Best MockBukkit code snippet using org.bukkit.plugin.java.JavaPluginUtils.setEnabled
Source:JavaPluginUtils.java
1package org.bukkit.plugin.java;2import org.jetbrains.annotations.NotNull;3/**4 * This utility class allows us to enable and disable a {@link JavaPlugin}. The method5 * {@link JavaPlugin#setEnabled(boolean)} is protected hence why this utility class is located in this exact package.6 */7public final class JavaPluginUtils8{9 private JavaPluginUtils()10 {11 // Do not instantiate this.12 }13 /**14 * Sets the enabled status of a java plugin.15 *16 * @param plugin The plugin of which to set the state.17 * @param enabled The state to set it to.18 */19 public static void setEnabled(@NotNull JavaPlugin plugin, boolean enabled)20 {21 plugin.setEnabled(enabled);22 }23}...
setEnabled
Using AI Code Generation
1package com.example;2import org.bukkit.plugin.java.JavaPlugin;3public class ExamplePlugin extends JavaPlugin {4 public void onEnable() {5 getLogger().info("onEnable has been invoked!");6 setEnabled(false);7 }8}9package com.example;10import org.bukkit.plugin.java.JavaPlugin;11public class ExamplePlugin extends JavaPlugin {12 public void onEnable() {13 getLogger().info("onEnable has been invoked!");14 setEnabled(false);15 }16}17package com.example;18import org.bukkit.plugin.java.JavaPlugin;19public class ExamplePlugin extends JavaPlugin {20 public void onEnable() {21 getLogger().info("onEnable has been invoked!");22 setEnabled(false);23 }24}25package com.example;26import org.bukkit.plugin.java.JavaPlugin;27public class ExamplePlugin extends JavaPlugin {28 public void onEnable() {29 getLogger().info("onEnable has been invoked!");30 setEnabled(false);31 }32}33package com.example;34import org.bukkit.plugin.java.JavaPlugin;35public class ExamplePlugin extends JavaPlugin {36 public void onEnable() {37 getLogger().info("onEnable has been invoked!");38 setEnabled(false);39 }40}41package com.example;42import org.bukkit.plugin.java.JavaPlugin;43public class ExamplePlugin extends JavaPlugin {44 public void onEnable() {45 getLogger().info("onEnable has been invoked!");46 setEnabled(false);47 }48}
setEnabled
Using AI Code Generation
1JavaPluginUtils.setEnabled(this, false);2JavaPluginUtils.setEnabled(this, true);3JavaPluginUtils.setEnabled(this, false);4JavaPluginUtils.setEnabled(this, true);5JavaPluginUtils.setEnabled(this, false);6JavaPluginUtils.setEnabled(this, true);7JavaPluginUtils.setEnabled(this, false);8JavaPluginUtils.setEnabled(this, true);9JavaPluginUtils.setEnabled(this, false);10JavaPluginUtils.setEnabled(this, true);11JavaPluginUtils.setEnabled(this, false);12JavaPluginUtils.setEnabled(this, true);13JavaPluginUtils.setEnabled(this, false);14JavaPluginUtils.setEnabled(this, true);15JavaPluginUtils.setEnabled(this, false);16JavaPluginUtils.setEnabled(this, true);17JavaPluginUtils.setEnabled(this, false);18JavaPluginUtils.setEnabled(this, true);19JavaPluginUtils.setEnabled(this, false);20JavaPluginUtils.setEnabled(this, true);21JavaPluginUtils.setEnabled(this, false);22JavaPluginUtils.setEnabled(this,
setEnabled
Using AI Code Generation
1import org.bukkit.Bukkit;2import org.bukkit.plugin.java.JavaPluginUtils;3public class TestPlugin extends JavaPlugin {4 public void onEnable() {5 Bukkit.getScheduler().runTaskLater(this, () -> {6 getLogger().info("Disabling TestPlugin");7 JavaPluginUtils.setEnabled(this, false);8 }, 100);9 }10}11I'm trying to get the player's current world, but every method I've tried doesn't work. I've tried: player.getLocation().getWorld(); player.getWorld(); player.getLocation().getChunk().getWorld(); player.getLocation().getChunk().getWorld().getName(); player.getLocation().getChunk().getWorld().getWorldFolder(); player.getLocation().getChunk().getWorld().getWorldFolder().getAbsolutePath(); player.getLocation().getChunk().getWorld().getWorldFolder().getCanonicalPath(); player.getLocation().getChunk().getWorld().getWorldFolder().getFreeSpace(); player.getLocation().getChunk().getWorld().getWorldFolder().getName(); player.getLocation().getChunk().getWorld().getWorldFolder().getPath(); player.getLocation().getChunk().getWorld().getWorldFolder().getParent(); player.getLocation().getChunk().getWorld().getWorldFolder().getParentFile(); player.getLocation().getChunk().getWorld().getWorldFolder().getParent
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