How to use WindowsMessages class of FlaUI.Core.WindowsAPI package

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.WindowsMessages

MouseMessageSender.cs

Source:MouseMessageSender.cs Github

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...48 public static void SendLeftDownMessage(IntPtr windowHandle,int x,int y)49 {50 var wParam = new IntPtr(MouseWParams.MK_LBUTTON);51 var lParam= (IntPtr)((y << 16) | (x & 0xffff));52 User32.SendMessage(windowHandle, WindowsMessages.WM_LBUTTONDOWN, wParam, lParam);53 }54 /// <summary>55 /// 发送鼠标左键按下事件消息56 /// </summary>57 /// <param name="windowHandle">接收消息的窗口句柄</param>58 /// <param name="point">鼠标坐标位置</param>59 public static void SendLeftDownMessage(IntPtr windowHandle, Point point)60 {61 SendLeftDownMessage(windowHandle,point.X, point.Y);62 }63 /// <summary>64 /// 发送鼠标单击事件消息65 /// </summary>66 /// <param name="windowHandle">接收消息的窗口句柄</param>67 /// <param name="x">鼠标横坐标</param>68 /// <param name="y">鼠标纵坐标</param>69 public static void SendSingleClickMessage(IntPtr windowHandle, int x,int y)70 {71 SendLeftDownMessage(windowHandle,x,y );72 var lParam = (IntPtr)((y << 16) | (x & 0xffff));73 User32.SendMessage(windowHandle, WindowsMessages.WM_LBUTTONDOWN, IntPtr.Zero, lParam);74 }75 #endregion76 #region UiElement各种点击汇总77 public static void Move(IntPtr windowHandle, Point point, MouseButton mouseButton)78 {79 var windowMessage = WindowsMessages.WM_MOUSEMOVE;80 uint wParam;81 switch (mouseButton)82 {83 case MouseButton.Left:84 wParam = MouseWParams.MK_LBUTTON;85 break;86 case MouseButton.Middle:87 wParam = MouseWParams.MK_MBUTTON;88 break;89 case MouseButton.Right:90 wParam = MouseWParams.MK_RBUTTON;91 break;92 case MouseButton.XButton1:93 wParam = MouseWParams.MK_XBUTTON1;94 break;95 case MouseButton.XButton2:96 wParam = MouseWParams.MK_XBUTTON2;97 break;98 default:99 wParam = MouseWParams.MK_LBUTTON;100 break;101 }102 var lParam = (IntPtr)((point.Y << 16) | (point.X & 0xffff));103 Win32Api.PostMessage(windowHandle, windowMessage, new IntPtr(wParam), lParam);104 }105 public static void Up(IntPtr windowHandle, Point point, MouseButton mouseButton)106 {107 uint windowMessage, wParam;108 switch (mouseButton)109 {110 case MouseButton.Left:111 windowMessage = WindowsMessages.WM_LBUTTONUP;112 wParam = MouseWParams.MK_LBUTTON;113 break;114 case MouseButton.Middle:115 windowMessage = WindowsMessages.WM_MBUTTONUP;116 wParam = MouseWParams.MK_MBUTTON;117 break;118 case MouseButton.Right:119 windowMessage = WindowsMessages.WM_RBUTTONUP;120 wParam = MouseWParams.MK_RBUTTON;121 break;122 case MouseButton.XButton1:123 windowMessage = WindowsMessages.WM_XBUTTONUP;124 wParam = MouseWParams.MK_XBUTTON1;125 break;126 case MouseButton.XButton2:127 windowMessage = WindowsMessages.WM_XBUTTONUP;128 wParam = MouseWParams.MK_XBUTTON2;129 break;130 default:131 windowMessage = WindowsMessages.WM_LBUTTONUP;132 wParam = MouseWParams.MK_LBUTTON;133 break;134 }135 var lParam = (IntPtr)((point.Y << 16) | (point.X & 0xffff));136 Win32Api.PostMessage(windowHandle, windowMessage, IntPtr.Zero, lParam);137 }138 public static void Down(IntPtr windowHandle, Point point, MouseButton mouseButton)139 {140 uint windowMessage, wParam;141 switch (mouseButton)142 {143 case MouseButton.Left:144 windowMessage = WindowsMessages.WM_LBUTTONDOWN;145 wParam = MouseWParams.MK_LBUTTON;146 break;147 case MouseButton.Middle:148 windowMessage = WindowsMessages.WM_MBUTTONDOWN;149 wParam = MouseWParams.MK_MBUTTON;150 break;151 case MouseButton.Right:152 windowMessage = WindowsMessages.WM_RBUTTONDOWN;153 wParam = MouseWParams.MK_RBUTTON;154 break;155 case MouseButton.XButton1:156 windowMessage = WindowsMessages.WM_XBUTTONDOWN;157 wParam = MouseWParams.MK_XBUTTON1;158 break;159 case MouseButton.XButton2:160 windowMessage = WindowsMessages.WM_XBUTTONDOWN;161 wParam = MouseWParams.MK_XBUTTON2;162 break;163 default:164 windowMessage = WindowsMessages.WM_LBUTTONUP;165 wParam = MouseWParams.MK_LBUTTON;166 break;167 }168 var lParam = (IntPtr)((point.Y << 16) | (point.X & 0xffff));169 Win32Api.PostMessage(windowHandle, windowMessage, new IntPtr(wParam), lParam);170 }171 public static void SingeClick(IntPtr windowHandle, Point point, MouseButton mouseButton)172 {173 //Down(windowHandle, point, mouseButton);174 Move(windowHandle, point, mouseButton);175 Down(windowHandle, point, mouseButton);176 //Thread.Sleep(500);177 Up(windowHandle, point, mouseButton);178 }179 public static void DoubleClick(IntPtr windowHandle, Point point, MouseButton mouseButton)180 {181 //Down(windowHandle, point, mouseButton);182 Move(windowHandle, point, mouseButton);183 Down(windowHandle, point, mouseButton);184 ////Thread.Sleep(500);185 Up(windowHandle, point, mouseButton);186 Down(windowHandle, point, mouseButton);187 ////Thread.Sleep(500);188 Up(windowHandle, point, mouseButton);189 }190 public static void Double(IntPtr windowHandle, Point point, MouseButton mouseButton)191 {192 uint windowMessage, wParam;193 switch (mouseButton)194 {195 case MouseButton.Left:196 windowMessage = WindowsMessages.WM_LBUTTONDBLCLK;197 wParam = MouseWParams.MK_LBUTTON;198 break;199 case MouseButton.Middle:200 windowMessage = WindowsMessages.WM_MBUTTONDBLCLK;201 wParam = MouseWParams.MK_MBUTTON;202 break;203 case MouseButton.Right:204 windowMessage = WindowsMessages.WM_RBUTTONDBLCLK;205 wParam = MouseWParams.MK_RBUTTON;206 break;207 case MouseButton.XButton1:208 windowMessage = WindowsMessages.WM_XBUTTONDBLCLK;209 wParam = MouseWParams.MK_XBUTTON1;210 break;211 case MouseButton.XButton2:212 windowMessage = WindowsMessages.WM_XBUTTONDBLCLK;213 wParam = MouseWParams.MK_XBUTTON2;214 break;215 default:216 windowMessage = WindowsMessages.WM_LBUTTONDBLCLK;217 wParam = MouseWParams.MK_LBUTTON;218 break;219 }220 var lParam = (IntPtr)((point.Y << 16) | (point.X & 0xffff));221 Win32Api.PostMessage(windowHandle, windowMessage, new IntPtr(wParam), lParam);222 }223 public static void MouseMessageAction(IntPtr windowHandle, Point point, MouseButton mouseButton,ClickType clickType)224 {225 clickTypeActionDic[clickType].Invoke(windowHandle, point, mouseButton);226 }227 #endregion228 }229}...

