How to use getPlayerTeam method of be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock.getPlayerTeam

Source:ScoreboardMock.java Github

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...70 // TODO Auto-generated method stub71 throw new UnimplementedOperationException();72 }73 @Override74 public Team getPlayerTeam(OfflinePlayer player) throws IllegalArgumentException75 {76 // TODO Auto-generated method stub77 throw new UnimplementedOperationException();78 }79 @Override80 public Team getEntryTeam(String entry) throws IllegalArgumentException81 {82 // TODO Auto-generated method stub83 throw new UnimplementedOperationException();84 }85 @Override86 public Team getTeam(String teamName) throws IllegalArgumentException87 {88 // TODO Auto-generated method stub...

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getPlayerTeam

Using AI Code Generation

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1{2 public void testPlayerTeam()3 {4 ScoreboardMock scoreboard = new ScoreboardMock();5 PlayerMock player = new PlayerMock(server, "TestPlayer");6 TeamMock team = scoreboard.registerNewTeam("TestTeam");7 team.addEntry(player.getName());8 assertEquals(team, scoreboard.getPlayerTeam(player));9 }10 public void testTeam()11 {12 ScoreboardMock scoreboard = new ScoreboardMock();13 TeamMock team = scoreboard.registerNewTeam("TestTeam");14 assertEquals(team, scoreboard.getTeam("TestTeam"));15 }16 public void testEntryTeam()17 {18 ScoreboardMock scoreboard = new ScoreboardMock();19 PlayerMock player = new PlayerMock(server, "TestPlayer");20 TeamMock team = scoreboard.registerNewTeam("TestTeam");21 team.addEntry(player.getName());22 assertEquals(team, scoreboard.getEntryTeam(player.getName()));23 }24}25The above code will execute the testPlayerTeam() , testTeam() and testEntryTeam() methods. The testPlayerTeam() method will check if the team returned by the getPlayerTeam() method of the ScoreboardMock class is the same as the team returned by the registerNewTeam() method of the ScoreboardMock class. The testTeam() method will check if the team returned by the getTeam() method of the ScoreboardMock class is the same as the team

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getPlayerTeam

Using AI Code Generation

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1public void testGetPlayerTeam() {2 Scoreboard scoreboard = server.getScoreboardManager().getMainScoreboard();3 Team team = scoreboard.getTeam("testTeam");4 team.addEntry("player1");5 Player player = server.addPlayer();6 player.setDisplayName("player1");7 assertNotNull(scoreboard.getPlayerTeam(player));8}

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getPlayerTeam

Using AI Code Generation

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1Team team = scoreboard.getPlayerTeam(player);2String teamName = team.getName();3String teamDisplayName = team.getDisplayName();4String teamPrefix = team.getPrefix();5String teamSuffix = team.getSuffix();6ChatColor teamColor = team.getColor();7Set<OfflinePlayer> teamMembers = team.getMembers();8Set<String> teamEntries = team.getEntries();9Set<Player> teamPlayers = team.getPlayers();10Team.OptionStatus teamOption = team.getOption(Team.Option.COLLISION_RULE, Team.OptionStatus.ALWAYS);11Team.OptionStatus teamOption = team.getOption(Team.Option.DEATH_MESSAGE_VISIBILITY, Team.OptionStatus.ALWAYS);12Team.OptionStatus teamOption = team.getOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.ALWAYS);13Scoreboard teamScoreboard = team.getScoreboard();14OfflinePlayer teamOwner = team.getOwner();15boolean teamHasPlayer = team.hasPlayer(player);16boolean teamHasEntry = team.hasEntry(player.getName());17boolean teamIsEmpty = team.isEmpty();18boolean teamIsRegistered = team.isRegistered();19boolean teamIsFriendlyFire = team.allowFriendlyFire();20boolean teamCanSeeInvisiblePlayers = team.canSeeFriendlyInvisibles();21int teamSize = team.getSize();22int teamHashCode = team.hashCode();23String teamString = team.toString();24String teamName = team.getName();25team.setDisplayName("Team Display Name");26team.setPrefix("Team Prefix");

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getPlayerTeam

Using AI Code Generation

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1getPlayerTeam(player)2getTeamPlayers(team)3getTeamEntries(team)4getTeam(name)5getTeams()6getObjective(name)7getObjectives()8getObjectiveDisplaySlot(slot)9getScore(entry)10getScores()11getEntries()12getEntries(score)13getEntries(score)

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getPlayerTeam

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.scoreboard;2import static org.junit.Assert.*;3import org.bukkit.entity.Player;4import org.junit.After;5import org.junit.Before;6import org.junit.Test;7public class ScoreboardMock_ESTest extends ScoreboardMock_ESTest_scaffolding {8 @Test(timeout = 4000)9 public void test0() throws Throwable {10 ScoreboardMock scoreboardMock0 = new ScoreboardMock();11 Player player0 = null;12 try { 13 scoreboardMock0.getPlayerTeam(player0);14 fail("Expecting exception: IllegalArgumentException");15 } catch(IllegalArgumentException e) {16 verifyException("be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock", e);17 }18 }19 @Test(timeout = 4000)20 public void test1() throws Throwable {21 ScoreboardMock scoreboardMock0 = new ScoreboardMock();22 Player player0 = null;23 try { 24 scoreboardMock0.getPlayerTeam(player0);25 fail("Expecting exception: IllegalArgumentException");26 } catch(IllegalArgumentException e) {27 verifyException("be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock", e);28 }29 }30 @Test(timeout = 4000)31 public void test2() throws Throwable {32 ScoreboardMock scoreboardMock0 = new ScoreboardMock();33 Player player0 = null;34 try { 35 scoreboardMock0.getPlayerTeam(player0);36 fail("Expecting exception: IllegalArgumentException");37 } catch(IllegalArgumentException e) {38 verifyException("be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock", e);39 }40 }41 @Test(timeout = 4000)42 public void test3() throws Throwable {43 ScoreboardMock scoreboardMock0 = new ScoreboardMock();44 Player player0 = null;45 try { 46 scoreboardMock0.getPlayerTeam(player0);47 fail("Expect

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