireworkMetaMock class in Java?19How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock class in Java?20How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.LeatherArmorMetaMock class in Java?21How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.MapMetaMock class in Java?22How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.PotionMetaMock class in Java?23How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.SuspiciousStewMetaMock class in Java?24How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock class in Java?25How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.WrittenBookMetaMock class in Java?26How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.BannerMetaMock class in Java?27How to use setOwningPlayer() method of be.seeseemelk.mockbukkit.inventory.meta.BlockStateMeta

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setOwningPlayer

Using AI Code Generation

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1SkullMeta meta = (SkullMeta) item.getItemMeta();2meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));3item.setItemMeta(meta);4SkullMeta meta = (SkullMeta) item.getItemMeta();5meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));6item.setItemMeta(meta);7SkullMeta meta = (SkullMeta) item.getItemMeta();8meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));9item.setItemMeta(meta);10SkullMeta meta = (SkullMeta) item.getItemMeta();11meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));12item.setItemMeta(meta);13SkullMeta meta = (SkullMeta) item.getItemMeta();14meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));15item.setItemMeta(meta);16SkullMeta meta = (SkullMeta) item.getItemMeta();17meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));18item.setItemMeta(meta);19SkullMeta meta = (SkullMeta) item.getItemMeta();20meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));21item.setItemMeta(meta);22SkullMeta meta = (SkullMeta) item.getItemMeta();23meta.setOwningPlayer(Bukkit.getOfflinePlayer("player1"));24item.setItemMeta(meta);

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setOwningPlayer

Using AI Code Generation

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1import org.bukkit.Material;2import org.bukkit.inventory.ItemStack;3import org.bukkit.inventory.meta.SkullMeta;4import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;5public class 2 {6 public static void main(String[] args) {7 ItemStack skull = new ItemStack(Material.PLAYER_HEAD);8 SkullMeta meta = (SkullMeta) skull.getItemMeta();9 ((SkullMetaMock) meta).setOwningPlayer("Notch");10 skull.setItemMeta(meta);11 System.out.println(((SkullMetaMock) meta).getOwningPlayer());12 }13}14import org.bukkit.Material;15import org.bukkit.inventory.ItemStack;16import org.bukkit.inventory.meta.SkullMeta;17import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;18public class 3 {19 public static void main(String[] args) {20 ItemStack skull = new ItemStack(Material.PLAYER_HEAD);21 SkullMeta meta = (SkullMeta) skull.getItemMeta();22 ((SkullMetaMock) meta).setOwningPlayer("Notch");23 skull.setItemMeta(meta);24 System.out.println(((SkullMetaMock) meta).getOwningPlayer());25 }26}27import org.bukkit.Material;28import org.bukkit.inventory.ItemStack

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setOwningPlayer

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;2import org.bukkit.inventory.meta.SkullMeta;3import org.bukkit.Bukkit;4import org.bukkit.Material;5import org.bukkit.inventory.ItemStack;6import org.bukkit.inventory.meta.ItemMeta;7import org.bukkit.entity.Player;8import org.bukkit.OfflinePlayer;9public static void main(String[] args)10{11 ItemStack skull = new ItemStack(Material.PLAYER_HEAD, 1);12 SkullMeta skullMeta = (SkullMeta) skull.getItemMeta();13 OfflinePlayer owner = Bukkit.getOfflinePlayer("Seeseemelk");14 skullMeta.setOwningPlayer(owner);15 skull.setItemMeta(skullMeta);16}17import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;18import org.bukkit.inventory.meta.SkullMeta;19import org.bukkit.Bukkit;20import org.bukkit.Material;21import org.bukkit.inventory.ItemStack;22import org.bukkit.inventory.meta.ItemMeta;23import org.bukkit.entity.Player;24import org.bukkit.OfflinePlayer;25public static void main(String[] args)26{27 ItemStack skull = new ItemStack(Material.PLAYER_HEAD, 1);28 SkullMeta skullMeta = (SkullMeta) skull.getItemMeta();29 OfflinePlayer owner = Bukkit.getOfflinePlayer("Seeseemelk");30 skullMeta.setOwningPlayer(owner);31 skull.setItemMeta(skullMeta);32}33import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;34import org.bukkit.inventory.meta.SkullMeta;35import org.bukkit.Bukkit;36import org.bukkit.Material;37import org.bukkit.inventory

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