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Wait.cs

Source:Wait.cs Github

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...44 /// See: https://blogs.msdn.microsoft.com/oldnewthing/20161118-00/?p=9474545 /// </summary>46 public static bool UntilResponsive(IntPtr hWnd, TimeSpan timeout)47 {48 var ret = User32.SendMessageTimeout(hWnd, WindowsMessages.WM_NULL,49 UIntPtr.Zero, IntPtr.Zero, SendMessageTimeoutFlags.SMTO_NORMAL, (uint)timeout.TotalMilliseconds, out var result);50 // There might be other things going on so do a small sleep anyway...51 // Other sources: http://blogs.msdn.com/b/oldnewthing/archive/2014/02/13/10499047.aspx52 Thread.Sleep(20);53 return ret != IntPtr.Zero;54 }55 }56}...

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WindowsMessages

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 public const int WM_NULL = 0x0000;7 public const int WM_CREATE = 0x0001;8 public const int WM_DESTROY = 0x0002;9 public const int WM_MOVE = 0x0003;10 public const int WM_SIZE = 0x0005;11 public const int WM_ACTIVATE = 0x0006;12 public const int WM_SETFOCUS = 0x0007;13 public const int WM_KILLFOCUS = 0x0008;14 public const int WM_ENABLE = 0x000A;15 public const int WM_SETREDRAW = 0x000B;16 public const int WM_SETTEXT = 0x000C;17 public const int WM_GETTEXT = 0x000D;18 public const int WM_GETTEXTLENGTH = 0x000E;19 public const int WM_PAINT = 0x000F;20 public const int WM_CLOSE = 0x0010;21 public const int WM_QUERYENDSESSION = 0x0011;22 public const int WM_QUERYOPEN = 0x0013;23 public const int WM_ENDSESSION = 0x0016;24 public const int WM_QUIT = 0x0012;25 public const int WM_ERASEBKGND = 0x0014;26 public const int WM_SYSCOLORCHANGE = 0x0015;27 public const int WM_SHOWWINDOW = 0x0018;28 public const int WM_WININICHANGE = 0x001A;29 public const int WM_SETTINGCHANGE = 0x001A;30 public const int WM_DEVMODECHANGE = 0x001B;31 public const int WM_ACTIVATEAPP = 0x001C;32 public const int WM_FONTCHANGE = 0x001D;33 public const int WM_TIMECHANGE = 0x001E;34 public const int WM_CANCELMODE = 0x001F;35 public const int WM_SETCURSOR = 0x0020;36 public const int WM_MOUSEACTIVATE = 0x0021;37 public const int WM_CHILDACTIVATE = 0x0022;

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WindowsMessages

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Diagnostics;4{5 {6 public const uint WM_SETTEXT = 0x000C;7 public const uint WM_GETTEXT = 0x000D;8 public const uint WM_GETTEXTLENGTH = 0x000E;9 public const uint WM_CLOSE = 0x0010;10 public const uint WM_QUIT = 0x0012;11 public const uint WM_SHOWWINDOW = 0x0018;12 public const uint WM_ACTIVATE = 0x0006;13 public const uint WM_ACTIVATEAPP = 0x001C;14 public const uint WM_SETCURSOR = 0x0020;15 public const uint WM_MOUSEACTIVATE = 0x0021;16 public const uint WM_CHILDACTIVATE = 0x0022;17 public const uint WM_GETMINMAXINFO = 0x0024;18 public const uint WM_WINDOWPOSCHANGING = 0x0046;19 public const uint WM_WINDOWPOSCHANGED = 0x0047;20 public const uint WM_ENTERMENULOOP = 0x0211;21 public const uint WM_EXITMENULOOP = 0x0212;22 public const uint WM_ENTERIDLE = 0x0121;23 public const uint WM_GETOBJECT = 0x003D;24 public const uint WM_NCCREATE = 0x0081;25 public const uint WM_NCDESTROY = 0x0082;26 public const uint WM_NCCALCSIZE = 0x0083;27 public const uint WM_NCHITTEST = 0x0084;28 public const uint WM_NCPAINT = 0x0085;29 public const uint WM_NCACTIVATE = 0x0086;30 public const uint WM_GETDLGCODE = 0x0087;31 public const uint WM_NCMOUSEMOVE = 0x00A0;32 public const uint WM_NCLBUTTONDOWN = 0x00A1;33 public const uint WM_NCLBUTTONUP = 0x00A2;34 public const uint WM_NCLBUTTONDBLCLK = 0x00A3;

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WindowsMessages

Using AI Code Generation

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1WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");2WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");3WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");4WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");5WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");6WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");7WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");8WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");9WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");10WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");11WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SETTINGCHANGE, 0, "Environment");

