How to use evalDelete method of com.intuit.karate.ScenarioActions class

Best Karate code snippet using com.intuit.karate.ScenarioActions.evalDelete

Source:ScenarioActions.java Github

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...336 }337 338 @Override339 @When("^delete (.+)")340 public void evalDelete(String exp) {341 engine.evalJs("delete " + exp);342 } 343 @Override344 @When("^listen (.+)")345 public void listen(String body) {346 engine.listen(body);347 }348 349 @Override350 @When("^doc (.+)")351 public void doc(String exp) {352 engine.doc(exp);353 } 354 //==========================================================================...

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evalDelete

Using AI Code Generation

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1evalDelete('response')2evalDelete('response', 'foo')3evalDelete('response', 'foo', 'bar')4evalDelete('response', 'foo', 'bar', 'baz')5evalDelete('response', 'foo', 'bar', 'baz', 'qux')6evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux')7evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz')8evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge')9evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault')10evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply')11evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply', 'waldo')12evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply', 'waldo', 'fred')13evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply', 'waldo', 'fred', 'plugh')14evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply', 'waldo', 'fred', 'plugh', 'xyzzy')15evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply', 'waldo', 'fred', 'plugh', 'xyzzy', 'thud')16evalDelete('response', 'foo', 'bar', 'baz', 'qux', 'quux', 'quuz', 'corge', 'grault', 'garply', 'waldo', 'fred', '

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evalDelete

Using AI Code Generation

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1* def scenario = scenarioActions.evalDelete('{"name":"John"}', 'name')2* def result = scenario.eval('response.json.name')3* def scenario = com.intuit.karate.core.Scenario.evalDelete('{"name":"John"}', 'name')4* def result = scenario.eval('response.json.name')5* def scenario = com.intuit.karate.core.Scenario.evalDelete('{"name":"John"}', 'name')6* def result = scenario.eval('response.json.name')7* def scenario = com.intuit.karate.core.Scenario.evalDelete('{"name":"John"}', 'name')8* def result = scenario.eval('response.json.name')9* def scenario = com.intuit.karate.core.Scenario.evalDelete('{"name":"John"}', 'name')10* def result = scenario.eval('response.json.name')11* def scenario = com.intuit.karate.core.Scenario.evalDelete('{"name":"John"}', 'name')12* def result = scenario.eval('response.json.name')13* def scenario = com.intuit.karate.core.Scenario.evalDelete('{"name":"John"}', 'name')14* def result = scenario.eval('response.json.name')

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evalDelete

Using AI Code Generation

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1* def myMap = {a: 1, b: 2, c: 3}2* def myMap1 = evalDelete(myMap, 'c')3* match myMap1 == {a: 1, b: 2}4* match myMap == {a: 1, b: 2, c: 3}5* def myMap2 = evalDelete(myMap, 'd')6* match myMap2 == {a: 1, b: 2, c: 3}7* match myMap == {a: 1, b: 2, c: 3}8* def myMap3 = evalDelete(myMap, 'c', 'd')9* match myMap3 == {a: 1, b: 2}10* match myMap == {a: 1, b: 2, c: 3}11* def myMap4 = evalDelete(myMap, 'c', 'd', 'b')12* match myMap4 == {a: 1}13* match myMap == {a: 1, b: 2, c: 3}14* def myMap5 = evalDelete(myMap, 'c', 'd', 'b', 'a')15* match myMap5 == {}16* match myMap == {a: 1, b: 2, c: 3}17* def myMap6 = evalDelete(myMap, 'c', 'd', 'b', 'a', 'e')18* match myMap6 == {}19* match myMap == {a: 1, b: 2, c: 3}20* def myMap7 = evalDelete(myMap, 'c', 'd', 'b', 'a', 'e', 'f')21* match myMap7 == {}22* match myMap == {a: 1, b: 2, c: 3}23* def myMap8 = evalDelete(myMap, 'c', 'd', 'b', 'a', 'e', 'f', 'g')24* match myMap8 == {}25* match myMap == {a: 1, b: 2, c: 3}26* def myMap9 = evalDelete(my

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