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WindowsMessages

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Diagnostics;4using System.Runtime.InteropServices;5{6 {7 public static void SendWindowMessage(IntPtr handle, uint msg, IntPtr wParam, IntPtr lParam)8 {9 if (SendMessage(handle, msg, wParam, lParam) == IntPtr.Zero)10 {11 throw new Exception("Unable to send windows message");12 }13 }14 public static void SendWindowMessage(Process process, uint msg, IntPtr wParam, IntPtr lParam)15 {16 if (process.MainWindowHandle == IntPtr.Zero)17 {18 throw new Exception("Process does not have a main window");19 }20 SendWindowMessage(process.MainWindowHandle, msg, wParam, lParam);21 }22 public static void SendWindowMessage(Process process, uint msg, int wParam, int lParam)23 {24 SendWindowMessage(process, msg, new IntPtr(wParam), new IntPtr(lParam));25 }26 public static void SendWindowMessage(IntPtr handle, uint msg, int wParam, int lParam)27 {28 SendWindowMessage(handle, msg, new IntPtr(wParam), new IntPtr(lParam));29 }30 public static void PostWindowMessage(IntPtr handle, uint msg, IntPtr wParam, IntPtr lParam)31 {32 if (PostMessage(handle, msg, wParam, lParam) == IntPtr.Zero)33 {34 throw new Exception("Unable to post windows message");35 }36 }37 public static void PostWindowMessage(Process process, uint msg, IntPtr wParam, IntPtr lParam)38 {39 if (process.MainWindowHandle == IntPtr.Zero)40 {41 throw new Exception("Process does not have a main window");42 }43 PostWindowMessage(process.MainWindowHandle, msg, wParam, lParam);44 }45 public static void PostWindowMessage(Process process, uint msg, int wParam, int lParam)46 {47 PostWindowMessage(process, msg, new IntPtr(wParam), new IntPtr(lParam));48 }49 public static void PostWindowMessage(IntPtr handle, uint msg, int wParam, int lParam)50 {51 PostWindowMessage(handle, msg, new IntPtr(wParam), new IntPtr(lParam));52 }53 [DllImport("user32.dll", CharSet = CharSet.Auto)]54 private static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);55 [DllImport("user32.dll", CharSet = CharSet.Auto)]56 private static extern IntPtr PostMessage(IntPtr hWnd, uint Msg,

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WindowsMessages

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2{3 {4 public static void SendWindowsMessage(int hwnd, int msg, int wParam, int lParam)5 {6 WindowsMessage.SendMessage(hwnd, msg, wParam, lParam);7 }8 }9}10using FlaUI.Core.WindowsAPI;11{12 {13 public static void SendWindowsMessage(int hwnd, int msg, int wParam, int lParam)14 {15 WindowsMessage.SendMessage(hwnd, msg, wParam, lParam);16 }17 }18}19using FlaUI.Core.WindowsAPI;20{21 {22 public static void SendWindowsMessage(int hwnd, int msg, int wParam, int lParam)23 {24 WindowsMessage.SendMessage(hwnd, msg, wParam, lParam);25 }26 }27}28using FlaUI.Core.WindowsAPI;29{30 {31 public static void SendWindowsMessage(int hwnd, int msg, int wParam, int lParam)32 {33 WindowsMessage.SendMessage(hwnd, msg, wParam, lParam);34 }35 }36}37using FlaUI.Core.WindowsAPI;38{39 {40 public static void SendWindowsMessage(int hwnd, int msg, int wParam, int lParam)41 {42 WindowsMessage.SendMessage(hwnd, msg, wParam, lParam);43 }44 }45}46using FlaUI.Core.WindowsAPI;47{48 {49 public static void SendWindowsMessage(int hwnd, int msg, int wParam, int lParam)50 {51 WindowsMessage.SendMessage(hwnd, msg, wParam, lParam);52 }53 }54}55using FlaUI.Core.WindowsAPI;56{

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WindowsMessages

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SYSCOMMAND, WindowsMessages.SC_MONITORPOWER, WindowsMessages.MONITOR_ON);12 }13 }14}15using FlaUI.Core.WindowsAPI;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SYSCOMMAND, WindowsMessages.SC_MONITORPOWER, WindowsMessages.MONITOR_OFF);26 }27 }28}29using FlaUI.Core.WindowsAPI;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SYSCOMMAND, WindowsMessages.SC_MONITORPOWER, WindowsMessages.MONITOR_STANBY);40 }41 }42}43using FlaUI.Core.WindowsAPI;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 WindowsMessages.SendMessage(WindowsMessages.HWND_BROADCAST, WindowsMessages.WM_SYSCOMMAND, WindowsMessages.SC_MONITORPOWER, WindowsMessages.MONITOR_STANBY);54 }55 }56}

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